Deliverance: Virtual Booster

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Mechanics | The Unity Pact | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever a nontoken Goblin you control would die, instead exile it and put two 1/1 red Goblin creature tokens onto the battlefield.
Like a plague of locusts, they just seem to keep coming!
 U 
Sorcery
Each player may discard up to three cards. Then each player loses 3 life minus the number of cards he or she discarded this way.
 U 
Creature – Human Minion
When Madir Cryptguard dies, you may return target Vampire creature card from your graveyard to your hand.
Cryptguards protect their lords by day and feed them by night.
3/2
 U 
Creature – Dwarf Cleric
{t}: Dwarven Grudgebearer deals 1 damage to target player.
{t}: Dwarven Grudgebearer deals 2 damage to target creature that dealt you damage this turn.
2/2
 C 
Creature – Merfolk Warrior
Islandwalk
2/2
 C 
Sorcery
Exile target artifact or enchantment, you gain life equal to its converted mana cost.
 C 
Creature – Griffin
Flying
2/2
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
If equipped creature is a Cat, it gets +2/+1 instead.
Equip {1}
 C 
Creaure – Serpent
Wavecrest Serpent's power and toughness are each equal to the number of Islands you control.
Wavecrest Serpent cannot attack unless defending player controls an Island.
*/*
 C 
Instant
Regenerate target creature and it is Indestructible until end of turn, you lose 2 life.
 C 
Creature – Merfolk Shaman
When Merfolk Shaman enters the battlefield look at the top 4 cards of your library. You may reveal a Merfolk card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
1/1
 C 
Creature – Dwarf Warrior
Whenever Dwarven Foehammer becomes blocked it gets +2/+0 until end of turn.
2/2
 C 
Creature – Human Minion
Valurian Thrall gets +1/+1 as long as you control a Vampire.
2/2
 C 
Creature – Dryad
Forestwalk, Hexproof (This can't be the target of spells or abilities your opponents control.)
2/2
Swamp
 
 B 
Basic Land – Swamp
 T 
Emblem – Danu
Lands that you control are 3/3 Elemental creatures with Hexproof, They are still lands.

Plague of Goblins (rare)
Mind Blast (uncommon)
Madir Cryptguard (uncommon)
Dwarven Grudgebearer (uncommon)
Wavecrest Rider (common)
Peaceful Disarmament (common)
Stormpeak Griffin (common)
Battle Claws (common)
Wavecrest Serpent (common)
Dark Renewal (common)
Merfolk Shaman (common)
Dwarven Foehammer (common)
Valurian Thrall (common)
Ghost Oak Dryad (common)
Swamp (basic)
Emblem (token)