Cortraevas: Perpetuality: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Enchantment
At the beginning of your endstep, if a creature you controlled died this turn, scry 1.
"Life" had long been extinguished, but the need to survive was essential and easy to replicate.
 
 R 
Enchantment
Light Shield Defenses enters the battlefield with X Barrier counters on it, where X is the total number of counters on creatures you control.

Whenever a source would deal damage to you, you may remove a Barrier counter from Light Shield Defenses. If you do, prevent that damage.
 U 
Artifact Creature – Human Artificer
Whenever Quick-Witted Mechanic attacks or blocks, you exile the top card of your library. Until the end of your next turn, you may play that card. If you play an artifact this way, put a +1/+1 counter on Quick-Witted Mechanic.
2/5
 U 
Instant
Vitality- If Alert the Sensors targeted a nonartifact spell, untap up to one target artifact.

Counter target permanent spell.
Blaring sirens greeted Ialma and Samoset when they arrived on a new plane.
 U 
Sorcery
Exile the top two cards of target player's library. For each card exiled this way that shares a type with a card Bound to a creature, draw a card and that player mills a card.
 C 
Artifact – Equipment
Equipped creature gets +4/+2.

When equipped creature dies, deal 2 damage to any target

Equip {5}
 C 
Artifact Creature – Vampire Knight
Whenever Santos' Court Knight deals combat damage to a player, you may pay {b}. If you do, remove all counters from target creature that player controls, and gain that much life.
2/2
 C 
Sorcery
As an additional cost to cast Kill Code, remove two counters from a permanent you control.

Destroy target creature.
 C 
Sorcery
Draw a card and create a 1/1 green Saproling token. You may play an additional land this turn.
The Core awakening brought changes that Perpetua hadn't anticipated.
 C 
Artifact – Equipment
Equipped creature gets +2/+1.
Whenever the equipped creature attacks, if that creature doesn't have a +1/+1 counter on it, put a +1/+1 counter on it.

Equip {2}
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+4 and can't be blocked by creatures with deathtouch.
Steel or spirit, neither give as easy as flesh.
 C 
Artifact Creature – Goblin Monk
Prowess

When Systems Assessor enters the battlefield, if you control four or more noncreature artifacts, Systems Assessor gains haste until end of turn.
1/1
 C 
Artifact – Equipment
Equipped creature gets +0/+2, vigilance, and Weld (When this creature would die you may pay {2}. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. ).

Equip {1}{w}
 C 
Enchantment
At the beginning of each endstep, if a player controls no nonland permanents, that player loses 1 life.
Centuries had passed since anything on Cortraevas had moved or otherwise been active. The plane seemed cold and dead to Ialma.
Forest
 
 B 
Basic Land – Forest

A.I. Survival Adaptation (common, foil)
Light Shield Defenses (rare)
Quick-Witted Mechanic (uncommon)
Alert the Sensors (uncommon)
Grasp the Resemblance (uncommon)
Destructor Gauntlet (common)
Santos' Court Knight (common)
Kill Code (common)
Return of Life (common)
Energizing Axe (common)
Unliving Endurance (common)
Systems Assessor (common)
Guardian Programming (common)
Dead World (common)
Forest (basic)