Deliverance: Virtual Booster

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Mechanics | The Unity Pact | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Dwarf Warrior
First Strike
When Ironspear Elite enters the battlefield, you may search your library for a card named Ironspear Elite, reveal it and put it into your hand. If you do, shuffle your library.
If Ironspear Elite would die, return it to your hand instead.
2/2
 U 
Enchantment – Aura
Enchant Non-Land Permanent
At the start of your upkeep, the controller of enchanted permanent loses 2 life.
 U 
Sorcery
Draw three cards, then put up to two cards from your hand on top of your library in any order.
For each card less than two that you put on top of your library in this way, Haze Visions deals 3 damage to you.
 U 
Creature – Bird
Flying
Shrivel ( Damage is dealt to this creature in the form of -1/-1 counters.)
3/3
 C 
Creature – Zombie Minion
Intimidate
"I don't know why, but removing the flesh from their faces makes them much scarier than a regular zombie."
Sanguinius the Necrotic
2/2
 C 
Creature – Cat Shaman
Whenever another Cat creature enters the battlefield, you gain 2 life.
1/3
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
If equipped creature is a Cat, it gets +2/+1 instead.
Equip {1}
 C 
Creature – Skeleton Soldier
{3}{b}: Regenerate Bone Legion. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
3/3
 C 
Creature – Dwarf Warrior
Whenever Dwarven Foehammer becomes blocked it gets +2/+0 until end of turn.
2/2
 C 
Creature – Human Citizen
When Sendarian Reveller enters the battlefield, you gain 3 life.
1/1
 C 
Creature – Dryad
Forestwalk, Hexproof (This can't be the target of spells or abilities your opponents control.)
2/2
 C 
Creature – Merfolk Warrior
Tribal Selachi gets +1/+1 for each other creature you control named Tribal Selachi.
The old adage 'strength in numbers' in practical application.
2/2
 C 
Sorcery
Destroy target non-basic land, its controller may search his or her library for a basic land card and put it onto the battlefield, then shuffle his or her library.
 C 
Creature – Vampire
Lifelink
2/2
Swamp
 
 B 
Basic Land – Swamp
 T 
Emblem – Balli
During your first post combat main phase, untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Ironspear Elite (rare)
Tainted Essence (uncommon)
Haze Visions (uncommon)
Shrivelling Shrike (uncommon)
Faceless Minion (common)
Soul of the Prides (common)
Battle Claws (common)
Bone Legion (common)
Dwarven Foehammer (common)
Sendarian Reveller (common)
Ghost Oak Dryad (common)
Tribal Selachi (common)
Nature's Balance (common)
Valurian Penitent (common)
Swamp (basic)
EMBLEM (token)