Cortraevas: Perpetuality: Virtual Booster

Cortraevas: Perpetuality: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Artifact Creature – Berserker
War Engine attacks each combat if able.

Artifacts you control have Ward {2} during combat.
4/4
 U 
Enchantment – Aura
Enchant creature
Whenever enchanted creature deals combat damage to a player, look at the top X cards of that player's library, where X is the number of counters on the enchanted creature. You may put those cards back in any order.
 U 
Creature – Spirit
Bound (As this card enters the battlefield, you may exile a nonland card from your graveyard underneath it.)

At the beginning of your endstep, exile all cards sharing a type with the bound card from your opponent's graveyards, then gain life equal to the number of cards exiled this way.
2/1
 U 
Enchantment – Aura
Enchant creature
Enchanted creature has hexproof.
At the beginning of your endstep, if the enchanted creature is an artifact, you may pay {2}. If you do, put a +1/+1 counter on the enchanted creature.
 C 
Artifact Creature – Human Soldier
Whenever González Court's Recruiter deals combat damage to a player, you may pay {w}. If you do, create a 1/1 artifact creature Soldier token.
"Is this giving life to a cause?" -Samoset
2/2
 C 
Artifact Creature – Vampire Warrior
Whenever a permanent you control loses one or more counters for the first time each turn, Ward A10 Reserve gets +2/+0 until end of turn.
4/3
 C 
Creature – Spirit
Prowess
His spirit calls a world that will never again be.
0/3
 C 
Sorcery
Draw a card and create a 1/1 green Saproling token. You may play an additional land this turn.
The Core awakening brought changes that Perpetua hadn't anticipated.
 C 
Artifact Creature – Drone
Pursuit Drone enters the battlefield with a +1/+1 counter for each player that lost life this turn.

Pay 3 life: Pursuit Drone gains flying until end of turn.
0/0
 C 
Enchantment – Aura
Enchant creature or artifact
Enchanted permanent has "{t}: Deal 1 damage to target player."

When Spark Spurs is put into a graveyard from the battlefield, deal 2 damage to each opponent.
 C 
Artifact Creature – Merfolk Wizard
At the beginning of your endstep, if you have seven or more cards in your hand, you may pay {2}. If you do, put a +1/+1 counter on Data-Flow Sage.

Remove a +1/+1 counter, {t}: Scry 1, then draw a card and discard a card.
1/1
 C 
Artifact – Equipment
Equipped creature gets +1/+1 for each noncreature artifact you control.

Equipped creature cannot attack with nonartifact creatures.

Equip {2}
 C 
Artifact Creature – Dog
When Greeting Hound Droid enters the battlefield reveal the top card of your library. If a creature was revealed this way, put a +1/+1 counter on Greeting Hound Droid. Otherwise, gain 3 life.
1/1
 C 
Instant
Counter target instant or sorcery spell.

Spells that target System Lockout cost an additional {2} to cast.
Plains
 
 B 
Basic Land – Plains

War Engine (mythic)
Signal Disruptor (uncommon)
Empty Ghost (uncommon)
Improvement Designs (uncommon)
González Court's Recruiter (common)
Ward A10 Reserve (common)
Echoing Wandering (common)
Return of Life (common)
Pursuit Drone (common)
Spark Spurs (common)
Data-Flow Sage (common)
Weaponized Corridor (common)
Greeting Hound Droid (common)
System Lockout (common)
Plains (basic)