Homestuck: the Gathering: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Land – Planet
Alternia enters the battlefield tapped.
When Alternia enters the battlefield, return a land you control to its owner’s hand.
{t}: Add X to your mana pool, where X is equal to half the number of Trolls you control, rounded down.
 U 
Instant
Counter target spell unless its controller pays {x}.
Scry 2 (To scry 2, look at the top two cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.)
 U 
Land – Planet
Land of Thought and Flow enters the battlefield tapped.
When Land of Thought and Flow enters the battlefield, you gain 1 life.
{t}: Add {u} or {r} to your mana pool.
 U 
Land – Planet
Land of Light and Rain enters the battlefield tapped.
When Land of Light and Rain enters the battlefield, you gain 1 life.
{t}: Add {w} or {u} to your mana pool.
 C 
Land – Planet
Land of Brains and Fire enter the battlefield tapped.
When Land of Brains and Fire enters the battlefield, return a land you control to its owner’s hand.
T: Add {u}{r} to your mana pool.
 C 
Land – Planet
Land of Little Cubes and Tea enter the battlefield tapped.
When Land of Little Cubes and Tea enters the battlefield, return a land you control to its owner’s hand.
T: Add {g}{w} to your mana pool.
 C 
Land – Planet
Land of Caves and Silence enter the battlefield tapped.
When Land of Caves and Silence enters the battlefield, return a land you control to its owner’s hand.
T: Add {r}{g} to your mana pool.
 C 
Land – Planet
Land of Pyramids and Neon enter the battlefield tapped.
When Land of Pyramids and Neon enters the battlefield, return a land you control to its owner’s hand.
T: Add {b}{r} to your mana pool.
 
 C 
Land
{t}: Add {1} to your mana pool.
{t}, Sacrifice Meteor: Destroy target land.
 C 
Creature – Troll Knight
First strike
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
2/2
 C 
Land – Planet
Land of Tombs and Krypton enter the battlefield tapped.
When Land of Tombs and Krypton enters the battlefield, return a land you control to its owner’s hand.
T: Add {u}{b} to your mana pool.
 C 
Land – Planet
Land of Rays and Frogs enter the battlefield tapped.
When Land of Rays and Frogs enters the battlefield, return a land you control to its owner’s hand.
T: Add {g}{u} to your mana pool.
 C 
Creature – Human Knight
First strike
Whenever Dave Strider deals combat damage to a player, put a 2/2 white Human Knight creature token with first strike named Alternate Dave onto the battlefield.
Illus. CrescentMarionette
2/2
 C 
Enchantment – Aura
Enchant land
Enchanted land has "{t}: Counter target spell if it would destroy a land you control."
Forest
 
 B 
Basic Land – Forest
 T 
Legendary Artifact Creature
Changeling (This card is every creature type at all times.)
White King’s power and toughness are equal to the number of Planets you control.
*/*

Alternia (mythic)
Condescend (uncommon)
Land of Thought and Flow (uncommon)
Land of Light and Rain (uncommon)
Land of Brains and Fire (common)
Land of Little Cubes and Tea (common)
Land of Caves and Silence (common)
Land of Pyramids and Neon (common)
Meteor (common)
Karkat Vantas (common)
Land of Tombs and Krypton (common)
Land of Rays and Frogs (common)
Dave Strider (common)
Skaian Portal (common)
Forest (basic)
White King (token)