Cortraevas: Perpetuality: Virtual Booster
Cortraevas: Perpetuality: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Reveal the top X cards of your library. You may put any number of nonland permanents whose total mana value is X or less revealed this way onto the battlefield. Put the rest on the bottom of your library in any order.
|
At the beginning of your endstep, if you lost life this turn, each opponent discards a card unless they pay 2 life.
|
Remove all counters from target creature you don't control. Target creature you control fights that creature.
The Unknown waved their hand and the beings both eerily familiar and distant seemed much less threatening.
|
Put three +1/+1 counters on target creature. Until end of turn, that creature gains "At the beginning of each endstep, remove all counters from this creature."
|
When Purpose Claw enters the battlefield, put a +1/+1 counter on target artifact creature.
![]() ![]() |
Reach
Whenever a creature with flying dies, you may pay ![]() 1/4
|
At the beginning of each endstep, if a player controls no nonland permanents, that player loses 1 life.
Centuries had passed since anything on Cortraevas had moved or otherwise been active. The plane seemed cold and dead to Ialma.
|
Whenever Santos' Court Knight deals combat damage to a player, you may pay
![]() 2/2
|
At the beginning of your endstep, if a creature you controlled died this turn, scry 1.
"Life" had long been extinguished, but the need to survive was essential and easy to replicate.
|
Enchant creature
Enchanted creature gets +1/+4 and can't be blocked by creatures with deathtouch. Steel or spirit, neither give as easy as flesh.
|
Exhaustmaw Crusher enters the battlefield with four +1/+1 counters.
Remove a +1/+1 counter, ![]() 0/0
|
Put a +1/+1 counter on target creature. Then, that creature has three or more counters on it, scry 1.
|
Construction Sentinel enters the battlefield with a +1/+1 counter.
As long as Construction Sentinel has two or more +1/+1 counters on it, Construction Sentinel has reach. As long as Construction Sentinel has three or more +1/+1 counters on it, Construction Sentinel has vigilance 0/0
|
Weld (When this creature would die you may pay
![]() The last "people" of Cortraevas once again resume their purpose.
1/1
|
|
Reactivation Instructions
(rare)
Bring the Darkness
(uncommon)
Stripped Brawl
(uncommon)
Strength of Lies
(uncommon)
Purpose Claw
(common)
Wall-Crawl Stalker
(common)
Dead World
(common)
Santos' Court Knight
(common)
A.I. Survival Adaptation
(common)
Unliving Endurance
(common)
Exhaustmaw Crusher
(common)
Additional Enhancement
(common)
Construction Sentinel
(common)
Cortraevas Citizen
(common)
Forest
(basic)