Cortraevas: Perpetuality: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Light Shield Defenses enters the battlefield with X Barrier counters on it, where X is the total number of counters on creatures you control.

Whenever a source would deal damage to you, you may remove a Barrier counter from Light Shield Defenses. If you do, prevent that damage.
 U 
Artifact Creature – Human Golem
Repurpose (As you cast this spell, you may remove any number of +1/+1 counters from creatures you control.)

When Communal Help enters the battlefield, untap up to X target artifacts, where X is the number of counters Communal Help repurposed.
3/3
 U 
Instant
Choose artifact or creature. Each player sacrifices a permanent of the chosen type. Then, each player who sacrificed a permanent this way draws a card.
 U 
Sorcery
Each opponent sacrifices a creature. If a player sacrificed a creature without any counters on it, that player discards a card and loses 3 life.
 C 
Artifact Creature – Knight
Whenever Commander of Ward G9 attacks, artifact creature tokens you control get +1/+0 until end of turn.
2/2
 C 
Sorcery
Distribute three +1/+1 counters among creatures you control. If no artifact creatures gained counters this way, draw a card.
 C 
Artifact Creature – Vampire Knight
Whenever Santos' Court Knight deals combat damage to a player, you may pay {b}. If you do, remove all counters from target creature that player controls, and gain that much life.
2/2
 C 
Sorcery
As an additional cost to cast Kill Code, remove two counters from a permanent you control.

Destroy target creature.
 C 
Artifact – Human Druid
Weld (When this creature would die you may pay {2}. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. )

{t}: Add one mana of any color.
There is beauty to be cared for and tended to, whether or not that beauty lives is not important.
2/3
 C 
Instant
When target permanent or spell is put into a library, shuffle your own library, then draw a card.
The Unknown followed the thin strings of memory they had, in order to find out why they sensed dread on this dead plane.
 C 
Enchantment
At the beginning of each endstep, if a player controls no nonland permanents, that player loses 1 life.
Centuries had passed since anything on Cortraevas had moved or otherwise been active. The plane seemed cold and dead to Ialma.
 C 
Enchantment – Aura
Enchant creature
Whenever enchanted creature attacks or blocks, choose 1-
•Enchanted creature gains hexproof until end of turn.
•Enchanted creature gains deathtouch until end of turn.
 C 
Instant
Vitality- If Defense Blast targets a nonartifact creature, gain 3 life.

Destroy target attacking creature.
"And that, Ialma, is why we don't run off by ourselves." -Samoset
 C 
Artifact Creature – Vampire Warrior
Whenever a permanent you control loses one or more counters for the first time each turn, Ward A10 Reserve gets +2/+0 until end of turn.
4/3
Swamp
 
 B 
Basic Land – Swamp

Light Shield Defenses (rare)
Communal Help (uncommon)
Submit to Reprocessing (uncommon)
Cost of Maintenance (uncommon)
Commander of Ward G9 (common)
Gift of the Wandering (common)
Santos' Court Knight (common)
Kill Code (common)
Garden Caretaker (common)
Guided Research (common)
Dead World (common)
Snake Mimicry (common)
Defense Blast (common)
Ward A10 Reserve (common)
Swamp (basic)