Suvnica dumping ground: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Spider Skeleton
Reach
Leech 2 (During your upkeep, you may have a creature you control get -2/-2 and this creature gets +2/+2 until your next upkeep.)
{g/b}, Mill two cards: Regenerate Fleshstripper Attercop.
2/3
 
 R 
Enchantment
Whenever you cast an instant or sorcery spell, you may pay [TBD]. If you do, put a 2/2 red and blue Drake creature token with flying onto the battlefield.
 U 
Creature – Wall
Defender
When you draw a card for the first time each turn, put two +1/+1 counters on Wall of Books.
Remove a +1/+1 counter from Wall of Books: Wall of Books can block an additional creature this turn.
0/2
 U 
Creature – Insect
When Bloodbond Beetle enters the battlefield, put a +1/+1 counter on target creature.
{2}{b}{g}, Exile a creature card from your graveyard: Return Bloodbond Beetle from your graveyard to the top of your library.
1/1
 U 
Creature – Bat Elementals
Haste, Flying
Graverush{b/r}, Exile Fire Swarm from your graveyard: Target creature gains haste and flying until end of turn.
2/1
{2}{u}
 
 C 
Instant
Cognizance (When you cast this, look at the top card of your library. If it is a card with cognizance, you may pay two life to reveal and put it in in your hand.)
Counter target spell unless its controller pays {3}.
 C 
Creature – Dwarf Scout
{4}{w}: Tap target creature.
2/2
 C 
Sorcery
Destroy target creature or land.
Grudge (When this card is put in a graveyard from anywhere, exile it. You may cast it during your next turn. If you do, exile it as it resolves.)
 C 
Instant
Target creature becomes 4/4 and loses all abilities until end of turn.
Target creature becomes 0/1 and loses all abilities until end of turn.
 C 
Instant
Target white creature and target black creature gain lifelink until end of turn.
 C 
Creature – Wall
Defender
{2}{w}, {t}: Trench of Embers deals 1 damage to each attacking creature.
0/4
 C 
Sorcery
Target player sacrifices a creature and loses 1 life.
Grudge (When this card is put in a graveyard from anywhere, exile it. You may cast it during your next turn. If you do, exile it as it resolves.)
 C 
Instant
Predict {1}{g} (As you draw this card, you may reveal and exile it. If you do, until your next turn, you may cast it for its predict cost.)
Target creature gets +3/+3 until end of turn. You gain life equal to its power.
 C 
Sorcery
Choose one or both — Return target creature card from your graveyard to your hand; and/or put target creature card from your graveyard on top of your library.
Swamp
 
 B 
Basic Land – Swamp

Fleshstripper Attercop (common, foil)
Thought Experiment (rare)
Wall of Books (uncommon)
Bloodbond Beetle (uncommon)
Fire Swarm (uncommon)
Obscure (common)
Plafko's Linerunner (common)
Peel Off Layers (common)
Common Evolution (common)
Aspire to Status Quo (common)
Trench of Embers (common)
Crushing Rents (common)
Predicted Strength (common)
Death Unended (common)
Swamp (basic)