Cortraevas: Perpetuality: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance, Repurpose (As you cast this spell, you may remove any number of +1/+1 counters from creatures you control.)
When Swarm-Squad Captain enters the battlefield, create a 1/1 white Soldier artifact creature token for each counter Swarm-Squad Captain repurposed. 4/4
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Whenever a creature with a power of 4 or greater attacks, put a charge counter on Behemoth's Impactor.
Remove X charge counters, : Creatures you control get +X/+X until end of turn. Activate this ability only when you could cast a sorcery. |
Remove all counters from target creature you don't control. Target creature you control fights that creature.
The Unknown waved their hand and the beings both eerily familiar and distant seemed much less threatening.
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Whenever Ward G9 Infantry attacks, if you control two or fewer artifacts, create a 1/1 white Soldier artifact creature token tapped and attacking.
2/1
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Target artifact phases out until the beginning of your next endstep. If Protection Passage targets an artifact creature, that creature gains a +1/+1 counter.
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Gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn. If that permanent has one or more counters on it, you may remove a counter from it and put that counter on another target permanent you control.
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Whenever a card is put into your library from anywhere, you may scry 1.
, : 1/1 green Insect artifact creature token. Activate this ability only if you control no creatures. |
Vitality- If Unearthly Tether targets a nonartifact creature, that creature gains indestructible until end of turn.
Target creature gets +1/+2 and gains first strike until end of turn. |
Vitality- If a nonartifact creature was targeted this way, scry 1.
Return target creature to its owner's hand. |
When Sheltering Bulwark dies, gain 4 life an untap up to two target basic lands you control.
Wards began initiating bulwarks. They couldn't stop Ialma's destructive spells, but they allowed more time to project and initiate responses.
2/4
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, : Tap target nonland permanent. If you control two or more permanents named Oppressive Magnesphere, that permanent cant' activate its activated abilities and doesn't untap during its controller's next untap stap. |
At the beginning of each endstep, if an artifact creature dealt damage by Herrera's Brutalizer died this turn, put a +1/+1 counter on Herrera's Brutalizer.
Remove a +1/+1 counter: Herrera's Brutalizer gains first strike until end of turn. 2/3
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Repurpose (As you cast this spell, you may remove any number of +1/+1 counters from creatures you control.)
When Scrapmaw enters the battlefield, destroy up to one noncreature artifact or enchantment with a mana value less than or equal to the number of counters repurposed. |
Flying
At the beginning of your upkeep you may pay . If you do, remove up to one counter from target artifact, creature, or planeswalker.2/2
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Swarm-Squad Captain
(rare)
Behemoth's Impactor
(uncommon)
Stripped Brawl
(uncommon)
Ward G9 Infantry
(uncommon)
Protection Passage
(common)
Change Purpose
(common)
Emergency Droid Generator
(common)
Unearthly Tether
(common)
Lured by the Wandering
(common)
Sheltering Bulwark
(common)
Oppressive Magnesphere
(common)
Herrera's Brutalizer
(common)
Scrapmaw
(common)
Energy Harvester
(common)
Swamp
(basic)



: Creatures you control get +X/+X until end of turn. Activate this ability only when you could cast a sorcery.
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