Deliverance: Virtual Booster
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| Mechanics | The Unity Pact | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, : Each player sacrifices a permanent. |
Enchant Non-Land Permanent
At the start of your upkeep, the controller of enchanted permanent loses 2 life. |
or , : Target creature gains Lifelink until end of turn. |
Flying
Shrivel ( Damage is dealt to this creature in the form of -1/-1 counters.) 3/3
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Exile target artifact or enchantment, you gain life equal to its converted mana cost.
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Wavecrest Serpent's power and toughness are each equal to the number of Islands you control.
Wavecrest Serpent cannot attack unless defending player controls an Island. */*
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Resilient 2 (If a source would deal combat damage to this, prevent 2 of that damage)
2/1
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Lifelink
2/2
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Dwarfskull Brute attacks each turn if able.
3/3
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Enchant Creature
Enchanted creature has Resilient 2 (If a source would deal combat damage to this, prevent 2 of that damage) |
Flying
2/2
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2/3
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, Sacrifice Expendable Familiar: Add ![]() to your mana pool.2/2
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Equipped creature gets +1/+1.
If equipped creature is a Human it has Reach. Equip ![]() |
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Spirit of Unity is all colours.
Spirit of Unity gets +1/+1 for each basic land type amongst lands you control. 5/5
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Scales of Justice
(rare)
Tainted Essence
(uncommon)
Lifestone
(uncommon)
Shrivelling Shrike
(uncommon)
Peaceful Disarmament
(common)
Wavecrest Serpent
(common)
Goblin Tough
(common)
Valurian Penitent
(common)
Dwarfskull Brute
(common)
Resilience
(common)
Stormpeak Griffin
(common)
Hybreed Protector
(common)
Expendable Familiar
(common)
Militia Crossbow
(common)
Forest
(basic)
Spirit of Unity
(token)
,
: Each player sacrifices a permanent.
or 


