Cortraevas: Perpetuality: Virtual Booster
| Cortraevas: Perpetuality: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Dual-Running Program enters the battlefield with X charge counters.
Remove X charge counters, : Copy of the activated ability of target artifact with a mana value of X. X can't be zero. |
Equipped creature has "
: This creature gets +1/+0 until end of turn. If this ability was activated three or more times this turn, damage dealt by the equipped creature can't be prevented this turn."
Equip ![]() . |
Deal 4 damage to target creature or planeswalker. If a permanent that was dealt damage this way dies this turn, you may destroy target artifact.
Everything as a whole is eternal, your time as an individual is finite.
|
Equipped creature has flying and "Whenever a creature would deal combat damage to this creature, prevent 1 of that damage."
Equip ![]() or Remove a +1/+1 counter from the target creature and pay ![]() |
Whenever equipped creature blocks or becomes blocked by a creature with a counter on it, scry 1 and gain 1 life.
Equipped creature gets +1/+0. Equip ![]() |
|
Whenever Sunken Kingdom Salvager deals combat damage to a player, you may pat
. If you do, draw a card, then discard a card.Nothing goes to waste on Cortraevas. If it exists, it can serve a purpose.
2/2
|
As long as an opponent controls a permanent with a counter on it, Meddler Wandering cannot be blocked.
![]() , Exile Meddler Wandering from your graveyard: Target creature with a counter on it gets -3/-0 until end of turn.1/1
|
Enchant creature
Whenever enchanted creature attacks or blocks, choose 1- •Enchanted creature gains hexproof until end of turn. •Enchanted creature gains deathtouch until end of turn. |
, : Tap target nonland permanent. If you control two or more permanents named Oppressive Magnesphere, that permanent cant' activate its activated abilities and doesn't untap during its controller's next untap stap. |
: Each player puts the top card of their library into their graveyard.
![]() , - Sacrifice Anti-Memory Sonar: Draw two cards. Activate this ability only if a player has five or more artifacts in their graveyard. |
|
As an additional cost to cast Slag Shot, you may sacrifice a nontoken artifact.
Deal 3 damage to target player. If you sacrificed a nontoken artifact, Slag Shot deals 5 damage to that player instead. |
Equipped creature gets +0/+2, vigilance, and Weld (When this creature would die you may pay
. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. ).
Equip ![]() ![]() |
Vitality- If targets a nonartifact permanent, target creature you control gains haste until end of turn.
Deal 3 damage to target creature or planeswalker. |
As an additional cost to cast Kill Code, remove two counters from a permanent you control.
Destroy target creature. |
|
Dual-Running Program
(rare)
Molten Maw
(uncommon)
Molten Howl
(uncommon)
Eagle Frame
(uncommon)
Computing Needle
(common)
Sunken Kingdom Salvager
(common)
Meddler Wandering
(common)
Snake Mimicry
(common)
Oppressive Magnesphere
(common)
Anti-Memory Sonar
(common)
Slag Shot
(common)
Guardian Programming
(common)
Blasting Bolt
(common)
Kill Code
(common)
Mountain
(basic)

: Copy of the activated ability of target artifact with a mana value of X. X can't be zero.


. If you do, draw a card, then discard a card.