Cortraevas: Perpetuality: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Spirit Knight
Flash, vigilance

When Shield-Knight Wandering enters the battlefield, target source that would deal damage to you deals that much damage to target opponent or planeswalker controlled by an opponent.
4/5
 U 
Creature – Spirit
When Ghost of Lost Wonder enters the battlefield, if an opponent controls more creatures than you and has more cards in hand than you, you may return an instant or sorcery card from your graveyard to your hand.
2/1
 U 
Instant
Vitality- If Samoset's Protection targets a nonartifact creature, that creature gains "If a spell or ability targets this creature, replace all instances of "exile" in that ability with "destroy." until end of turn.

Target creature gains indestructible until end of turn.
 U 
Enchantment – Aura
Enchant creature
Whenever the enchanted creature attacks, the enchanted creature gains your choice of flying, vigilance, or first strike until end of turn.
 C 
Artifact Creature – Human Spider
Construction Sentinel enters the battlefield with a +1/+1 counter.

As long as Construction Sentinel has two or more +1/+1 counters on it, Construction Sentinel has reach.

As long as Construction Sentinel has three or more +1/+1 counters on it, Construction Sentinel has vigilance
0/0
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, put a charge counter on up to one target artifact."
 C 
Artifact Creature – Drone
Pursuit Drone enters the battlefield with a +1/+1 counter for each player that lost life this turn.

Pay 3 life: Pursuit Drone gains flying until end of turn.
0/0
 C 
Land
Garden of Agony enters the battlefield tapped.

{t}: Add {b} or {r}.
Tap two nontoken artifacts: Untap Garden of Agony. Activate this, only during an opponent's turn, and only once each turn.
 C 
Creature – Spirit
As long as an opponent controls a permanent with a counter on it, Meddler Wandering cannot be blocked.

{2}{u}, Exile Meddler Wandering from your graveyard: Target creature with a counter on it gets -3/-0 until end of turn.
1/1
 C 
Artifact
Whenever a card is put into your library from anywhere, you may scry 1.

{4},{t}: 1/1 green Insect artifact creature token. Activate this ability only if you control no creatures.
 C 
Creature – Spirit
Bound (As this card enters the battlefield, you may exile a nonland card from your graveyard underneath it.)

Whenever you cast a spell that shares a type with the Bound card, gain 1 life.
1/1
 C 
Artifact
{4},{t}: Tap target nonland permanent. If you control two or more permanents named Oppressive Magnesphere, that permanent cant' activate its activated abilities and doesn't untap during its controller's next untap stap.
 C 
Instant
As an additional cost to cast Coding Gambit, discard a card.

Draw two cards, and put a +1/+1 counter on up to one target creature you control.
 C 
Instant
Vitality- If Unearthly Tether targets a nonartifact creature, that creature gains indestructible until end of turn.

Target creature gets +1/+2 and gains first strike until end of turn.
Island
 
 B 
Basic Land – Island

Shield-Knight Wandering (mythic)
Ghost of Lost Wonder (uncommon)
Samoset's Protection (uncommon)
Kiss of Memory (uncommon)
Construction Sentinel (common)
Maintenance Programming (common)
Pursuit Drone (common)
Garden of Agony (common)
Meddler Wandering (common)
Emergency Droid Generator (common)
Generous Wandering (common)
Oppressive Magnesphere (common)
Coding Gambit (common)
Unearthly Tether (common)
Island (basic)