Deliverance: Virtual Booster
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| Mechanics | The Unity Pact | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant Creature
Enchanted creature has Resilient 2 (If a source would deal combat damage to this, prevent 2 of that damage) |
Put X 2/2 Red and White Cat Warrior creature tokens with Haste and "sacrifice this at the start of the next end step." onto the battlefield.
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or , : Target creature gains Deathtouch until end of turn. |
Pridelands Camp enters the battlefield tapped.
: Add to your mana pool.
, Sacrifice Pridelands Camp: Search your library for a Cat card, reveal it, and put it into your hand. Then shuffle your library. |
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Play Ironspear Gambit only during the combat phase after blockers are declared. Target unblocked attacking creature deals damage to itself equal to its power.
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Tribal Selachi gets +1/+1 for each other creature you control named Tribal Selachi.
The old adage 'strength in numbers' in practical application.
2/2
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Flying
2/2
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Destroy target non-basic land, its controller may search his or her library for a basic land card and put it onto the battlefield, then shuffle his or her library.
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Valurian Thrall gets +1/+1 as long as you control a Vampire.
2/2
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Target player loses 3 life, another target player gains 3 life.
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Flying
As long as you control a Griffin creature, Sendarian Skyknight gets +2/+2 1/1
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At the beginning of each opponent’s upkeep, if that player has no cards in hand, he or she loses 2 life.
2/2
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Flames of Justice deals 3 damage to target attacking or blocking creature and you gain 3 life.
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Trample
3/2
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During your first post combat main phase, untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
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Resilience
(common, foil)
Leonar Assault
(rare)
Deathstone
(uncommon)
Pridelands Camp
(uncommon)
Ironspear's Gambit
(uncommon)
Tribal Selachi
(common)
Stormpeak Griffin
(common)
Nature's Balance
(common)
Valurian Thrall
(common)
Blood Gift
(common)
Sendarian Skyknight
(common)
Infernal Mastiff
(common)
Flames of Justice
(common)
Irontusk Boar
(common)
Island
(basic)
EMBLEM
(token)



or
: Target creature gains Deathtouch until end of turn.