Eragon: Virtual Booster
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Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Flying
If a player would draw a card except for the first one he or she draws in his or her draw step, instead, that player discards a card, then loses 1 life. 2/6
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Haste
At the beginning of your end step, return Urgal Raiders to its owner's hand. 3/1
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Creatures you control get +0/+1 and have vigilance.
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As an additional cost to cast Costly Resurrection, sacrifice an untapped creature.
Return another target creature card from your graveyard to the battlefield tapped. |
Enchant creature
Enchanted creature gets +3/+1 and has intimidate. |
When Winter Traders enters the battlefield, exchange control of target artifact you control and another target artifact with converted mana cost less than or equal to the first artifact.
0/3
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Hexproof
1/1
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Draw a card, then scry 3.
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3/3
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Final Strike deals 3 damage to target creature. If that creature would die this turn, exile it instead.
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Flying
4/5
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Destroy target creature that dealt damage this turn. You gain 2 life.
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Creatures your opponents control get -1/-1 until end of turn.
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Hexproof
Secluded Canyon enters the battlefield tapped. : Add or to your mana pool. |
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0/1
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Spirit of Dementia
(rare)
Urgal Raiders
(uncommon)
Wariness
(uncommon)
Costly Resurrection
(uncommon)
Power of Night
(common)
Winter Traders
(common)
Hidden Loremaster
(common)
Primal Mystery
(common)
Woodland Stag
(common)
Final Strike
(common)
Sunwing Eagle
(common)
Just Vengeance
(common)
Howling Wind
(common)
Secluded Canyon
(common)
Plains
(basic)
Human
(token)