Deliverance: Virtual Booster
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| Mechanics | The Unity Pact | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Look at the top X cards of target opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.
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Mine Lair enters the battlefield tapped.
: Add to your mana pool.
, Sacrifice Mine Lair: Search your library for a Goblin card, reveal it, and put it into your hand. Then shuffle your library.
Illus. Fyreant at deviantART
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As an additional cost to cast Countersummons, discard a blue creature card from your hand.
Counter target creature spell. |
Forests you control have
" : Target creature gets +1/+1 until end of turn." |
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Wavecrest Serpent's power and toughness are each equal to the number of Islands you control.
Wavecrest Serpent cannot attack unless defending player controls an Island. */*
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Choose one –
● Target creature gets +2/+2 until end of turn. ● Target creature gets -2/-2 until end of turn. Used correctly Venombalm is a potent stimulant. Used incorrectly it can often prove fatal.
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Haunted Survivor can't block.
2/1
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Whenever another Cat creature enters the battlefield, you gain 2 life.
1/3
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Goblin Barrage deals 3 damage to target creature or player and 2 damage to you.
"Friendly Fire, isn't all that friendly." – Gront, Goblin Fodder
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Equipped creature gets +1/+1.
If equipped creature is a Cat, it gets +2/+1 instead. Equip ![]() |
Target payer discards two cards at random unless they discard a creature card.
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Exile target artifact or enchantment, you gain life equal to its converted mana cost.
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When Merfolk Shaman enters the battlefield look at the top 4 cards of your library. You may reveal a Merfolk card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
1/1
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Forestwalk, Hexproof (This can't be the target of spells or abilities your opponents control.)
2/2
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Resilient 2 (If a source would deal combat damage to this, prevent 2 of that damage)
2/2
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Fateseal
(rare)
Mine Lair
(uncommon)
Countersummons
(uncommon)
Might of the Woods
(uncommon)
Wavecrest Serpent
(common)
Venombalm
(common)
Haunted Survivor
(common)
Soul of the Prides
(common)
Goblin Barrage
(common)
Battle Claws
(common)
Cranial Feast
(common)
Peaceful Disarmament
(common)
Merfolk Shaman
(common)
Ghost Oak Dryad
(common)
Swamp
(basic)
Granite Guardian
(token)


: Add
to your mana pool.
Instant




