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Mechanics | Style Guide | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
When RW01 enters the battlefield, you may put up to two creature cards with converted mana cost 1 or less from your hand onto the battlefield.
Rally – If you control 3 or more Soldiers, other you control are indestructible. 1/1
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Flying
When Inspiring Angel enters the battlefield, creatures you control get +1/+1 until end of turn. Evoke ![]() ![]() 3/3
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Bloodthirst 1
Augment ![]() ![]() 3/3
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Haste
Trample Consuming Flame gets +1/+1 for each other spell cast this turn. 5/0
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When @@@Cheap Augmenter enters the battlefield, you gain 1 life.
Augment ![]() 1/1
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When Leucian Augment enters the battlefield, exile another target nonland permanent.
When Leucian Augment leaves the battlefield, return the exiled card to the battlefield under its owner's control. 1/4
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Rally – If you control 3 or more Soldiers, other you control get +0/+1
The enemy approaches! To arms!
1/1
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No more commons
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No more commons
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2/3
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When this enters the battlefield, all other creatures get -1/-1 until end of turn.
Evoke 1 ![]() 3/3
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No more commons
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Sacrifice Shock Troops: Shock Troops deals 2 damage to target creature or player.
2/2
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No more commons
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RW01
(rare)
Inspiring Angel
(uncommon)
@@@Bloody Augmenter
(uncommon)
Consuming Flame
(uncommon)
@@@Cheap Augmenter
(common)
Leucian Augment
(common)
Rousing Watchman
(common)
Leucian Trooper
(common)
"Shrivel"
(common)
Shock Troops
(common)
Island
(basic)