Cortraevas: Perpetuality: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
Patch-Up Cocoon enters the battlefield with two charge counters.

{2}: Put a charge counter on Patch-Up Cocoon.
Remove a charge counter,{t}: Exile target creature you control until end of turn. When that creature enters the battlefield this way, it enters with an additional +1/+1 counter.
 U 
Instant
Target noncreature artifact becomes a 2/2 creature with flying until end of turn. It's still an artifact.
Perpetua had known that instantaneous success was unlikely. Versatility was key.
 U 
Artifact Creature – Boar
Haste
At the beginning of your upkeep, you may sacrifice Salvager Razorback. If you do, return target target permanent card from your graveyard to your hand.
2/3
 U 
Creature – Spirit
When Ghost of Lost Wonder enters the battlefield, if an opponent controls more creatures than you and has more cards in hand than you, you may return an instant or sorcery card from your graveyard to your hand.
2/1
 C 
Instant
Draw a card, and untap target noncreature artifact you control.
Álvarez' court would react and capture the planeswalkers while the other Iron Kings were preoccupied demonstrating their strength.
 C 
Artifact – Equipment
Equipped creature gets +4/+2.

When equipped creature dies, deal 2 damage to any target

Equip {5}
 C 
Creature – Spirit
Bound (As this card enters the battlefield, you may exile a nonland card from your graveyard underneath it.)

Whenever a permanent sharing a type with the bound card enters the battlefield under an opponents control, you may untap target land you control.
1/2
 C 
Artifact Creature – Cleric
Lifelink
At the beginning of your upkeep, if your life total is five or greater than your starting lifetotal, put a +1/+1 counter on Keeper of the Core.
1/2
 C 
Sorcery
Target player discards two cards. If that player discarded an artifact card, put a +1/+1 counter on up to one target artifact creature. Otherwise, target creature you control gains deathtouch until end of turn.
 C 
Enchantment – Aura
Enchant artifact
Enchanted artifact has "{t}: Add {c}." and "
If enchanted artifact would add any amount of mana, you may have it add that much mana in any combination of colors and/or colorless instead."
 C 
Artifact Creature – Kithkin Cleric
{t}: Target artifact creature you control gets +0/+2 until end of turn. Gain 1 life. Activate this ability only when you could cast a sorcery.
1/2
 C 
Land
Garden of Tranquility enters the battlefield tapped.

{t}: Add {w} or {u}.
Tap two nontoken artifacts: Untap Garden of Tranquility. Activate this, only during an opponent's turn, and only once each turn.
 C 
Artifact Creature – Vampire Warrior
Whenever a permanent you control loses one or more counters for the first time each turn, Ward A10 Reserve gets +2/+0 until end of turn.
4/3
 C 
Artifact Creature – Insect
Rusty Millipede enters the battlefield with two +1/+1 counters.

{b}: Rusty Millipede gains lifelink until end of turn.
0/0
Plains
 
 B 
Basic Land – Plains

Patch-Up Cocoon (rare)
Shift to Pursuit (uncommon)
Salvager Razorback (uncommon)
Ghost of Lost Wonder (uncommon)
Álvarez' Response (common)
Destructor Gauntlet (common)
Lifeforce Memory Keeper (common)
Keeper of the Core (common)
Disturb the Purpose (common)
Rainbow Code (common)
Steel Apostle (common)
Garden of Tranquility (common)
Ward A10 Reserve (common)
Rusty Millipede (common)
Plains (basic)