Supplemental Set Commanders

Supplemental Set Commanders by Sorrow

37 cards in Multiverse

1 common, 4 uncommons, 12 rares, 20 mythics

1 white, 1 blue, 1 green,
31 multicolour, 1 hybrid, 2 artifact

32 comments total

Commander cards created to align with my custom sets without taking up slots.

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The set creator would like to draw your attention to these comments:

On Arcane Fetish (reply):

Does is it worth adding a cycle of artifacts producing enemy colored mana like this to the set as a form of mana fixing or is a cycle of common dual lands enough? Ravnica had Signets on its first appearance and Cluestones on the second, so maybe the set does this as a cycle?

Is {3} an appropriate cost for this since you have the potential to get "{t}: Add {u}{r} to your mana pool." While the signets added {u}{r} at a cost of {1} they did it unconditionally and with this cycle you'd need to set up fetish. I don't think fetish is a terribly mechanic to get going, so I'm worried that {3} might be too good, but since it isn't a guarantee {4} seems too expensive.

Recently active cards: (all recent activity)

 R 
Legendary Creature – Vedalken Assassin
Flash
Whenever a vehicle enters the battlefield under your control, each opponent sacrifices a creature with a mana value of 3 or less.
1/3
1 comment
2024-04-10 21:33:00 by Sorrow
 M 
Legendary Creature – Surrakar Pirate Pilot
Whenever Irolsce, Ship-Swinger crews a vehicle for the first time each turn, Irolsce untap Irolsce.

Whenever a vehicle crewed by Irolsce deals combat damage to a player, put a +1/+1 counter on that vehicle, lose ` life, and draw a card.
3/4
 R 
Legendary Creature – Ogre Knight Advisor
First strike
Whenever a creature don't control dies, its controller loses 1 life up to one target creature that player controls can't block until end of turn.
4/5
1 comment
2024-04-10 20:34:45 by Sorrow
 M 
Legendary Creature – Human Wizard
Prowess
Whenever you cast an instant or sorcery you may pay {b}{r}. If you do, deal 2 damage to up to one target creature or planeswalker and target opponent loses 2 life.
2/3
 R 
Creature – Vedalken Wizard
Whenever an artifact an opponent controls adds mana, if you don't control a permanent of the same name, you may add that much mana.
1/2

Recent comments: (all recent activity)
On Vleize, Speedwheel Assassin:
On Sokal, Cruelest Coach:
On Niyol, Wagered Blaster:
On Hethor, Goblin Naturalist:
On Kogrid, Fury Priestess:
On Neckachtqua, Nothing but a Name:

Balance-wise that's probably fine since the opponent still has access to creature spells, but logistically this is an issue if an opponent can produce a large, but not arbitrarily larg mount of mana and you cannot look up the exact number of creature types.

It would be preferable with a large upper bound to X.

On Neckachtqua, Nothing but a Name:

Yes. Even if you're giving the opps changelings as a Harmless Offering, I don't expect this to break anything, since that set-up seems lengthy for a six-drop.

On Neckachtqua, Nothing but a Name:

Fine with the changeling interaction?

On Neckachtqua, Nothing but a Name:
On Torruko, the Journeyed:
(All recent activity)
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