Cortraevas: Perpetuality: Virtual Booster
| Cortraevas: Perpetuality: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you activate a non-mana ability of another artifact by spending mana or tapping it, put a charge counter on Awakening Machine.
At the beginning of your upkeep, up to X target artifacts you control become X/X creatures where X is the number of charge counters on Awakening Machine. |
![]() , : Exile all cards from each player's graveyard. If five or more permanent cards were exiled this way, put a +1/+1 counter on each artifact creature you control.When units cease function, their purpose goes towards the functioning.
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Bound (As this card enters the battlefield, you may exile a nonland card from your graveyard underneath it.)
Whenever you cast an instant or sorcery that shares a mana value with the card bound to Spellbound Ghost, that spells gains "This spell can't be countered by spells or abilities." 2/1
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Whenever a creature with a power of 4 or greater attacks, put a charge counter on Behemoth's Impactor.
Remove X charge counters, : Creatures you control get +X/+X until end of turn. Activate this ability only when you could cast a sorcery. |
Whenever a permanent you control loses one or more counters for the first time each turn, Ward A10 Reserve gets +2/+0 until end of turn.
4/3
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Flying
At the beginning of your upkeep you may pay . If you do, remove up to one counter from target artifact, creature, or planeswalker.2/2
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Whenever Forcing Enhancer deals combat damage to a player, you may pay
. If you do, put a +1/+1 counter on up to one target creature.2/2
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Draw a card. Then, if you have seven or more cards in your hand, you may untap target nonland permanent with a mana value of 1 or less.
"How can we always be under these machine's pursuit?"- Samoset
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Deathtouch
` When Caustic Stinger dies, you may pay . If you do, each opponent loses 1 life.1/1
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Repurpose (As you cast this spell, you may remove any number of +1/+1 counters from creatures you control.)
When Scrapmaw enters the battlefield, destroy up to one noncreature artifact or enchantment with a mana value less than or equal to the number of counters repurposed. |
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As an additional cost to cast Slag Shot, you may sacrifice a nontoken artifact.
Deal 3 damage to target player. If you sacrificed a nontoken artifact, Slag Shot deals 5 damage to that player instead. |
Weld (When this creature would die you may pay
. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. )
When Arms Distributor enters the battlefield, equip costs for equipment you control are reduced by until end of turn.2/1
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Whenever Santos' Court Knight deals combat damage to a player, you may pay
. If you do, remove all counters from target creature that player controls, and gain that much life.2/2
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At the beginning of your endstep, if you have seven or more cards in your hand, you may pay
. If you do, put a +1/+1 counter on Data-Flow Sage.
Remove a +1/+1 counter, : Scry 1, then draw a card and discard a card.1/1
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Awakening Machine
(rare)
Recycling Processor
(uncommon)
Spellbound Ghost
(uncommon)
Behemoth's Impactor
(uncommon)
Ward A10 Reserve
(common)
Energy Harvester
(common)
Forcing Enhancer
(common)
Data-Driven Prediction
(common)
Caustic Stinger
(common)
Scrapmaw
(common)
Slag Shot
(common)
Arms Distributor
(common)
Santos' Court Knight
(common)
Data-Flow Sage
(common)
Swamp
(basic)
: Exile all cards from each player's graveyard. If five or more permanent cards were exiled this way, put a +1/+1 counter on each artifact creature you control.

