Cortraevas: Perpetuality: Virtual Booster
| Cortraevas: Perpetuality: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature
Enchanted creature gets +1/+4 and can't be blocked by creatures with deathtouch. Steel or spirit, neither give as easy as flesh.
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Flash, vigilance
When Shield-Knight Wandering enters the battlefield, target source that would deal damage to you deals that much damage to target opponent or planeswalker controlled by an opponent. 4/5
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Target blocking creature you control becomes a 4/4 Ape until end of turn. If that creature had any counters on it, draw a card.
Álvarez had remembered the might and cleverness of creatures long since gone.
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Slag Mold enters the battlefield with three charge counters.
Remove a charge counter, : Target artifact token becomes a copy of another token you control until end of turn. |
Repurpose (As you cast this spell, you may remove any number of +1/+1 counters from creatures you control.)
When Communal Help enters the battlefield, untap up to X target artifacts, where X is the number of counters Communal Help repurposed. 3/3
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: Each player puts the top card of their library into their graveyard.
![]() , - Sacrifice Anti-Memory Sonar: Draw two cards. Activate this ability only if a player has five or more artifacts in their graveyard. |
Haste
In life they ran free, enjoying the dwindling wonders of Cortraevas. In death, they run searching to see some sign of hope or peace on Cortraevas.
3/3
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Enchant creature
Whenever enchanted creature attacks or blocks, choose 1- •Enchanted creature gains hexproof until end of turn. •Enchanted creature gains deathtouch until end of turn. |
Equipped creature gets +1/+1 for each noncreature artifact you control.
Equipped creature cannot attack with nonartifact creatures. Equip ![]() |
Enchant artifact
Enchanted artifact has " : Add ." and "
If enchanted artifact would add any amount of mana, you may have it add that much mana in any combination of colors and/or colorless instead." |
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Whenever a permanent you control loses one or more counters for the first time each turn, Ward A10 Reserve gets +2/+0 until end of turn.
4/3
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Equipped creature gets +0/+2, vigilance, and Weld (When this creature would die you may pay
. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. ).
Equip ![]() ![]() |
: Each player reveals their hand.
Whenever an artifact enters the battlefield under your control, you may exile a card face down from your hand until end of turn. You may play that card from exile this turn. |
Whenever Forcing Enhancer deals combat damage to a player, you may pay
. If you do, put a +1/+1 counter on up to one target creature.2/2
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Unliving Endurance
(common, foil)
Shield-Knight Wandering
(mythic)
Engage Defenses
(uncommon)
Slag Mold
(uncommon)
Communal Help
(uncommon)
Anti-Memory Sonar
(common)
Escapist Wandering
(common)
Snake Mimicry
(common)
Weaponized Corridor
(common)
Rainbow Code
(common)
Ward A10 Reserve
(common)
Guardian Programming
(common)
Secrets Lock
(common)
Forcing Enhancer
(common)
Mountain
(basic)




: Target artifact token becomes a copy of another token you control until end of turn.
." and "
