Deliverance: Virtual Booster
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| Mechanics | The Unity Pact | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target creature you control gets +3/+0 and is unblockable until end of turn. Sacrifice that creature at the start of the next end step.
"Subjects blaze brightly but briefly." – Jharras Lightbender.
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Blocking creatures you control get +1/+1 for each other blocking creature you control.
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Flying
Whenever Stormpeak Harrier attacks, you may tap target creature. 2/3
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Trample
Selachi Throwback can't attack unless defending player controls an Island. 5/3
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Goblin Barrage deals 3 damage to target creature or player and 2 damage to you.
"Friendly Fire, isn't all that friendly." – Gront, Goblin Fodder
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When Sendarian Reveller enters the battlefield, you gain 3 life.
1/1
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Target payer discards two cards at random unless they discard a creature card.
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At the beginning of each opponent’s upkeep, if that player has no cards in hand, he or she loses 2 life.
2/2
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Trample
Whenever a creature blocks Endangered Behemoth, it gets -1/-1 until end of turn. 6/6
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When Regrowth Elemental dies, you may return target land card from your graveyard to your hand.
They live only to rejuvenate the scarred landscape, their very lifeforce revitalising the land.
3/3
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When Wavecrest Watcher enters the battlefield look at the top two cards of your library. Put both cards either on the top or bottom of your library in any order.
1/3
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Equipped creature gets +1/+1.
If equipped creature is a Human it has Reach. Equip ![]() |
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Deathtouch
It is not the barbs themselves, but the deadly toxin they secrete that makes these creatures so dangerous.
2/2
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Whenever another Dwarf creature you control dies, if Ancestor Golem is in your graveyard you may return it to your hand.
1/4
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Lands that you control are 3/3 Elemental creatures with Hexproof, They are still lands.
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Incandescent Might
(rare)
Mutual Defence
(uncommon)
Stormpeak Harrier
(uncommon)
Selachi Throwback
(uncommon)
Goblin Barrage
(common)
Sendarian Reveller
(common)
Cranial Feast
(common)
Infernal Mastiff
(common)
Endangered Behemoth
(common)
Regrowth Elemental
(common)
Wavecrest Watcher
(common)
Militia Crossbow
(common)
Intaki Barbspitter
(common)
Ancestor Golem
(common)
Forest
(basic)
Emblem
(token)






