Aethelu Reborn: Virtual Booster
Aethelu Reborn: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | General Flavor | Skeleton |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Rally (Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking creature.)
Creatures you control have haste. 2/2
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Bloodrite (Each creature you sacrifice while casting this spell reduces its cost by the sacrificed creature's mana cost. Mana cost includes color.)
Each opponent sacrifices a creature for each creature put into your graveyard from the battlefield this turn. |
Sheared Blast deals 2 damage divided as you choose among one or two target creatures and/or players.
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Flying
: Tap or untap target permanent. 1/2
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Propagate (If this creature would deal damage to a player, put that many 1/1 green Insect creature tokens onto the battlefield instead.)
Whenever a creature enters the battlefield under your control, you gain 1 life. 1/2
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When Amphidon Guide enters the battlefield, you may put a +1/+1 counter on target creature.
Displace (: Return this card to its owner's hand. Activate this ability only any time you could cast a sorcery.) 2/2
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Propagate (If this creature would deal damage to a player, put that many 1/1 green Insect creature tokens onto the battlefield instead.)
Other Insect creatures you control get +1/+1 1/1
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When Calamitous Calm enters the battlefield, exile all creatures.
When Calamitous Calm leaves the battlefield, return the exiled cards to the battlefield under their owner's control |
Destroy all creatures. Each player may search his or her library for a legendary creature card and put it onto the battlefield. Then each player who searched his or her library this way shuffles it.
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Enchant Creature
Enchanted creature gets +5/+5 and has flying, vigilance, lifelink, and protection from all colors. When you control no other creatures, sacrifice enchanted creature. |
Exile target creature you control, then return that card to the battlefield under your control. Incendiary Mist deals damage to target creature or player equal to that creature's power.
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Each player sacrifices a nonbasic land.
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Whenever another creature dies, you may gain 1 life.
1/1
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Enchant Creature
Enchanted creature loses all activated abilities and attacks each turn if able. |
Whenever you would draw a card, you may pay instead. If you do, search your library for a creature with converted mana cost X and put it onto the battlefield. Then shuffle your library.
4/4
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Bannerborne Charger
(rare)
Twisted Justice
(rare)
Sheared Blast
(common)
Scyzoa Entangler
(uncommon)
Soulfeed Scrabbler
(uncommon)
Amphidon Guide
(common)
Agelix Chieftain
(uncommon)
Calamitous Calm
(rare)
Rise from the Ashes
(mythic)
Deify
(mythic)
Incendiary Mist
(uncommon)
Edifice Rupture
(common)
Altar Attendant
(common)
Forgetful Rage
(common)
Bufodin of the Chorus
(mythic)