Tarkir: Fracturing Timelines: Virtual Booster

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Mechanics | Draft Archetypes
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Swamp Mountain
({t}: Add {b} or {r}.)
~ enters the battlefield tapped.
When ~ enters the battlefield, untap it unless an opponent pays {1}.
 
 U 
Land
{t}: Add {c}.
{t}: Add {b}, {r}, or {w}. Spend this mana only to cast
multicolor costs.
 
 U 
Land
{t}: Add {c}.
{t}: Add {u}, {b}, or {g}. Spend this mana only to cast
multicolor costs.
{1}{u}
 
 U 
Instant
Counter target creature or planeswalker spell you don't control, then, if that spell shares a subtype with a permanent you control, its controller can't cast noncreature spells until end of turn.
"Ojutai helped me better myself; Bolas only helped you better himself," – Narset.
 C 
Land
Bloodfell Caves enters the battlefield tapped.
When Bloodfell Caves enters the battlefield, you gain 1 life.
{t}: Add {b} or {r}.
 C 
Land
Rugged Highlands enters the battlefield tapped.
When Rugged Highlands enters the battlefield, you gain 1 life.
{t}: Add {r} or {g}.
 C 
Land
Thornwood Falls enters the battlefield tapped.
When Thornwood Falls enters the battlefield, you gain 1 life.
{t}: Add {g} or {u}.
 C 
Land
Dismal Backwater enters the battlefield tapped.
When Dismal Backwater enters the battlefield, you gain 1 life.
{t}: Add {u} or {b}.
 C 
Land
Jungle Hollow enters the battlefield tapped.
When Jungle Hollow enters the battlefield, you gain 1 life.
{t}: Add {b} or {g}.
 C 
Land
Wind-Scarred Crag enters the battlefield tapped.
When Wind-Scarred Crag enters the battlefield, you gain 1 life.
{t}: Add {r} or {w}.
 C 
Land
Swiftwater Cliffs enters the battlefield tapped.
When Swiftwater Cliffs enters the battlefield, you gain 1 life.
{t}: Add {u} or {r}.
 C 
Land
Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
{t}: Add {g} or {w}.
 C 
Land
Scoured Barrens enters the battlefield tapped.
When Scoured Barrens enters the battlefield, you gain 1 life.
{t}: Add {w} or {b}.
 C 
Land
Tranquil Cove enters the battlefield tapped.
When Tranquil Cove enters the battlefield, you gain 1 life.
{t}: Add {w} or {u}.
 
 
No more commons

Card132473 (rare)
UL04 (uncommon)
UL03 (uncommon)
UU01 (uncommon)
Bloodfell Caves (common)
Rugged Highlands (common)
Thornwood Falls (common)
Dismal Backwater (common)
Jungle Hollow (common)
Wind-Scarred Crag (common)
Swiftwater Cliffs (common)
Blossoming Sands (common)
Scoured Barrens (common)
Tranquil Cove (common)