Cortraevas: Perpetuality: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact
{4},{t}: Tap target nonland permanent. If you control two or more permanents named Oppressive Magnesphere, that permanent cant' activate its activated abilities and doesn't untap during its controller's next untap stap.
 
 R 
Artifact Creature – Human Warlock
Menace, Repurpose (As you cast this spell, you may remove any number of +1/+1 counters from creatures you control.)

When Hateful Exterminator enters the battlefield, each other creature gets -X/-X for each counter Hateful Exterminator repurposed.
3/4
 U 
Instant
Target noncreature artifact becomes a 2/2 creature with flying until end of turn. It's still an artifact.
Perpetua had known that instantaneous success was unlikely. Versatility was key.
 U 
Artifact Creature – Human Soldier
Whenever Ward G9 Infantry attacks, if you control two or fewer artifacts, create a 1/1 white Soldier artifact creature token tapped and attacking.
2/1
 U 
Artifact Creature – Artificer
You may exile an instant or sorcery from your hand instead of paying {2} for Weld costs.
Great minds made for great programming, and the programming made for programming minds could never had conceived.
1/2
 C 
Creature – Elemental
Haste
{t}: Target creature with power 1 or less can't be blocked this turn.
"I'm sure she knows how poorly thought out her actions are- I tell her as much, and still that child will start trouble." -Samoset
0/3
 C 
Sorcery
Distribute three +1/+1 counters among creatures you control. If no artifact creatures gained counters this way, draw a card.
 C 
Artifact – Equipment
Equipped creature gets +1/+1 for each noncreature artifact you control.

Equipped creature cannot attack with nonartifact creatures.

Equip {2}
 C 
Artifact Creature – Cleric
Lifelink
At the beginning of your upkeep, if your life total is five or greater than your starting lifetotal, put a +1/+1 counter on Keeper of the Core.
1/2
 C 
Artifact Creature – Drake
Rusty Drake enters the battlefield with two +1/+1 counters.

{u}: Rusty Drake gains flying until end of turn.
0/0
 C 
Artifact Creature – Bear
Weld (When this creature would die you may pay {2}. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. )

Steelclaw Grizzly enters the battlefield with two +1/+1 counters on it.
0/0
 C 
Artifact Creature – Imp
Flying
At the beginning of your upkeep you may pay {b}. If you do, remove up to one counter from target artifact, creature, or planeswalker.
2/2
 C 
Sorcery
Draw a card. Then, if you have seven or more cards in your hand, you may untap target nonland permanent with a mana value of 1 or less.
"How can we always be under these machine's pursuit?"- Samoset
 C 
Instant
Vitality- If Vampiric Virus targets a nonartifact creature, when that creature enters the battlefield from a graveyard this turn, it enters the battlefield with a +1/+1 counter.

Target creature gains lifelink until end of turn. When that creature dies this turn, return it to the battlefield tapped.
Plains
 
 B 
Basic Land – Plains

Oppressive Magnesphere (common, foil)
Hateful Exterminator (rare)
Shift to Pursuit (uncommon)
Ward G9 Infantry (uncommon)
Ward P41Technician (uncommon)
Flame-Way Instigator (common)
Gift of the Wandering (common)
Weaponized Corridor (common)
Keeper of the Core (common)
Rusty Drake (common)
Steelclaw Grizzly (common)
Energy Harvester (common)
Data-Driven Prediction (common)
Vampiric Virus (common)
Plains (basic)