Cortraevas: Perpetuality: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever Mercury Puddle becomes tapped, put a +1/+1 counter on Mercury Puddle.
: Target artifact creature gets +1/+1 until end of turn.
: Untap target artifact with a different name.1/1
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Flying, Bound (As this card enters the battlefield, you may exile a nonland card from your graveyard underneath it.)
Whenever a player discards a card that shares a type with the bound card, each opponent loses 2 life and you gain 2 life. 1/3
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Flying
At the beginning of each opponent's endstep, if that player controls more artifacts than you, search your library for a Plains, add it to your hand, shuffle, scry 1, then put Visionary Ibis on the bottom of your library. 2/2
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Target creature gets +3/+0 and can't be blocked until end of turn.
"My speciality was defense. With this around, I have no speciality." -Samoset
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Flying
At the beginning of your upkeep you may pay . If you do, remove up to one counter from target artifact, creature, or planeswalker.2/2
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, : Tap target creature.
, - Sacrifice Explosive Sensor Plate: Explosive Sensor Plate deal 4 damage to target tapped creature. |
Rusty Drake enters the battlefield with two +1/+1 counters.
: Rusty Drake gains flying until end of turn.0/0
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Put a +1/+1 counter on target creature. Then, that creature has three or more counters on it, scry 1.
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When Sheltering Bulwark dies, gain 4 life an untap up to two target basic lands you control.
Wards began initiating bulwarks. They couldn't stop Ialma's destructive spells, but they allowed more time to project and initiate responses.
2/4
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Repurpose (As you cast this spell, you may remove any number of +1/+1 counters from creatures you control.)
When Scrapmaw enters the battlefield, destroy up to one noncreature artifact or enchantment with a mana value less than or equal to the number of counters repurposed. |
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Enchant creature
Enchanted creature gets +1/+4 and can't be blocked by creatures with deathtouch. Steel or spirit, neither give as easy as flesh.
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: Each player reveals their hand.
Whenever an artifact enters the battlefield under your control, you may exile a card face down from your hand until end of turn. You may play that card from exile this turn. |
Gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn. If that permanent has one or more counters on it, you may remove a counter from it and put that counter on another target permanent you control.
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First strike
When Vengeant Wandering enters the battlefield, you destroy target artifact. Some died with dreams of the natural world in their heart, and their wandering soul cannot rest while the metal shell exists.
3/3
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Mercury Puddle
(rare)
Wailing Haunt
(uncommon)
Visionary Ibis
(uncommon)
Precision Jolt
(uncommon)
Energy Harvester
(common)
Explosive Sensor Plate
(common)
Rusty Drake
(common)
Additional Enhancement
(common)
Sheltering Bulwark
(common)
Scrapmaw
(common)
Unliving Endurance
(common)
Secrets Lock
(common)
Change Purpose
(common)
Vengeant Wandering
(common)
Forest
(basic)
: Target artifact creature gets +1/+1 until end of turn.


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