Cortraevas: Perpetuality: Virtual Booster
| Cortraevas: Perpetuality: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Iron King, López enters the battlefield with five +1/+1 counters.
: Target creature gains trample until end of turn.
![]() : Target creature gets +3/+3 until end of turn.
![]() ![]() : Search your library for a creature card, reveal it, add it to your hand, then shuffle.0/0
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Vitality- If Alert the Sensors targeted a nonartifact spell, untap up to one target artifact.
Counter target permanent spell. Blaring sirens greeted Ialma and Samoset when they arrived on a new plane.
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Enchant artifact creature or Spirit you control
At the beginning of your upkeep, if the enchanted permanent is an artifact creature, it fights target nonartifact creature. If the enchanted creature is a Spirit, it fights target nonspirit creature instead. |
Whenever Quick-Witted Mechanic attacks or blocks, you exile the top card of your library. Until the end of your next turn, you may play that card. If you play an artifact this way, put a +1/+1 counter on Quick-Witted Mechanic.
2/5
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Haste
In life they ran free, enjoying the dwindling wonders of Cortraevas. In death, they run searching to see some sign of hope or peace on Cortraevas.
3/3
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Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, put a charge counter on up to one target artifact." |
Rusty Puma enters the battlefield with two +1/+1 counters.
: Rusty Puma gains first strike until end of turn.0/0
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Tap an untapped artifact you control: Chain Snake gets +1/+1 until end of turn. Activate this ability only during a player's mainphase.
1/1
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Whenever Sunken Kingdom Salvager deals combat damage to a player, you may pat
. If you do, draw a card, then discard a card.Nothing goes to waste on Cortraevas. If it exists, it can serve a purpose.
2/2
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Equipped creature gets +0/+2, vigilance, and Weld (When this creature would die you may pay
. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. ).
Equip ![]() ![]() |
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Repurpose (As you cast this spell, you may remove any number of +1/+1 counters from creatures you control.)
When Suppression Spell-Blanketeerenters the battlefield, tap target creature for each counter Suppression Spell-Blanketeer repurposed. 2/5
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At the beginning of each endstep, if a player controls no nonland permanents, that player loses 1 life.
Centuries had passed since anything on Cortraevas had moved or otherwise been active. The plane seemed cold and dead to Ialma.
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Gargantler Clanker can't be blocked by creatures with a power of 2 or less.
Clankers are among the oldest generation of beings, their primitive programming filling the niche of wild animals.
6/7
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Prowess
His spirit calls a world that will never again be.
0/3
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Iron King, López
(rare)
Alert the Sensors
(uncommon)
True Antagonism
(uncommon)
Quick-Witted Mechanic
(uncommon)
Escapist Wandering
(common)
Maintenance Programming
(common)
Rusty Puma
(common)
Chain Snake
(common)
Sunken Kingdom Salvager
(common)
Guardian Programming
(common)
Suppression Spell-Blanketeer
(common)
Dead World
(common)
Gargantler Clanker
(common)
Echoing Wandering
(common)
Plains
(basic)
: Target creature gains trample until end of turn.




