Cortraevas: Perpetuality: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Equipment
Whenever the equipped creature dies, create an X/X colorless Skeleton artifact creature token, where X was that creature's base power and toughness.

Equip {2}
 U 
Creature – Spirit
Ward— Pay 1 life.

Whenever a permanent an opponent controls gains one or more counters, that player loses 2 life.
2/3
 U 
Creature – Spirit
Bound (As this card enters the battlefield, you may exile a nonland card from your graveyard underneath it.)
Flying

When Covetous Wandering enters the battlefield, you may exile target permanent that shares a type with the card bound to Covetous Wandering, until Covetous Wandering leaves the battlefield.
2/2
 U 
Creature – Spirit
Bound (As this card enters the battlefield, you may exile a nonland card from your graveyard underneath it.)

Whenever you cast an instant or sorcery that shares a mana value with the card bound to Spellbound Ghost, that spells gains "This spell can't be countered by spells or abilities."
2/1
 C 
Instant
Vitality- If Unearthly Tether targets a nonartifact creature, that creature gains indestructible until end of turn.

Target creature gets +1/+2 and gains first strike until end of turn.
 C 
Creature – Spirit
As long as an opponent controls a permanent with a counter on it, Meddler Wandering cannot be blocked.

{2}{u}, Exile Meddler Wandering from your graveyard: Target creature with a counter on it gets -3/-0 until end of turn.
1/1
 C 
Artifact Creature – Insect
Rusty Millipede enters the battlefield with two +1/+1 counters.

{b}: Rusty Millipede gains lifelink until end of turn.
0/0
 C 
Land
Garden of Tranquility enters the battlefield tapped.

{t}: Add {w} or {u}.
Tap two nontoken artifacts: Untap Garden of Tranquility. Activate this, only during an opponent's turn, and only once each turn.
 C 
Artifact Creature – Human Soldier
Haste
Weld (When this creature would die you may pay {2}. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. )
2/1
 C 
Creature – Elemental
Haste
{t}: Target creature with power 1 or less can't be blocked this turn.
"I'm sure she knows how poorly thought out her actions are- I tell her as much, and still that child will start trouble." -Samoset
0/3
 C 
Artifact
{3},{t}: Tap target creature.

{6},{t}- Sacrifice Explosive Sensor Plate: Explosive Sensor Plate deal 4 damage to target tapped creature.
 C 
Artifact – Equipment
Equipped creature gets +0/+2, vigilance, and Weld (When this creature would die you may pay {2}. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. ).

Equip {1}{w}
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, put a charge counter on up to one target artifact."
 C 
Creature – Spirit
Bound (As this card enters the battlefield, you may exile a nonland card from your graveyard underneath it.)

Whenever you cast a spell that shares a name with the Bound spell, each opponent loses 1 life.
1/3
Swamp
 
 B 
Basic Land – Swamp

Skeleframe (rare)
Ghost of Weakness (uncommon)
Covetous Wandering (uncommon)
Spellbound Ghost (uncommon)
Unearthly Tether (common)
Meddler Wandering (common)
Rusty Millipede (common)
Garden of Tranquility (common)
Burst-Stride Soldier (common)
Flame-Way Instigator (common)
Explosive Sensor Plate (common)
Guardian Programming (common)
Maintenance Programming (common)
Hateful Wandering (common)
Swamp (basic)