Deliverance: Virtual Booster
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| Mechanics | The Unity Pact | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Goldenbough, Forest Guardian's Power is equal to the number of forests you control and its toughness is equal to 2 plus the number of forests you control.
Forests you control are Indestructible. */2+*
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Flash
Flying Whenever Blinking Gomazoa attacks or blocks, return it to your hand at the end of the combat phase. 4/4
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Mine Lair enters the battlefield tapped.
: Add to your mana pool.
, Sacrifice Mine Lair: Search your library for a Goblin card, reveal it, and put it into your hand. Then shuffle your library.
Illus. Fyreant at deviantART
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: Dwarven Grudgebearer deals 1 damage to target player.
: Dwarven Grudgebearer deals 2 damage to target creature that dealt you damage this turn.2/2
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Islandwalk
2/2
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Equipped creature gets +1/+1.
If equipped creature is a Dwarf it has Mountainwalk. Equip ![]() |
Regenerate target creature and it is Indestructible until end of turn, you lose 2 life.
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Valurian Thrall gets +1/+1 as long as you control a Vampire.
2/2
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When Sendarian Reveller enters the battlefield, you gain 3 life.
1/1
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Flying
Wavecrest Gull cannot block creatures with flying. It spends its life skimming the waves, shunning the skies of its cousins.
1/1
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Enchant Creature
Enchanted creature can't be blocked except by creatures with flying. |
Goblin Barrage deals 3 damage to target creature or player and 2 damage to you.
"Friendly Fire, isn't all that friendly." – Gront, Goblin Fodder
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Forestwalk, Hexproof (This can't be the target of spells or abilities your opponents control.)
2/2
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Enchant Creature
Enchanted creature has Resilient 2 (If a source would deal combat damage to this, prevent 2 of that damage) |
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During your first post combat main phase, untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
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Goldenbough, Forest Guardian
(rare)
Blinking Gomazoa
(uncommon)
Mine Lair
(uncommon)
Dwarven Grudgebearer
(uncommon)
Wavecrest Rider
(common)
Dwarven Battlepick
(common)
Dark Renewal
(common)
Valurian Thrall
(common)
Sendarian Reveller
(common)
Wavecrest Gull
(common)
Evasive Aura
(common)
Goblin Barrage
(common)
Ghost Oak Dryad
(common)
Resilience
(common)
Plains
(basic)
EMBLEM
(token)




: Add
to your mana pool.
