Deliverance: Virtual Booster

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Mechanics | The Unity Pact | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Knight
First Strike
{1}{b}: Order of the Unholy Light gets +2/+1 until end of turn.
2/2
 U 
Sorcery
Exchange control of two target artifacts.
Any exchange is a good exchange provided you get the better deal.
 U 
Creature – Dwarf Cleric
{t}: Dwarven Grudgebearer deals 1 damage to target player.
{t}: Dwarven Grudgebearer deals 2 damage to target creature that dealt you damage this turn.
2/2
 U 
Instant
Destroy target non-vampire creature, it can't be regenerated.
What kills most beings is a mere distraction for a Vampire. Heaven help the guilty party once the vampire digs its way out however...
 C 
Creaure – Serpent
Wavecrest Serpent's power and toughness are each equal to the number of Islands you control.
Wavecrest Serpent cannot attack unless defending player controls an Island.
*/*
 C 
Sorcery
Exile target artifact or enchantment, you gain life equal to its converted mana cost.
 C 
Creature – Cat Shaman
Whenever another Cat creature enters the battlefield, you gain 2 life.
1/3
 C 
Creature – Merfolk Scout
When Sargasso Scavengers enters the battlefield, you may draw a card and then discard a card.
4/4
 C 
Sorcery
Scorchspark deals 1 damage to target player and each creature he or she controls.
 C 
Creature – Skeleton Soldier
{3}{b}: Regenerate Bone Legion. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
3/3
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature has Resilient 2 (If a source would deal combat damage to this, prevent 2 of that damage)
 C 
Creature – Minotaur Berserker
Put a -1/-1 counter on Heedless Minotaur: Heedless Minotaur gains Haste and First Strike until end of turn.
4/3
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
If equipped creature is a Human it has Reach.
Equip {1}
 C 
Creature – Demon Hound
At the beginning of each opponent’s upkeep, if that player has no cards in hand, he or she loses 2 life.
2/2
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Fish
1/1

Order of the Unholy Light (rare)
Exchange Gifts (uncommon)
Dwarven Grudgebearer (uncommon)
Bury Alive (uncommon)
Wavecrest Serpent (common)
Peaceful Disarmament (common)
Soul of the Prides (common)
Sargasso Scavengers (common)
Scorchspark (common)
Bone Legion (common)
Resilience (common)
Heedless Minotaur (common)
Militia Crossbow (common)
Infernal Mastiff (common)
Plains (basic)
Fish (token)