Cards With No Home: Virtual Booster
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
At the beginning of your upkeep, put a -1/-1 counter on Decoctinated Thrull.
Each other creature you control gets +1/+1 for each -1/-1 counter on Decoctinated Thrull. It's life leaks away and seeps into everything else.
3/3
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At the beginning of each opponent's end step, take an extra turn after this one. Skip your main phases and your combat phase of that turn.
4/7
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Invest (As this enters the battlefield, you may exile a card from your hand until this leaves the battlefield. If you do, this enters the battlefield with a +1/+1 counter on it.)
As long as Knight of the Noble Path is invested with a legendary card, Knight of the Noble Path has flying, first strike, and vigilance. 2/2
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Convoke (Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Counter target spell unless it's controller pays . |
Create a 2/2 green Hound creature token.
Gain 2 life. Scry 1.
Combination (Cast this half only if you also cast other half together.) |
Enchant Creature
Enchanted creature gets -1/-1 for each card in its controller's graveyard. |
Tempest of Arrows deals X damage divided as you choose among any number of target creatures with flying, where X is the total power of creatures you control with reach as you cast this spell.
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Choose one —
• Create a 1/1 white Soldier creature token. • Put a stun counter on target creature. When you activate an ability of a blue permanent, unlock Axiomancer's Spellforme. [LOCKED] When Axiomancer's Spellforme becomes unlocked, counter up to one target spell unless its controller pays . |
Haste
When Raging Wanderer enters the battlefield, during each players next turn, that player skips each of his or her main phases. 2/1
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: Add
The object doesn't exist from all points in the room so we've set up viewing stations to observe it.
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You may activate the cycling abilities of cards in your graveyard by exiling them from that zone rather than discarding them.
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Wherever a Sliver creature you control dies, manifest that card at end of turn. (Return it to the battlefield face down as a 2/2 creature. Turn it up any time for its mana cost if it's a creature card.)
2/2
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Human creatures you control have vigilance.
Soldier creatures you control get +1/+0 and have first strike. Cleric creatures you control get +0/+1 and have lifelink. |
Devoid
You may have Malleable Lattice enter the battlefield as a copy of any colorless creature on the battlefield. 0/0
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When you gain life, flip Sunlit Portal.
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Deathtouch
Non-Eye creatures can't attack. 3/3
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Decoctinated Thrull
(uncommon)
Tahnlen the Ashen
(mythic)
Knight of the Noble Path
(rare)
Collective Defiance
(uncommon)
Friend // Need
(rare)
Mourner's Pall
(uncommon)
Tempest of Arrows
(uncommon)
Axiomancer's Spellforme
(rare)
Raging Wanderer
(rare)
Paradox Mox
(mythic)
Recycling Center
(rare)
Unhallowed Sliver
(rare)
School of Heroism
(rare)
Malleable Lattice
(rare)
Sunlit Portal
(none)
Eye
(token)