Cortraevas: Perpetuality: Virtual Booster
| Cortraevas: Perpetuality: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you activate a non-mana ability of another artifact by spending mana or tapping it, put a charge counter on Awakening Machine.
At the beginning of your upkeep, up to X target artifacts you control become X/X creatures where X is the number of charge counters on Awakening Machine. |
When Ghost of Lost Wonder enters the battlefield, if an opponent controls more creatures than you and has more cards in hand than you, you may return an instant or sorcery card from your graveyard to your hand.
2/1
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Choose artifact or creature. Each player sacrifices a permanent of the chosen type. Then, each player who sacrificed a permanent this way draws a card.
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Sacrifice an eqipment: Steel Tusk gets +X/+X until end of turn, where X is the sacrificed equipment's mana value.
Creatures that couldn't hold weapons have been adjusted to otherwise make use of weapons.
3/3
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Garden of Ferocity enters the battlefield tapped.
: Add or .
Tap two nontoken artifacts: Untap Garden of Ferocity. Activate this, only during an opponent's turn, and only once each turn. |
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Aquatic Repair Technician enters the battlefield with three +1/+1 counters.
Remove a +1/+1 couter, : Untap target noncreature artifact. That artifact gains hexproof until end of turn.0/0
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Exile target artifact or enchantment. If a permanent exiled this way had one or more counters on it, gain 2 life and draw a card.
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Target player discards two cards. If that player discarded an artifact card, put a +1/+1 counter on up to one target artifact creature. Otherwise, target creature you control gains deathtouch until end of turn.
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Whenever Commander of Ward G9 attacks, artifact creature tokens you control get +1/+0 until end of turn.
2/2
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Construction Sentinel enters the battlefield with a +1/+1 counter.
As long as Construction Sentinel has two or more +1/+1 counters on it, Construction Sentinel has reach. As long as Construction Sentinel has three or more +1/+1 counters on it, Construction Sentinel has vigilance 0/0
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At the beginning of your endstep, if a creature you controlled died this turn, scry 1.
"Life" had long been extinguished, but the need to survive was essential and easy to replicate.
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, : Tap target nonland permanent. If you control two or more permanents named Oppressive Magnesphere, that permanent cant' activate its activated abilities and doesn't untap during its controller's next untap stap. |
Flying
: Saber-Hand Geist gains first strike until end of turn.Their only memory tethering them to Cortraevas is the blade they knew how to use.
1/1
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Exhaustmaw Crusher enters the battlefield with four +1/+1 counters.
Remove a +1/+1 counter, : Exhaustmaw Crusher deal 1 damage to target creature.0/0
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Awakening Machine
(rare)
Ghost of Lost Wonder
(uncommon)
Submit to Reprocessing
(uncommon)
Steel Tusk
(uncommon)
Garden of Ferocity
(common)
Aquatic Repair Technician
(common)
Return to Before
(common)
Disturb the Purpose
(common)
Commander of Ward G9
(common)
Construction Sentinel
(common)
A.I. Survival Adaptation
(common)
Oppressive Magnesphere
(common)
Saber-Hand Geist
(common)
Exhaustmaw Crusher
(common)
Plains
(basic)


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