Deliverance: Virtual Booster
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| Mechanics | The Unity Pact | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Attacking creatures with flying get -2/-2 and lose flying until end of turn.
"As the winds abated, there was a shower of dragonscales, then nothing more."
—Azeworai, "The Unruly Wind" |
New Sendaria enters the battlefield tapped.
Whenever a Plains enters the battlefield under your control, if you control at least three other Plains, you may gain 2 life. : Add to your mana pool. |
Whenever another Cat enters the battlefield, Might of the Prides gets +2/+2 until end of turn.
2/2
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If Corin's Cohort would die, Exile it instead.
At the beginning of your upkeep, if Corin's Cohort is exiled, you may put it into your hand. If you do, skip your draw phase this turn. 2/3
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Forests you control have
" : Target creature gets +1/+1 until end of turn." |
When Regrowth Elemental dies, you may return target land card from your graveyard to your hand.
They live only to rejuvenate the scarred landscape, their very lifeforce revitalising the land.
3/3
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Goblin Barrage deals 3 damage to target creature or player and 2 damage to you.
"Friendly Fire, isn't all that friendly." – Gront, Goblin Fodder
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Enchant creature
Enchanted creature can't attack or block. Without warriors there can be no war.
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Whenever another Cat creature enters the battlefield, you gain 2 life.
1/3
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Tribal Selachi gets +1/+1 for each other creature you control named Tribal Selachi.
The old adage 'strength in numbers' in practical application.
2/2
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Enchant Creature
Enchanted creature gets +2/-1. If enchanted creature is red, it gets +3/-1 instead. |
Haunted Survivor can't block.
2/1
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Islandwalk
2/2
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Equipped creature gets +1/+1.
If equipped creature is a Cat, it gets +2/+1 instead. Equip ![]() |
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1/1
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Wind Shear
(uncommon, foil)
New Sendaria
(rare)
Might of the Prides
(uncommon)
Corin's Cohort
(uncommon)
Might of the Woods
(uncommon)
Regrowth Elemental
(common)
Goblin Barrage
(common)
Pacifism
(common)
Soul of the Prides
(common)
Tribal Selachi
(common)
Rite of Rage
(common)
Haunted Survivor
(common)
Wavecrest Rider
(common)
Battle Claws
(common)
Swamp
(basic)
Fish
(token)

: Add
to your mana pool.

