Deliverance: Virtual Booster
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| Mechanics | The Unity Pact | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target creature you control gets +3/+0 and is unblockable until end of turn. Sacrifice that creature at the start of the next end step.
"Subjects blaze brightly but briefly." – Jharras Lightbender.
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Madir Crypt enters the battlefield tapped.
: Add to your mana pool.
, Sacrifice Madir Crypt: Search your library for a Vampire card, reveal it, and put it into your hand. Then shuffle your library. |
Flying
Whenever Stormpeak Harrier attacks, you may tap target creature. 2/3
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Flying
Shrivel ( Damage is dealt to this creature in the form of -1/-1 counters.) 3/3
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When Sargasso Scavengers enters the battlefield, you may draw a card and then discard a card.
4/4
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Destroy target non-basic land, its controller may search his or her library for a basic land card and put it onto the battlefield, then shuffle his or her library.
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Forestwalk, Hexproof (This can't be the target of spells or abilities your opponents control.)
2/2
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Whenever an Instant or Sorcery spell is cast Ironguard Veteran gets +2/+0 until end of turn.
2/2
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Vigilance
Veterans of the Dreadwar, the Vigilants form the backbone of the new republic's military.
1/1
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Trample
3/2
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When Dwarfskull Runner enters the battlefield, target creature gets +1/+1 and gains Mountainwalk until end of turn.
1/1
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Whenever another Cat creature enters the battlefield, you gain 2 life.
1/3
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When Wavecrest Watcher enters the battlefield look at the top two cards of your library. Put both cards either on the top or bottom of your library in any order.
1/3
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When Vision Seeker enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
1/1
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Lands that you control are 3/3 Elemental creatures with Hexproof, They are still lands.
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Incandescent Might
(rare)
Madir Crypt
(uncommon)
Stormpeak Harrier
(uncommon)
Shrivelling Shrike
(uncommon)
Sargasso Scavengers
(common)
Nature's Balance
(common)
Ghost Oak Dryad
(common)
Ironguard Veteran
(common)
Sendarian Vigilant
(common)
Irontusk Boar
(common)
Dwarfskull Runner
(common)
Soul of the Prides
(common)
Wavecrest Watcher
(common)
Vision Seeker
(common)
Plains
(basic)
Emblem
(token)

: Add
to your mana pool.





