Cortraevas: Perpetuality: Virtual Booster
| Cortraevas: Perpetuality: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose 1–
●Exile all artifacts. ●Deal 3 damage to each creature. When Cortraevas's core slowly reawakened, there were unexpected complications.
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Enchant artifact creature or Spirit you control
At the beginning of your upkeep, if the enchanted permanent is an artifact creature, it fights target nonartifact creature. If the enchanted creature is a Spirit, it fights target nonspirit creature instead. |
Vitality- If Gift of Brightness targets a nonartifact creature, put an additional +1/+1 counter on any creature that gains a counter this way.
Move all +1/+1 counters from one target creature you control, to another target creature you control. |
Remove all counters from target creature you don't control. Target creature you control fights that creature.
The Unknown waved their hand and the beings both eerily familiar and distant seemed much less threatening.
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Rusty Puma enters the battlefield with two +1/+1 counters.
: Rusty Puma gains first strike until end of turn.0/0
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Gargantler Clanker can't be blocked by creatures with a power of 2 or less.
Clankers are among the oldest generation of beings, their primitive programming filling the niche of wild animals.
6/7
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Deathtouch
` When Caustic Stinger dies, you may pay . If you do, each opponent loses 1 life.1/1
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When Sheltering Bulwark dies, gain 4 life an untap up to two target basic lands you control.
Wards began initiating bulwarks. They couldn't stop Ialma's destructive spells, but they allowed more time to project and initiate responses.
2/4
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Vitality- If Vampiric Virus targets a nonartifact creature, when that creature enters the battlefield from a graveyard this turn, it enters the battlefield with a +1/+1 counter.
Target creature gains lifelink until end of turn. When that creature dies this turn, return it to the battlefield tapped. |
Equipped creature gets +2/+1.
Whenever the equipped creature attacks, if that creature doesn't have a +1/+1 counter on it, put a +1/+1 counter on it. Equip ![]() |
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Weld (When this creature would die you may pay
. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. )
Steelclaw Grizzly enters the battlefield with two +1/+1 counters on it. 0/0
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Gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn. If that permanent has one or more counters on it, you may remove a counter from it and put that counter on another target permanent you control.
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Target artifact phases out until the beginning of your next endstep. If Protection Passage targets an artifact creature, that creature gains a +1/+1 counter.
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Aquatic Repair Technician enters the battlefield with three +1/+1 counters.
Remove a +1/+1 couter, : Untap target noncreature artifact. That artifact gains hexproof until end of turn.0/0
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Magmatic Rupture
(rare)
True Antagonism
(uncommon)
Gift of Brightness
(uncommon)
Stripped Brawl
(uncommon)
Rusty Puma
(common)
Gargantler Clanker
(common)
Caustic Stinger
(common)
Sheltering Bulwark
(common)
Vampiric Virus
(common)
Energizing Axe
(common)
Steelclaw Grizzly
(common)
Change Purpose
(common)
Protection Passage
(common)
Aquatic Repair Technician
(common)
Island
(basic)





: Untap target noncreature artifact. That artifact gains hexproof until end of turn.