Cortraevas: Perpetuality: Virtual Booster

Cortraevas: Perpetuality: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Choose 1 at random-
•Each opponent discards a card, loses 2 life, and sacrifices three creatures or planeswalkers.
•Each opponent loses 1 life, sacrifices two creatures or planeswalkers, and discards three cards.
•Each opponent sacrifices a creature or planeswalker, discards two cards, and loses 3 life.
 U 
Artifact Creature – Boar
Haste
At the beginning of your upkeep, you may sacrifice Salvager Razorback. If you do, return target target permanent card from your graveyard to your hand.
2/3
 U 
Sorcery
Exile the top two cards of target player's library. For each card exiled this way that shares a type with a card Bound to a creature, draw a card and that player mills a card.
 U 
Artifact
Whenever a creature with a power of 4 or greater attacks, put a charge counter on Behemoth's Impactor.

Remove X charge counters,{t}: Creatures you control get +X/+X until end of turn. Activate this ability only when you could cast a sorcery.
 C 
Enchantment – Aura
Flash
Enchant creature
Enchanted creature doesn't untap during its controller's untap step unless its controller puts a +1/+1 counter on target creature an opponent controls.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -1/-1.
Whenever the enchanted creature gains a counter, its controller loses 3 life.
 C 
Artifact Creature – Golem
Weld (When this creature would die you may pay {2}. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. )
When Reprocessor Golem dies, Weld costs of permanents you control cost {1} less until end of turn.
5/5
 C 
Sorcery
Put a +1/+1 counter on target creature. Then, that creature has three or more counters on it, scry 1.
 C 
Artifact Creature – Wall
When Sheltering Bulwark dies, gain 4 life an untap up to two target basic lands you control.
Wards began initiating bulwarks. They couldn't stop Ialma's destructive spells, but they allowed more time to project and initiate responses.
2/4
 C 
Sorcery
Gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn. If that permanent has one or more counters on it, you may remove a counter from it and put that counter on another target permanent you control.
 C 
Artifact Creature – Goblin Monk
Prowess

When Systems Assessor enters the battlefield, if you control four or more noncreature artifacts, Systems Assessor gains haste until end of turn.
1/1
 C 
Artifact Creature – Merfolk Wizard
At the beginning of your endstep, if you have seven or more cards in your hand, you may pay {2}. If you do, put a +1/+1 counter on Data-Flow Sage.

Remove a +1/+1 counter, {t}: Scry 1, then draw a card and discard a card.
1/1
 C 
Artifact Creature – Giant
Ancient Steam Strider enters the battlefield with four +1/+1 counters.

Whenever one or more counters are removed from Ancient Steam Strider, you tap or untap another target creature.
0/0
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, put a charge counter on up to one target artifact."
Plains
 
 B 
Basic Land – Plains

Unfortunate Probability (rare)
Salvager Razorback (uncommon)
Grasp the Resemblance (uncommon)
Behemoth's Impactor (uncommon)
Warning Mark (common)
Design Degradation (common)
Reprocessor Golem (common)
Additional Enhancement (common)
Sheltering Bulwark (common)
Change Purpose (common)
Systems Assessor (common)
Data-Flow Sage (common)
Ancient Steam Strider (common)
Maintenance Programming (common)
Plains (basic)