Ideas Manifested
Ideas Manifested by RatLantern
3 cards in Multiverse
3 rares
1 white, 1 black, 1 red
3 comments total
This is just a set of cards we think would be interesting, or are based on our OCs. Not intended to really be a set.
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Recently active cards: (all recent activity)
Haste
As long as Moth is attacking a player that lost life this turn, they have lifelink, deathtouch, and menace.
Whenever Moth deals combat damage to a player, you may pay 2 life. If you do, draw a card.
As long as Moth is attacking a player that lost life this turn, they have lifelink, deathtouch, and menace.
Whenever Moth deals combat damage to a player, you may pay 2 life. If you do, draw a card.
2/2
, tap X untapped artifacts you control: Choose up to X. Activate only once per turn.
- Velcro gets +X/+X until end of turn
- Velcro gains Haste and First Strike until end of turn
- Whenever Velcro deals combat damage to a player this turn, exile that many cards from the top of your library. Choose up to one, and put the rest on the bottom of your library in a random order. You may play the chosen card until the end of your next turn.
- Velcro gets +X/+X until end of turn
- Velcro gains Haste and First Strike until end of turn
- Whenever Velcro deals combat damage to a player this turn, exile that many cards from the top of your library. Choose up to one, and put the rest on the bottom of your library in a random order. You may play the chosen card until the end of your next turn.
3/2
Vigilance
When Lace, Crown-Knight enters the battlefield, you become the Monarch.
Whenever Lace attacks, if the defending player is the Monarch, prevent all combat damage that would be dealt to up to four other creatures you control this turn.
When Lace, Crown-Knight enters the battlefield, you become the Monarch.
Whenever Lace attacks, if the defending player is the Monarch, prevent all combat damage that would be dealt to up to four other creatures you control this turn.
1/6
Recent comments: (all recent activity)
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I think this should say, "When CARDNAME attacks, if defending player lost life this turn, CARDNAME gains lifelink, deathtouch and menace until end of turn." Second part is a-okay, I think. This design is interesting.
You could easily replace "Choose up to one, and put the rest on the bottom of your library in a random order. You may play the chosen card until the end of your next turn" with "Until the end of your nextturn, you may play one of them"
The bottled draw effect requires so much text... Is there something more elegant we could use?