Cortraevas: Perpetuality: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact Creature – Oyster Artificer
Aquatic Repair Technician enters the battlefield with three +1/+1 counters.

Remove a +1/+1 couter, {t}: Untap target noncreature artifact. That artifact gains hexproof until end of turn.
0/0
 
 R 
Artifact Creature – Elemental
Flying, Ward {2}

At the beginning of each opponent's upkeep, untap Mercury Mimic and it becomes a copy of target noncreature artifact. If there are no targets, tap Mercury Mimic.
5/5
 U 
Creature – Spirit
Bound (As this card enters the battlefield, you may exile a nonland card from your graveyard underneath it.)
Flying

When Covetous Wandering enters the battlefield, you may exile target permanent that shares a type with the card bound to Covetous Wandering, until Covetous Wandering leaves the battlefield.
2/2
 U 
Artifact Creature – Orc Rebel
Repurpose (As you cast this spell, you may remove any number of +1/+1 counters from creatures you control.)

When Steel Renegade enters the battlefield, destroy up to X target noncreature artifacts, where X is the number of counters Steel Renegade repurposed.
Some were made to unmake.
5/3
 U 
Artifact Creature – Bird
Flying
At the beginning of each opponent's endstep, if that player controls more artifacts than you, search your library for a Plains, add it to your hand, shuffle, scry 1, then put Visionary Ibis on the bottom of your library.
2/2
 C 
Artifact Creature – Drake
Rusty Drake enters the battlefield with two +1/+1 counters.

{u}: Rusty Drake gains flying until end of turn.
0/0
 C 
Artifact Creature – Cat
Rusty Puma enters the battlefield with two +1/+1 counters.

{r}: Rusty Puma gains first strike until end of turn.
0/0
 C 
Artifact Creature – Beast
Gargantler Clanker can't be blocked by creatures with a power of 2 or less.
Clankers are among the oldest generation of beings, their primitive programming filling the niche of wild animals.
6/7
 C 
Artifact
{t}: Each player puts the top card of their library into their graveyard.

{2}{u},{t}- Sacrifice Anti-Memory Sonar: Draw two cards. Activate this ability only if a player has five or more artifacts in their graveyard.
 C 
Instant
Target artifact phases out until the beginning of your next endstep. If Protection Passage targets an artifact creature, that creature gains a +1/+1 counter.
 C 
Artifact Creature – Goblin Shaman
Whenever Alert System Prophet deals combat damage to a player, you may pay {r}. If you do, exile the top card of your library. Until end of turn, you may player that card.
2/2
 C 
Creature – Spirit
Bound (As this card enters the battlefield, you may exile a nonland card from your graveyard underneath it.)

Whenever you cast a spell that shares a name with the Bound spell, each opponent loses 1 life.
1/3
 C 
Enchantment
At the beginning of each endstep, if a player controls no nonland permanents, that player loses 1 life.
Centuries had passed since anything on Cortraevas had moved or otherwise been active. The plane seemed cold and dead to Ialma.
 C 
Enchantment – Aura
Enchant creature or artifact
Enchanted permanent has "{t}: Deal 1 damage to target player."

When Spark Spurs is put into a graveyard from the battlefield, deal 2 damage to each opponent.
Swamp
 
 B 
Basic Land – Swamp

Aquatic Repair Technician (common, foil)
Mercury Mimic (rare)
Covetous Wandering (uncommon)
Steel Renegade (uncommon)
Visionary Ibis (uncommon)
Rusty Drake (common)
Rusty Puma (common)
Gargantler Clanker (common)
Anti-Memory Sonar (common)
Protection Passage (common)
Alert System Prophet (common)
Hateful Wandering (common)
Dead World (common)
Spark Spurs (common)
Swamp (basic)