Cortraevas: Perpetuality: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Dragon
Flying
Whenever Manafire Generator attacks, you may exile target noncreature artifact. If you do, that artifact's controller creates a 4/4 red Dragon token with flying.
5/5
 U 
Artifact
Slag Mold enters the battlefield with three charge counters.

Remove a charge counter,{t}: Target artifact token becomes a copy of another token you control until end of turn.
 U 
Artifact – Equipment
Equipped creature has flying and "Whenever a creature would deal combat damage to this creature, prevent 1 of that damage."

Equip {1}{w} or Remove a +1/+1 counter from the target creature and pay {1}
 U 
Artifact Creature – Dog
Pursuit Hound gets +1/+1 and has first strike as long as an artifact creature with a greater power than Pursuit Hound is attacking.
Ialma didn't like this puppy.
2/2
 C 
Land
Garden of Ferocity enters the battlefield tapped.

{t}: Add {r} or {g}.
Tap two nontoken artifacts: Untap Garden of Ferocity. Activate this, only during an opponent's turn, and only once each turn.
 C 
Sorcery
Draw a card. Then, if you have seven or more cards in your hand, you may untap target nonland permanent with a mana value of 1 or less.
"How can we always be under these machine's pursuit?"- Samoset
 C 
Artifact Creature – Goblin Monk
Prowess

When Systems Assessor enters the battlefield, if you control four or more noncreature artifacts, Systems Assessor gains haste until end of turn.
1/1
 C 
Enchantment
At the beginning of each endstep, if a player controls no nonland permanents, that player loses 1 life.
Centuries had passed since anything on Cortraevas had moved or otherwise been active. The plane seemed cold and dead to Ialma.
 C 
Artifact Creature – Goblin Shaman
Whenever Alert System Prophet deals combat damage to a player, you may pay {r}. If you do, exile the top card of your library. Until end of turn, you may player that card.
2/2
 C 
Artifact Creature – Human Soldier
Haste
Weld (When this creature would die you may pay {2}. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. )
2/1
 C 
Artifact Creature – Ox
Rusty Ox enters the battlefield with two +1/+1 counters on it.

{w}: Rusty Ox gains vigilance until end of turn.
0/0
 C 
Sorcery
Put a +1/+1 counter on target creature. Then, that creature has three or more counters on it, scry 1.
 C 
Creature – Spirit
As long as an opponent controls a permanent with a counter on it, Meddler Wandering cannot be blocked.

{2}{u}, Exile Meddler Wandering from your graveyard: Target creature with a counter on it gets -3/-0 until end of turn.
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, put a charge counter on up to one target artifact."
Forest
 
 B 
Basic Land – Forest

Manafire Generator (rare)
Slag Mold (uncommon)
Eagle Frame (uncommon)
Pursuit Hound (uncommon)
Garden of Ferocity (common)
Data-Driven Prediction (common)
Systems Assessor (common)
Dead World (common)
Alert System Prophet (common)
Burst-Stride Soldier (common)
Rusty Ox (common)
Additional Enhancement (common)
Meddler Wandering (common)
Maintenance Programming (common)
Forest (basic)