Cortraevas: Perpetuality: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+1: Draw a card. You may put a land from your hand onto the battlefield.
-4: Shuffle target nonland permanent into its owner's library. Its controller mills three cards. -10: Draw 20 cards. Then choose 1 • You gain an emblem with "You have no maximum handsize." •You gain an emblem with "You may cast one creature spell each turn without paying its mana cost." 7
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Vigilance
Sacrifice a noncreature artifact or enchantment: Prevent the next 3 damage that would be dealt to Sheltered Wandering and to you this turn. Activate this ability only once each turn. 3/5
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Repurpose (As you cast this spell, you may remove any number of +1/+1 counters from creatures you control.)
When Communal Help enters the battlefield, untap up to X target artifacts, where X is the number of counters Communal Help repurposed. 3/3
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Whenever Quick-Witted Mechanic attacks or blocks, you exile the top card of your library. Until the end of your next turn, you may play that card. If you play an artifact this way, put a +1/+1 counter on Quick-Witted Mechanic.
2/5
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Vitality- If Vampiric Virus targets a nonartifact creature, when that creature enters the battlefield from a graveyard this turn, it enters the battlefield with a +1/+1 counter.
Target creature gains lifelink until end of turn. When that creature dies this turn, return it to the battlefield tapped. |
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When Purpose Claw enters the battlefield, put a +1/+1 counter on target artifact creature.
, : Target artifact creature gains lifelink and trample until end of turn. |
At the beginning of your endstep, if a creature you controlled died this turn, scry 1.
"Life" had long been extinguished, but the need to survive was essential and easy to replicate.
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Whenever an artifact enters the battlefield under your control, Violations Persecutor gets +1/+0 and gains first strike until end of turn.
Laws written as code can only be enforced automatically, with no thought of the circumstances.
2/1
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Whenever you Weld, Enhancement Engineer deals 1 damage to any target.
"What is the purpose of upgrading, of advancing? That is to maintain oneself as challenges arrive. At every instance, those one must work to overcome those challenges." -Perpetua
1/1
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Rusty Wolf enters the battlefield with two +1/+1 counters on it.
: Rusty Wolf gains hexproof until end of turn.Hiding in the waste heaps, wolves hunger without knowing the feeling of an empty stomach.
0/0
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Prowess
When Systems Assessor enters the battlefield, if you control four or more noncreature artifacts, Systems Assessor gains haste until end of turn. 1/1
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Lifelink
At the beginning of your upkeep, if your life total is five or greater than your starting lifetotal, put a +1/+1 counter on Keeper of the Core. 1/2
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Tap an untapped artifact you control: Chain Snake gets +1/+1 until end of turn. Activate this ability only during a player's mainphase.
1/1
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Exile target artifact or enchantment. If a permanent exiled this way had one or more counters on it, gain 2 life and draw a card.
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The Unknown Nostalgic
(mythic)
Sheltered Wandering
(uncommon)
Communal Help
(uncommon)
Quick-Witted Mechanic
(uncommon)
Vampiric Virus
(common)
Purpose Claw
(common)
A.I. Survival Adaptation
(common)
Violations Persecutor
(common)
Enhancement Engineer
(common)
Rusty Wolf
(common)
Systems Assessor
(common)
Keeper of the Core
(common)
Chain Snake
(common)
Return to Before
(common)
Mountain
(basic)






: Target artifact creature gains lifelink and trample until end of turn.