Frostfall: Virtual Booster

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Frostfall
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Cat Warrior
Creatures blocked by Jehava's Trapper lose all abilities until end of turn.
{g}: Regenerate Jehava's Trapper.
2/3
 U 
Creature – Human Knight
First Strike
Whenever Tundra Knight attacks, you may tap target creature.
2/2
 U 
Snow Land – Forest
({t}: Add {g}.)
Boreal Forest enters the battlefield tapped.
{s}, {t}: Add {g}{g}.
 U 
Snow Creature – Human Wizard
{r}, {t}, Discard a card at random: Sunfall Sorceror deals 2 damage to any target.
{w}, {t}: Target creature gets Lifelink until end of turn.
1/1
 C 
Snow Creature – Centaur Warrior
{s}: Boreal Centaur gets +1/+1 until end of turn. Activate this ability only once each turn. ({s} can be paid with one mana from a snow permanent.)
2/2
 C 
Creature – Goblin
Haste
Avalanche Raider Attacks each turn if able.
The rush is great...until it stops.
2/1
 C 
Snow Creature – Wolf
4/4
 C 
Creature – Human Wizard
When Brienne's Auramancer enters the battlefield, you may search your library for an Aura card and put it into your hand.
2/2
 C 
Snow Creature – Bird
Flying
When Snowy Owl enters the battlefield, you may look at the top X cards of your library then put them back in any order (where X equals the number of snow permanents you control).
1/1
 C 
Creature – Goat
Mountainwalk
1/1
 C 
Creature – Elemental
{t}: Add {r}.
Flamekin are drawn to Kiara like moths to ....well, a flame.
1/1
 C 
Creature – Human Wizard
{t}: Target Snow land becomes a 2/2 Illusion creature until end of turn. It's still a land.
As the land cooled, Traver Quist's students adapted their illusion magic, using snow drifts to add substance to their magics.
1/2
 C 
Snow Creature – Elf Druid
{t}: Untap target Snow Land.

Having always lived in the frozen regions of Urthona, the Frostpine Elves have, ironically, benefitted from the current crisis. As the ice spreads, so does their power and influence.
1/1
 C 
Snow Creature – Shade
Flying
{s}: Chilling Shade gets +1/+1 until end of turn. ({s} can be paid with one mana from a snow permanent.)
1/1
 C 
Creature – Centaur Warrior
Flash
3/3

Jehava's Trapper (rare)
Tundra Knight (uncommon)
Boreal Forest (uncommon)
Sunfall Sorceror (uncommon)
Boreal Centaur (common)
Avalanche Raider (common)
Winter Wolves (common)
Brienne's Auramancer (common)
Snowy Owl (common)
Mountain Goat (common)
Kiara's Flamekin (common)
Traver's Conjurer (common)
Frostpine Elf (common)
Chilling Shade (common)
Centaur Ambusher (common)