Deliverance: Virtual Booster

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Mechanics | The Unity Pact | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Treefolk Druid
Goldenbough, Forest Guardian's Power is equal to the number of forests you control and its toughness is equal to 2 plus the number of forests you control.
Forests you control are Indestructible.
*/2+*
 U 
Creature – Dwarf Cleric
{t}: Dwarven Grudgebearer deals 1 damage to target player.
{t}: Dwarven Grudgebearer deals 2 damage to target creature that dealt you damage this turn.
2/2
 U 
Instant
Play Ironspear Gambit only during the combat phase after blockers are declared. Target unblocked attacking creature deals damage to itself equal to its power.
 U 
Creature – Vampire
Flying
Lifelink, Vigilance
2/3
 C 
Instant
Regenerate target creature and it is Indestructible until end of turn, you lose 2 life.
 C 
Creature – Human Citizen
Haunted Survivor can't block.
2/1
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
If equipped creature is a Cat, it gets +2/+1 instead.
Equip {1}
 C 
Creature – Merfolk Warrior
Tribal Selachi gets +1/+1 for each other creature you control named Tribal Selachi.
The old adage 'strength in numbers' in practical application.
2/2
 C 
Instant
Untap target land.
Draw a card.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack or block.
Without warriors there can be no war.
 C 
Instant
Goblin Barrage deals 3 damage to target creature or player and 2 damage to you.
"Friendly Fire, isn't all that friendly." – Gront, Goblin Fodder
 C 
Creature – Elf Insect Warrior
2/3
 C 
Creature – Merfolk Scout
When Sargasso Scavengers enters the battlefield, you may draw a card and then discard a card.
4/4
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature can't be blocked except by creatures with flying.
Island
 
 B 
Basic Land – Island
 T 
Emblem – Danu
Lands that you control are 3/3 Elemental creatures with Hexproof, They are still lands.

Goldenbough, Forest Guardian (rare)
Dwarven Grudgebearer (uncommon)
Ironspear's Gambit (uncommon)
Madir Vigilant (uncommon)
Dark Renewal (common)
Haunted Survivor (common)
Battle Claws (common)
Tribal Selachi (common)
Rapid Regrowth (common)
Pacifism (common)
Goblin Barrage (common)
Hybreed Protector (common)
Sargasso Scavengers (common)
Evasive Aura (common)
Island (basic)
Emblem (token)