Verim: Skeleton

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Skeleton


About Set Skeletons

A set skeleton is a tool to help you when structuring your set. It helps you keep the number of different types of card balanced across colours and balanced in line with the colour pie. It's particularly useful in early design when you're wanting to make sure you have the right amounts of creatures and other card types in the different colours.

To read more about skeletons, read Mark Rosewater's article "Design Skeletons".

About Set Skeletons In Multiverse

In Multiverse, set skeletons are a particular type of details page, using tables written in the Markdown Extra table syntax. Multiverse will generate the rows of the table for you. If you let Multiverse generate the whole skeleton, it will give you columns for Code, Slot and Card name. If you add extra columns by editing the title rows, then the Generate tab will create the right number of columns for each new row it generates.

Once you've generated your skeleton, each row will start with a link like "(CW01)". At first, these links will be in parentheses, to indicate that no card yet exists with that code. You can click on links like these to create a card with that code. Once those cards exist, the links will no longer be in parentheses. You can thus easily tell which slots in your skeleton have no card at all corresponding to them, and which have at least some information on a card (even if that card is not ready or not even complete).

Generate codes for:
White cards (also blue,
black, red and green cards)
commons, uncommons, rares and mythics (0 total)
Artifact cards commons, uncommons, rares and mythics (0 total)
Land cards commons, uncommons, rares and mythics (0 total)
For a total of 0 commons, 0 uncommons, 0 rares and 0 mythics (0 cards total).
(Note: This just generates the lines of the skeleton table. You can edit the table before you create any cards.)

