Cortraevas: Perpetuality: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Light Shield Defenses enters the battlefield with X Barrier counters on it, where X is the total number of counters on creatures you control.

Whenever a source would deal damage to you, you may remove a Barrier counter from Light Shield Defenses. If you do, prevent that damage.
 U 
Creature – Spirit
Menace
When Bitter Wandering dies, you may pay 1 life. If you do, put a +1/+1 counter on target Spirit you control.
She knew the joys of life before she passed, and was mired in bitterness as the meaning of life changed before her.
2/1
 U 
Enchantment
At the beginning of your endstep, you may pay {x}. If you do, put a +1/+1 counter on each creature you control with a mana value equal to X. X can't be zero.
 U 
Artifact Creature – Orc Rebel
Repurpose (As you cast this spell, you may remove any number of +1/+1 counters from creatures you control.)

When Steel Renegade enters the battlefield, destroy up to X target noncreature artifacts, where X is the number of counters Steel Renegade repurposed.
Some were made to unmake.
5/3
 C 
Sorcery
Put a +1/+1 counter on target creature. Then, that creature has three or more counters on it, scry 1.
 C 
Creature – Spirit
Bound (As this card enters the battlefield, you may exile a nonland card from your graveyard underneath it.)

Whenever you cast a spell that shares a name with the Bound spell, each opponent loses 1 life.
1/3
 C 
Artifact
When Purpose Claw enters the battlefield, put a +1/+1 counter on target artifact creature.

{4},{t}: Target artifact creature gains lifelink and trample until end of turn.
 C 
Enchantment
At the beginning of your endstep, if a creature you controlled died this turn, scry 1.
"Life" had long been extinguished, but the need to survive was essential and easy to replicate.
 C 
Artifact Creature – Human Soldier
Haste
Weld (When this creature would die you may pay {2}. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. )
2/1
 C 
Artifact – Equipment
Equipped creature gets +2/+1.
Whenever the equipped creature attacks, if that creature doesn't have a +1/+1 counter on it, put a +1/+1 counter on it.

Equip {2}
 C 
Instant
When target permanent or spell is put into a library, shuffle your own library, then draw a card.
The Unknown followed the thin strings of memory they had, in order to find out why they sensed dread on this dead plane.
 C 
Sorcery
As an additional cost to cast Slag Shot, you may sacrifice a nontoken artifact.

Deal 3 damage to target player. If you sacrificed a nontoken artifact, Slag Shot deals 5 damage to that player instead.
 C 
Land
Garden of Tranquility enters the battlefield tapped.

{t}: Add {w} or {u}.
Tap two nontoken artifacts: Untap Garden of Tranquility. Activate this, only during an opponent's turn, and only once each turn.
 C 
Enchantment – Aura
Enchant creature
Whenever enchanted creature attacks or blocks, choose 1-
•Enchanted creature gains hexproof until end of turn.
•Enchanted creature gains deathtouch until end of turn.
Forest
 
 B 
Basic Land – Forest

Light Shield Defenses (rare)
Bitter Wandering (uncommon)
Boosting Blanket (uncommon)
Steel Renegade (uncommon)
Additional Enhancement (common)
Hateful Wandering (common)
Purpose Claw (common)
A.I. Survival Adaptation (common)
Burst-Stride Soldier (common)
Energizing Axe (common)
Guided Research (common)
Slag Shot (common)
Garden of Tranquility (common)
Snake Mimicry (common)
Forest (basic)