Cortraevas: Perpetuality: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Artifact Creature – Noble
Iron King, González enters the battlefield with five +1/+1 counters.
{w}: Gain 1 life.
{w}{w}: Destroy target enchantment
{w}{w}{w}: Return target artifact creature that died this turn from your graveyard to the battlefield.
0/0
 U 
Artifact Creature – Human Artificer
Whenever Quick-Witted Mechanic attacks or blocks, you exile the top card of your library. Until the end of your next turn, you may play that card. If you play an artifact this way, put a +1/+1 counter on Quick-Witted Mechanic.
2/5
 U 
Artifact Creature – Vampire Warrior
Menace, Repurpose (As you cast this spell, you may remove any number of +1/+1 counters from creatures you control.)

When Viralblade Marauder enters the battlefield, you gain X life and each opponent loses X life, where X is the number of counters Viralblade Marauder repurposed.
3/3
 U 
Artifact Creature – Warlock
Flash
Whenever New Beginnings Witch deals combat damage to a player, you may pay {b} and sacrifice it. If you do, destroy target enchantment that player controls.
3/2
 C 
Artifact – Equipment
Equipped creature gets +2/+1.
Whenever the equipped creature attacks, if that creature doesn't have a +1/+1 counter on it, put a +1/+1 counter on it.

Equip {2}
 C 
Artifact Creature – Cat
Rusty Puma enters the battlefield with two +1/+1 counters.

{r}: Rusty Puma gains first strike until end of turn.
0/0
 C 
Creature – Spirit
Flying

{1}: Saber-Hand Geist gains first strike until end of turn.
Their only memory tethering them to Cortraevas is the blade they knew how to use.
1/1
 C 
Land
Garden of Ferocity enters the battlefield tapped.

{t}: Add {r} or {g}.
Tap two nontoken artifacts: Untap Garden of Ferocity. Activate this, only during an opponent's turn, and only once each turn.
 C 
Sorcery
Gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn. If that permanent has one or more counters on it, you may remove a counter from it and put that counter on another target permanent you control.
 C 
Artifact Creature – Imp
Flying
At the beginning of your upkeep you may pay {b}. If you do, remove up to one counter from target artifact, creature, or planeswalker.
2/2
 C 
Enchantment – Aura
Enchant creature
Whenever enchanted creature attacks or blocks, choose 1-
•Enchanted creature gains hexproof until end of turn.
•Enchanted creature gains deathtouch until end of turn.
 C 
Enchantment
At the beginning of your endstep, if a creature you controlled died this turn, scry 1.
"Life" had long been extinguished, but the need to survive was essential and easy to replicate.
 C 
Instant
Vitality- If Unearthly Tether targets a nonartifact creature, that creature gains indestructible until end of turn.

Target creature gets +1/+2 and gains first strike until end of turn.
 C 
Creature – Spirit
Bound (As this card enters the battlefield, you may exile a nonland card from your graveyard underneath it.)

Whenever a permanent sharing a type with the bound card enters the battlefield under an opponents control, you may untap target land you control.
1/2
Mountain
 
 B 
Basic Land – Mountain

Iron King, González (rare)
Quick-Witted Mechanic (uncommon)
Viralblade Marauder (uncommon)
New Beginnings Witch (uncommon)
Energizing Axe (common)
Rusty Puma (common)
Saber-Hand Geist (common)
Garden of Ferocity (common)
Change Purpose (common)
Energy Harvester (common)
Snake Mimicry (common)
A.I. Survival Adaptation (common)
Unearthly Tether (common)
Lifeforce Memory Keeper (common)
Mountain (basic)