Cortraevas: Perpetuality: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Equipment
Equipped creature gets +4/+4

Whenever the equipped creature attacks, it gains menace and indestructible until end of turn.

Equip- Remove two +1/+1 counters from a creature
 U 
Instant
Vitality- If Samoset's Protection targets a nonartifact creature, that creature gains "If a spell or ability targets this creature, replace all instances of "exile" in that ability with "destroy." until end of turn.

Target creature gains indestructible until end of turn.
 U 
Artifact
Whenever a creature with a power of 4 or greater attacks, put a charge counter on Behemoth's Impactor.

Remove X charge counters,{t}: Creatures you control get +X/+X until end of turn. Activate this ability only when you could cast a sorcery.
 U 
Sorcery
Each opponent sacrifices a creature. If a player sacrificed a creature without any counters on it, that player discards a card and loses 3 life.
 C 
Artifact Creature – Insect
Rusty Millipede enters the battlefield with two +1/+1 counters.

{b}: Rusty Millipede gains lifelink until end of turn.
0/0
 C 
Artifact Creature – Dog
When Greeting Hound Droid enters the battlefield reveal the top card of your library. If a creature was revealed this way, put a +1/+1 counter on Greeting Hound Droid. Otherwise, gain 3 life.
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, put a charge counter on up to one target artifact."
 C 
Artifact – Equipment
Equipped creature gets +1/+1 for each noncreature artifact you control.

Equipped creature cannot attack with nonartifact creatures.

Equip {2}
 C 
Artifact Creature – Human Soldier
Whenever an artifact enters the battlefield under your control, Violations Persecutor gets +1/+0 and gains first strike until end of turn.
Laws written as code can only be enforced automatically, with no thought of the circumstances.
2/1
 C 
Instant
Vitality- If Vampiric Virus targets a nonartifact creature, when that creature enters the battlefield from a graveyard this turn, it enters the battlefield with a +1/+1 counter.

Target creature gains lifelink until end of turn. When that creature dies this turn, return it to the battlefield tapped.
 C 
Sorcery
As an additional cost to cast Kill Code, remove two counters from a permanent you control.

Destroy target creature.
 C 
Artifact Creature – Scorpion
Deathtouch
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When Caustic Stinger dies, you may pay {b}. If you do, each opponent loses 1 life.
1/1
 C 
Sorcery
Distribute three +1/+1 counters among creatures you control. If no artifact creatures gained counters this way, draw a card.
 C 
Artifact – Equipment
Equipped creature gets +4/+2.

When equipped creature dies, deal 2 damage to any target

Equip {5}
Mountain
 
 B 
Basic Land – Mountain

Juggernaut Pauldrons (rare)
Samoset's Protection (uncommon)
Behemoth's Impactor (uncommon)
Cost of Maintenance (uncommon)
Rusty Millipede (common)
Greeting Hound Droid (common)
Maintenance Programming (common)
Weaponized Corridor (common)
Violations Persecutor (common)
Vampiric Virus (common)
Kill Code (common)
Caustic Stinger (common)
Gift of the Wandering (common)
Destructor Gauntlet (common)
Mountain (basic)