Deliverance: Virtual Booster

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Mechanics | The Unity Pact | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Vampire Knight
Flying, First Strike
Sacrifice a creature: Madir Deathknight gets +2/+2 until end of turn.
3/3
 U 
Creature – Vampire
Flying
Lifelink, Vigilance
2/3
 U 
Land
Madir Crypt enters the battlefield tapped.
{t}: Add {b} to your mana pool.
{t}, Sacrifice Madir Crypt: Search your library for a Vampire card, reveal it, and put it into your hand. Then shuffle your library.
 U 
Creature – Cat Knight
First Strike
Protection from Black
The Justicars defend the pridelands from the degenerate remnants of Old Valuria.
2/2
 C 
Artifact Creature – Dwarf Golem
Whenever another Dwarf creature you control dies, if Ancestor Golem is in your graveyard you may return it to your hand.
1/4
 C 
Creature – Human Soldier
Vigilance
Veterans of the Dreadwar, the Vigilants form the backbone of the new republic's military.
1/1
 C 
Creature – Goblin Scout
When Dwarfskull Runner enters the battlefield, target creature gets +1/+1 and gains Mountainwalk until end of turn.
1/1
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
If equipped creature is a Dwarf it has Mountainwalk.
Equip {1}
 C 
Creature – Minotaur Berserker
Put a -1/-1 counter on Heedless Minotaur: Heedless Minotaur gains Haste and First Strike until end of turn.
4/3
 C 
Creature – Merfolk Scout
When Sargasso Scavengers enters the battlefield, you may draw a card and then discard a card.
4/4
 C 
Sorcery
Target payer discards two cards at random unless they discard a creature card.
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature has Resilient 2 (If a source would deal combat damage to this, prevent 2 of that damage)
 C 
Creaure – Serpent
Wavecrest Serpent's power and toughness are each equal to the number of Islands you control.
Wavecrest Serpent cannot attack unless defending player controls an Island.
*/*
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gets +2/-1.
If enchanted creature is red, it gets +3/-1 instead.
Plains
 
 B 
Basic Land – Plains
 T 
Emblem – Danu
Lands that you control are 3/3 Elemental creatures with Hexproof, They are still lands.

Madir Deathknight (rare)
Madir Vigilant (uncommon)
Madir Crypt (uncommon)
Leonar Justicar (uncommon)
Ancestor Golem (common)
Sendarian Vigilant (common)
Dwarfskull Runner (common)
Dwarven Battlepick (common)
Heedless Minotaur (common)
Sargasso Scavengers (common)
Cranial Feast (common)
Resilience (common)
Wavecrest Serpent (common)
Rite of Rage (common)
Plains (basic)
Emblem (token)