Cortraevas: Perpetuality: Virtual Booster

Cortraevas: Perpetuality: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever you cast an instant or sorcery spell, destroy a random artifact that you don't control.
Since her birth, the child has always had a problem with metal.
 U 
Enchantment – Aura
Enchant creature
Whenever enchanted creature deals combat damage to a player, look at the top X cards of that player's library, where X is the number of counters on the enchanted creature. You may put those cards back in any order.
 U 
Artifact
Whenever a creature with a power of 4 or greater attacks, put a charge counter on Behemoth's Impactor.

Remove X charge counters,{t}: Creatures you control get +X/+X until end of turn. Activate this ability only when you could cast a sorcery.
 U 
Artifact – Equipment
Whenever a card is put into your library from anywhere, put a +1/+1 counter on the equipped creature.

Equip: Tap two other untapped artifacts.
 C 
Instant
Draw a card, and untap target noncreature artifact you control.
Álvarez' court would react and capture the planeswalkers while the other Iron Kings were preoccupied demonstrating their strength.
 C 
Artifact Creature – Merfolk Wizard
At the beginning of your endstep, if you have seven or more cards in your hand, you may pay {2}. If you do, put a +1/+1 counter on Data-Flow Sage.

Remove a +1/+1 counter, {t}: Scry 1, then draw a card and discard a card.
1/1
 C 
Creature – Spirit
Prowess
His spirit calls a world that will never again be.
0/3
 C 
Artifact Creature – Goblin Monk
Prowess

When Systems Assessor enters the battlefield, if you control four or more noncreature artifacts, Systems Assessor gains haste until end of turn.
1/1
 C 
Artifact Creature – Goblin Artificer
Whenever you Weld, Enhancement Engineer deals 1 damage to any target.
"What is the purpose of upgrading, of advancing? That is to maintain oneself as challenges arrive. At every instance, those one must work to overcome those challenges." -Perpetua
1/1
 C 
Artifact Creature – Cat
Rusty Puma enters the battlefield with two +1/+1 counters.

{r}: Rusty Puma gains first strike until end of turn.
0/0
 C 
Artifact Creature – Merfolk Rogue
Whenever Sunken Kingdom Salvager deals combat damage to a player, you may pat {u}. If you do, draw a card, then discard a card.
Nothing goes to waste on Cortraevas. If it exists, it can serve a purpose.
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, put a charge counter on up to one target artifact."
 C 
Sorcery
Put a +1/+1 counter on target creature. Then, that creature has three or more counters on it, scry 1.
 C 
Instant
Vitality- If Remove the Unwanted targets a nonartifact creature, that creature's controller loses 1 life.

Destroy target creature.
Swamp
 
 B 
Basic Land – Swamp

Ialma's Spontaneity (rare)
Signal Disruptor (uncommon)
Behemoth's Impactor (uncommon)
Inventorist's Goggles (uncommon)
Álvarez' Response (common)
Data-Flow Sage (common)
Echoing Wandering (common)
Systems Assessor (common)
Enhancement Engineer (common)
Rusty Puma (common)
Sunken Kingdom Salvager (common)
Maintenance Programming (common)
Additional Enhancement (common)
Remove the Unwanted (common)
Swamp (basic)