Show frames: W U B R G Z A L

Show rarities: C U R M

Code Slot Notes
Artifact Equipment, Reforge
Artifact Equipment
Artifact 'Dispeller's Capsule' Effect
Artifact Vehicle
Artifact Creature Small, Tapper
Artifact Creature Small, Decent Toughness
Artifact Creature Small, Flying, gets a boost whenever a card is exiled
Artifact Creature Medium, Vigilance, Modular
Artifact Creature Large, Modular, Activated ability that removes counters as a cost
Creature Small, Blocker, Gets bigger whenever a card is exiled
Creature Small, Aggro, Reforge
Creature Medium, Life Gain, Reforge
Creature Medium, Activated ability that exiles cards from your graveyard as a cost
Enchantment Pacifism Effect
Enchantment Aura, Small Buff, Exile cards from graveyard as additional cost, gives flying and lifelink
Enchantment Aura, Large Toughness Boost, When enchanted creature dies, you gain life equal to toughness, Cantrip
Enchantment Aura, Medium Buff, Vigilance, cantrip
Instant Attack/Block removal with damage, red flashback
Instant Single Buff, Small, put a +1/1 counter
Instant Mini-Group Buff
Sorcery Thopter Tokens, Flashback with blue
Sorcery Exile large creature
Sorcery Gain 2 life and draw a card, flashback with exile other graveyard cards
Artifact Banish/Glass Casket
Artifact Creature Small, Modular, +1/+1 counter whenever a card is exiled
Artifact Creature Medium, High Toughness, As long as its blocking it deals damage equal to its toughness
Artifact Creature Medium, flying, Modular, (Cost, Remove +1/+1 Counter: Create a Thopter)
Creature Small, Reforge, Bonus for being an artifact
Creature Small, Easily Equipped (has an effect that reduces equip costs for it)
Creature Medium, Reforge, vigilance, flying
Enchantment Banish
Enchantment Artifacts you control Ward, low cost on ward, maybe just 1 or 2 extra mana
Instant Mass Tap, Cantrip, Flashback for UG
Instant Exile nonland permanent, high-ish cost, Flashback
Artifact Equipment, Artifice - If the artifact was a creature you may attach it otherwise create a servo(thopter?)
Artifact Creature Modular, Get bigger when cards are exiled, Activated ability that exiles cards from an opponents graveyard
Artifact Creature High Toughness, semi-cheap ability to make it deal damage equal to its toughness, decent way to improve toughness over time
Creature Reforge, Moderate cost, Has vigilance and flying if it is an artifact but gives it to two or more other artifact creatures if it isn't and has hexproof if it isn't an artifact, choose between one good value creature or two creatures being charged by another
Creature Legend, Artifacts and creatures opponents control ETB tapped, you have hexproof, other permanents you control have ward 2, Red ability to pump creatures
Enchantment Mass Artifact Buff
Enchantment Mass Artifact Lockdown
Instant Counter target spell that targets you or a permanent you control, draw a card
Sorcery Boardwipe
Sorcery Return up to two creatures that died this turn to the battlefield, the creatures etb with a counter and are artifacts
Artifact Creature
Enchantment
Artifact Equipment
Artifact 'Wishing Well' Effect
Artifact Vehicle
Artifact Sacrifice to return an instant/sorcery to hand
Artifact Creature Small, Modular
Artifact Creature Small Flyer, Thopter, low ward, Cantrip
Artifact Creature Loot on Entry, Meidum
Artifact Creature Modular, Medium
Creature Small, Low Reforge, Has flying as long as its an artifact
Creature Small, Evolve, Loot on +1/+1 Counter if you pay a cost
Creature Prowess, Loot whenever you cast a spell from the graveyard
Enchantment Aura, Loot on combat damage, unblockable artifice
Enchantment Aura, Tap Down
Enchantment Aura, Flying, medium buff
Instant Negate
Instant 'Think Twice'
Instant +1/+1 Counter placement, Cantrip, 'Forved Evolution' gives flying UEOT, green flashback
Instant 'Halt Order' (reprint?)
Instant Bounce Spell, loot if it was an artifact
Sorcery Scry 3, then draw a card, Flashback with black + life, Draw two on flashback
Sorcery Tap Down
Sorcery Create a thopter token, then tap any number of artifacts you control, loot for each one tapped
Sorcery Target noncreature artifact becomes an artifact creature UEOT
Artifact Tap Effect
Artifact Repeatable Card Draw
Artifact Creature Modular, medium, put a counter whenever you draw
Artifact Creature Small, prowess, instant/sorcery spell cost reduction, flashback double-cost reduction
Artifact Creature Thopter, medium, modular, flying, loot on damage
Creature Evolve, Ward equal to power, low power on entry, whenever a creature with flying etb, you may pay cost, if you do it gains flying ueot
Enchantment 'surveil 1' at start of turn, whenever an artifact is put into the graveyard this way, each opponent mills two cards
Instant Counterspell, Dismiss Reprint?
Instant Thopter Token Creation, flashback for WB
Instant Bounce spell, loot
Sorcery Remove all +1/+1 counters from a creature you control, draw a card for each one removed
Artifact Equipment
Artifact Vehicle
Artifact Mass Cumber-Stone Effect
Artifact Creature hexproof, Legendary, small, modular, 'UG, remove a counter:Counter target noncreature spell unless its controller pays 2(Give a player hexproof UEOT?)'
Artifact Creature Leviathan, modular, large, trample, artifice to gain flying
Artifact Creature Aggro, ward, flying
Creature Prowess, 'whenever you cast an instant or sorcery spell with CMC less than ~'s power you may discard a card to copy that spell,' evolve
Instant Counterspell, Loot
Instant 'cackling counterpart'
Sorcery "one with the machine"
Artifact Artifice - Charge Counters, Artifacts cost 1 less for each charge
Enchantment
Sorcery
Artifact Equipment, artifice - +1/+1 Pump for equipped creature ueot
Artifact Vehicle, menace
Artifact Capsule -3/-3 effect
Artifact Capsule discard effect, Alternate sac to draw and lose 1 life
Artifact Creature Modular, After combat damage you can remove a counter to make that opponent discard a card
Artifact Creature Small, Artifice trigger that lets you exile cards from an opponent's graveyard
Artifact Creature Large, Life and Sac to cast, Modular, flying
Creature Small, +1/+1 Counter ability
Creature Medium, aggro, death trigger
Creature Medium, Evolve
Creature Large, Reforge, haste, sacrifice at the end step if it wasn't reforged
Creature Artifice - Life drain, small
Enchantment Aura, enchanted creatures controller mills a card during their upkeep
Enchantment Whenever a card leaves a graveyard, you may have that player lose 1 life
Enchantment Aura, Deathtouch + lifelink, exile additional cost
Instant Target player discards a card
Instant Exile cards from graveyard, flashback with white
Instant Kill spell, cantrip
Instant Lose 2 life and draw 2 cards, flashback for extra life
Sorcery +N/-N effect, red flashback
Sorcery Kill Spell, Exile
