Cortraevas: Perpetuality: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Human Wizard
Once per turn, you may cast an artifact spell that doesn't share a mana value with an artifact you control without paying its mana cost.
5/5
 U 
Instant
Put three +1/+1 counters on target creature. Until end of turn, that creature gains "At the beginning of each endstep, remove all counters from this creature."
 U 
Enchantment – Aura
Enchant creature
Whenever the enchanted creature attacks, the enchanted creature gains your choice of flying, vigilance, or first strike until end of turn.
 U 
Artifact Creature – Human Artificer
Whenever Quick-Witted Mechanic attacks or blocks, you exile the top card of your library. Until the end of your next turn, you may play that card. If you play an artifact this way, put a +1/+1 counter on Quick-Witted Mechanic.
2/5
 C 
Artifact Creature – Dog Beast
Exhaustmaw Crusher enters the battlefield with four +1/+1 counters.

Remove a +1/+1 counter,{t}: Exhaustmaw Crusher deal 1 damage to target creature.
0/0
 C 
Artifact Creature – Human Soldier
Weld (When this creature would die you may pay {2}. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. )
When Arms Distributor enters the battlefield, equip costs for equipment you control are reduced by {1} until end of turn.
2/1
 C 
Artifact Creature – Human Soldier
Whenever an artifact enters the battlefield under your control, Violations Persecutor gets +1/+0 and gains first strike until end of turn.
Laws written as code can only be enforced automatically, with no thought of the circumstances.
2/1
 C 
Sorcery
As an additional cost to cast Kill Code, remove two counters from a permanent you control.

Destroy target creature.
 C 
Artifact – Equipment
Equipped creature gets +4/+2.

When equipped creature dies, deal 2 damage to any target

Equip {5}
 C 
Land
Garden of Tranquility enters the battlefield tapped.

{t}: Add {w} or {u}.
Tap two nontoken artifacts: Untap Garden of Tranquility. Activate this, only during an opponent's turn, and only once each turn.
 C 
Enchantment
At the beginning of your endstep, if a creature you controlled died this turn, scry 1.
"Life" had long been extinguished, but the need to survive was essential and easy to replicate.
 C 
Artifact Creature – Human Spider
Construction Sentinel enters the battlefield with a +1/+1 counter.

As long as Construction Sentinel has two or more +1/+1 counters on it, Construction Sentinel has reach.

As long as Construction Sentinel has three or more +1/+1 counters on it, Construction Sentinel has vigilance
0/0
 C 
Artifact Creature – Cat
Rusty Puma enters the battlefield with two +1/+1 counters.

{r}: Rusty Puma gains first strike until end of turn.
0/0
 C 
Sorcery
Draw a card and create a 1/1 green Saproling token. You may play an additional land this turn.
The Core awakening brought changes that Perpetua hadn't anticipated.
Island
 
 B 
Basic Land – Island

Soulfake Steelshaper (rare)
Strength of Lies (uncommon)
Kiss of Memory (uncommon)
Quick-Witted Mechanic (uncommon)
Exhaustmaw Crusher (common)
Arms Distributor (common)
Violations Persecutor (common)
Kill Code (common)
Destructor Gauntlet (common)
Garden of Tranquility (common)
A.I. Survival Adaptation (common)
Construction Sentinel (common)
Rusty Puma (common)
Return of Life (common)
Island (basic)