Cortraevas: Perpetuality: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Human Warlock
Menace, Repurpose (As you cast this spell, you may remove any number of +1/+1 counters from creatures you control.)

When Hateful Exterminator enters the battlefield, each other creature gets -X/-X for each counter Hateful Exterminator repurposed.
3/4
 U 
Artifact Creature – Serpent
Sunken Kingdom Stalker has Ward {1} as long as it's your turn.

Sacrifice a nontoken artifact: Sunken Kingdom Stalker can't be blocked until end of turn.
4/4
 U 
Artifact Creature – Vampire
At the beginning of each opponent's endstep, if that player lost 3 or more life this turn, put a +1/+1 counter on Lifeleech.

Remove a +1/+1 counter: Target opponent loses 1 life.
2/2
 U 
Instant
Target noncreature artifact becomes a 2/2 creature with flying until end of turn. It's still an artifact.
Perpetua had known that instantaneous success was unlikely. Versatility was key.
 C 
Creature – Elemental
Haste
{t}: Target creature with power 1 or less can't be blocked this turn.
"I'm sure she knows how poorly thought out her actions are- I tell her as much, and still that child will start trouble." -Samoset
0/3
 C 
Instant
Vitality- If Unearthly Tether targets a nonartifact creature, that creature gains indestructible until end of turn.

Target creature gets +1/+2 and gains first strike until end of turn.
 C 
Artifact Creature – Scorpion
Deathtouch
`
When Caustic Stinger dies, you may pay {b}. If you do, each opponent loses 1 life.
1/1
 C 
Artifact Creature – Slug
Weld (When this creature would die you may pay {2}. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. )
When Salvager Slug is put on the bottom of your library, you may put up to four target creature cards from your graveyard on the bottom on your library in any order.
1/5
 C 
Land
Garden of Tranquility enters the battlefield tapped.

{t}: Add {w} or {u}.
Tap two nontoken artifacts: Untap Garden of Tranquility. Activate this, only during an opponent's turn, and only once each turn.
 C 
Creature – Spirit
Flying

{1}: Saber-Hand Geist gains first strike until end of turn.
Their only memory tethering them to Cortraevas is the blade they knew how to use.
1/1
 C 
Artifact – Equipment
Equipped creature gets +2/+1.
Whenever the equipped creature attacks, if that creature doesn't have a +1/+1 counter on it, put a +1/+1 counter on it.

Equip {2}
 C 
Artifact Creature – Goblin Artificer
Whenever you Weld, Enhancement Engineer deals 1 damage to any target.
"What is the purpose of upgrading, of advancing? That is to maintain oneself as challenges arrive. At every instance, those one must work to overcome those challenges." -Perpetua
1/1
 C 
Artifact Creature – Insect
Rusty Millipede enters the battlefield with two +1/+1 counters.

{b}: Rusty Millipede gains lifelink until end of turn.
0/0
 C 
Creature – Spirit
Bound (As this card enters the battlefield, you may exile a nonland card from your graveyard underneath it.)

Whenever a permanent sharing a type with the bound card enters the battlefield under an opponents control, you may untap target land you control.
1/2
Swamp
 
 B 
Basic Land – Swamp

Hateful Exterminator (rare)
Sunken Kingdom Stalker (uncommon)
Lifeleech (uncommon)
Shift to Pursuit (uncommon)
Flame-Way Instigator (common)
Unearthly Tether (common)
Caustic Stinger (common)
Salvager Slug (common)
Garden of Tranquility (common)
Saber-Hand Geist (common)
Energizing Axe (common)
Enhancement Engineer (common)
Rusty Millipede (common)
Lifeforce Memory Keeper (common)
Swamp (basic)