Cortraevas: Perpetuality: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Horror
Whenever Organic Conversionbot deals combat damage to a nontoken creature, exile that creature. That creature's controller creates a 0/0 colorless Mutant artifact creature token with X +1/+1 counters, where X was that creature's power.
3/3
 U 
Artifact – Equipment
Whenever a card is put into your library from anywhere, put a +1/+1 counter on the equipped creature.

Equip: Tap two other untapped artifacts.
 U 
Artifact – Equipment
Equipped creature has "{r}: This creature gets +1/+0 until end of turn. If this ability was activated three or more times this turn, damage dealt by the equipped creature can't be prevented this turn."

Equip {1}{r}.
 U 
Sorcery
Deal 4 damage to target creature or planeswalker. If a permanent that was dealt damage this way dies this turn, you may destroy target artifact.
Everything as a whole is eternal, your time as an individual is finite.
 C 
Creature – Spirit
Flying

{1}: Saber-Hand Geist gains first strike until end of turn.
Their only memory tethering them to Cortraevas is the blade they knew how to use.
1/1
 C 
Artifact Creature – Merfolk Wizard
At the beginning of your endstep, if you have seven or more cards in your hand, you may pay {2}. If you do, put a +1/+1 counter on Data-Flow Sage.

Remove a +1/+1 counter, {t}: Scry 1, then draw a card and discard a card.
1/1
 C 
Artifact Creature – Cat
Rusty Puma enters the battlefield with two +1/+1 counters.

{r}: Rusty Puma gains first strike until end of turn.
0/0
 C 
Artifact Creature – Human Soldier
Haste
Weld (When this creature would die you may pay {2}. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. )
2/1
 C 
Artifact Creature – Bear
Weld (When this creature would die you may pay {2}. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. )

Steelclaw Grizzly enters the battlefield with two +1/+1 counters on it.
0/0
 C 
Artifact Creature – Scorpion
Deathtouch
`
When Caustic Stinger dies, you may pay {b}. If you do, each opponent loses 1 life.
1/1
 C 
Enchantment – Aura
Enchant creature or artifact
Enchanted permanent has "{t}: Deal 1 damage to target player."

When Spark Spurs is put into a graveyard from the battlefield, deal 2 damage to each opponent.
 C 
Artifact Creature – Oyster Artificer
Aquatic Repair Technician enters the battlefield with three +1/+1 counters.

Remove a +1/+1 couter, {t}: Untap target noncreature artifact. That artifact gains hexproof until end of turn.
0/0
 C 
Artifact Creature – Drone
Pursuit Drone enters the battlefield with a +1/+1 counter for each player that lost life this turn.

Pay 3 life: Pursuit Drone gains flying until end of turn.
0/0
 C 
Land
Garden of Secrets enters the battlefield tapped.

{t}: Add {u} or {b}.
Tap two nontoken artifacts: Untap Garden of Secrets. Activate this, only during an opponent's turn, and only once each turn.
Forest
 
 B 
Basic Land – Forest

Organic Conversionbot (rare)
Inventorist's Goggles (uncommon)
Molten Maw (uncommon)
Molten Howl (uncommon)
Saber-Hand Geist (common)
Data-Flow Sage (common)
Rusty Puma (common)
Burst-Stride Soldier (common)
Steelclaw Grizzly (common)
Caustic Stinger (common)
Spark Spurs (common)
Aquatic Repair Technician (common)
Pursuit Drone (common)
Garden of Secrets (common)
Forest (basic)