Cortraevas: Perpetuality: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipped creature gets +1/+1 for each noncreature artifact you control.
Equipped creature cannot attack with nonartifact creatures. Equip ![]() |
At the beginning of your upkeep, exile target artifact creature from your graveyard underneath Salvaged Parts.
Equipped creature has the activated and triggered abilities of each creature exiled underneath Salvaged Parts. Equip ![]() |
Enchant creature
Whenever the enchanted creature attacks, the enchanted creature gains your choice of flying, vigilance, or first strike until end of turn. |
Equipped creature has flying and "Whenever a creature would deal combat damage to this creature, prevent 1 of that damage."
Equip ![]() or Remove a +1/+1 counter from the target creature and pay ![]() |
As an additional cost to cast Rip for Reason, sacrifice an artifact.
Draw two cards and lose 2 life. If you sacrificed an artifact with one or more counters on it this way, draw an additional card. |
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Whenever Forcing Enhancer deals combat damage to a player, you may pay
. If you do, put a +1/+1 counter on up to one target creature.2/2
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Garden of Ferocity enters the battlefield tapped.
: Add or .
Tap two nontoken artifacts: Untap Garden of Ferocity. Activate this, only during an opponent's turn, and only once each turn. |
Repurpose (As you cast this spell, you may remove any number of +1/+1 counters from creatures you control.)
When Scrapmaw enters the battlefield, destroy up to one noncreature artifact or enchantment with a mana value less than or equal to the number of counters repurposed. |
Weld (When this creature would die you may pay
. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. )
When Arms Distributor enters the battlefield, equip costs for equipment you control are reduced by until end of turn.2/1
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Counter target instant or sorcery spell.
Spells that target System Lockout cost an additional to cast. |
: Each player reveals their hand.
Whenever an artifact enters the battlefield under your control, you may exile a card face down from your hand until end of turn. You may play that card from exile this turn. |
First strike
When Vengeant Wandering enters the battlefield, you destroy target artifact. Some died with dreams of the natural world in their heart, and their wandering soul cannot rest while the metal shell exists.
3/3
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, Sacrifice Call Lantern: Add one mana of any color.
Exile Call Lantern from your graveyard: Put target artifact from your graveyard on the bottom of your library and add . |
Pursuit Drone enters the battlefield with a +1/+1 counter for each player that lost life this turn.
Pay 3 life: Pursuit Drone gains flying until end of turn. 0/0
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Weaponized Corridor
(common, foil)
Salvaged Parts
(rare)
Kiss of Memory
(uncommon)
Eagle Frame
(uncommon)
Rip for Reason
(uncommon)
Forcing Enhancer
(common)
Garden of Ferocity
(common)
Scrapmaw
(common)
Arms Distributor
(common)
System Lockout
(common)
Secrets Lock
(common)
Vengeant Wandering
(common)
Call Lantern
(common)
Pursuit Drone
(common)
Island
(basic)



. If you do, put a +1/+1 counter on up to one target creature.
: Add
or
.