Cortraevas: Perpetuality: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Lifeforge Workshop enters the battlefield tapped unless you control a green artifact.
{t}: Add {g}.
{t}: Add {w}. Activate this ability only if you control a white artifact.
{t}: Add {r}. Activate this ability only if you control a red artifact.
 U 
Creature – Spirit
Flying, lifelink

Keeper of the Forgotten gets +1/+1 as long as there are at least three different types of cards in exile.
2/2
 U 
Enchantment – Aura
Enchant creature
Enchanted creature has hexproof.
At the beginning of your endstep, if the enchanted creature is an artifact, you may pay {2}. If you do, put a +1/+1 counter on the enchanted creature.
 U 
Instant
Vitality- If Gift of Brightness targets a nonartifact creature, put an additional +1/+1 counter on any creature that gains a counter this way.

Move all +1/+1 counters from one target creature you control, to another target creature you control.
 C 
Sorcery
Draw a card. Then, if you have seven or more cards in your hand, you may untap target nonland permanent with a mana value of 1 or less.
"How can we always be under these machine's pursuit?"- Samoset
 C 
Artifact – Human Druid
Weld (When this creature would die you may pay {2}. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. )

{t}: Add one mana of any color.
There is beauty to be cared for and tended to, whether or not that beauty lives is not important.
2/3
 C 
Instant
Vitality- If a nonartifact creature was targeted this way, scry 1.

Return target creature to its owner's hand.
 C 
Creature – Elemental
Haste
{t}: Target creature with power 1 or less can't be blocked this turn.
"I'm sure she knows how poorly thought out her actions are- I tell her as much, and still that child will start trouble." -Samoset
0/3
 C 
Creature – Spirit
Flying

{1}: Saber-Hand Geist gains first strike until end of turn.
Their only memory tethering them to Cortraevas is the blade they knew how to use.
1/1
 C 
Artifact Creature – Vampire Knight
Whenever Santos' Court Knight deals combat damage to a player, you may pay {b}. If you do, remove all counters from target creature that player controls, and gain that much life.
2/2
 C 
Artifact Creature – Snake
Tap an untapped artifact you control: Chain Snake gets +1/+1 until end of turn. Activate this ability only during a player's mainphase.
1/1
 C 
Artifact Creature – Bear
Weld (When this creature would die you may pay {2}. If you do, put this creature on the bottom of your library and put a +1/+1 counter on target creature you control. )

Steelclaw Grizzly enters the battlefield with two +1/+1 counters on it.
0/0
 C 
Creature – Skeleton Spirit
Fleshless Memory can't block.

Whenever an artifact is put into an opponent's graveyard from the battlefield, you may return Fleshless Memory from your graveyard to your hand.
2/1
 C 
Sorcery
Distribute three +1/+1 counters among creatures you control. If no artifact creatures gained counters this way, draw a card.
Swamp
 
 B 
Basic Land – Swamp

Lifeforge Workshop (rare)
Keeper of the Forgotten (uncommon)
Improvement Designs (uncommon)
Gift of Brightness (uncommon)
Data-Driven Prediction (common)
Garden Caretaker (common)
Lured by the Wandering (common)
Flame-Way Instigator (common)
Saber-Hand Geist (common)
Santos' Court Knight (common)
Chain Snake (common)
Steelclaw Grizzly (common)
Fleshless Memory (common)
Gift of the Wandering (common)
Swamp (basic)