Discworld: Virtual Booster
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Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: add to your mana pool.
, : Put the top three cards of your library into your graveyard. , : Put target creature card in your graveyard on top of your library. |
Shroud, haste
"Fingers" Mazda is not a creature unless its belief count is at least two. Whenever "Fingers" Mazda deals combat damage to a player, draw a card. Human creatures you control have haste and "Whenever this creature deals combat damage to a player, draw a card." 2/2
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: Target creature gains shroud until end of turn.
2/2
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Exile up to X target creatures where X is this cards belief count.
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Counter target spell, then proliferate.
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, : Proliferate.
1/3
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Defender
Whenever a creature is dealt damage or dies, transform Fascinated Mob. 0/4
Haste, first strike, trample
At the beginning of the endstep transform Angry Mob. 5/1
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Demon's Wrath deals damage equal to its belief count to target creature or player. (Each creature you control that shares a color with this card counts toward this card's belief count.)
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Shroud
Trolls take on the mineral composition of the area they are born. Younger trolls are beginning to be born among the bricks and cobbles of the city.
1/1
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3/3
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Equipped creature gets +3/+1 and has ", detach Dwarvish Axe: this creature deals 3 damage to target creature or player."
Equip Equip to dwarf The default state of a dwarf's axe is mid-flight.
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As an additional cost to Put the Boot In, tap a red creature you control.
Put the Boot In deals 1 damage to target tapped creature |
Equpped golem has "When this creature deals combat damage to a player, draw a card."
Equip to golem (Equip this card to target golem creature as though it was an equipment. You control this artifact.) |
Deathtouch
Azaremoth can't attack unless you sacrifice a black creature. Azaremoth is not a creature unless its belief count is at least 1. (Each other creature you control that shares a color with this card counts toward this card's belief count.) 4/1
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1/1
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Krull, the Circumfence
(rare)
"Fingers" Mazda
(uncommon)
The Maid
(uncommon)
Prayer for Peace
(uncommon)
Fuel for the Cause
(common)
The Bursar
(common)
Fascinated Mob
(common)
Demon's Wrath
(common)
Morporkian Cobble-back
(common)
Pump Number Nineteen
(common)
Dwarvish Axe
(common)
Put the Boot In
(common)
Chem of Wisdom
(common)
Azaremoth, the Stench of Dog Breath
(common)
Plains
(basic)
Soldier
(token)