Cortraevas: Perpetuality: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Somber Sanctum enters the battlefield tapped unless you control a blue artifact.
{t}: Add {u}.
{t}: Add {b}. Activate this ability only if you control a black artifact.
{t}: Add {w}. Activate this ability only if you control a white artifact.
 U 
Instant
Put three +1/+1 counters on target creature. Until end of turn, that creature gains "At the beginning of each endstep, remove all counters from this creature."
 U 
Artifact – Equipment
Equipped creature has flying and "Whenever a creature would deal combat damage to this creature, prevent 1 of that damage."

Equip {1}{w} or Remove a +1/+1 counter from the target creature and pay {1}
 U 
Sorcery
Destroy target artifact and target creature.

Return target artifact target card creature card that have a mana value of two or less from your graveyard to the battlefield.
 C 
Artifact Creature – Merfolk Wizard
At the beginning of your endstep, if you have seven or more cards in your hand, you may pay {2}. If you do, put a +1/+1 counter on Data-Flow Sage.

Remove a +1/+1 counter, {t}: Scry 1, then draw a card and discard a card.
1/1
 C 
Creature – Spirit
Bound (As this card enters the battlefield, you may exile a nonland card from your graveyard underneath it.)

Whenever you cast a spell that shares a name with the Bound spell, each opponent loses 1 life.
1/3
 C 
Instant
Vitality- If a nonartifact creature was targeted this way, scry 1.

Return target creature to its owner's hand.
 C 
Artifact Creature – Merfolk Rogue
Whenever Sunken Kingdom Salvager deals combat damage to a player, you may pat {u}. If you do, draw a card, then discard a card.
Nothing goes to waste on Cortraevas. If it exists, it can serve a purpose.
2/2
 C 
Artifact
{4},{t}: Tap target nonland permanent. If you control two or more permanents named Oppressive Magnesphere, that permanent cant' activate its activated abilities and doesn't untap during its controller's next untap stap.
 C 
Artifact Creature – Kithkin Cleric
{t}: Target artifact creature you control gets +0/+2 until end of turn. Gain 1 life. Activate this ability only when you could cast a sorcery.
1/2
 C 
Artifact Creature – Goblin Artificer
Whenever you Weld, Enhancement Engineer deals 1 damage to any target.
"What is the purpose of upgrading, of advancing? That is to maintain oneself as challenges arrive. At every instance, those one must work to overcome those challenges." -Perpetua
1/1
 C 
Creature – Spirit
Whenever Rusting Ghost blocks an artifact creature or becomes blocked by an artifact creature,Rusting Ghost gains deathtouch until end of turn.
What death can the dead share with those who've transformed their lives to data?
2/2
 C 
Artifact Creature – Cleric
Lifelink
At the beginning of your upkeep, if your life total is five or greater than your starting lifetotal, put a +1/+1 counter on Keeper of the Core.
1/2
 C 
Instant
Vitality- If Ghost's Shapelessness targets a nonartifact creature, that creature gets +1/+1 until end of turn.

Target creature gains hexproof until end of turn.
Forest
 
 B 
Basic Land – Forest

Somber Sanctum (rare)
Strength of Lies (uncommon)
Eagle Frame (uncommon)
Scrap for Parts (uncommon)
Data-Flow Sage (common)
Hateful Wandering (common)
Lured by the Wandering (common)
Sunken Kingdom Salvager (common)
Oppressive Magnesphere (common)
Steel Apostle (common)
Enhancement Engineer (common)
Rusting Ghost (common)
Keeper of the Core (common)
Ghost's Shapelessness (common)
Forest (basic)