Cortraevas: Perpetuality: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
{t}: Put a charge counter on Total Removal Claw.

Remove X charge counters,{t}: Exile target nonland permanent with a mana value of X and each other permanent that shares a name with that card from the battlefield and graveyard.
 U 
Artifact Creature – Warlock
Flash
Whenever New Beginnings Witch deals combat damage to a player, you may pay {b} and sacrifice it. If you do, destroy target enchantment that player controls.
3/2
 U 
Sorcery
Each opponent sacrifices a creature. If a player sacrificed a creature without any counters on it, that player discards a card and loses 3 life.
 U 
Instant
Target creature gets +3/+0 and can't be blocked until end of turn.
"My speciality was defense. With this around, I have no speciality." -Samoset
 C 
Artifact Creature – Human Soldier
Weld (When this creature would die you may pay {2}. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. )
When Arms Distributor enters the battlefield, equip costs for equipment you control are reduced by {1} until end of turn.
2/1
 C 
Artifact Creature – Beast
Repurpose (As you cast this spell, you may remove any number of +1/+1 counters from creatures you control.)

When Scrapmaw enters the battlefield, destroy up to one noncreature artifact or enchantment with a mana value less than or equal to the number of counters repurposed.
 C 
Instant
When target permanent or spell is put into a library, shuffle your own library, then draw a card.
The Unknown followed the thin strings of memory they had, in order to find out why they sensed dread on this dead plane.
 C 
Creature – Elemental
Haste
{t}: Target creature with power 1 or less can't be blocked this turn.
"I'm sure she knows how poorly thought out her actions are- I tell her as much, and still that child will start trouble." -Samoset
0/3
 C 
Artifact Creature – Knight
Whenever Commander of Ward G9 attacks, artifact creature tokens you control get +1/+0 until end of turn.
2/2
 C 
Artifact
{4},{t}: Tap target nonland permanent. If you control two or more permanents named Oppressive Magnesphere, that permanent cant' activate its activated abilities and doesn't untap during its controller's next untap stap.
 C 
Artifact Creature – Scorpion
Deathtouch
`
When Caustic Stinger dies, you may pay {b}. If you do, each opponent loses 1 life.
1/1
 C 
Artifact – Equipment
Equipped creature gets +1/+1 for each noncreature artifact you control.

Equipped creature cannot attack with nonartifact creatures.

Equip {2}
 C 
Artifact Creature – Human Spider
Construction Sentinel enters the battlefield with a +1/+1 counter.

As long as Construction Sentinel has two or more +1/+1 counters on it, Construction Sentinel has reach.

As long as Construction Sentinel has three or more +1/+1 counters on it, Construction Sentinel has vigilance
0/0
 C 
Enchantment
At the beginning of each endstep, if a player controls no nonland permanents, that player loses 1 life.
Centuries had passed since anything on Cortraevas had moved or otherwise been active. The plane seemed cold and dead to Ialma.
Mountain
 
 B 
Basic Land – Mountain

Total Removal Claw (rare)
New Beginnings Witch (uncommon)
Cost of Maintenance (uncommon)
Precision Jolt (uncommon)
Arms Distributor (common)
Scrapmaw (common)
Guided Research (common)
Flame-Way Instigator (common)
Commander of Ward G9 (common)
Oppressive Magnesphere (common)
Caustic Stinger (common)
Weaponized Corridor (common)
Construction Sentinel (common)
Dead World (common)
Mountain (basic)