Envertol: Life's a Gamble: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Druid
At the beginning of your upkeep, you may put a green creature card with a mana value of 3 or less from your hand onto the battlefield.

At the beginning of your endstep, if two or more creatures entered the battlefield this turn, create a Treasure token.
3/4
 U 
Enchantment
Activated abilities that aren't mana abilities cost an additional {1} to activate.

Activated abilities of artifacts cost an additional {2} to activate.
 U 
Instant
Fatal Stab costs {1} less for each creature died this turn.

Destroy target creature.
When Marriz had no corpses to scavenge, she was forced to make fresh ones.
 U 
Creature – Ogre Warrior
Raise the Stakes- Whenever Avenging Brother attacks, you may sacrifice a creature or a Treasure. If you do, Avenging Brother deals 2 damage to target player and up to one target planeswalker that player controls.
3/4
 C 
Creature – Human Warlock
Lifelink
{1}{r}:When Bloodfire Warlock dies this turn, deal damage equal to its power to any target. Activate this ability only once each turn.
1/2
 C 
Creature – Human Warrior
At the beginning of your upkeep, you may pay 2 life. If you do, Wandering Mercenery gains "Whenever this creature deals combat damage to a player, create a Treasure token." until end of turn.
3/2
 C 
Artifact – Vehicle
Whenever Wizard's Cannon Car attacks, you may discard a card. If you discarded an instant or sorcery card this way, Wizard's Cannon Car gets +2/+2 until end of turn.

Crew 1
2/1
 C 
Creature – Devil
Trample
{g},{t}: Target creature gets +3/+1 and gains trample until end of turn. Shoulder Devil Deals 1 damage to you. Activate this ability only when you could cast a sorcery.
"C'mon, you could win. Do you really they could kill you?"
3/1
 C 
Land
Capital of Akran enters the battlefield tapped.
{t}: Add {w} or {b}.

{1}{w/b}{w/b},{t}- Sacrifice Capital of Akran: Draw a card and create a tapped Treasure token.
 C 
Creature – Human Cleric
Whenever a card is exiled from anywhere, gain 1 life.

{b},{t}: Exile target card from a graveyard. If a creature card was exiled this was exiled this way, create a tapped Treasure token.
2/2
 C 
Instant
Destroy target artifact.

Take a Chance (Choose one at random — Scry 1; or discard a card and draw a card; or create a tapped Treasure token.).
Don't trust anything another player has.
 C 
Creature – Human Warrior
At the beginning of each upkeep, you may sacrifice Spellbreaker Contestant. If you do, noncreature spells cost an additional {1} to cast this turn.
1/1
 C 
Instant
Target creature gains indestructible until end of turn.

Dead End- If you cast Unearthly Endurance during the endstep, gain life equal to that creature's toughness.
 C 
Creature – Elemental Dog
If you cast Sandhound Summon from exile, put a +1/+1 counter on another target creature you control and draw a card.
Vigilance
3/4
Forest
 
 B 
Basic Land – Forest

Holz, Boneblade Chief (rare)
Getting Rusty (uncommon)
Fatal Stab (uncommon)
Avenging Brother (uncommon)
Bloodfire Warlock (common)
Wandering Mercenery (common)
Wizard's Cannon Car (common)
Shoulder Devil (common)
Capital of Akran (common)
Wandering Soul-Releaser (common)
Break Stuff (common)
Spellbreaker Contestant (common)
Unearthly Endurance (common)
Sandhound Summon (common)
Forest (basic)