Deliverance: Virtual Booster

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Mechanics | The Unity Pact | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Spirit
Flying
{0}: Scintilating Spirit becomes the colour or colours of your choice until end of turn.
3/4
 U 
Creature – Griffin
Flying
Whenever Stormpeak Harrier attacks, you may tap target creature.
2/3
 U 
Sorcery
Destroy target creature, enchantment or artifact.
 U 
Enchantment – Aura
Enchant Creature with power 2 or less.
Enchanted creature is unblockable.
 C 
Creature – Merfolk Shaman
When Vision Seeker enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
1/1
 C 
Instant
Regenerate target creature and it is Indestructible until end of turn, you lose 2 life.
 C 
Creature – Minotaur Berserker
Put a -1/-1 counter on Heedless Minotaur: Heedless Minotaur gains Haste and First Strike until end of turn.
4/3
 C 
Creature – Elemental
When Regrowth Elemental dies, you may return target land card from your graveyard to your hand.
They live only to rejuvenate the scarred landscape, their very lifeforce revitalising the land.
3/3
 C 
Artifact Creature – Dwarf Golem
Whenever another Dwarf creature you control dies, if Ancestor Golem is in your graveyard you may return it to your hand.
1/4
 C 
Creature – Human Nomad
Resilient 1 (If a source would deal combat damage to this, prevent 1 of that damage)
Some Sendarians preferred to keep totheir old ways wandering the wastes.
2/3
 C 
Creature – Ogre Warrior
Dwarfskull Brute attacks each turn if able.
3/3
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
If equipped creature is a Human it has Reach.
Equip {1}
 C 
Creature – Merfolk Scout
When Sargasso Scavengers enters the battlefield, you may draw a card and then discard a card.
4/4
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gets +2/-1.
If enchanted creature is red, it gets +3/-1 instead.
Island
 
 B 
Basic Land – Island
 T 
Emblem – Danu
Lands that you control are 3/3 Elemental creatures with Hexproof, They are still lands.

Scintilating Spirit (rare)
Stormpeak Harrier (uncommon)
Rot Away (uncommon)
Veil of Secrecy (uncommon)
Vision Seeker (common)
Dark Renewal (common)
Heedless Minotaur (common)
Regrowth Elemental (common)
Ancestor Golem (common)
Sendarian Nomad (common)
Dwarfskull Brute (common)
Militia Crossbow (common)
Sargasso Scavengers (common)
Rite of Rage (common)
Island (basic)
Emblem (token)