Cortraevas: Perpetuality: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact Creature – Golem
Weld (When this creature would die you may pay {2}. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. )
When Reprocessor Golem dies, Weld costs of permanents you control cost {1} less until end of turn.
5/5
 
 M 
Creature – Spirit
Flying, Bound (As this card enters the battlefield, you may exile a nonland card from your graveyard underneath it.)

Whenever an opponent casts a spell sharing a type with the bound card, that player discards a card. If that player can't, they lose 1 life and you draw a card.
4/5
 U 
Artifact – Equipment
Equipped creature has "{r}: This creature gets +1/+0 until end of turn. If this ability was activated three or more times this turn, damage dealt by the equipped creature can't be prevented this turn."

Equip {1}{r}.
 U 
Creature – Spirit
Haste, Bound (As this card enters the battlefield, you may exile a nonland card from your graveyard underneath it.)

When Hategeist dies, destroy target permanent you don't control that shares a type with the bound card.
2/3
 U 
Instant
Target creature gets +3/+0 and can't be blocked until end of turn.
"My speciality was defense. With this around, I have no speciality." -Samoset
 C 
Artifact Creature – Human Soldier
Whenever González Court's Recruiter deals combat damage to a player, you may pay {w}. If you do, create a 1/1 artifact creature Soldier token.
"Is this giving life to a cause?" -Samoset
2/2
 C 
Artifact Creature – Vampire Warrior
Whenever a permanent you control loses one or more counters for the first time each turn, Ward A10 Reserve gets +2/+0 until end of turn.
4/3
 C 
Artifact Creature – Beast
Repurpose (As you cast this spell, you may remove any number of +1/+1 counters from creatures you control.)

When Scrapmaw enters the battlefield, destroy up to one noncreature artifact or enchantment with a mana value less than or equal to the number of counters repurposed.
 C 
Enchantment – Aura
Enchant creature
Whenever enchanted creature attacks or blocks, choose 1-
•Enchanted creature gains hexproof until end of turn.
•Enchanted creature gains deathtouch until end of turn.
 C 
Instant
As an additional cost to cast Coding Gambit, discard a card.

Draw two cards, and put a +1/+1 counter on up to one target creature you control.
 C 
Enchantment
At the beginning of each endstep, if a player controls no nonland permanents, that player loses 1 life.
Centuries had passed since anything on Cortraevas had moved or otherwise been active. The plane seemed cold and dead to Ialma.
 C 
Creature – Spirit
Prowess
His spirit calls a world that will never again be.
0/3
 C 
Land
Garden of Security enters the battlefield tapped.

{t}: Add {g} or {w}.
Tap two nontoken artifacts: Untap Garden of Security. Activate this, only during an opponent's turn, and only once each turn.
 C 
Artifact – Equipment
Equipped creature gets +0/+2, vigilance, and Weld (When this creature would die you may pay {2}. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. ).

Equip {1}{w}
Mountain
 
 B 
Basic Land – Mountain

Reprocessor Golem (common, foil)
Ghost-Grasp Wandering (mythic)
Molten Maw (uncommon)
Hategeist (uncommon)
Precision Jolt (uncommon)
González Court's Recruiter (common)
Ward A10 Reserve (common)
Scrapmaw (common)
Snake Mimicry (common)
Coding Gambit (common)
Dead World (common)
Echoing Wandering (common)
Garden of Security (common)
Guardian Programming (common)
Mountain (basic)