Core A: Virtual Booster
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Whenever another creature enters the battlefield, you gain 1 life.
1/1
|
White creatures you control get +1/+1.
|
Tap all creatures target player controls. Those creatures don't untap during that players next untap step.
|
2/1
|
Whenever you gain life, draw a card.
|
Lifelink.
1/5
|
Flying
1/1
|
Target player puts the top five cards of his or her library into his or her graveyard.
Draw a card. |
2/2
|
When Emergency Medic enters the battlefield, you gain 3 life.
Flash. 1/1
|
Lifelink
2/3
|
Whenever Illusionary Servant becomes the target of a spell or ability, sacrifice it.
3/4
|
When Aether Adept enters the battlefield, return target creature to its owner's hand.
2/2
|
Flying.
3/2
|
Other Soldier creatures you control get +1/+0.
3/2
|
1/1
|
Soul Warden
(common, foil)
Honor of the Pure
(rare)
Sleep
(uncommon)
Elite Vanguard
(uncommon)
Life's Wisdom
(uncommon)
Caravan Hurda
(common)
Suntail Hawk
(common)
Memory Burn
(common)
Silvercoat Lion
(common)
Emergency Medic
(common)
Wise Rhox
(common)
Illusionary Servant
(common)
Aether Adept
(common)
Snapping Drake
(common)
Veteran Swordsmith
(common)
Soldier
(token)