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add two mana in any combination of
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Whenever Emrakul, The Littlest Guy enters the battlefield or attacks, take an extra turn after this one.
: End the current turn. You get an extra turn.
At the beginning of your upkeep, you may end the current turn. If you do, you get an extra turn.
At the beginning of your endstep, take an extra turn.
: End the current turn. You get an extra turn.
At the beginning of your upkeep, you may end the current turn. If you do, you get an extra turn.
At the beginning of your endstep, take an extra turn.
17/64
Trample
Each card on the battlefield, in each graveyard, in each library, and in each hand has every card type, supertype, and subtype.
Each card on the battlefield, in each graveyard, in each library, and in each hand has every card type, supertype, and subtype.
6/6
When Ulamog, the Hungry Boy enters the battlefield or attacks, exile everything except for it. (Literally everything. Sideboards too.)
1/1
Exile target card in a graveyard add an amount of equal to the total converted mana cost of all cards exiled with Uubog the Great Bog.
When Uubog the Great Bog enters the battlefield you may mill 20 cards.
When Uubog the Great Bog enters the battlefield you may mill 20 cards.
All artifacts are cards. (this includes artifacts in libraries, exile, graveyard and battlefield) You can draw them. (Whenever your would draw a card, you may instead put an artifact into your hand.)
1/1
Vigilance, lifelink, lifelink, lifelink, lifelink, lifelink, lifelink, lifelink, lifelink, lifelink, lifelink, lifelink, lifelink, lifelink, lifelink, lifelink, lifelink, lifelink, lifelink (Attacking doesn’t cause this creature to tap. Whenever it deals damage, you gain that much life 18 times.)
: If you have 600 or more life, you win the game.
: If you have 600 or more life, you win the game.
4/6
Whenever you perform a game action, you gain 1 life. (I don’t wanna list all the game actions, just Google it.)
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4/4
Flying, vigilance
Serra Angle’s power is equal to its current angle in degrees on the table, measured from your chair.
Serra Angle’s power is equal to its current angle in degrees on the table, measured from your chair.
*/4
(Casting this spell counts as casting three instants)
You gain life equal to your starting life total.
You gain life equal to your starting life total.
Draw a card, then draw a card, then draw a card.
Flash
When Cracklecaster Mage enters the battlefield, name a card. You may cast a copy of that card without paying its mana cost.
When Cracklecaster Mage enters the battlefield, name a card. You may cast a copy of that card without paying its mana cost.
1/1
Flying, Storm
When Crow storm Crow enters the battlefield create a 1/2 bird with flying
When Crow storm Crow enters the battlefield create a 1/2 bird with flying
1/2
Flying, Storm
when Crow storm Crow storm Crow enters the battlefield create a 1/2 Crow storm Crow with
"Flying, token Storm (for each token that entered the battlefield this turn create a copy of this creature)
When Crow storm Crow enters the battlefield create a 1/2 bird with flying"
when Crow storm Crow storm Crow enters the battlefield create a 1/2 Crow storm Crow with
"Flying, token Storm (for each token that entered the battlefield this turn create a copy of this creature)
When Crow storm Crow enters the battlefield create a 1/2 bird with flying"
1/2
Whenever you would draw a card, instead create two Draw a Card tokens. (It’s a card. Draw it.)
Omniscience? More like I’m niscient.
Shuffle each card currently in the game into one deck. (Cards in the game are cards in decks, on the battlefield, in hands, in graveyards, in exile, and in sideboards.) For the rest of the game, all players draw from this deck, referred to as the Gigadeck. If a player would draw a card from the Gigadeck when there are no cards in the Gigadeck, that player casts a copy of Leave the Infinite.
Cycling
Madness
Draw two cards.
Madness
Draw two cards.
Counter target spell. You may repeat this any number of times.
Draw cards equal to the total mana value of cards countered by Shower Drain.
Draw cards equal to the total mana value of cards countered by Shower Drain.
Flying, flying (This creature can't be blocked except by creatures with two instances of flying or reach)
1/2
Take an extra turn after this one.
target opponent skips their next turn.
target opponent skips their next turn.
When Thassa’s Little Pal enters the battlefield, choose a number between 1 and 100. Target opponent also chooses a number between 1 and 100. If the difference between the numbers is greater than the number of cards in your library, you win the game. Otherwise, draw that many cards.
3/4
Scry 3
Surveil 3
draw a card.
Surveil 3
draw a card.
Search your library for a card and put it into your hand. You may reveal that card. If you do, you may cast it by paying life equal to its mana value instead of its mana cost.
