Deliverance: Virtual Booster

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Mechanics | The Unity Pact | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Ironguard Sanctuary enters the battlefield tapped.
{2}{r}{r}, {t}, Sacrifice a Mountain: Creatures you control gain Double Strike until end of turn.
{t}: Add {r} to your mana pool
 U 
Sorcery
Target player skips all combat phases of his or her next turn.
 U 
Land
Madir Crypt enters the battlefield tapped.
{t}: Add {b} to your mana pool.
{t}, Sacrifice Madir Crypt: Search your library for a Vampire card, reveal it, and put it into your hand. Then shuffle your library.
 U 
Creature – Griffin
Flying
Whenever Stormpeak Harrier attacks, you may tap target creature.
2/3
 C 
Creature – Merfolk Shaman
When Vision Seeker enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
1/1
 C 
Creature – Elemental
When Regrowth Elemental dies, you may return target land card from your graveyard to your hand.
They live only to rejuvenate the scarred landscape, their very lifeforce revitalising the land.
3/3
 C 
Creature – Dwarf Warrior
Whenever an Instant or Sorcery spell is cast Ironguard Veteran gets +2/+0 until end of turn.
2/2
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
If equipped creature is a Cat, it gets +2/+1 instead.
Equip {1}
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack or block.
Without warriors there can be no war.
 C 
Creature – Dwarf Warrior
Whenever Dwarven Foehammer becomes blocked it gets +2/+0 until end of turn.
2/2
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gets -1/-1.
If enchanted creature is black it gets +2/+1 instead.
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature can't be blocked except by creatures with flying.
 C 
Instant
Regenerate target creature and it is Indestructible until end of turn, you lose 2 life.
 C 
Creature – Dryad
Forestwalk, Hexproof (This can't be the target of spells or abilities your opponents control.)
2/2
Forest
 
 B 
Basic Land – Forest
 T 
Artifact Creature – Dwarf Golem
Resilient 2 (If a source would deal combat damage to this, prevent 2 of that damage)
2/2

Ironguard Sanctuary (rare)
Temporary Truce (uncommon)
Madir Crypt (uncommon)
Stormpeak Harrier (uncommon)
Vision Seeker (common)
Regrowth Elemental (common)
Ironguard Veteran (common)
Battle Claws (common)
Pacifism (common)
Dwarven Foehammer (common)
Rite of Blood (common)
Evasive Aura (common)
Dark Renewal (common)
Ghost Oak Dryad (common)
Forest (basic)
Granite Guardian (token)