Cortraevas: Perpetuality: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Human Wizard
Vision Scenarist enters the battlefield with a +1/+1 counter.

At the beginning of your upkeep, draw a card for each counter on Vision Scenarist, then put a +1/+1 counter on it.

When Vision Scenarist's power becomes four or greater, exile Vision Scenarist.
0/0
 U 
Enchantment
At the beginning of your endstep, you may pay {x}. If you do, put a +1/+1 counter on each creature you control with a mana value equal to X. X can't be zero.
 U 
Artifact Creature – Merfolk Monk
Prowess

At the beginning of your endstep, if Depth Salvager's power is four or greater, you may return target artifact card from your graveyard to your hand.
2/2
 U 
Instant
Target creature gets +3/+0 and can't be blocked until end of turn.
"My speciality was defense. With this around, I have no speciality." -Samoset
 C 
Artifact – Equipment
Equipped creature gets +0/+2, vigilance, and Weld (When this creature would die you may pay {2}. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. ).

Equip {1}{w}
 C 
Artifact
{t}: Each player reveals their hand.

Whenever an artifact enters the battlefield under your control, you may exile a card face down from your hand until end of turn. You may play that card from exile this turn.
 C 
Artifact Creature – Insect
Rusty Millipede enters the battlefield with two +1/+1 counters.

{b}: Rusty Millipede gains lifelink until end of turn.
0/0
 C 
Sorcery
As an additional cost to cast Slag Shot, you may sacrifice a nontoken artifact.

Deal 3 damage to target player. If you sacrificed a nontoken artifact, Slag Shot deals 5 damage to that player instead.
 C 
Artifact Creature – Merfolk Rogue
Whenever Sunken Kingdom Salvager deals combat damage to a player, you may pat {u}. If you do, draw a card, then discard a card.
Nothing goes to waste on Cortraevas. If it exists, it can serve a purpose.
2/2
 C 
Artifact Creature – Imp
Flying
At the beginning of your upkeep you may pay {b}. If you do, remove up to one counter from target artifact, creature, or planeswalker.
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+4 and can't be blocked by creatures with deathtouch.
Steel or spirit, neither give as easy as flesh.
 C 
Instant
Vitality- If Explosion Apparatus targets a nonartifact creature, Explosion Apparatus can't be countered by spells or abilities.

Deal 3 damage to target creature and 1 damage to each other creature.
 C 
Artifact – Equipment
Whenever equipped creature blocks or becomes blocked by a creature with a counter on it, scry 1 and gain 1 life.
Equipped creature gets +1/+0.

Equip {2}
 C 
Enchantment – Aura
Enchant creature
Whenever enchanted creature attacks or blocks, choose 1-
•Enchanted creature gains hexproof until end of turn.
•Enchanted creature gains deathtouch until end of turn.
Mountain
 
 B 
Basic Land – Mountain

Vision Scenarist (rare)
Boosting Blanket (uncommon)
Depth Salvager (uncommon)
Precision Jolt (uncommon)
Guardian Programming (common)
Secrets Lock (common)
Rusty Millipede (common)
Slag Shot (common)
Sunken Kingdom Salvager (common)
Energy Harvester (common)
Unliving Endurance (common)
Explosion Apparatus (common)
Computing Needle (common)
Snake Mimicry (common)
Mountain (basic)