Deliverance: Virtual Booster
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| Mechanics | The Unity Pact | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() ![]() , : Target land becomes a Forest for as long as you control Scarwood Restorer.The Hybreed have claimed the scarwood as their own, seeking to redeem the forest as they redeem themselves.
1/1
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Sacred Grotto enters the battlefield tapped.
: Add to your mana pool.
, Sacrifice Sacred Grotto: Search your library for a Merfolk card, reveal it, and put it into your hand. Then shuffle your library.
Illus. Raphael Lacoste at deviantART
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Each player may discard up to three cards. Then each player loses 3 life minus the number of cards he or she discarded this way.
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Flying
Shrivel ( Damage is dealt to this creature in the form of -1/-1 counters.) 3/3
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You gain 2 life for each creature target opponent controls that has died this turn.
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Haunted Survivor can't block.
2/1
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Tribal Selachi gets +1/+1 for each other creature you control named Tribal Selachi.
The old adage 'strength in numbers' in practical application.
2/2
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Trample
Whenever a creature blocks Endangered Behemoth, it gets -1/-1 until end of turn. 6/6
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Resilient 1 (If a source would deal combat damage to this, prevent 1 of that damage)
Some Sendarians preferred to keep totheir old ways wandering the wastes.
2/3
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Regenerate target creature and it is Indestructible until end of turn, you lose 2 life.
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Destroy target non-basic land, its controller may search his or her library for a basic land card and put it onto the battlefield, then shuffle his or her library.
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Flames of Justice deals 3 damage to target attacking or blocking creature and you gain 3 life.
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Islandwalk
2/2
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Whenever Dwarven Foehammer becomes blocked it gets +2/+0 until end of turn.
2/2
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Haste
Sacrifice this at the start of the next end step. 2/2
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Scarwood Restorer
(rare)
Sacred Grotto
(uncommon)
Mind Blast
(uncommon)
Shrivelling Shrike
(uncommon)
Victory Celebration
(common)
Haunted Survivor
(common)
Tribal Selachi
(common)
Endangered Behemoth
(common)
Sendarian Nomad
(common)
Dark Renewal
(common)
Nature's Balance
(common)
Flames of Justice
(common)
Wavecrest Rider
(common)
Dwarven Foehammer
(common)
Mountain
(basic)
CAT WARRIOR
(token)

: Target land becomes a Forest for as long as you control Scarwood Restorer.
to your mana pool.


