Cortraevas: Perpetuality: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Spirit
Flying, Bound (As this card enters the battlefield, you may exile a nonland card from your graveyard underneath it.)

Whenever an opponent casts a spell sharing a type with the bound card, that player discards a card. If that player can't, they lose 1 life and you draw a card.
4/5
 U 
Artifact Creature – Bird
Flying
Whenever Over-Grid Eagle gains a counter, target creature can't block until end of turn.
Perpetua had made the last birds into her eyes in the skies.
4/2
 U 
Instant
Vitality- If Alarming Echo targets a nonartifact creature, the token created gains menace and lifelink until end of turn.

Create a token copy of target creature you control. That token has haste, "any damage that would be dealt to a creature with the same name as Alarming Echo, is dealt to this token instead," and "exile this creature at the beginning of the next endstep."
 U 
Instant
Vitality- If Gift of Brightness targets a nonartifact creature, put an additional +1/+1 counter on any creature that gains a counter this way.

Move all +1/+1 counters from one target creature you control, to another target creature you control.
 C 
Artifact Creature – Bear
Weld (When this creature would die you may pay {2}. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. )

Steelclaw Grizzly enters the battlefield with two +1/+1 counters on it.
0/0
 C 
Artifact Creature – Goblin Monk
Prowess

When Systems Assessor enters the battlefield, if you control four or more noncreature artifacts, Systems Assessor gains haste until end of turn.
1/1
 C 
Instant
Counter target instant or sorcery spell.

Spells that target System Lockout cost an additional {2} to cast.
 C 
Artifact Creature – Snake
Tap an untapped artifact you control: Chain Snake gets +1/+1 until end of turn. Activate this ability only during a player's mainphase.
1/1
 C 
Creature – Spirit
Prowess
His spirit calls a world that will never again be.
0/3
 C 
Instant
Vitality- If Remove the Unwanted targets a nonartifact creature, that creature's controller loses 1 life.

Destroy target creature.
 C 
Land
Garden of Tranquility enters the battlefield tapped.

{t}: Add {w} or {u}.
Tap two nontoken artifacts: Untap Garden of Tranquility. Activate this, only during an opponent's turn, and only once each turn.
 C 
Instant
Target artifact phases out until the beginning of your next endstep. If Protection Passage targets an artifact creature, that creature gains a +1/+1 counter.
 C 
Artifact Creature – Vampire Warrior
Whenever a permanent you control loses one or more counters for the first time each turn, Ward A10 Reserve gets +2/+0 until end of turn.
4/3
 C 
Artifact – Human Druid
Weld (When this creature would die you may pay {2}. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. )

{t}: Add one mana of any color.
There is beauty to be cared for and tended to, whether or not that beauty lives is not important.
2/3
Island
 
 B 
Basic Land – Island

Ghost-Grasp Wandering (mythic)
Over-Grid Eagle (uncommon)
Alarming Echo (uncommon)
Gift of Brightness (uncommon)
Steelclaw Grizzly (common)
Systems Assessor (common)
System Lockout (common)
Chain Snake (common)
Echoing Wandering (common)
Remove the Unwanted (common)
Garden of Tranquility (common)
Protection Passage (common)
Ward A10 Reserve (common)
Garden Caretaker (common)
Island (basic)