Cortraevas: Perpetuality: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Insect
Taser-Ant Colony enters the battlefield with six +1/+1 counters.

Remove a counter from an artifact, {t}: Create a 1/1 green Insect artifact creature token. Tokens you control gain deathtouch until end of turn.
0/0
 U 
Sorcery
Put target creature on the top of its owner's library. That player can't draw cards until their next turn.
 U 
Instant
Vitality- If Alarming Echo targets a nonartifact creature, the token created gains menace and lifelink until end of turn.

Create a token copy of target creature you control. That token has haste, "any damage that would be dealt to a creature with the same name as Alarming Echo, is dealt to this token instead," and "exile this creature at the beginning of the next endstep."
 U 
Artifact
Final Charging Station enters the battlefield with three charge counters on it.

Remove a charge counter,{t}: Return target artifact creature from your graveyard to your hand.

Whenever an artifact creature dies, you may pay {2}. If you do, put a charge counter on Final Charging Station.
 C 
Artifact Creature – Wall
When Sheltering Bulwark dies, gain 4 life an untap up to two target basic lands you control.
Wards began initiating bulwarks. They couldn't stop Ialma's destructive spells, but they allowed more time to project and initiate responses.
2/4
 C 
Artifact
When Purpose Claw enters the battlefield, put a +1/+1 counter on target artifact creature.

{4},{t}: Target artifact creature gains lifelink and trample until end of turn.
 C 
Artifact Creature – Dog Beast
Exhaustmaw Crusher enters the battlefield with four +1/+1 counters.

Remove a +1/+1 counter,{t}: Exhaustmaw Crusher deal 1 damage to target creature.
0/0
 C 
Artifact Creature – Human Soldier
Whenever an artifact enters the battlefield under your control, Violations Persecutor gets +1/+0 and gains first strike until end of turn.
Laws written as code can only be enforced automatically, with no thought of the circumstances.
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -1/-1.
Whenever the enchanted creature gains a counter, its controller loses 3 life.
 C 
Instant
Vitality- If Defense Blast targets a nonartifact creature, gain 3 life.

Destroy target attacking creature.
"And that, Ialma, is why we don't run off by ourselves." -Samoset
 C 
Artifact Creature – Bird
Flying

{3}{u},{t}: Target player mills three cards.
"Wards A1-13 have been breached, Wards B2, Ð19, N6, N13, and Y47 have been destroyed."- Looping message
2/4
 C 
Instant
Exile target artifact or enchantment. If a permanent exiled this way had one or more counters on it, gain 2 life and draw a card.
 C 
Artifact Creature – Merfolk Wizard
At the beginning of your endstep, if you have seven or more cards in your hand, you may pay {2}. If you do, put a +1/+1 counter on Data-Flow Sage.

Remove a +1/+1 counter, {t}: Scry 1, then draw a card and discard a card.
1/1
 C 
Instant
Vitality- If Ghost's Shapelessness targets a nonartifact creature, that creature gets +1/+1 until end of turn.

Target creature gains hexproof until end of turn.
Swamp
 
 B 
Basic Land – Swamp

Taser-Ant Colony (rare)
System Stall (uncommon)
Alarming Echo (uncommon)
Final Charging Station (uncommon)
Sheltering Bulwark (common)
Purpose Claw (common)
Exhaustmaw Crusher (common)
Violations Persecutor (common)
Design Degradation (common)
Defense Blast (common)
Sector Announcer (common)
Return to Before (common)
Data-Flow Sage (common)
Ghost's Shapelessness (common)
Swamp (basic)