Cortraevas: Perpetuality: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Artifact Creature – Treefolk Warrior
Steelbranch Corekeeper enters the battlefield with eight +1/+1 counters.

Remove a +1/+1 counter,{t}: Prevent all combat damage that would be dealt this turn.
0/0
 U 
Instant
Vitality- If Alert the Sensors targeted a nonartifact spell, untap up to one target artifact.

Counter target permanent spell.
Blaring sirens greeted Ialma and Samoset when they arrived on a new plane.
 U 
Creature – Spirit
Haste, Bound (As this card enters the battlefield, you may exile a nonland card from your graveyard underneath it.)

When Hategeist dies, destroy target permanent you don't control that shares a type with the bound card.
2/3
 U 
Sorcery
Put target creature on the top of its owner's library. That player can't draw cards until their next turn.
 C 
Artifact Creature – Wolf
Rusty Wolf enters the battlefield with two +1/+1 counters on it.

{g}: Rusty Wolf gains hexproof until end of turn.
Hiding in the waste heaps, wolves hunger without knowing the feeling of an empty stomach.
0/0
 C 
Instant
Target artifact phases out until the beginning of your next endstep. If Protection Passage targets an artifact creature, that creature gains a +1/+1 counter.
 C 
Instant
As an additional cost to cast Coding Gambit, discard a card.

Draw two cards, and put a +1/+1 counter on up to one target creature you control.
 C 
Enchantment – Aura
Enchant artifact
Enchanted artifact has "{t}: Add {c}." and "
If enchanted artifact would add any amount of mana, you may have it add that much mana in any combination of colors and/or colorless instead."
 C 
Artifact Creature – Slug
Weld (When this creature would die you may pay {2}. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. )
When Salvager Slug is put on the bottom of your library, you may put up to four target creature cards from your graveyard on the bottom on your library in any order.
1/5
 C 
Artifact
{4},{t}: Tap target nonland permanent. If you control two or more permanents named Oppressive Magnesphere, that permanent cant' activate its activated abilities and doesn't untap during its controller's next untap stap.
 C 
Artifact Creature – Snake
Tap an untapped artifact you control: Chain Snake gets +1/+1 until end of turn. Activate this ability only during a player's mainphase.
1/1
 C 
Artifact Creature – Bird
Flying

{3}{u},{t}: Target player mills three cards.
"Wards A1-13 have been breached, Wards B2, Ð19, N6, N13, and Y47 have been destroyed."- Looping message
2/4
 C 
Instant
Vitality- If Unearthly Tether targets a nonartifact creature, that creature gains indestructible until end of turn.

Target creature gets +1/+2 and gains first strike until end of turn.
 C 
Artifact Creature – Goblin Monk
Prowess

When Systems Assessor enters the battlefield, if you control four or more noncreature artifacts, Systems Assessor gains haste until end of turn.
1/1
Island
 
 B 
Basic Land – Island

Steelbranch Corekeeper (mythic)
Alert the Sensors (uncommon)
Hategeist (uncommon)
System Stall (uncommon)
Rusty Wolf (common)
Protection Passage (common)
Coding Gambit (common)
Rainbow Code (common)
Salvager Slug (common)
Oppressive Magnesphere (common)
Chain Snake (common)
Sector Announcer (common)
Unearthly Tether (common)
Systems Assessor (common)
Island (basic)