Mithrahil: Virtual Booster

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Mechanics
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 C 
Forgotten Instant
(Your first Forgotten spell each game costs {2} more to cast.)
Draw three cards, then discard a card
The tale of Cythra is a cautionary one. She made great and terrible sacrifices to the gods in exchange for knowledge of the future. In return, they told her the day she was destined to die.
 
 
 
No more rares or mythics
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
Forgotten Instant
(Your first Forgotten spell each game costs {2} more to cast.)
Draw three cards, then discard a card
The tale of Cythra is a cautionary one. She made great and terrible sacrifices to the gods in exchange for knowledge of the future. In return, they told her the day she was destined to die.
 C 
Forgotten Instant
(Your first Forgotten spell each game costs {2} more to cast.)
Counter target spell.
The oldest surviving written record is a debate between two Great Mages. In it, Ethrahim lays out his myriad arguments for how civilization should be constructed, to which Demahim simply responds "No."
 C 
Sorcery
Draw two cards. Then discard a card unless you've cast a Forgotten spell this game.
"By the careful arrangement of mirrors, we propose that it may be possible to achieve a vision of past events."-Ezelkeep research proposal
 C 
Creature – Human Wizard
When Ezelkeep Researcher enters the battlefield, draw a card, then discard a card.
2/1
Long Sabbatical
{3}{u}
 
 C 
Sorcery – Adventure
Draw two cards.
 C 
Artifact – Vehicle
As long as Serpentine Monstrosity isn't a creature, it has hexproof.
Whenever Serpentine Monstrosity is crewed by three or more creatures, it can't be blocked this turn.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Some things were not meant to be built.
5/5
 C 
Artifact
When Talisman of the Caretaker enters the battlefield or is sacrificed, gain 1 life and create a 1/1 white Soldier creature token.
On its base are written the words "Keep this land sacred, for what transpired here redeemed us all."
 C 
Creature – Bird
Flying
Mythologize {3}{w}{w} ({3}{w}{w}: Transform this creature. Activate only as a sorcery.)
"It is said that the ancients worshipped the hawk for its speed and power. We have no more use for such primal beasts, but I must still admit a certain fondness for the design."-Sylveo, automations expert
2/1
Glimmering Roc
 
 C 
Creature – Bird
Flying, first strike
"The proportions of its body seem impossible. I suspect only Ezelkeep could explain how this majestic beast's wings support its weight."-Sylveo, automations expert
3/3
 C 
Instant
Target vehicle becomes an artifact creature until end of turn.
Draw a card.
His services are in such high demand that even his apprentices must take on apprentices.
 C 
Creature – Sheep Soldier
First strike
In times of peace, invest in guards.
2/2
Close The Gate
{5}{w}
 
 C 
Sorcery – Adventure
Exile target creature
 C 
Artifact Creature – Construct
Repurpose {3}{w} (You may cast this card for {3}{w} by sacrificing an artifact as an additional cost.)
Vigilance
When Beacon Colossus enters the battlefield, other creatures you control get +1/+1 and gain vigilance until end of turn.
The roads of Kolodan are long and winding. Without the beacons, shipments would be lost, and that is the one thing the Empire cannot allow.
2/5

Remember Tomorrow (common, foil)
Remember Tomorrow (common)
Ancient's Refusal (common)
Divinations Experiment (common)
Ezelkeep Researcher (common)
Serpentine Monstrosity (common)
Talisman Of The Caretaker (common)
Sparrowhawk (common)
Sylveo's Modifications (common)
Gethrehal Gatekeeper (common)
Beacon Colossus (common)