Exiletouch
Whenever you draw a card, target opponent draws a card.
Whenever an opponent draws a card, you may draw a card.
Whenever you draw a card, target opponent draws a card.
Whenever an opponent draws a card, you may draw a card.
4/5
Flying, flying, lifelink, lifelink (This creature can only be blocked by creatures with double flying or double reach. When it deals damage, you gain twice that much life.)
Pay 14 life: Draw fourteen cards.
Pay 14 life: Draw fourteen cards.
14/14
While Ali Traveling from Cairo is in play all damage that would be dealt to you or creatures in prevented
0/3
draw 7 cards each opponent discards their hand and draws 4 cards.
When GoDOAT Bandit Warlord enters the battlefield search your library for a equipment and put it into play attached to GoDOAT Bandit Warlord.
When GoDOAT Bandit Warlord attacks put a stun counter on GoDOAT Bandit Warlord and take a extra turn after this one.
When GoDOAT Bandit Warlord attacks put a stun counter on GoDOAT Bandit Warlord and take a extra turn after this one.
Place all cards on battlefields, in graveyards, in libraries, in hands, and in exile into a single pile. Pour gasoline on them and light. All cards unscathed after 60 seconds are returned to their previously occupied zone.
deal 3.5 damage to any target, if that target is a creature it gets -0/-2.5 until end of turn.
Trample, trample (Whenever this creature deals excess combat damage to a creature, it deals twice that much damage to defending player.)
6/6
Supertrample (Whenever this creature deals excess combat damage to a creature, battle, planeswalker, or player, it deals that much damage to each other creature and each opponent.)
6/6
Starting with you each player votes Lil guy or Squirrel, each player that voted for Lil guy creates a 15/15 colorless Eldrazi creature token, each player that voted for Squirrel creates 15 1/1 green Squirrel tokens.
When Hungry Hungry Hydra enters the battlefield Create twice X X+X/X+X hydra tokens and draw twice X cards.
When a hydra dies add twice X mana where X is its power.
When a hydra dies add twice X mana where X is its power.
X+1/X+1
Enchant target land.
Enchanted land gains " add 4 mana of any color."
Enchanted land gains " add 4 mana of any color."
"Hmm this soil is VERY giant."
-explorer
-explorer
blue spells you cast cost less to cast
white spells you cast cost less to cast
when you cast a Azorius card draw a card and gain 5 life.
Spells you dont control cost more to cast and when they resolve its controller losses 5 life and discards a card
white spells you cast cost less to cast
when you cast a Azorius card draw a card and gain 5 life.
Spells you dont control cost more to cast and when they resolve its controller losses 5 life and discards a card
five/four
Deathtouch, flying
When Awesome Bird enters the battlefield draw a card for each creature you control with flying.
When Awesome Bird enters the battlefield draw a card for each creature you control with flying.
2/2
SuperTrample (Its trample for fighting)
When Etali, Primal Prime enters the battlefield it fights up to 5 target creatures.
: Exile the top 3 cards of all libraries any player may cast up to 5 cards exiled this way at the beginning of their endstep without paying their mana costs.
When Etali, Primal Prime enters the battlefield it fights up to 5 target creatures.
: Exile the top 3 cards of all libraries any player may cast up to 5 cards exiled this way at the beginning of their endstep without paying their mana costs.
8/8
Lands you control have add 3 mana in any combination of colors.
Nontoken creatures you control have create a 0/0 citizen with "this creature gets +1/+1 for each creature you control."
Nontoken creatures you control have create a 0/0 citizen with "this creature gets +1/+1 for each creature you control."
(Oko can attack and block as a creature. Its power and toughness are equal to its loyalty.)
+2: Create a Draw A Card token. (It's a card. Draw it.)
+1: Target artifact or creature loses all abilities and becomes a green Elk creature with base power and toughness 0/0 and "When this creature dies, exile it."
-5: Gain control of target permanent.
+2: Create a Draw A Card token. (It's a card. Draw it.)
+1: Target artifact or creature loses all abilities and becomes a green Elk creature with base power and toughness 0/0 and "When this creature dies, exile it."
-5: Gain control of target permanent.
5
When Slimy guy enters the battlefield draw X cards and search your library for X nonbasic lands. You may play any amount of lands until end of turn, if you do they are basic land creatures in addition to their other types with X +1/+1 counters on them.
X/X
Companion Companion — Each Companion in your deck must have a different name. (If this card is your chosen companion companion, you may cast it twice from outside the game.
When Lutri, the walking otter enters the battlefield you may copy target spell twice.
