Cortraevas: Perpetuality: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Repurpose (As you cast this spell, you may remove any number of +1/+1 counters from creatures you control.)
When Blockscape Caretaker enters the battlefield, you may put a land from your hand onto the battlefield tapped for each counter Blockscape Caretaker repurposed. 3/4
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Exile the top two cards of target player's library. For each card exiled this way that shares a type with a card Bound to a creature, draw a card and that player mills a card.
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Vitality- If Alert the Sensors targeted a nonartifact spell, untap up to one target artifact.
Counter target permanent spell. Blaring sirens greeted Ialma and Samoset when they arrived on a new plane.
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When Ghost of Lost Wonder enters the battlefield, if an opponent controls more creatures than you and has more cards in hand than you, you may return an instant or sorcery card from your graveyard to your hand.
2/1
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At the beginning of your endstep, if a creature you controlled died this turn, scry 1.
"Life" had long been extinguished, but the need to survive was essential and easy to replicate.
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Reach
Whenever a creature with flying dies, you may pay . If you do, put a +1/+1 counter on Wall-Crawl Stalker.1/4
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Equipped creature gets +2/+1.
Whenever the equipped creature attacks, if that creature doesn't have a +1/+1 counter on it, put a +1/+1 counter on it. Equip ![]() |
Construction Sentinel enters the battlefield with a +1/+1 counter.
As long as Construction Sentinel has two or more +1/+1 counters on it, Construction Sentinel has reach. As long as Construction Sentinel has three or more +1/+1 counters on it, Construction Sentinel has vigilance 0/0
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, : Tap target nonland permanent. If you control two or more permanents named Oppressive Magnesphere, that permanent cant' activate its activated abilities and doesn't untap during its controller's next untap stap. |
: Target artifact creature you control gets +0/+2 until end of turn. Gain 1 life. Activate this ability only when you could cast a sorcery.1/2
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Gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn. If that permanent has one or more counters on it, you may remove a counter from it and put that counter on another target permanent you control.
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Equipped creature gets +1/+1 for each noncreature artifact you control.
Equipped creature cannot attack with nonartifact creatures. Equip ![]() |
Pursuit Drone enters the battlefield with a +1/+1 counter for each player that lost life this turn.
Pay 3 life: Pursuit Drone gains flying until end of turn. 0/0
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Weld (When this creature would die you may pay
. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. )"Death is an inevitability- is there a difference if that death was written as something to be sought?"- The Unknown's wonderings
1/2
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Blockscape Caretaker
(rare)
Grasp the Resemblance
(uncommon)
Alert the Sensors
(uncommon)
Ghost of Lost Wonder
(uncommon)
A.I. Survival Adaptation
(common)
Wall-Crawl Stalker
(common)
Energizing Axe
(common)
Construction Sentinel
(common)
Oppressive Magnesphere
(common)
Steel Apostle
(common)
Change Purpose
(common)
Weaponized Corridor
(common)
Pursuit Drone
(common)
Decoy Droid
(common)
Island
(basic)




: Tap target nonland permanent. If you control two or more permanents named Oppressive Magnesphere, that permanent cant' activate its activated abilities and doesn't untap during its controller's next untap stap.