Castes of Suvnica: Virtual Booster

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Mechanics | Skeleton | Planeswalker guide to Guilds of Suvnica | Credits
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 C 
Creature – Elf Archer
{1}{r}, {t}: Skynet Warden deals 1 damage to target player.
Whenever your champion attacks, untap Skynet Warden.
2/2
 R 
Creature – Angel
Flying
When Aynsele Banisher enters the battlefield, exile target planeswalker or creature until Aynsele Banisher leaves the battlefield.
4/5
 R 
Creature – Spirit
Invigorate — Whenever Wyldwood Ally's power or toughness increases, you may put a land from your hand onto the battlefield tapped.
1/1
 R 
Legendary Creature – Fairy Rogue
Flash, flying, haste
When Oenanda, Dramamonger enters the battlefield, create a 2/2 blue and red Drake token with flying for each other spell that was cast this turn which shared a color with Oenanda.
2/1
 C 
Creature – Human Advisor
Fate Sealer enters the battlefield with three fate counters on it.
{2}, {t}, remove a fate counter from a creature you control: draw a card, then discard a card.
2/2
 U 
Creature – Vedalken
Fatebreaker enters the battlefield with X fate counters on it.
{t}: Move a fate counter from Fatebreaker onto target permanent.
{t}: Tap all nonland permanents with fate counters on them.
1/1
 U 
Sorcery
Create a 2/2 blue and red Drake creature token with flying.
Encore — It gains haste and gets +1/+0 until end of turn if you've cast another instant or sorcery spell this turn.
 U 
Creature – Spirit
Devoid (This card has no color.)
Whenever an opponent casts a noncreature spell, Sentry of the Vale gets +2/+2 until end of turn.
2/1
 U 
Creature – Spirit
Devoid (This card has no color.)
Flying
Memorial Hödekin's power and toughness are each equal to the number of colorless creatures you control.
*/*
 U 
Creature – Vedalken Rogue
{r}, {t}: Disillusionist deals 1 damage to target creature or player.
{u}, {t}: Draw a card, then discard a card.
1/4
 C 
Sorcery
Target creature gets +1/+0 and gains flying until end of turn.
Encore — If you've cast another instant or sorcery this turn, instead each creature you control gets +1/+0 and gains flying until end of turn.
 C 
Sorcery
Creatures you control get +2/+1 and gain your choice of vigilance or menace until end of turn.
 U 
Creature – Human Wizard
When Anarchist* enters the battlefield, you may return target sorcery card from your graveyard to your hand.
2/2
 R 
Creature – Human Soldier
Flying
Whenever a creature you control becomes a champion, create a 1/1 white Bird creature token with flying for each fate counter on it.
2/3
 C 
Creature – Giant Warrior
Whenever Pressing Lunk attacks, target creature gets +1/+1 and gains trample until end of turn.
4/2

Skynet Warden (common)
Aynsele Banisher (rare)
Wyldwood Ally (rare)
Oenanda, Dramamonger (rare)
Fate Sealer (common)
Fatebreaker (uncommon)
Hat Trick (uncommon)
Sentry of the Vale (uncommon)
Memorial Hödekin (uncommon)
Disillusionist (uncommon)
Tightrope Act (common)
Peal of the Doombells (common)
Anarchist* (uncommon)
Master of the Aviary (rare)
Pressing Lunk (common)