Cortraevas: Perpetuality: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Dragon
Flying
Whenever Manafire Generator attacks, you may exile target noncreature artifact. If you do, that artifact's controller creates a 4/4 red Dragon token with flying.
5/5
 U 
Artifact Creature – Elf Wizard
Steel Caller enters the battlefield with three +1/+1 counters.

Remove X counters from Steel Caller: Until end of turn, you may cast creature spells from your hand with a mana value of X as if they had flash.
0/0
 U 
Enchantment
When Life-System Revitalization enters the battlefield, put a +1/+1 counter on target creature you control.

At the beginning of your upkeep, gain 1 life for each permanent you control with one or more counters on it.
Cortraevas was fully reactivated, and one mind was ready to look towards the next upgrade.
 U 
Artifact
Nontoken artifact creatures you control have Weld (When this creature would die you may pay {2}. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. ).

Whenever you Weld, if Binding Metal is untapped, you may tap Binding Metal and draw a card.
 C 
Sorcery
Put a +1/+1 counter on target creature. Then, that creature has three or more counters on it, scry 1.
 C 
Artifact
{t}: Each player reveals their hand.

Whenever an artifact enters the battlefield under your control, you may exile a card face down from your hand until end of turn. You may play that card from exile this turn.
 C 
Land
Garden of Tranquility enters the battlefield tapped.

{t}: Add {w} or {u}.
Tap two nontoken artifacts: Untap Garden of Tranquility. Activate this, only during an opponent's turn, and only once each turn.
 C 
Creature – Spirit
Bound (As this card enters the battlefield, you may exile a nonland card from your graveyard underneath it.)

Whenever a permanent sharing a type with the bound card enters the battlefield under an opponents control, you may untap target land you control.
1/2
 C 
Artifact
When Purpose Claw enters the battlefield, put a +1/+1 counter on target artifact creature.

{4},{t}: Target artifact creature gains lifelink and trample until end of turn.
 C 
Artifact Creature – Oyster Artificer
Aquatic Repair Technician enters the battlefield with three +1/+1 counters.

Remove a +1/+1 couter, {t}: Untap target noncreature artifact. That artifact gains hexproof until end of turn.
0/0
 C 
Instant
As an additional cost to cast Coding Gambit, discard a card.

Draw two cards, and put a +1/+1 counter on up to one target creature you control.
 C 
Artifact – Equipment
Equipped creature gets +4/+2.

When equipped creature dies, deal 2 damage to any target

Equip {5}
 C 
Enchantment – Aura
Enchant artifact
Enchanted artifact has "{t}: Add {c}." and "
If enchanted artifact would add any amount of mana, you may have it add that much mana in any combination of colors and/or colorless instead."
 C 
Instant
Vitality- If Vampiric Virus targets a nonartifact creature, when that creature enters the battlefield from a graveyard this turn, it enters the battlefield with a +1/+1 counter.

Target creature gains lifelink until end of turn. When that creature dies this turn, return it to the battlefield tapped.
Swamp
 
 B 
Basic Land – Swamp

Manafire Generator (rare)
Steel Caller (uncommon)
Life-System Revitalization (uncommon)
Binding Metal (uncommon)
Additional Enhancement (common)
Secrets Lock (common)
Garden of Tranquility (common)
Lifeforce Memory Keeper (common)
Purpose Claw (common)
Aquatic Repair Technician (common)
Coding Gambit (common)
Destructor Gauntlet (common)
Rainbow Code (common)
Vampiric Virus (common)
Swamp (basic)