Cortraevas: Perpetuality: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Ooze
Whenever Mercury Puddle becomes tapped, put a +1/+1 counter on Mercury Puddle.

{t}: Target artifact creature gets +1/+1 until end of turn.
{t}: Untap target artifact with a different name.
1/1
 U 
Enchantment – Aura
Enchant creature
Whenever enchanted creature deals combat damage to a player, look at the top X cards of that player's library, where X is the number of counters on the enchanted creature. You may put those cards back in any order.
 U 
Artifact Creature – Goblin
Flash, haste
Repurpose (As you cast this spell, you may remove any number of +1/+1 counters from creatures you control.)
When Ward F19 Velociteer enters the battlefield, Scry X, where X is the number of counters Ward F19 Velociteer repurposed.
4/4
 U 
Artifact – Equipment
Whenever the equipped creature is dealt combat damage, put a +1/+1 counter on the equipped creature.

Equipped creature can't be blocked by creatures with a power less than the number of +1/+1 counters on it.

Equip {2}
 C 
Artifact Creature – Dog
When Greeting Hound Droid enters the battlefield reveal the top card of your library. If a creature was revealed this way, put a +1/+1 counter on Greeting Hound Droid. Otherwise, gain 3 life.
1/1
 C 
Artifact
When Purpose Claw enters the battlefield, put a +1/+1 counter on target artifact creature.

{4},{t}: Target artifact creature gains lifelink and trample until end of turn.
 C 
Sorcery
As an additional cost to cast Slag Shot, you may sacrifice a nontoken artifact.

Deal 3 damage to target player. If you sacrificed a nontoken artifact, Slag Shot deals 5 damage to that player instead.
 C 
Enchantment
At the beginning of your endstep, if a creature you controlled died this turn, scry 1.
"Life" had long been extinguished, but the need to survive was essential and easy to replicate.
 C 
Sorcery
Gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn. If that permanent has one or more counters on it, you may remove a counter from it and put that counter on another target permanent you control.
 C 
Artifact Creature – Drone
Pursuit Drone enters the battlefield with a +1/+1 counter for each player that lost life this turn.

Pay 3 life: Pursuit Drone gains flying until end of turn.
0/0
 C 
Artifact Creature – Giant
Ancient Steam Strider enters the battlefield with four +1/+1 counters.

Whenever one or more counters are removed from Ancient Steam Strider, you tap or untap another target creature.
0/0
 C 
Artifact Creature – Vampire Knight
Whenever Santos' Court Knight deals combat damage to a player, you may pay {b}. If you do, remove all counters from target creature that player controls, and gain that much life.
2/2
 C 
Instant
Exile target artifact or enchantment. If a permanent exiled this way had one or more counters on it, gain 2 life and draw a card.
 C 
Artifact – Equipment
Equipped creature gets +4/+2.

When equipped creature dies, deal 2 damage to any target

Equip {5}
Mountain
 
 B 
Basic Land – Mountain

Mercury Puddle (rare)
Signal Disruptor (uncommon)
Ward F19 Velociteer (uncommon)
Tactile Drum (uncommon)
Greeting Hound Droid (common)
Purpose Claw (common)
Slag Shot (common)
A.I. Survival Adaptation (common)
Change Purpose (common)
Pursuit Drone (common)
Ancient Steam Strider (common)
Santos' Court Knight (common)
Return to Before (common)
Destructor Gauntlet (common)
Mountain (basic)