Deliverance: Virtual Booster

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Mechanics | The Unity Pact | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Illusion
Flying
When Phantasmal Familiar enters the battlefield, draw a card.
When Phantasmal Familiar leaves the battlefield, put the top three cards of your library into your graveyard.
1/1
 U 
Instant
Play Ironspear Gambit only during the combat phase after blockers are declared. Target unblocked attacking creature deals damage to itself equal to its power.
 U 
Sorcery
Exchange control of two target artifacts.
Any exchange is a good exchange provided you get the better deal.
 U 
Creature – Goblin Berserker
Flash
Haste, First Strike
Sacrifice Cliffdiver Fanatic at the start of the next end phase.
They literally hurl themselves from clifftops to get at their victims, usually reaching terminal velocity in the process.
2/1
 C 
Creature – Merfolk Scout
When Wavecrest Watcher enters the battlefield look at the top two cards of your library. Put both cards either on the top or bottom of your library in any order.
1/3
 C 
Sorcery
Scorchspark deals 1 damage to target player and each creature he or she controls.
 C 
Creature – Ogre Warrior
Dwarfskull Brute attacks each turn if able.
3/3
 C 
Creature – Zombie Minion
Intimidate
"I don't know why, but removing the flesh from their faces makes them much scarier than a regular zombie."
Sanguinius the Necrotic
2/2
 C 
Creature – Elemental
When Regrowth Elemental dies, you may return target land card from your graveyard to your hand.
They live only to rejuvenate the scarred landscape, their very lifeforce revitalising the land.
3/3
 C 
Artifact Creature – Dwarf Golem
Whenever another Dwarf creature you control dies, if Ancestor Golem is in your graveyard you may return it to your hand.
1/4
 C 
Creature – Minotaur Berserker
Put a -1/-1 counter on Heedless Minotaur: Heedless Minotaur gains Haste and First Strike until end of turn.
4/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack or block.
Without warriors there can be no war.
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
If equipped creature is a Human it has Reach.
Equip {1}
 C 
Creature – Merfolk Scout
When Sargasso Scavengers enters the battlefield, you may draw a card and then discard a card.
4/4
Forest
 
 B 
Basic Land – Forest
 T 
Artifact Creature – Dwarf Golem
Resilient 2 (If a source would deal combat damage to this, prevent 2 of that damage)
2/2

Phantasmal Familiar (rare)
Ironspear's Gambit (uncommon)
Exchange Gifts (uncommon)
Cliffdiver Fanatic (uncommon)
Wavecrest Watcher (common)
Scorchspark (common)
Dwarfskull Brute (common)
Faceless Minion (common)
Regrowth Elemental (common)
Ancestor Golem (common)
Heedless Minotaur (common)
Pacifism (common)
Militia Crossbow (common)
Sargasso Scavengers (common)
Forest (basic)
Granite Guardian (token)