When Lutri, the walking otter enters the battlefield you may copy target spell twice.
3/3
at the beginning of any upkeep put a Mustard counter on Child soliders and make a amount of 0/1 soldiers equal to three times the amount of mustard counters on Child soliders.
"Why did you employ child soldiers sir?" "Lol, Lmfao"
Flying, haste
At the beginning of each players upkeep they discard their hand and draw 3 cards, you draw a card.
at the beginning of each upkeep players lose life equal to three times the number of cards they drew this turn you gain life equal to the amount of life lost this way.
At the beginning of each players upkeep they discard their hand and draw 3 cards, you draw a card.
at the beginning of each upkeep players lose life equal to three times the number of cards they drew this turn you gain life equal to the amount of life lost this way.
5/3
Sacrifice a creature: create 2 treasure tokens, 1 gold token, 1 clue token, 3 food tokens, put a +1/+1 counter on target creature and a 1/2 dragon token with flying.
sacrifice Will (Jund fan) draw X cards where X is this creatures power
sacrifice Will (Jund fan) draw X cards where X is this creatures power
6/2
Whenever a player casts a spell you may add a +1/+1 counter on Genius of stalling.
Whenever a player plays a land, you may scry 7, draw a card, shuffle your library, draw 6 cards then put 6 cards from your hand into your library 4th from in the top in order from least to most converted mana cost then shuffle.
Remove X +1/+1 counters from Genius of stalling: roll X 6 sided die add for any 1 rolls, for any 2 rolls, for any 3 rolls, for any 4 rolls, for any 5 rolls, for any 6 rolls,
Whenever a player plays a land, you may scry 7, draw a card, shuffle your library, draw 6 cards then put 6 cards from your hand into your library 4th from in the top in order from least to most converted mana cost then shuffle.
Remove X +1/+1 counters from Genius of stalling: roll X 6 sided die add for any 1 rolls, for any 2 rolls, for any 3 rolls, for any 4 rolls, for any 5 rolls, for any 6 rolls,
"when is it my turn to play"
-Nerd
-Nerd
2/12
Haste, Indestructible
When Dark Fucked up Sword Guy attacks trigger each other triggered ability of creatures you control.
When Dark Fucked up Sword Guy attacks trigger each other triggered ability of creatures you control.
6/2
Trample, reach
All X's are equal to Lil crab's power
Whenever you cast a creature spell create a X/X blue crab creature token with haste and draw X cards.
: target creature gets +5/+5 until end of turn.
All X's are equal to Lil crab's power
Whenever you cast a creature spell create a X/X blue crab creature token with haste and draw X cards.
: target creature gets +5/+5 until end of turn.
2/4
: Exile target instant or sorcery from a graveyard target creature gets +4/-4 until end of turn.
, : Exile target artifact or enchantment from a graveyard target creature gains any keyword. (Ex Vigilance, Annihilator 1, etc)
: Exile target creature from a graveyard create a 4/4 white Human Noble creature token.
: Exile target land from a graveyard gain 15 life.
: Sacrifice a land that you control untap target creature.
, : Exile target artifact or enchantment from a graveyard target creature gains any keyword. (Ex Vigilance, Annihilator 1, etc)
: Exile target creature from a graveyard create a 4/4 white Human Noble creature token.
: Exile target land from a graveyard gain 15 life.
: Sacrifice a land that you control untap target creature.
2/3
When you cast a noncreature spell gain life equal to 5 times the amount of noncreature spells cast this turn.
Avvsome cool VVizard's power is equal to the amount of noncreature spells in your graveyard.
copy target instant or sorcery twice, you may choose new targets for the copies.
Avvsome cool VVizard's power is equal to the amount of noncreature spells in your graveyard.
copy target instant or sorcery twice, you may choose new targets for the copies.
X/3
At the beginning of each upkeep, create X 0/0 Hydra creature tokens that enter the batttlefield with X +1/+1 counters, where X is the number of +1/+1 counters on Zaxoma, Mutant Hybrid.
No one knew that Zaxara was cheating on Polukranos until she gave birth to a strangely World Serpent-like creature.
2/2
discard a card: add any combination of equal to the discarded
cards converted mana cost.
: shuffle your graveyard and draw the top 4 cards of your graveyard.
grave keeper's power and toughness is equal to the number of cards in your graveyard + 1
cards converted mana cost.
: shuffle your graveyard and draw the top 4 cards of your graveyard.
grave keeper's power and toughness is equal to the number of cards in your graveyard + 1
X+1/X+1
You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, you may eat Chancellor of the FDA. If you do, add . You don’t lose this mana as steps and phases end.
