Deliverance: Virtual Booster
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| Mechanics | The Unity Pact | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a nontoken Goblin you control would die, instead exile it and put two 1/1 red Goblin creature tokens onto the battlefield.
Like a plague of locusts, they just seem to keep coming!
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Treetop Watchpost enters the battlefield tapped.
: Add to your mana pool.
, Sacrifice Treetop Watchpost: Search your library for an Elf card, reveal it, and put it into your hand. Then shuffle your library. |
: Add one mana of any colour to your mana pool.3/3
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Sacred Grotto enters the battlefield tapped.
: Add to your mana pool.
, Sacrifice Sacred Grotto: Search your library for a Merfolk card, reveal it, and put it into your hand. Then shuffle your library.
Illus. Raphael Lacoste at deviantART
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Target player loses 3 life, another target player gains 3 life.
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Trample
Whenever a creature blocks Endangered Behemoth, it gets -1/-1 until end of turn. 6/6
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Resilient 2 (If a source would deal combat damage to this, prevent 2 of that damage)
2/1
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When Sendarian Reveller enters the battlefield, you gain 3 life.
1/1
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Lifelink
2/2
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Equipped creature gets +1/+1.
If equipped creature is a Cat, it gets +2/+1 instead. Equip ![]() |
Tribal Selachi gets +1/+1 for each other creature you control named Tribal Selachi.
The old adage 'strength in numbers' in practical application.
2/2
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Whenever another Dwarf creature you control dies, if Ancestor Golem is in your graveyard you may return it to your hand.
1/4
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At the beginning of each opponent’s upkeep, if that player has no cards in hand, he or she loses 2 life.
2/2
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![]() : Regenerate Bone Legion. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)3/3
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Lands that you control are 3/3 Elemental creatures with Hexproof, They are still lands.
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Plague of Goblins
(rare)
Treetop Watchpost
(uncommon)
Unity Golem
(uncommon)
Sacred Grotto
(uncommon)
Blood Gift
(common)
Endangered Behemoth
(common)
Goblin Tough
(common)
Sendarian Reveller
(common)
Valurian Penitent
(common)
Battle Claws
(common)
Tribal Selachi
(common)
Ancestor Golem
(common)
Infernal Mastiff
(common)
Bone Legion
(common)
Forest
(basic)
Emblem
(token)


: Add
to your mana pool.
to your mana pool.


