Cortraevas: Perpetuality: Virtual Booster
Cortraevas: Perpetuality: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Flying, Ward
![]() At the beginning of each opponent's upkeep, untap Mercury Mimic and it becomes a copy of target noncreature artifact. If there are no targets, tap Mercury Mimic. 5/5
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Haste, Bound (As this card enters the battlefield, you may exile a nonland card from your graveyard underneath it.)
When Hategeist dies, destroy target permanent you don't control that shares a type with the bound card. 2/3
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You may exile an instant or sorcery from your hand instead of paying
![]() Great minds made for great programming, and the programming made for programming minds could never had conceived.
1/2
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Destroy target artifact and target creature.
Return target artifact target card creature card that have a mana value of two or less from your graveyard to the battlefield. |
Whenever a card is put into your library from anywhere, you may scry 1.
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Haste
Weld (When this creature would die you may pay ![]() 2/1
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Bound (As this card enters the battlefield, you may exile a nonland card from your graveyard underneath it.)
Whenever you cast a spell that shares a type with the Bound card, gain 1 life. 1/1
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When Sheltering Bulwark dies, gain 4 life an untap up to two target basic lands you control.
Wards began initiating bulwarks. They couldn't stop Ialma's destructive spells, but they allowed more time to project and initiate responses.
2/4
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Pursuit Drone enters the battlefield with a +1/+1 counter for each player that lost life this turn.
Pay 3 life: Pursuit Drone gains flying until end of turn. 0/0
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First strike
When Vengeant Wandering enters the battlefield, you destroy target artifact. Some died with dreams of the natural world in their heart, and their wandering soul cannot rest while the metal shell exists.
3/3
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Counter target instant or sorcery spell.
Spells that target System Lockout cost an additional ![]() |
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Draw a card and create a 1/1 green Saproling token. You may play an additional land this turn.
The Core awakening brought changes that Perpetua hadn't anticipated.
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Mercury Mimic
(rare)
Hategeist
(uncommon)
Ward P41Technician
(uncommon)
Scrap for Parts
(uncommon)
Emergency Droid Generator
(common)
Burst-Stride Soldier
(common)
Generous Wandering
(common)
Oppressive Magnesphere
(common)
Sheltering Bulwark
(common)
Pursuit Drone
(common)
Vengeant Wandering
(common)
System Lockout
(common)
Anti-Memory Sonar
(common)
Return of Life
(common)
Plains
(basic)