Cortraevas: Perpetuality: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Construct
Sacrifice Second Shield of Cortraevas: Artifacts you control gain Ward {2} until end of turn.

If Second Shield of Cortraevas dies while it has +1/+1 counters on it, you may distribute any number of those counters among artifact creatures you control.
3/3
 U 
Enchantment
When Life-System Revitalization enters the battlefield, put a +1/+1 counter on target creature you control.

At the beginning of your upkeep, gain 1 life for each permanent you control with one or more counters on it.
Cortraevas was fully reactivated, and one mind was ready to look towards the next upgrade.
 U 
Artifact Creature – Human Solider
Flash, Repurpose (As you cast this spell, you may remove any number of +1/+1 counters from creatures you control.)

When Aegis Operative enters the battlefield, prevent the next X damage that would be dealt to each creature you control, where X is the number of counters Aegis Operative repurposed.
2/1
 U 
Artifact
When Swarmbot Hive enters the battlefield, create a 1/1 green artifact Insect token.
{t}: Creature tokens you control get +1/+0 until end of turn.
{3},{t}: Create a 1/1 green artifact Insect token.
 C 
Artifact – Equipment
Equipped creature gets +0/+2, vigilance, and Weld (When this creature would die you may pay {2}. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. ).

Equip {1}{w}
 C 
Artifact Creature – Human Spider
Construction Sentinel enters the battlefield with a +1/+1 counter.

As long as Construction Sentinel has two or more +1/+1 counters on it, Construction Sentinel has reach.

As long as Construction Sentinel has three or more +1/+1 counters on it, Construction Sentinel has vigilance
0/0
 C 
Artifact – Equipment
Whenever equipped creature blocks or becomes blocked by a creature with a counter on it, scry 1 and gain 1 life.
Equipped creature gets +1/+0.

Equip {2}
 C 
Sorcery
As an additional cost to cast Kill Code, remove two counters from a permanent you control.

Destroy target creature.
 C 
Artifact – Equipment
Equipped creature gets +1/+1 for each noncreature artifact you control.

Equipped creature cannot attack with nonartifact creatures.

Equip {2}
 C 
Artifact Creature – Cat
Rusty Puma enters the battlefield with two +1/+1 counters.

{r}: Rusty Puma gains first strike until end of turn.
0/0
 C 
Artifact
{t}: Each player puts the top card of their library into their graveyard.

{2}{u},{t}- Sacrifice Anti-Memory Sonar: Draw two cards. Activate this ability only if a player has five or more artifacts in their graveyard.
 C 
Instant
Vitality- If Vampiric Virus targets a nonartifact creature, when that creature enters the battlefield from a graveyard this turn, it enters the battlefield with a +1/+1 counter.

Target creature gains lifelink until end of turn. When that creature dies this turn, return it to the battlefield tapped.
 C 
Enchantment – Aura
Enchant artifact
Enchanted artifact has "{t}: Add {c}." and "
If enchanted artifact would add any amount of mana, you may have it add that much mana in any combination of colors and/or colorless instead."
 C 
Enchantment
At the beginning of your endstep, if a creature you controlled died this turn, scry 1.
"Life" had long been extinguished, but the need to survive was essential and easy to replicate.
Swamp
 
 B 
Basic Land – Swamp

Second Shield of Cortraevas (rare)
Life-System Revitalization (uncommon)
Aegis Operative (uncommon)
Swarmbot Hive (uncommon)
Guardian Programming (common)
Construction Sentinel (common)
Computing Needle (common)
Kill Code (common)
Weaponized Corridor (common)
Rusty Puma (common)
Anti-Memory Sonar (common)
Vampiric Virus (common)
Rainbow Code (common)
A.I. Survival Adaptation (common)
Swamp (basic)