Single Battle: Virtual Booster

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Mechanics
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 
 
No more commons
 
 
No more commons
 
 
No more commons
{2}{g/w} {g/w}
 
 C 
Enchantment – Class
(You may only control one class card at a time)
When Ranger enters the battlefield, you gain 2 life.
{g/w}:Battle target opponent.
Battle +4
{2}{g/r}{g/r}
 
 C 
Enchantment – Class
(You may only control one class at a time.)
When Fighter enters the battlefield, you gain 3 life.
{1}{r/g}:Battle target opponent.
Battle +4.
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
{2}{u/r}{u/r}
 
 C 
Enchantment – Class
(You may only control one class card at a time.)
{u/r}:Switch target creature's power and toughness until end of turn.
{r}:Wizard deals 1 damage to target creature or player.
{u},{t}:You gain shroud until end of turn.

Ranger (common)
Fighter (common)
Wizard (common)