Deliverance: Virtual Booster
| Deliverance: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | The Unity Pact | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Islandwalk
2/2
|
Flying, First Strike
Whenever Salidar the Undying would die, instead put three -1/-1 counters divided as you choose on up to three other target creatures you control. If you can't, exile Salidar. 3/3
|
or , : Target creature gains Deathtouch until end of turn. |
When Incendiary Spirit enters the battlefield, it deals 2 damage to target creature or player.
When Incendiary Spirit dies, it deals 2 damage to target creature or player. Burned once, flame on me.
Burned twice, flame on you. 2/2
|
|
Resilient 2 (If a source would deal combat damage to this, prevent 2 of that damage)
4/3
|
Vigilance
Veterans of the Dreadwar, the Vigilants form the backbone of the new republic's military.
1/1
|
Return target non-land permanent to its owner's hand.
|
Destroy target non-basic land, its controller may search his or her library for a basic land card and put it onto the battlefield, then shuffle his or her library.
|
|
Equipped creature gets +1/+1.
If equipped creature is a Cat, it gets +2/+1 instead. Equip ![]() |
Resilient 2 (If a source would deal combat damage to this, prevent 2 of that damage)
2/1
|
![]() : Regenerate Bone Legion. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)3/3
|
Enchant Creature
Enchanted creature gets +2/-1. If enchanted creature is red, it gets +3/-1 instead. |
|
Target payer discards two cards at random unless they discard a creature card.
|
Lifelink
2/2
|
|
2/2
|
Wavecrest Rider
(common, foil)
Salidar the Undying
(rare)
Deathstone
(uncommon)
Incendiary Spirit
(uncommon)
Valurian Brigand
(uncommon)
Sendarian Vigilant
(common)
Spell Scour
(common)
Nature's Balance
(common)
Battle Claws
(common)
Goblin Tough
(common)
Bone Legion
(common)
Rite of Rage
(common)
Cranial Feast
(common)
Valurian Penitent
(common)
Forest
(basic)
Dwarf Warrior
(token)



or
: Target creature gains Deathtouch until end of turn.

