Cortraevas: Perpetuality: Virtual Booster
| Cortraevas: Perpetuality: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance
At the beginning of each endstep, if Banisher Wandering was dealt damage this turn, you may exile Banisher Wandering and each permanent that dealt damage to Banisher Wandering. 2/4
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Equipped creature has "
: This creature gets +1/+0 until end of turn. If this ability was activated three or more times this turn, damage dealt by the equipped creature can't be prevented this turn."
Equip ![]() . |
Whenever Quick-Witted Mechanic attacks or blocks, you exile the top card of your library. Until the end of your next turn, you may play that card. If you play an artifact this way, put a +1/+1 counter on Quick-Witted Mechanic.
2/5
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Sacrifice an eqipment: Steel Tusk gets +X/+X until end of turn, where X is the sacrificed equipment's mana value.
Creatures that couldn't hold weapons have been adjusted to otherwise make use of weapons.
3/3
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Weld (When this creature would die you may pay
. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. )
: Add one mana of any color.There is beauty to be cared for and tended to, whether or not that beauty lives is not important.
2/3
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Garden of Tranquility enters the battlefield tapped.
: Add or .
Tap two nontoken artifacts: Untap Garden of Tranquility. Activate this, only during an opponent's turn, and only once each turn. |
Reach
Whenever a creature with flying dies, you may pay . If you do, put a +1/+1 counter on Wall-Crawl Stalker.1/4
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Vitality- If Unearthly Tether targets a nonartifact creature, that creature gains indestructible until end of turn.
Target creature gets +1/+2 and gains first strike until end of turn. |
Fleshless Memory can't block.
Whenever an artifact is put into an opponent's graveyard from the battlefield, you may return Fleshless Memory from your graveyard to your hand. 2/1
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Weld (When this creature would die you may pay
. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. )"Death is an inevitability- is there a difference if that death was written as something to be sought?"- The Unknown's wonderings
1/2
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Gargantler Clanker can't be blocked by creatures with a power of 2 or less.
Clankers are among the oldest generation of beings, their primitive programming filling the niche of wild animals.
6/7
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Deathtouch
` When Caustic Stinger dies, you may pay . If you do, each opponent loses 1 life.1/1
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As an additional cost to cast Coding Gambit, discard a card.
Draw two cards, and put a +1/+1 counter on up to one target creature you control. |
Whenever a card is put into your library from anywhere, you may scry 1.
, : 1/1 green Insect artifact creature token. Activate this ability only if you control no creatures. |
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Banisher Wandering
(rare)
Molten Maw
(uncommon)
Quick-Witted Mechanic
(uncommon)
Steel Tusk
(uncommon)
Garden Caretaker
(common)
Garden of Tranquility
(common)
Wall-Crawl Stalker
(common)
Unearthly Tether
(common)
Fleshless Memory
(common)
Decoy Droid
(common)
Gargantler Clanker
(common)
Caustic Stinger
(common)
Coding Gambit
(common)
Emergency Droid Generator
(common)
Island
(basic)




: Add one mana of any color.
.
