Metroid: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
When Maridia comes into play, sacrifice it unless you pay
![]() ![]() ![]() Maridia comes into play tapped. ![]() ![]() ![]() |
Equipped creature gets +2/+0 and has "
![]() Whenever equipped creature deals damage, remove all charge counters from Charge Beam. Equipped creature deals an extra two damage for each counter removed this way. Equip ![]() |
Whenever you activate an ability of the equipped creature that would deal damage, you may copy that ability up to 4 times. Pay
![]() Equip ![]() |
Equipped creature gets +2/+0 and damage dealt by it can't be prevented. Whenever equipped creature deals damage to a creature with indestructible, that creature loses indestructible until end of turn.
Equip ![]() |
Equipped creature gets +2/+0 and has reach.
Equip ![]() |
Equipped Creature gets +0/+3 and has protection from black.
Equip ![]() |
Intimidate
Space Pirate Trooper cannot attack or block unless equipped. 2/1
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Metamorphosis (When you play Infant Metroid, you may return a creature you control that shares a creature type with it to your hand. if you do, Infant Metroid costs
![]() Whenever a creature dealt damage by Infant Metroid this turn dies, put a +1/+1 counter on Infant Metroid. 1/2
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Equipped creature gets +0/+3 and has protection from blue.
Equip ![]() |
Equipped creature gets +0/+3 and has protection from white.
Equip ![]() |
Equipped creature gets +2/+0 and has First Strike.
Equip ![]() |
(You may have any number of basic cards with the same name in your deck.)
Equipped creature gets +1/+0. Equip ![]() |
Equipped creature gets +0/+3 and has protection from green.
Equip ![]() |
This creature can't attack or block.
At the beginning of your upkeep, but a +1/+1 counter on Metroid Egg. 0/1
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Maridia
(rare)
Charge Beam
(uncommon)
Seeker Missile
(uncommon)
Plasma Beam
(uncommon)
Long Beam
(common)
Dark Suit
(common)
Space Pirate Trooper
(common)
Infant Metroid
(common)
Gravity Suit
(common)
Light Suit
(common)
Wave beam
(common)
Missile Tank
(common)
Fusion Suit
(common)
Metroid Egg
(common)
Swamp
(basic)