Comic Book Set: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever you draw a card, each opponent discards a card.
 U 
Creature – Human
suit Up (Whenever this creature attacks or blocks, you may attach an Equipment you control to it.)
Creatures you control get +1/+1 for each equipment attached to them.
4/4
 U 
Creature – Human
suit Up (Whenever this creature attacks or blocks, you may attach an Equipment you control to it.)
When 5c should name his cards v1 enters the battlefield, reveal the top five cards of your library. You may put an equipment with converted mana cost three or less revealed this way onto the battlefield. Then put the rest on the bottom of your library in any order.
4/4
 U 
Artifact – Equipment
Equipped creature gets +1/+1 and has "{r}: This creature gets +1/+0 until end of turn."
Equip {2}
 C 
Creature – Human Soldier
Haste
revive {3}{r}{r}{r} ({3}{r}{r}{r}, Exile this card from your graveyard: Put a token that's a copy of it onto the battlefield. Revive only as a sorcery.)
4/2
 C 
Creature – Serpent
Islandwalk
{7}{u}{u}: monstrosity 3 (If this creature isn't monstrous, put 3 +1/+1 counters on it and it becomes monstrous.)
5/5
 C 
Sorcery
Exile target artifact or enchantment.
 C 
Creature – Human
Whenever another creature with power 4 or greater enters the battlefield under your control, put a +1/+1 counter on target creature.
2/2
 C 
Creature – Whale
{4}{u}{u}: monstrosity 2 (If this creature isn't monstrous, put 2 +1/+1 counters on it and it becomes monstrous.)
When Tide Turner Behemoth becomes monstrous, creatures your opponents control get -2/-0 until end of turn.
4/4
 C 
Instant
Last Kiss* deals 2 damage to target creature and you gain 2 life.
 C 
Artifact – Equipment
Equipped creature has flying.
When Flying Cape becomes attached to a creature for the first time this turn, put a +1/+1 counter on that creature.
Equip {3}
 C 
Creature – Human Soldier
First Strike
As long as you control a legendary creature or planeswalker Hopeless Cop gains Double Strike.
2/1
 C 
Creature – Beast
When Beast Couple enters the battlefield, if it's not a token, put a token that's a copy of it onto the battlefield.
revive {2}{g} ({2}{g}, Exile this card from your graveyard: Put a token that's a copy of it onto the battlefield. Revive only as a sorcery.)
3/3
 C 
Instant
Bad Joke deals 4 damage to target creature. If that creature would die this turn, exile it instead.
 C 
Creature – Human Soldier
As long as you control a creature with power 4 or greater, Tokyo* Guards has vigilance.
3/3

Maniacal Laughter (rare)
5c should name his cards v2 (uncommon)
5c should name his cards v1 (uncommon)
Improvised Flamethrower (uncommon)
Patriot Man (common)
Hunter of Merfolk (common)
Revoke Existence* (common)
Popcorn Seller (common)
Tide Turner Behemoth (common)
Last Kiss* (common)
Flying Cape (common)
Hopeless Cop (common)
Beast Couple (common)
Bad Joke (common)
Tokyo* Guards (common)