Cortraevas: Perpetuality: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Artifact Creature – Noble
Iron King, González enters the battlefield with five +1/+1 counters.
{w}: Gain 1 life.
{w}{w}: Destroy target enchantment
{w}{w}{w}: Return target artifact creature that died this turn from your graveyard to the battlefield.
0/0
 U 
Artifact
{b}{b},{t}: Exile all cards from each player's graveyard. If five or more permanent cards were exiled this way, put a +1/+1 counter on each artifact creature you control.
When units cease function, their purpose goes towards the functioning.
 U 
Enchantment – Aura
Enchant creature
Whenever enchanted creature deals combat damage to a player, look at the top X cards of that player's library, where X is the number of counters on the enchanted creature. You may put those cards back in any order.
 U 
Artifact Creature – Elf Druid
{g},{t}: Reveal the top card of your library. If a land is revealed this way, put it onto the battlefield tapped. Otherwise, untap Scythe Harvester and it gets +2/+2 until end of turn. Activate this ability only once each turn.
Once they harvested grains. Iron King López has since reprogrammed as food is obsolete.
2/1
 C 
Artifact – Equipment
Equipped creature gets +2/+1.
Whenever the equipped creature attacks, if that creature doesn't have a +1/+1 counter on it, put a +1/+1 counter on it.

Equip {2}
 C 
Land
Garden of Secrets enters the battlefield tapped.

{t}: Add {u} or {b}.
Tap two nontoken artifacts: Untap Garden of Secrets. Activate this, only during an opponent's turn, and only once each turn.
 C 
Artifact Creature – Drone
Pursuit Drone enters the battlefield with a +1/+1 counter for each player that lost life this turn.

Pay 3 life: Pursuit Drone gains flying until end of turn.
0/0
 C 
Artifact
{t}: Each player puts the top card of their library into their graveyard.

{2}{u},{t}- Sacrifice Anti-Memory Sonar: Draw two cards. Activate this ability only if a player has five or more artifacts in their graveyard.
 C 
Creature – Spirit
As long as an opponent controls a permanent with a counter on it, Meddler Wandering cannot be blocked.

{2}{u}, Exile Meddler Wandering from your graveyard: Target creature with a counter on it gets -3/-0 until end of turn.
1/1
 C 
Artifact Creature – Drake
Rusty Drake enters the battlefield with two +1/+1 counters.

{u}: Rusty Drake gains flying until end of turn.
0/0
 C 
Artifact – Equipment
Equipped creature gets +0/+2, vigilance, and Weld (When this creature would die you may pay {2}. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. ).

Equip {1}{w}
 C 
Artifact Creature – Vampire Warrior
Whenever a permanent you control loses one or more counters for the first time each turn, Ward A10 Reserve gets +2/+0 until end of turn.
4/3
 C 
Sorcery
As an additional cost to cast Slag Shot, you may sacrifice a nontoken artifact.

Deal 3 damage to target player. If you sacrificed a nontoken artifact, Slag Shot deals 5 damage to that player instead.
 C 
Sorcery
Draw a card and create a 1/1 green Saproling token. You may play an additional land this turn.
The Core awakening brought changes that Perpetua hadn't anticipated.
Swamp
 
 B 
Basic Land – Swamp

Iron King, González (rare)
Recycling Processor (uncommon)
Signal Disruptor (uncommon)
Scythe Harvester (uncommon)
Energizing Axe (common)
Garden of Secrets (common)
Pursuit Drone (common)
Anti-Memory Sonar (common)
Meddler Wandering (common)
Rusty Drake (common)
Guardian Programming (common)
Ward A10 Reserve (common)
Slag Shot (common)
Return of Life (common)
Swamp (basic)