Cortraevas: Perpetuality: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Enchantment
When Sector Rallying enters the battlefield, create a 1/1 white Soldier artifact creature token.

Creature tokens you control get +1/+1.
 
 R 
Artifact – Equipment
Equipped creature gets +4/+4

Whenever the equipped creature attacks, it gains menace and indestructible until end of turn.

Equip- Remove two +1/+1 counters from a creature
 U 
Instant
Vitality- If Samoset's Protection targets a nonartifact creature, that creature gains "If a spell or ability targets this creature, replace all instances of "exile" in that ability with "destroy." until end of turn.

Target creature gains indestructible until end of turn.
 U 
Artifact Creature – Human Artificer
Whenever Quick-Witted Mechanic attacks or blocks, you exile the top card of your library. Until the end of your next turn, you may play that card. If you play an artifact this way, put a +1/+1 counter on Quick-Witted Mechanic.
2/5
 U 
Artifact
Nontoken artifact creatures you control have Weld (When this creature would die you may pay {2}. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. ).

Whenever you Weld, if Binding Metal is untapped, you may tap Binding Metal and draw a card.
 C 
Creature – Spirit
Prowess
His spirit calls a world that will never again be.
0/3
 C 
Artifact Creature – Cleric
Lifelink
At the beginning of your upkeep, if your life total is five or greater than your starting lifetotal, put a +1/+1 counter on Keeper of the Core.
1/2
 C 
Enchantment – Aura
Enchant creature or artifact
Enchanted permanent has "{t}: Deal 1 damage to target player."

When Spark Spurs is put into a graveyard from the battlefield, deal 2 damage to each opponent.
 C 
Artifact Creature – Centaur Warrior
Whenever Forcing Enhancer deals combat damage to a player, you may pay {g}. If you do, put a +1/+1 counter on up to one target creature.
2/2
 C 
Sorcery
Target player discards two cards. If that player discarded an artifact card, put a +1/+1 counter on up to one target artifact creature. Otherwise, target creature you control gains deathtouch until end of turn.
 C 
Sorcery
As an additional cost to cast Kill Code, remove two counters from a permanent you control.

Destroy target creature.
 C 
Artifact Creature – Wall
When Sheltering Bulwark dies, gain 4 life an untap up to two target basic lands you control.
Wards began initiating bulwarks. They couldn't stop Ialma's destructive spells, but they allowed more time to project and initiate responses.
2/4
 C 
Artifact Creature – Goblin Shaman
Whenever Alert System Prophet deals combat damage to a player, you may pay {r}. If you do, exile the top card of your library. Until end of turn, you may player that card.
2/2
 C 
Sorcery
Distribute three +1/+1 counters among creatures you control. If no artifact creatures gained counters this way, draw a card.
Forest
 
 B 
Basic Land – Forest

Sector Rallying (uncommon, foil)
Juggernaut Pauldrons (rare)
Samoset's Protection (uncommon)
Quick-Witted Mechanic (uncommon)
Binding Metal (uncommon)
Echoing Wandering (common)
Keeper of the Core (common)
Spark Spurs (common)
Forcing Enhancer (common)
Disturb the Purpose (common)
Kill Code (common)
Sheltering Bulwark (common)
Alert System Prophet (common)
Gift of the Wandering (common)
Forest (basic)