Whenever Chancellor of the FDA attacks, if you’ve eaten a card this game, you may exile a card from your hand.
You may cast cards exiled with Chancellor of the FDA without paying their mana costs.
Whenever Chancellor of the FDA attacks, if you’ve eaten a card this game, you may exile a card from your hand.
You may cast cards exiled with Chancellor of the FDA without paying their mana costs.
7/7
Pythagoras' Hydra enters the battlefield with X +1/+1 counters, where X is Y plus Z minus the number of colors of mana spent on this spell divided by (Z * X).
Whenever Pythagoras' Hydra attacks, double the value of X, then reduce the value of Y by half X, then draw cards equal to Z, then discard cards equal to Y, then Pythagoras' Hydra deals N damage to any target, where N is X squared plus Y squared. N cannot equal anything other than Z squared.
Whenever Pythagoras' Hydra attacks, double the value of X, then reduce the value of Y by half X, then draw cards equal to Z, then discard cards equal to Y, then Pythagoras' Hydra deals N damage to any target, where N is X squared plus Y squared. N cannot equal anything other than Z squared.
0/0
Haste
When Silly demon attacks draw a card then discard any number of cards, if you do draw twice that many cards to exile.
: You may cast target card in exile this turn without paying its costs.
When Silly demon attacks draw a card then discard any number of cards, if you do draw twice that many cards to exile.
: You may cast target card in exile this turn without paying its costs.
3/4
When a creature enters the battlefield create a treasure.
When a creature leaves the battlefield not under your control its owner loses 19 life and draws a card.
When a creature leaves the battlefield not under your control its owner loses 19 life and draws a card.
1/1
Destroy all permanents, add for each land destroyed, 9 life for each creature destroyed and create a treasure for each other type permanent destroyed.
At the beginning of your upkeep, roll a 6-sided dice. If you roll a 1, Card Crypt deals 3 damage to you.
Draw 2 cards
Draw 2 cards
All enchantments and artifacts you control are indestructible, have protection from colored spells and "When a artifact or enchantment enters the battlefield gain 1 life and draw a card."
Crew 9999
Whenever you tap one or more permanents, untap those permanents.
Whenever you tap one or more permanents, untap those permanents.
“Man, this thing rules. Yknow what would be cool? Thermo-Alchemist (Ultimate Masters).”
9/4
Flying
Whenever you would lose the game for the first time each turn, instead your life total becomes your starting life total, then discard your hand and draw seven cards.
Whenever you would lose the game for the first time each turn, instead your life total becomes your starting life total, then discard your hand and draw seven cards.
“I’M NOT DONE YET!!”
3/3
Haste
, Sacrifice Spiked Lotus add three mana of any combination of colors, then deal 3 damage to any target.
, Sacrifice Spiked Lotus add three mana of any combination of colors, then deal 3 damage to any target.
3/3
Sacrifice Tigers eye ruby target opponent discards their hand and adds 3 .
When Void Mox enters the battlefield you may exile a card from your hand. If you do, draw a card.
, Put a card from exile onto the bottom of your library: Add one mana of any color.
, : You may play target card in exile without paying its mana cost.
, Put a card from exile onto the bottom of your library: Add one mana of any color.
, : You may play target card in exile without paying its mana cost.
Equip : Equipped creature gains "at the beginning of combat create a nonlegendary copy of this creature tapped and attacking." The copy enters the battlefield with a copy of Wack ass helmet equipped.
add equal to three times the number of instants and sorceries on the battlefield.
When you or an opponent cast or copy an instant or a sorcery create a copy of the card which is a creature in addition to its other type that has power and toughness equal to its converted mana cost.
When you or an opponent cast or copy an instant or a sorcery create a copy of the card which is a creature in addition to its other type that has power and toughness equal to its converted mana cost.
Create a 1/1 forest dryad token with " add " then add for each other creature you control.
add for each enchantment.
when Lucifer's sanctuary(before he got evil n shit) taps for mana create a token copy of target permanent, if that permanent is an enchantment instead create 2 token copies of target permanent.
when Lucifer's sanctuary(before he got evil n shit) taps for mana create a token copy of target permanent, if that permanent is an enchantment instead create 2 token copies of target permanent.
"This is balanced guys trust."
-John magic the gathering
-John magic the gathering
Create a 1/1 Artifact creature token with "This creature gets +1/+1 for each artifact on the battlefield." and add equal to the amount of artifacts you control.
When Super Forest enters the battlefield, draw a card.
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Un-derpowered: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |