Comic Book Set: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever you draw a card, each opponent discards a card.
 U 
Creature – Vedalken Artificer
Artifact spells you cast cost {1} less to cast.
Whenever an artifact creature or an equipped creature you control attacks, it deals 1 damage to target player.
1/1
 U 
Creature – Human Mutant
Other Mutant creatures you control get +1/+1.
{g}{u}: monstrosity 1 (If this creature isn't monstrous, put 1 +1/+1 counters on it and it becomes monstrous.)
{t}: Put a +1/+1 counter on a creature you control with a +1/+1 counter on it.
2/2
{r}
 
 U 
Creature – Lizard
{1}{r}{r}: monstrosity 3 (If this creature isn't monstrous, put 3 +1/+1 counters on it and it becomes monstrous.)
When Lizard becomes monstrous, it deals 3 damage to target creature or player.
1/1
 C 
Creature – Human
Attacking and blocking creatures you control get +1/+1.
2/2
 C 
Creature – Elf Archer
Reach, suit Up (Whenever this creature attacks or blocks, you may attach an Equipment you control to it.)
As long as Keen Archer is equipped, it gets +2/+1 and has vigilance.
2/3
 C 
Creature – Shade
{b}: Unkillable Shade gets +1/+1 until end of turn.
revive {1}{b}{b} ({1}{b}{b}, Exile this card from your graveyard: Put a token that's a copy of it onto the battlefield. Revive only as a sorcery.)
1/1
 C 
Artifact – Equipment
When Mindstone Tiera enters the battlefield, draw a card.
Equipped creature gets +1/+0.
Equip {0}
 C 
Instant
Target creature gains flying until end of turn.
 C 
Creature – Merfolk
suit Up (Whenever this creature attacks or blocks, you may attach an Equipment you control to it.)
Whenever this creature deals damage to a player, if its equipped, that player puts the top two cards of his or her library into his or her graveyard.
2/1
 C 
Creature – Elf Warrior
Vigilance
1/4
 C 
Instant – Trap
If a creature you control dealt combat damage this turn, you may pay {b} rather than pay Make 'em Talk's mana cost.
Target player loses 2 life and reveals his or her hand. You choose a nonland card from it. That player discards that card.
 C 
Creature – Human Cleric
When Light Guy enters the battlefield, you gain 2 life.
revive {3}{w} ({3}{w}, Exile this card from your graveyard: Put a token that's a copy of it onto the battlefield. Revive only as a sorcery.)
1/4
 C 
Creature – Human Rogue
suit Up (Whenever this creature attacks or blocks, you may attach an Equipment you control to it.)
Armed Thug has deathtouch as long as its equipped.
1/1
 C 
Instant
Deal 3 damage to target creature. If a creature dealt damage this way would die this turn, Hero's Regret deals 3 damage to target player.

Maniacal Laughter (rare)
5c's Nameless UR Card (uncommon)
Mutant Lord (uncommon)
Lizard (uncommon)
Power Puncher (common)
Keen Archer (common)
Unkillable Shade (common)
Mindstone Tiera (common)
Up, Up, and Away (common)
Merfolk Mind Reader (common)
Amazon Sentry (common)
Make 'em Talk (common)
Light Guy (common)
Armed Thug (common)
Hero's Regret (common)