Cortraevas: Perpetuality: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Artifact
When Homing Blasters enters the battlefield, target creature, planeswalker, or player gains a lock-on counter.

{2},{t}: Put a charge counter on Homing Blasters.
{t}: Homing Blasters deals X damage to each creature, planeswalker, or player with a lock-on counter, where X is the number of charget counters on Homing Blasters.
{3},{t}: Put a lock-on counter on target creature, planeswalker, or player that doesn't already have a lock-on counter on it.
 U 
Sorcery
Put target creature on the top of its owner's library. That player can't draw cards until their next turn.
 U 
Artifact Creature – Boar
Haste
At the beginning of your upkeep, you may sacrifice Salvager Razorback. If you do, return target target permanent card from your graveyard to your hand.
2/3
 U 
Artifact
{1}{w},{t}: Tap target creature. If that creature had one or more counters on it, target artifact creature you control gets +1/+1 until end of turn.
 C 
Instant
As an additional cost to cast Coding Gambit, discard a card.

Draw two cards, and put a +1/+1 counter on up to one target creature you control.
 C 
Artifact Creature – Giant
Ancient Steam Strider enters the battlefield with four +1/+1 counters.

Whenever one or more counters are removed from Ancient Steam Strider, you tap or untap another target creature.
0/0
 C 
Artifact – Equipment
Equipped creature gets +2/+1.
Whenever the equipped creature attacks, if that creature doesn't have a +1/+1 counter on it, put a +1/+1 counter on it.

Equip {2}
 C 
Artifact Creature – Golem
Weld (When this creature would die you may pay {2}. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. )
When Reprocessor Golem dies, Weld costs of permanents you control cost {1} less until end of turn.
5/5
 C 
Sorcery
Put a +1/+1 counter on target creature. Then, that creature has three or more counters on it, scry 1.
 C 
Enchantment
At the beginning of your endstep, if a creature you controlled died this turn, scry 1.
"Life" had long been extinguished, but the need to survive was essential and easy to replicate.
 C 
Enchantment – Aura
Enchant artifact
Enchanted artifact has "{t}: Add {c}." and "
If enchanted artifact would add any amount of mana, you may have it add that much mana in any combination of colors and/or colorless instead."
 C 
Creature – Skeleton Spirit
Fleshless Memory can't block.

Whenever an artifact is put into an opponent's graveyard from the battlefield, you may return Fleshless Memory from your graveyard to your hand.
2/1
 C 
Artifact Creature – Beast
Gargantler Clanker can't be blocked by creatures with a power of 2 or less.
Clankers are among the oldest generation of beings, their primitive programming filling the niche of wild animals.
6/7
 C 
Land
Garden of Security enters the battlefield tapped.

{t}: Add {g} or {w}.
Tap two nontoken artifacts: Untap Garden of Security. Activate this, only during an opponent's turn, and only once each turn.
Mountain
 
 B 
Basic Land – Mountain

Homing Blasters (mythic)
System Stall (uncommon)
Salvager Razorback (uncommon)
Stalling Leg Cuffs (uncommon)
Coding Gambit (common)
Ancient Steam Strider (common)
Energizing Axe (common)
Reprocessor Golem (common)
Additional Enhancement (common)
A.I. Survival Adaptation (common)
Rainbow Code (common)
Fleshless Memory (common)
Gargantler Clanker (common)
Garden of Security (common)
Mountain (basic)