Cortraevas: Perpetuality: Virtual Booster
| Cortraevas: Perpetuality: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Iron King, Herrera enters the battlefield with five +1/+1 counters.
: Iron King gains menace until end of turn.
![]() : Until end of turn, artifacts you control gain " : Deal 1 damage to any target."
![]() ![]() : Destroy target artifact and deal 3 damage to its controller.0/0
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Bound (As this card enters the battlefield, you may exile a nonland card from your graveyard underneath it.)
Whenever you cast an instant or sorcery that shares a mana value with the card bound to Spellbound Ghost, that spells gains "This spell can't be countered by spells or abilities." 2/1
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When Life-System Revitalization enters the battlefield, put a +1/+1 counter on target creature you control.
At the beginning of your upkeep, gain 1 life for each permanent you control with one or more counters on it. Cortraevas was fully reactivated, and one mind was ready to look towards the next upgrade.
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Final Charging Station enters the battlefield with three charge counters on it.
Remove a charge counter, : Return target artifact creature from your graveyard to your hand.
Whenever an artifact creature dies, you may pay . If you do, put a charge counter on Final Charging Station. |
Counter target instant or sorcery spell.
Spells that target System Lockout cost an additional to cast. |
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Enchant creature
Enchanted creature gets +1/+4 and can't be blocked by creatures with deathtouch. Steel or spirit, neither give as easy as flesh.
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Weld (When this creature would die you may pay
. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. )
When Reprocessor Golem dies, Weld costs of permanents you control cost less until end of turn.5/5
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Whenever Sunken Kingdom Salvager deals combat damage to a player, you may pat
. If you do, draw a card, then discard a card.Nothing goes to waste on Cortraevas. If it exists, it can serve a purpose.
2/2
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Haste
: Target creature with power 1 or less can't be blocked this turn."I'm sure she knows how poorly thought out her actions are- I tell her as much, and still that child will start trouble." -Samoset
0/3
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, Sacrifice Call Lantern: Add one mana of any color.
Exile Call Lantern from your graveyard: Put target artifact from your graveyard on the bottom of your library and add . |
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Whenever a permanent you control loses one or more counters for the first time each turn, Ward A10 Reserve gets +2/+0 until end of turn.
4/3
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Enchant creature
Whenever enchanted creature attacks or blocks, choose 1- •Enchanted creature gains hexproof until end of turn. •Enchanted creature gains deathtouch until end of turn. |
Weld (When this creature would die you may pay
. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. )
When Arms Distributor enters the battlefield, equip costs for equipment you control are reduced by until end of turn.2/1
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Bound (As this card enters the battlefield, you may exile a nonland card from your graveyard underneath it.)
Whenever you cast a spell that shares a name with the Bound spell, each opponent loses 1 life. 1/3
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Iron King, Herrera
(rare)
Spellbound Ghost
(uncommon)
Life-System Revitalization
(uncommon)
Final Charging Station
(uncommon)
System Lockout
(common)
Unliving Endurance
(common)
Reprocessor Golem
(common)
Sunken Kingdom Salvager
(common)
Flame-Way Instigator
(common)
Call Lantern
(common)
Ward A10 Reserve
(common)
Snake Mimicry
(common)
Arms Distributor
(common)
Hateful Wandering
(common)
Mountain
(basic)
: Iron King gains menace until end of turn.
: Deal 1 damage to any target."


. If you do, put a charge counter on Final Charging Station.
.