Priory: Virtual Booster
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Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create a 1/1 white spirit token with flying II — Create a 1/1 green spirit token with flying III — Search your library for a Favored card, reveal it and put it on top of your library. |
Exile the top card of your library, you may play that card until your next end step.
Deference ![]() ![]() ![]() Exile the top 4 card of your library, you may play those cards until your next end step. deal 1 damage to target creature for each card exiled by Flame sparks not played.
Miracle ![]() |
Exile target tapped creature, return it to play at the beginning of your next turn.
Deference ![]() ![]() ![]() Put target creature, artifact or enchantment on the bottom of it's owners library.
Miracle ![]() |
Scry 2, then draw a card.
Deference ![]() ![]() ![]() Tap two creatures target opponent controls and put a stun counter on each.
Miracle ![]() |
No more commons
|
No more commons
|
No more commons
|
Enchant Creature
Enchanted creature has ward ![]() |
No more commons
|
No more commons
|
No more commons
|
No more commons
|
No more commons
|
No more commons
|
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Favour
(rare)
Options
(uncommon)
Buy time
(uncommon)
Gleem Knowledge
(uncommon)
Favored
(common)
Forest
(basic)