Traditions of Glasmarn: Virtual Booster

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Mechanics | Skeleton | References/Inspiration
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Demon Bear
Esoteric (Whenever you cast a spell with a mana value greater than the number of lore counters on this creature, it gains a lore counter.)

{1}{b},{t}- Sacrifice Morrwhey, Ravenous End: Destroy each creature with a mana value of X or less, where X was the number of lore counters on Morrwhey. If {g} was spent activating this ability, destroy all nonland permanents with a mana value of X or less instead.
4/4
 U 
Sorcery
Creatures you control get +X/+X until end of turn, where X is the total power among all Gods you control.

Old Ways {4}{g}{g} (Whenever you cast a instant or sorcery spell, you may pay {4}{g}{g} and exile Strength of the Old Gods. If you do, cast a copy of Strength of the Old Gods.)
 U 
Instant
Return target noncreature, nonland permanent you don't control to its owner's hand.

Spells you cast that share a type with a card returned to its owner's hand this way cost {1} less until end of turn.
 U 
Enchantment – Aura
Enchant creature
Enchanted creature has "Whenever this creature deals combat damage to a player, shuffle up to one instant or sorcery card from your graveyard into your library. If you shuffled your library this way, scry 1."
 C 
Creature – Human Cleric
When Birth Wailer enters the battlefield, target creature you control gains lifelink until end of turn.

Whenever you cast a spell from your graveyard, you may gain 2 life.
2/2
 C 
Creature – Human Advisor
Esoteric (Whenever you cast a spell with a mana value greater than the number of lore counters on this creature, it gains a lore counter.)

Remove a Lore counter,{t}: Scry 1.
"What I haven't seen, my fathers and forefathers have. And so, I see for my sons." -Elder Dresken
2/3
 C 
Sorcery
Divine {2} (When you cast this spell, if you control a God or have a God in your graveyard, you may pay an additional {2})

Gain control of target target creature with a mana value of 2 or less until end of turn. Untap that creature. It gains haste until end of turn. If Call of Madness is divine, you may gain control of any target creature until end of turn instead.
 C 
Creature – Elf Druid
Esoteric Esoteric (Whenever you cast a spell with a mana value greater than the number of lore counters on this creature, it gains a lore counter.)
Remove four Lore counters,{t}: Target Forest becomes an 8/8 green legendary God named Frawdallain until end of turn. It's still a land.
2/3
 C 
Instant
Divine {u} (When you cast this spell, if you control a God or have a God in your graveyard, you may pay an additional {u})

Counter target spell unless its controller pays {2}. If Judgement of Nothing is divine, counter that spell instead.
 C 
Enchantment – Aura
Enchant creature or land
Blessing (If this Aura would be put into the graveyard from the battlefield, you may attach it to a land you haven't attached an Aura to this turn you control instead.)
Enchanted creature has lifelink.
Enchanted land has "Whenever this land adds mana, gain 1 life."
 C 
Creature – Satyr Berserker
Whenever Old Ram's Marauder deals combat damage to player who controls nonbasic or enchanted lands, you may pay {2}. If you do, Old Ram's Marauder deals 2 damage to that player.
2/1
 C 
Creature – Leech
At the beginning of your endstep, if you paid life to cast a spill, activate ability, or pay another cost, you may remove one counter from target creature or planeswalker.
"Never hurts us, just gets rid of the bad blood that builds up." -Wisewoman Ainsley
 C 
Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, shuffle. If you put a Forest onto the battlefield this way, up to one target Forest you control becomes an 8/8 green legendary God named Frawdallain until end of turn. It's still a land.
 C 
Creature – Insect
Flying, Esoteric (Whenever you cast a spell with a mana value greater than the number of lore counters on this creature, it gains a lore counter.)

Remove a lore counter- {t}: Target opponent loses 1 life until end of turn.
1/1
Plains
 
 B 
Basic Land – Plains

Morrwhey, Ravenous End (mythic)
Strength of the Old Gods (uncommon)
Secret Tenderness (uncommon)
Pangs of Mystery (uncommon)
Birth Wailer (common)
Craw Magdol Elder (common)
Call of Madness (common)
Frawdallain's Lorekeeper (common)
Judgement of Nothing (common)
Solar Birth Rites (common)
Old Ram's Marauder (common)
Rodardt Moat Leech (common)
Deep in the Wildnerness (common)
Dagger-Sting Swampfly (common)
Plains (basic)