Cortraevas: Perpetuality: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
Ward {5}
At the beginning of your upkeep, you may exile a land from any graveyard.
{t}: For each land card exiled with Eternal Gardenscape, add one mana of any color or colorless that could be produced by lands exiled with Eternal Gardenscape.
 U 
Sorcery
Deal 4 damage to target creature or planeswalker. If a permanent that was dealt damage this way dies this turn, you may destroy target artifact.
Everything as a whole is eternal, your time as an individual is finite.
 U 
Instant
Counter target noncreature spell. If that spell was an instant, instants you cast cost {1} less until end of turn.
 U 
Artifact
Whenever a creature with a power of 4 or greater attacks, put a charge counter on Behemoth's Impactor.

Remove X charge counters,{t}: Creatures you control get +X/+X until end of turn. Activate this ability only when you could cast a sorcery.
 C 
Land
Garden of Security enters the battlefield tapped.

{t}: Add {g} or {w}.
Tap two nontoken artifacts: Untap Garden of Security. Activate this, only during an opponent's turn, and only once each turn.
 C 
Creature – Spirit
Bound (As this card enters the battlefield, you may exile a nonland card from your graveyard underneath it.)

Whenever you cast a spell that shares a name with the Bound spell, each opponent loses 1 life.
1/3
 C 
Artifact Creature – Vampire Warrior
Whenever a permanent you control loses one or more counters for the first time each turn, Ward A10 Reserve gets +2/+0 until end of turn.
4/3
 C 
Creature – Spirit
Prowess
His spirit calls a world that will never again be.
0/3
 C 
Sorcery
Draw a card and create a 1/1 green Saproling token. You may play an additional land this turn.
The Core awakening brought changes that Perpetua hadn't anticipated.
 C 
Artifact – Equipment
Equipped creature gets +4/+2.

When equipped creature dies, deal 2 damage to any target

Equip {5}
 C 
Artifact Creature – Orc Warrior
At the beginning of each endstep, if an artifact creature dealt damage by Herrera's Brutalizer died this turn, put a +1/+1 counter on Herrera's Brutalizer.

Remove a +1/+1 counter: Herrera's Brutalizer gains first strike until end of turn.
2/3
 C 
Creature – Spirit
As long as an opponent controls a permanent with a counter on it, Meddler Wandering cannot be blocked.

{2}{u}, Exile Meddler Wandering from your graveyard: Target creature with a counter on it gets -3/-0 until end of turn.
1/1
 C 
Artifact – Equipment
Equipped creature gets +0/+2, vigilance, and Weld (When this creature would die you may pay {2}. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. ).

Equip {1}{w}
 C 
Artifact Creature – Ox
Rusty Ox enters the battlefield with two +1/+1 counters on it.

{w}: Rusty Ox gains vigilance until end of turn.
0/0
Swamp
 
 B 
Basic Land – Swamp

Eternal Gardenscape (rare)
Molten Howl (uncommon)
Seek Revision (uncommon)
Behemoth's Impactor (uncommon)
Garden of Security (common)
Hateful Wandering (common)
Ward A10 Reserve (common)
Echoing Wandering (common)
Return of Life (common)
Destructor Gauntlet (common)
Herrera's Brutalizer (common)
Meddler Wandering (common)
Guardian Programming (common)
Rusty Ox (common)
Swamp (basic)