Cortraevas: Perpetuality: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Horror Spirit
Face of Absence can't attack or block unless two or more permanents an opponent controlled exited the battlefield this turn.

If a card would be put into an opponent's library from anywhere, exile that card instead.
7/6
 U 
Instant
Vitality- If Gift of Brightness targets a nonartifact creature, put an additional +1/+1 counter on any creature that gains a counter this way.

Move all +1/+1 counters from one target creature you control, to another target creature you control.
 U 
Artifact Creature – Dog
Pursuit Hound gets +1/+1 and has first strike as long as an artifact creature with a greater power than Pursuit Hound is attacking.
Ialma didn't like this puppy.
2/2
 U 
Creature – Spirit
Flying, Bound (As this card enters the battlefield, you may exile a nonland card from your graveyard underneath it.)

Whenever a player discards a card that shares a type with the bound card, each opponent loses 2 life and you gain 2 life.
1/3
 C 
Creature – Spirit
Flying

{1}: Saber-Hand Geist gains first strike until end of turn.
Their only memory tethering them to Cortraevas is the blade they knew how to use.
1/1
 C 
Artifact Creature – Vampire Knight
Whenever Santos' Court Knight deals combat damage to a player, you may pay {b}. If you do, remove all counters from target creature that player controls, and gain that much life.
2/2
 C 
Creature – Spirit
First strike
When Vengeant Wandering enters the battlefield, you destroy target artifact.
Some died with dreams of the natural world in their heart, and their wandering soul cannot rest while the metal shell exists.
3/3
 C 
Sorcery
Draw a card. Then, if you have seven or more cards in your hand, you may untap target nonland permanent with a mana value of 1 or less.
"How can we always be under these machine's pursuit?"- Samoset
 C 
Artifact Creature – Golem
Weld (When this creature would die you may pay {2}. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. )
When Reprocessor Golem dies, Weld costs of permanents you control cost {1} less until end of turn.
5/5
 C 
Artifact Creature – Bear
Weld (When this creature would die you may pay {2}. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. )

Steelclaw Grizzly enters the battlefield with two +1/+1 counters on it.
0/0
 C 
Creature – Spirit
Bound (As this card enters the battlefield, you may exile a nonland card from your graveyard underneath it.)

Whenever you cast a spell that shares a name with the Bound spell, each opponent loses 1 life.
1/3
 C 
Artifact Creature – Goblin Artificer
Whenever you Weld, Enhancement Engineer deals 1 damage to any target.
"What is the purpose of upgrading, of advancing? That is to maintain oneself as challenges arrive. At every instance, those one must work to overcome those challenges." -Perpetua
1/1
 C 
Artifact Creature – Merfolk Wizard
At the beginning of your endstep, if you have seven or more cards in your hand, you may pay {2}. If you do, put a +1/+1 counter on Data-Flow Sage.

Remove a +1/+1 counter, {t}: Scry 1, then draw a card and discard a card.
1/1
 C 
Artifact
{t}: Each player reveals their hand.

Whenever an artifact enters the battlefield under your control, you may exile a card face down from your hand until end of turn. You may play that card from exile this turn.
Forest
 
 B 
Basic Land – Forest

Face of Absence (rare)
Gift of Brightness (uncommon)
Pursuit Hound (uncommon)
Wailing Haunt (uncommon)
Saber-Hand Geist (common)
Santos' Court Knight (common)
Vengeant Wandering (common)
Data-Driven Prediction (common)
Reprocessor Golem (common)
Steelclaw Grizzly (common)
Hateful Wandering (common)
Enhancement Engineer (common)
Data-Flow Sage (common)
Secrets Lock (common)
Forest (basic)