Muraganda Mayhem: Skeleton

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Mechanics | Skeleton | Muraganda mayhem


About Set Skeletons

A set skeleton is a tool to help you when structuring your set. It helps you keep the number of different types of card balanced across colours and balanced in line with the colour pie. It's particularly useful in early design when you're wanting to make sure you have the right amounts of creatures and other card types in the different colours.

To read more about skeletons, read Mark Rosewater's article "Design Skeletons".

About Set Skeletons In Multiverse

In Multiverse, set skeletons are a particular type of details page, using tables written in the Markdown Extra table syntax. Multiverse will generate the rows of the table for you. If you let Multiverse generate the whole skeleton, it will give you columns for Code, Slot and Card name. If you add extra columns by editing the title rows, then the Generate tab will create the right number of columns for each new row it generates.

Once you've generated your skeleton, each row will start with a link like "(CW01)". At first, these links will be in parentheses, to indicate that no card yet exists with that code. You can click on links like these to create a card with that code. Once those cards exist, the links will no longer be in parentheses. You can thus easily tell which slots in your skeleton have no card at all corresponding to them, and which have at least some information on a card (even if that card is not ready or not even complete).

Generate codes for:
White cards (also blue,
black, red and green cards)
commons, uncommons, rares and mythics (0 total)
Artifact cards commons, uncommons, rares and mythics (0 total)
Land cards commons, uncommons, rares and mythics (0 total)
For a total of 0 commons, 0 uncommons, 0 rares and 0 mythics (0 cards total).
(Note: This just generates the lines of the skeleton table. You can edit the table before you create any cards.)

Show frames: W U B R G A L

Show rarities: C U R M

Code Type Notes
Creature Medium, Morph
creature Small, Exhaust - Tokens
creature Small, flying
creature small, first strike
creature medium, Vigilance
creature small, flying, ETB - creatures get +1/+1 until EOT
creature small, First strike, vigilance
creature small, Vanilla
creature small, Morph, first strike
creature Small, flying, Flash
creature Small, first strike, ETB - creature gets first strike
creature Small, Exhaust - +1/+1 until EOT
Instant Retrace, tokens
Instant Retrace, combat trick
Sorcery enchantment removal
Instant destroy attacking creature
Sorcery 2 life for each face-down creature
Enchantment - aura first strike
Enchantment - aura Pacify effect
creature small, Exhaust - draw a card
creature small, Hexproof
creature small
creature small, Morph, defender
creature Small, flying, morph
creature Small, flying, block only fliers
creature small, Exhaust - Creature gets -3/-0 until EOT
creature Large, Islandhome
Instant flying until EOT, cantrips
Instant Soft counter
Instant Hard counter
Instant Loot, Retrace
Instant Draw
Sorcery Freeze
Enchantment - aura Perma-tap
Enchantment - aura Curiosity
Sorcery look at top X cards of library for morphed creatures
Instant Twiddle, retrace
Instant Bounce
creature small, flying
creature medium, morph
creature small, morph, deathtouch
creature medium, vanilla
creature small, exhaust - return creature from grave to hand
creature medium exhaust - creature gets -2/-2 until eot
creature small, intimidate
creature medium, can't block
creature small, etb - player discards card
creature medium, flying, lifelink
sorcery draw 2 lose 2
sorcery discard
instant destroy face-down creature
sorcery return creature card from grave to hand, Retrace
sorcery extort 2, Retrace
instant destroy nonblack, nonartifact creature
sorcery creature gets –N/-N for morphed creatures
enchantment - aura creature gets +2/-2 and intimidate
enchantment - aura +3/+2, when attacks controler loses 2 life
creature
creature
creature
creature
creature
creature
creature
creature
creature
sorcery x damage for morphed creatures
creature
creature
creature
creature
creature
creature
creature
creature
creature
creature
creature
sorcery +x/+x for morphed creatures
creature defender
creature
Equipment
N/A Mana rock
1, T: add 2 to mana pool