Deliverance: Virtual Booster

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Mechanics | The Unity Pact | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Wavecrest Citadel enters the battlefield tapped.
{t}: Add {u} to your mana pool.
{3}{u}, {t}: Return Wavecrest Citadel and target creature you don't control to their owners hands.
 U 
Instant
Destroy target non-vampire creature, it can't be regenerated.
What kills most beings is a mere distraction for a Vampire. Heaven help the guilty party once the vampire digs its way out however...
 U 
Creature – Jellyfish
Flash
Flying
Whenever Blinking Gomazoa attacks or blocks, return it to your hand at the end of the combat phase.
4/4
 U 
Land – Mine
Mine Lair enters the battlefield tapped.
{t}: Add {r} to your mana pool.
{t}, Sacrifice Mine Lair: Search your library for a Goblin card, reveal it, and put it into your hand. Then shuffle your library.
Illus. Fyreant at deviantART
 C 
Creature – Dryad
Forestwalk, Hexproof (This can't be the target of spells or abilities your opponents control.)
2/2
 C 
Instant
Choose one –
● Target creature gets +2/+2 until end of turn.
● Target creature gets -2/-2 until end of turn.
Used correctly Venombalm is a potent stimulant. Used incorrectly it can often prove fatal.
 C 
Creature – Griffin
Flying
2/2
 C 
Creature – Minotaur Berserker
Put a -1/-1 counter on Heedless Minotaur: Heedless Minotaur gains Haste and First Strike until end of turn.
4/3
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
If equipped creature is a Cat, it gets +2/+1 instead.
Equip {1}
 C 
Sorcery
Target payer discards two cards at random unless they discard a creature card.
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature has Resilient 2 (If a source would deal combat damage to this, prevent 2 of that damage)
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gets -1/-1.
If enchanted creature is black it gets +2/+1 instead.
 C 
Creature – Merfolk Warrior
Tribal Selachi gets +1/+1 for each other creature you control named Tribal Selachi.
The old adage 'strength in numbers' in practical application.
2/2
 C 
Creature – Human Citizen
When Sendarian Reveller enters the battlefield, you gain 3 life.
1/1
Mountain
 
 B 
Basic Land – Mountain
 T 
Creature – Dwarf Warrior
2/2

Wavecrest Citadel (rare)
Bury Alive (uncommon)
Blinking Gomazoa (uncommon)
Mine Lair (uncommon)
Ghost Oak Dryad (common)
Venombalm (common)
Stormpeak Griffin (common)
Heedless Minotaur (common)
Battle Claws (common)
Cranial Feast (common)
Resilience (common)
Rite of Blood (common)
Tribal Selachi (common)
Sendarian Reveller (common)
Mountain (basic)
Dwarf Warrior (token)