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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Spirit
Flying, Renown 2, Treasonous

Whenever you are damaged by a source that you control, gain 1 life.
Illus. GnG
2/3
 U 
Enchantment
Whenever a creature you control with treasonous attacks and isn't blocked, you may untap that creature, remove it from combat, and have that creature deal one damage to that player
Illus. GnG
 U 
Creature – Elemental
At the end of combat on your turn, if you lost life this turn you may deal 2 damage to any target an opponent controls and gain 2 life
Illus. GnG
3/2
 U 
Creature – Insect
Infest {r}{r} (If you cast this spell for its infest cost, put it under target creature. They infest into the creature on top plus all abilities under it.)

Treasonous
Whenever this creature attacks, its controller loses one life
Illus. GnG
0/2
 C 
Enchantment – Aura
Enchant Permanent

Enchanted Permanent has "{r}{r},{q}, Discard your hand: Draw cards equal to cards discard this way
Illus. GnG
 C 
Enchantment – Aura
Enchant Permanent

Whenever enchanted permanent would leave the battlefield, instead sacrifice Recursive Spite and you may have that creature deal one damage to each opponent.
Illus. GnG
 C 
Enchantment – Aura
Enchant Permanent

Whenever enchanted permanent with treasonous is tapped, you may Fateseal 1
Illus. GnG
 C 
Creature – Serpent
Treasonous

At the beginning of your end step, if you lost life this turn you may look at the top two cards of your library. If you do, put one of those two cards into your hand and put the other one on the bottom of your library
Illus. GnG
3/1
 C 
Creature – Human Rogue
Interrogate (Whenever this creature deals combat damage to a player, you may exile a random card from their hand, it returns at the end of combat phase.)
Skulk
Look there once and you see a shadow, look twice and you see death...
2/3
 C 
Creature – Bird
Flying, Treasonous

They say it never truly brings back all of the spoils
Illus. GnG
2/2
 C 
Creature – Dinosaur
Trample, Treasonous

When it's hungry, it eats whatever it can
Illus. GnG
4/3
 C 
Enchantment – Aura
Enchant Creature

Enchanted creature gets +2/+2

Whenever a creature enchanted with Re-surging Resistance dies, if the creature had Treasonous return Re-surging Resistance to its owners hand
Illus. GnG
 C 
Creature – Elf Warrior
Elf creatures you control have Treasonous (When this card deals damage to a player it deal 1 damage to its controller.)
Illus. GnG
1/2
 C 
Artifact
Treasonous

Whenever Trinket of Light enters or leaves the battlefield deal one damage to target creature or player

{w}, Sacrifice Trinket of Light: Target creature you control gains indestructible until end of turn
Illus. GnG
Island
 
 B 
Basic Land – Island
 T 
Token Creature – Ape
Treasonous (When this card deals damage to a player it deal 1 damage to its controller.)
Illus. GnG
1/3

Sun Manifestation (rare)
Rebound Field (uncommon)
Lightning Thrower (uncommon)
Fiery Stinger (uncommon)
Gambler's Luck (common)
Recursive Spite (common)
Riotous Shouts (common)
Ambitious Sea Snake (common)
Spy of Shadows (common)
Sly Falcon (common)
Dim-witted Carosuar (common)
Re-surging Resistance (common)
Elven Agent (common)
Trinket of Light (common)
Island (basic)
Primitive Companion (token)