[Racial Profile] -- Kithkin: Virtual Booster

[Racial Profile] -- Kithkin: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Instant – Trap
If the total power of all attacking creatures is 4 or greater, you may pay {w}{2} rather than pay this spell's mana cost.

Kithkinetic Trap deals 4 damage to each attacking creature.
 
 U 
Creature – Kithkin Knight
First strike
{r}: Ostrich Knight gains haste until end of turn.
{w}: Ostrich Knight gains flying until end of turn.
2/2
 U 
Instant – Trap
If the total power of all attacking creatures is 4 or greater, you may pay {w}{2} rather than pay this spell's mana cost.

Kithkinetic Trap deals 4 damage to each attacking creature.
 U 
Creature – Kithkin Knight
Flying, lifelink

Whenever you gain life, you may have target planeswalker get a loyalty counter.
3/3
 C 
Creature – Kithkin Cleric
When Qyestpal Blessmage enters, she blesses target friendly creature. (Choose a color. Create an Aura Blessing enchantment with "Enchant creature" and "Enchanted creature has protection from the chosen color", and attach it to target.)
1/2
 
 
No more commons
 C 
Creature – Kithkin Soldier
When Hamypal Bodyguard dies, you may exile it. If you do, return target creature card with power 2 or less that was put into your graveyard this turn into your hand.
2/1
 C 
Creature – Kithkin Rogue
Protection from mana value 3 or greater
2/2
 
 
No more commons
 C 
Creature – Kithkin Knight Archer
First strike

When Plum Dragoon enters, you may have target creature get an intercept (must block if able) counter.
3/1
 
 
No more commons
 
 
No more commons
 C 
Instant – Charm
Choose one —

- Target player gains 3 life.

- Target creature gets +0/+2 and gains stalwart until end of turn.

- Target permanent or player gains protection from instant and from sorcery until end of turn.
Island
 
 B 
Basic Land – Island

Kithkinetic Trap (uncommon, foil)
Harzock Tiek, Field General (rare)
Ostrich Knight (uncommon)
Kithkinetic Trap (uncommon)
Pegasus Knight (uncommon)
Qyestpal Blessmage (common)
Hamypal Bodyguard (common)
Calmweather Fastfoot (common)
Plum Dragoon (common)
Kithkind Charm (common)
Island (basic)