Cortraevas: Perpetuality: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance
At the beginning of each endstep, if Banisher Wandering was dealt damage this turn, you may exile Banisher Wandering and each permanent that dealt damage to Banisher Wandering. 2/4
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Nontoken artifact creatures you control have Weld (When this creature would die you may pay
. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. ).
Whenever you Weld, if Binding Metal is untapped, you may tap Binding Metal and draw a card. |
![]() , : Exile the top card of your library. Until end of turn, you may play that card. If a creature card was played this way, it enters the battlefield with haste until end of turn. |
Flying
Whenever you would gain life for the first time each turn, you may put a Forest or Plains from your hand onto the battlefield tapped instead. 3/2
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Whenever Forcing Enhancer deals combat damage to a player, you may pay
. If you do, put a +1/+1 counter on up to one target creature.2/2
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Counter target instant or sorcery spell.
Spells that target System Lockout cost an additional to cast. |
Enchant artifact
Enchanted artifact has " : Add ." and "
If enchanted artifact would add any amount of mana, you may have it add that much mana in any combination of colors and/or colorless instead." |
Weld (When this creature would die you may pay
. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. )
When Salvager Slug is put on the bottom of your library, you may put up to four target creature cards from your graveyard on the bottom on your library in any order. 1/5
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Whenever Commander of Ward G9 attacks, artifact creature tokens you control get +1/+0 until end of turn.
2/2
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Gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn. If that permanent has one or more counters on it, you may remove a counter from it and put that counter on another target permanent you control.
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Vitality- If Defense Blast targets a nonartifact creature, gain 3 life.
Destroy target attacking creature. "And that, Ialma, is why we don't run off by ourselves." -Samoset
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First strike
When Vengeant Wandering enters the battlefield, you destroy target artifact. Some died with dreams of the natural world in their heart, and their wandering soul cannot rest while the metal shell exists.
3/3
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Enchant creature
Enchanted creature gets +1/+4 and can't be blocked by creatures with deathtouch. Steel or spirit, neither give as easy as flesh.
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Garden of Security enters the battlefield tapped.
: Add or .
Tap two nontoken artifacts: Untap Garden of Security. Activate this, only during an opponent's turn, and only once each turn. |
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Banisher Wandering
(rare)
Binding Metal
(uncommon)
Kiln of Possibility
(uncommon)
Whirring Pollinators
(uncommon)
Forcing Enhancer
(common)
System Lockout
(common)
Rainbow Code
(common)
Salvager Slug
(common)
Commander of Ward G9
(common)
Change Purpose
(common)
Defense Blast
(common)
Vengeant Wandering
(common)
Unliving Endurance
(common)
Garden of Security
(common)
Island
(basic)




: Exile the top card of your library. Until end of turn, you may play that card. If a creature card was played this way, it enters the battlefield with haste until end of turn.
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