Cortraevas: Perpetuality: Virtual Booster

Cortraevas: Perpetuality: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact Creature – Centaur Warrior
Whenever Forcing Enhancer deals combat damage to a player, you may pay {g}. If you do, put a +1/+1 counter on up to one target creature.
2/2
 
 M 
Creature – Spirit Knight
Flash, vigilance

When Shield-Knight Wandering enters the battlefield, target source that would deal damage to you deals that much damage to target opponent or planeswalker controlled by an opponent.
4/5
 U 
Artifact Creature – Insect
Flying
Whenever you would gain life for the first time each turn, you may put a Forest or Plains from your hand onto the battlefield tapped instead.
3/2
 U 
Artifact Creature – Human Soldier
Weld (When this creature would die you may pay {2}. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. )

At the beginning of your upkeep, if you control a creature with a power of four or greater, Shockblast Lieutenant deals 2 damage to each opponent.
3/4
 U 
Enchantment
When Life-System Revitalization enters the battlefield, put a +1/+1 counter on target creature you control.

At the beginning of your upkeep, gain 1 life for each permanent you control with one or more counters on it.
Cortraevas was fully reactivated, and one mind was ready to look towards the next upgrade.
 C 
Instant
Vitality- If a nonartifact creature was targeted this way, scry 1.

Return target creature to its owner's hand.
 C 
Sorcery
Distribute three +1/+1 counters among creatures you control. If no artifact creatures gained counters this way, draw a card.
 C 
Artifact Creature – Cat
Rusty Puma enters the battlefield with two +1/+1 counters.

{r}: Rusty Puma gains first strike until end of turn.
0/0
 C 
Sorcery
Target player discards two cards. If that player discarded an artifact card, put a +1/+1 counter on up to one target artifact creature. Otherwise, target creature you control gains deathtouch until end of turn.
 C 
Instant
Vitality- If Explosion Apparatus targets a nonartifact creature, Explosion Apparatus can't be countered by spells or abilities.

Deal 3 damage to target creature and 1 damage to each other creature.
 C 
Instant
Vitality- If Vampiric Virus targets a nonartifact creature, when that creature enters the battlefield from a graveyard this turn, it enters the battlefield with a +1/+1 counter.

Target creature gains lifelink until end of turn. When that creature dies this turn, return it to the battlefield tapped.
 C 
Artifact – Equipment
Equipped creature gets +0/+2, vigilance, and Weld (When this creature would die you may pay {2}. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. ).

Equip {1}{w}
 C 
Artifact
{3},{t}: Tap target creature.

{6},{t}- Sacrifice Explosive Sensor Plate: Explosive Sensor Plate deal 4 damage to target tapped creature.
 C 
Artifact – Equipment
Whenever equipped creature blocks or becomes blocked by a creature with a counter on it, scry 1 and gain 1 life.
Equipped creature gets +1/+0.

Equip {2}
Swamp
 
 B 
Basic Land – Swamp

Forcing Enhancer (common, foil)
Shield-Knight Wandering (mythic)
Whirring Pollinators (uncommon)
Shockblast Lieutenant (uncommon)
Life-System Revitalization (uncommon)
Lured by the Wandering (common)
Gift of the Wandering (common)
Rusty Puma (common)
Disturb the Purpose (common)
Explosion Apparatus (common)
Vampiric Virus (common)
Guardian Programming (common)
Explosive Sensor Plate (common)
Computing Needle (common)
Swamp (basic)