Ankh-Duat: Virtual Booster

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Mechanics | Design notes | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Target opponent may pay any amount of life. Search your library for up to X plus one cards with different names, where X is the amount of life paid this way, reveal them, and shuffle your library. That opponent chooses X of those cards and you put them on the bottom of your library in any order. Put the rest into your hand.
 U 
Creature – Bird Shaman
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
When Delving Guardian enter the battlefield, tap up to one target creature for each card that was exiled to cast it.
1/1
 U 
Enchantment – Aura
Enchant creature
Enchanted creature has "Whenever this creature attacks, it deals 1 damage to target creature you don't control."
As long as Shroud of Fury is exiled, creatures you control have "Whenever this creature attacks, it deals 1 damage to target creature you don't control."
 U 
Sorcery
Put a 2/2 blue Merfolk creature token onto the battlefield.
Fertility — For each untapped Island you control, put an additional token on the battlefield.
 C 
Creature – Bear
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
2/2
 C 
Creature – Merfolk Cleric
Afterlife — When this card is exiled from anywhere, target creature can't be blocked this turn.
2/2
 C 
Creature – Human Wizard
Sacrifice Death Cultist: Target player loses 1 life and you gain 1 life.
1/1
 C 
Creature – Archer
Reach
Sacred Stringbearers gets +1/+1 for each creature with flying opponents control.
1/1
 C 
Creature – Cat Wizard
{b/w}: Exile target creature card from a graveyard. You gain 1 life.
The best embalmists can transfer life essence from the dead to those who most need it. Usually, that mean themselves.
2/1
 C 
Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Draw a card. If you own 5 or more exiled creature cards, draw 2 cards instead.
 C 
Creature
{t}: Untap target forest or Island.
1/1
 C 
Creature – Hound
When Xtreem Accelerator enters the battlefield, you may pay an additional {g}. If you do, put a Swamp or a Forest from your hand on the battlefield tapped.
1/2
 C 
Instant
Exile a creature you control.
If a white creature was exiled this way, add {w}{w}{w} to your mana pool. Otherwise, add {r}{r}{r}.
 C 
Creature – Elemental
Haste, Trample
When Dunetop Shimmer deals damage to a player, sacrifice it.
4/1
Island
 
 B 
Basic Land – Island
Bat
 T 
Creature – Bat
Flying
1/1

Exacting Tutor (rare)
Delving Guardian (uncommon)
Shroud of Fury (uncommon)
Fertillity (uncommon)
Delve Bear (common)
Priests of Hatshep (common)
*Death Cultist (common)
Sacred Stringbearers (common)
Dedicated Embalmist (common)
Deads Have Ears (common)
Island dweller (common)
Xtreem Accelerator (common)
Honorable Sacrifice (common)
Dunetop Shimmer (common)
Island (basic)
Bat (token)