Cortraevas: Perpetuality: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Spirit
Flying, Bound (As this card enters the battlefield, you may exile a nonland card from your graveyard underneath it.)

Whenever an opponent casts a spell sharing a type with the bound card, that player discards a card. If that player can't, they lose 1 life and you draw a card.
4/5
 U 
Enchantment
At the beginning of your endstep, you may pay {x}. If you do, put a +1/+1 counter on each creature you control with a mana value equal to X. X can't be zero.
 U 
Instant
Vitality- If Gift of Brightness targets a nonartifact creature, put an additional +1/+1 counter on any creature that gains a counter this way.

Move all +1/+1 counters from one target creature you control, to another target creature you control.
 U 
Artifact Creature – Human Soldier
Whenever Ward G9 Infantry attacks, if you control two or fewer artifacts, create a 1/1 white Soldier artifact creature token tapped and attacking.
2/1
 C 
Artifact Creature – Cleric
Lifelink
At the beginning of your upkeep, if your life total is five or greater than your starting lifetotal, put a +1/+1 counter on Keeper of the Core.
1/2
 C 
Enchantment – Aura
Flash
Enchant creature
Enchanted creature doesn't untap during its controller's untap step unless its controller puts a +1/+1 counter on target creature an opponent controls.
 C 
Artifact Creature – Beast
Gargantler Clanker can't be blocked by creatures with a power of 2 or less.
Clankers are among the oldest generation of beings, their primitive programming filling the niche of wild animals.
6/7
 C 
Enchantment – Aura
Enchant artifact
Enchanted artifact has "{t}: Add {c}." and "
If enchanted artifact would add any amount of mana, you may have it add that much mana in any combination of colors and/or colorless instead."
 C 
Instant
Vitality- If Vampiric Virus targets a nonartifact creature, when that creature enters the battlefield from a graveyard this turn, it enters the battlefield with a +1/+1 counter.

Target creature gains lifelink until end of turn. When that creature dies this turn, return it to the battlefield tapped.
 C 
Land
Garden of Secrets enters the battlefield tapped.

{t}: Add {u} or {b}.
Tap two nontoken artifacts: Untap Garden of Secrets. Activate this, only during an opponent's turn, and only once each turn.
 C 
Artifact Creature – Insect
Rusty Millipede enters the battlefield with two +1/+1 counters.

{b}: Rusty Millipede gains lifelink until end of turn.
0/0
 C 
Artifact Creature – Merfolk Wizard
At the beginning of your endstep, if you have seven or more cards in your hand, you may pay {2}. If you do, put a +1/+1 counter on Data-Flow Sage.

Remove a +1/+1 counter, {t}: Scry 1, then draw a card and discard a card.
1/1
 C 
Artifact Creature – Human Soldier
Whenever an artifact enters the battlefield under your control, Violations Persecutor gets +1/+0 and gains first strike until end of turn.
Laws written as code can only be enforced automatically, with no thought of the circumstances.
2/1
 C 
Creature – Skeleton Spirit
Fleshless Memory can't block.

Whenever an artifact is put into an opponent's graveyard from the battlefield, you may return Fleshless Memory from your graveyard to your hand.
2/1
Plains
 
 B 
Basic Land – Plains

Ghost-Grasp Wandering (mythic)
Boosting Blanket (uncommon)
Gift of Brightness (uncommon)
Ward G9 Infantry (uncommon)
Keeper of the Core (common)
Warning Mark (common)
Gargantler Clanker (common)
Rainbow Code (common)
Vampiric Virus (common)
Garden of Secrets (common)
Rusty Millipede (common)
Data-Flow Sage (common)
Violations Persecutor (common)
Fleshless Memory (common)
Plains (basic)