Cortraevas: Perpetuality: Virtual Booster
| Cortraevas: Perpetuality: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When target permanent or spell is put into a library, shuffle your own library, then draw a card.
The Unknown followed the thin strings of memory they had, in order to find out why they sensed dread on this dead plane.
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If Perpetua, Titanium Empress would enter the battlefield, shuffle Perpetua into its owner's library instead unless it was cast from your hand.
When Perpetua enters the battlefield, take X extra turns, where X is the number of counters on artifacts you control. 7/7
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As an additional cost to cast Rip for Reason, sacrifice an artifact.
Draw two cards and lose 2 life. If you sacrificed an artifact with one or more counters on it this way, draw an additional card. |
At the beginning of your endstep, you may pay
. If you do, put a +1/+1 counter on each creature you control with a mana value equal to X. X can't be zero. |
Enchant creature
Enchanted creature has hexproof. At the beginning of your endstep, if the enchanted creature is an artifact, you may pay . If you do, put a +1/+1 counter on the enchanted creature. |
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Target artifact phases out until the beginning of your next endstep. If Protection Passage targets an artifact creature, that creature gains a +1/+1 counter.
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Weld (When this creature would die you may pay
. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. )The last "people" of Cortraevas once again resume their purpose.
1/1
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Flash
Enchant creature Enchanted creature doesn't untap during its controller's untap step unless its controller puts a +1/+1 counter on target creature an opponent controls. |
As an additional cost to cast Slag Shot, you may sacrifice a nontoken artifact.
Deal 3 damage to target player. If you sacrificed a nontoken artifact, Slag Shot deals 5 damage to that player instead. |
Fleshless Memory can't block.
Whenever an artifact is put into an opponent's graveyard from the battlefield, you may return Fleshless Memory from your graveyard to your hand. 2/1
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Repurpose (As you cast this spell, you may remove any number of +1/+1 counters from creatures you control.)
When Scrapmaw enters the battlefield, destroy up to one noncreature artifact or enchantment with a mana value less than or equal to the number of counters repurposed. |
Rusty Ox enters the battlefield with two +1/+1 counters on it.
: Rusty Ox gains vigilance until end of turn.0/0
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Whenever Sunken Kingdom Salvager deals combat damage to a player, you may pat
. If you do, draw a card, then discard a card.Nothing goes to waste on Cortraevas. If it exists, it can serve a purpose.
2/2
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Vitality- If Unearthly Tether targets a nonartifact creature, that creature gains indestructible until end of turn.
Target creature gets +1/+2 and gains first strike until end of turn. |
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Guided Research
(common, foil)
Perpetua, Titanium Empress
(mythic)
Rip for Reason
(uncommon)
Boosting Blanket
(uncommon)
Improvement Designs
(uncommon)
Protection Passage
(common)
Cortraevas Citizen
(common)
Warning Mark
(common)
Slag Shot
(common)
Fleshless Memory
(common)
Scrapmaw
(common)
Rusty Ox
(common)
Sunken Kingdom Salvager
(common)
Unearthly Tether
(common)
Island
(basic)


. If you do, put a +1/+1 counter on each creature you control with a mana value equal to X. X can't be zero.
. If you do, put a +1/+1 counter on the enchanted creature.
