Discworld: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
{t}: add {1} to your mana pool.
{1}{u}{b}, {t}: Put the top three cards of your library into your graveyard.
{2}{b}{g}, {t}: Put target creature card in your graveyard on top of your library.
 U 
Legendary Enchantment Creature – God
Shroud, haste
"Fingers" Mazda is not a creature unless its belief count is at least two.
Whenever "Fingers" Mazda deals combat damage to a player, draw a card.
Human creatures you control have haste and "Whenever this creature deals combat damage to a player, draw a card."
2/2
 U 
Creature – Human Witch
{t}: Target creature gains shroud until end of turn.
2/2
 U 
Sorcery
Exile up to X target creatures where X is this cards belief count.
 C 
Instant
Counter target spell, then proliferate.
 C 
Creature – Human Wizard
{1}{u}, {t}: Proliferate.
1/3
 C 
Creature – Human
Defender
Whenever a creature is dealt damage or dies, transform Fascinated Mob.
0/4
Angry Mob
 
 C 
Creature – Human
Haste, first strike, trample
At the beginning of the endstep transform Angry Mob.
5/1
 C 
Instant
Demon's Wrath deals damage equal to its belief count to target creature or player. (Each creature you control that shares a color with this card counts toward this card's belief count.)
 C 
Creature – Troll
Shroud
Trolls take on the mineral composition of the area they are born. Younger trolls are beginning to be born among the bricks and cobbles of the city.
1/1
 C 
Artifact Creature – Golem
3/3
 C 
Artifact – Equipment
Equipped creature gets +3/+1 and has "{t}, detach Dwarvish Axe: this creature deals 3 damage to target creature or player."
Equip {2}
Equip to dwarf {0}
The default state of a dwarf's axe is mid-flight.
 C 
Colour indicator R Instant
As an additional cost to Put the Boot In, tap a red creature you control.
Put the Boot In deals 1 damage to target tapped creature
 C 
Artifact
Equpped golem has "When this creature deals combat damage to a player, draw a card."
Equip to golem {2} (Equip this card to target golem creature as though it was an equipment. You control this artifact.)
 C 
Legendary Enchantment Creature – Demon
Deathtouch
Azaremoth can't attack unless you sacrifice a black creature.
Azaremoth is not a creature unless its belief count is at least 1.
(Each other creature you control that shares a color with this card counts toward this card's belief count.)
4/1
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Soldier
1/1

Krull, the Circumfence (rare)
"Fingers" Mazda (uncommon)
The Maid (uncommon)
Prayer for Peace (uncommon)
Fuel for the Cause (common)
The Bursar (common)
Fascinated Mob (common)
Demon's Wrath (common)
Morporkian Cobble-back (common)
Pump Number Nineteen (common)
Dwarvish Axe (common)
Put the Boot In (common)
Chem of Wisdom (common)
Azaremoth, the Stench of Dog Breath (common)
Plains (basic)
Soldier (token)