Cortraevas: Perpetuality: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elemental Phoenix
Flying, haste
At the beginning of your endstep, if you activated two or more nonmana abilities or cast two or more instant or sorcery spells, return Reignition Phoenix from your graveyard to your hand.
3/2
 U 
Instant
Vitality- If Gift of Brightness targets a nonartifact creature, put an additional +1/+1 counter on any creature that gains a counter this way.

Move all +1/+1 counters from one target creature you control, to another target creature you control.
 U 
Sorcery
Destroy target artifact and target creature.

Return target artifact target card creature card that have a mana value of two or less from your graveyard to the battlefield.
 U 
Artifact Creature – Boar
Haste
At the beginning of your upkeep, you may sacrifice Salvager Razorback. If you do, return target target permanent card from your graveyard to your hand.
2/3
 C 
Instant
Vitality- If Explosion Apparatus targets a nonartifact creature, Explosion Apparatus can't be countered by spells or abilities.

Deal 3 damage to target creature and 1 damage to each other creature.
 C 
Artifact
{3},{t}: Tap target creature.

{6},{t}- Sacrifice Explosive Sensor Plate: Explosive Sensor Plate deal 4 damage to target tapped creature.
 C 
Creature – Spirit
Bound (As this card enters the battlefield, you may exile a nonland card from your graveyard underneath it.)

Whenever you cast a spell that shares a name with the Bound spell, each opponent loses 1 life.
1/3
 C 
Land
Garden of Security enters the battlefield tapped.

{t}: Add {g} or {w}.
Tap two nontoken artifacts: Untap Garden of Security. Activate this, only during an opponent's turn, and only once each turn.
 C 
Instant
Counter target instant or sorcery spell.

Spells that target System Lockout cost an additional {2} to cast.
 C 
Artifact Creature – Human Soldier
Whenever an artifact enters the battlefield under your control, Violations Persecutor gets +1/+0 and gains first strike until end of turn.
Laws written as code can only be enforced automatically, with no thought of the circumstances.
2/1
 C 
Artifact Creature – Human Soldier
Whenever González Court's Recruiter deals combat damage to a player, you may pay {w}. If you do, create a 1/1 artifact creature Soldier token.
"Is this giving life to a cause?" -Samoset
2/2
 C 
Artifact Creature – Human Spider
Construction Sentinel enters the battlefield with a +1/+1 counter.

As long as Construction Sentinel has two or more +1/+1 counters on it, Construction Sentinel has reach.

As long as Construction Sentinel has three or more +1/+1 counters on it, Construction Sentinel has vigilance
0/0
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, put a charge counter on up to one target artifact."
 C 
Instant
Target artifact phases out until the beginning of your next endstep. If Protection Passage targets an artifact creature, that creature gains a +1/+1 counter.
Plains
 
 B 
Basic Land – Plains

Reignition Phoenix (rare)
Gift of Brightness (uncommon)
Scrap for Parts (uncommon)
Salvager Razorback (uncommon)
Explosion Apparatus (common)
Explosive Sensor Plate (common)
Hateful Wandering (common)
Garden of Security (common)
System Lockout (common)
Violations Persecutor (common)
González Court's Recruiter (common)
Construction Sentinel (common)
Maintenance Programming (common)
Protection Passage (common)
Plains (basic)