Deliverance: Virtual Booster
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| Mechanics | The Unity Pact | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Witherbark, Corrupted Guardian get +1/+0 for each Swamp you control and +0/+1 for each Forest you control.
: Target land you control becomes a Swamp or a Forest until end of turn.2/2
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Mine Lair enters the battlefield tapped.
: Add to your mana pool.
, Sacrifice Mine Lair: Search your library for a Goblin card, reveal it, and put it into your hand. Then shuffle your library.
Illus. Fyreant at deviantART
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Flying
Whenever Stormpeak Harrier attacks, you may tap target creature. 2/3
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Draw three cards, then put up to two cards from your hand on top of your library in any order.
For each card less than two that you put on top of your library in this way, Haze Visions deals 3 damage to you. |
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Regenerate target creature and it is Indestructible until end of turn, you lose 2 life.
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When Sargasso Scavengers enters the battlefield, you may draw a card and then discard a card.
4/4
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Resilient 2 (If a source would deal combat damage to this, prevent 2 of that damage)
2/1
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Return target non-land permanent to its owner's hand.
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Equipped creature gets +1/+1.
If equipped creature is a Human it has Reach. Equip ![]() |
When Dwarfskull Runner enters the battlefield, target creature gets +1/+1 and gains Mountainwalk until end of turn.
1/1
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Whenever another Dwarf creature you control dies, if Ancestor Golem is in your graveyard you may return it to your hand.
1/4
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Enchant Creature
Enchanted creature gets +2/-1. If enchanted creature is red, it gets +3/-1 instead. |
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Enchant creature
Enchanted creature can't attack or block. Without warriors there can be no war.
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Destroy target non-basic land, its controller may search his or her library for a basic land card and put it onto the battlefield, then shuffle his or her library.
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Lands that you control are 3/3 Elemental creatures with Hexproof, They are still lands.
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Witherbark, Corrupted Guardian
(rare)
Mine Lair
(uncommon)
Stormpeak Harrier
(uncommon)
Haze Visions
(uncommon)
Dark Renewal
(common)
Sargasso Scavengers
(common)
Goblin Tough
(common)
Spell Scour
(common)
Militia Crossbow
(common)
Dwarfskull Runner
(common)
Ancestor Golem
(common)
Rite of Rage
(common)
Pacifism
(common)
Nature's Balance
(common)
Forest
(basic)
Emblem
(token)


: Target land you control becomes a Swamp or a Forest until end of turn.
: Add
to your mana pool.