Sorcery Create a Gargoyle with activated flying
Sorcery Targeted discard, flashback for higher cost and life
Artifact Vehicle, discard on damage, menace and haste
Artifact Creature Modular, Remove +1/+1 counters to force discard, discard trigger on death
Artifact Creature Artifice - Life drain, medium drain and stats
Artifact Creature Artifice - Gets +2/+1 UEOT and gains your choice of flying or menace, Gargoyle
Creature Reforge, medium to large reforge, drains on entry if its an artifact
Creature Demon, flying, trample, Activated ability to give a creature -1/-1 UEOT, have to discard to activate, sacrifice a creature or artifact to cast, evolve
Enchantment Aura, enchanted creature gets -3/-3 and forces its controller to lose life until they sacrifice it
Instant Kill spell, unconditional
Instant AAA sacrifice a creature or artifact or discard two cards, flashback for UR, draw three cards, three to four mana cost
Sorcery Force Sacrifice, put a +1/+1 counter on a creature you control
Artifact Equipment, decent buff, lose ability to block, exile cards from graveyard on attack, gain life if you exiled them from your graveyard, opponent loses life it exiled from theirs
Artifact Creature Small modular, Sacrifice another artifact or creature to put a +1/+1 counter on it, menace, each opponent loses 1 life when a creature you control with a +1/+1 counter dies
Creature Reforge, small, if it enters as an artifact you only get it for a turn but it gains menace, haste, flying, deathtouch, and lifelink
Creature Demon, Legendary, Pay life to draw cards, White ability, artifice - you gain life or put a +1/+1 counter on this
Enchantment Aura, curse, Spells enchanted player cast cost 1 more to cast, they mill two cards at their upkeep and lose 1 life
Enchantment Deal with the devil, draw three cards and lose 3 life on entry, artifice - draw a card and lose 1 life, cards put into your graveyard are auto-exiled, have to discard, pay life, or sac a creature during your upkeep, when ~ is put into a graveyard, repeat its etb
Instant Kill, flashback for white
Sorcery Target creature gets +X/-X UEOT and you gain X life where X is the number of artifacts you control
Sorcery Pay X life as additional cost, choose artifact or non-artifact, creatures of the chosen type get -X/-X UEOT
Artifact Equipment, +2/+0 buff, on combat damage to a player unequip the artifact, then you can search your library for a card, tutor on an equipment!!
Creature Reforge X, Demon Horror, Flying, trample, each opponent loses life equal to its power on entry, you lose life equal to its power when it dies, ward-discard and life
Artifact Equipment, Reforge, gives the creature +1/+0 for charge counters and first strike
Artifact Equipment, boots, haste, low cost, equip of 0-2
Artifact Vehicle, Large, Low crew, sacrifice on combat damage and draw
Artifact Creature Small, psuedo-prowess for instants/sorceries only, larger boost if the spell was cast from a graveyard
Artifact Creature Medium, high cost, artifice - deal 4 damage to any target, one trigger a turn
Artifact Creature Medium, Aggro, Artifice - gets +1/+0 UEOT
Artifact Creature medium toughness, 0 power, activated ability to discard and draw, whenever you discard a card it gets +1/+0 UEOT
Creature Reforge, Small, flying if reforged
Creature Trample, put a +1/+1 counter on it whenever an artifact is put into the graveyard from anywhere
Creature ETB rummage, small, evolve
Creature Evolve, medium-ish
Enchantment Aura, Small buff, must attack each turn
Enchantment Aura, Dragon Mantle reprint
Enchantment Aura, whenever enchanted creature deals damage to a player, you can sacrifice it, if you do, destroy artifact
Instant Ancient Grudge Reprint
Instant Return target instant or sorcery from your graveyard to your hand, specify separate name, flashback for blue
Instant Lightning Bolt, have to exile one or more artifacts from graveyard as additional cost
Instant 'Thrill of Possibilty'
Sorcery Draw two then discard two, blue flashback
Sorcery 'deal 5 damage to target creature or planeswalker', exile if die
Sorcery Target creature gets +2/+2 ueot, it gains menace and trample if it is an artifact
Sorcery Firebolt reprint
Sorcery Concussive Bolt reprint, Metalcraft ability word can be removed without issue
Artifact Reforge, activated ability to place charge counters, remove a charge counter and tap it to return an artifact from your graveyard to your hand
Artifact Vehicle, Colorshifted Daredevil Dragster that uses charge counters? Reforge?
Artifact Creature Artifice - Put a +1/+1 counter on it
Artifact Creature Instant and sorcery spells cost 1 less, modular
Artifact Creature Activated ability to exile cards from your graveyard to create a treasure, you get two if an artifact was exiled
Creature Reforge, medium
Creature Evolve, Small
Enchantment Enchant land, 1, T: Target creature gets +1/+1 and gains haste and trample UEOT
Instant Cheap +X/+0 and trample UEOT, GB flashback
Instant +X/+X, where X is the number of artifacts in your graveyard
Sorcery Destroy target artifact or land, put a +1/+1 counter on a creature you control
Artifact Equipment, Mini-cleave, no flash and trample
Artifact Capsule Board-Burn Effect
Artifact Creature 'Amalgmation,' Evolve, 0/0, exile any number of artifacts in your graveyard as you cast it, it enters with that many +1/+1 counters, elemental
Artifact Creature Legendary, Artifice - Deal 3 damage to target creature or planeswalker, 'Sac an artifact, 1U, T: Target instant or sorcery card in your graveyard gains flashback ueot, the flashback cost is equal to its mana cost
Artifact Creature Small, flying, haste, modular, Firebreathing for 1R, Ward - 2 life
Creature Evolve, 'R, T, Remove one or more +1/+1 counters from ~: It deals damage equal to the amount removed to any target'
Creature Reforge, Evolve, Gets stronger the more counters are placed, gains abilities as it grows, menace when it gets two, first strike when it gets four, trample when it gets six, Ward - Discard two cards, 3, when it gets eight, double strike when it has ten
Enchantment Exile two artifacts from your graveyard: Put a +1/+1 counter on a creature you control, if that creature was an artifact, put two instead. Sac to proliferate +1/+1 counters
Instant X in cost, choose a new target for target instant or sorcery spell with only one target, then copy that spell X times, you may choose new targets for the copy; flashback, X is no longer mana based, discard X cards and pay X life, free copy if cast from the graveyard
Artifact Creature
???
Artifact Equipment, Reforge, gives trample and vigilance, +1/+1 for charge counters
Artifact Vehicle
Artifact Capsule Pump Effect
Artifact Creature Modular, reach
Artifact Creature Large, trample
Creature Small, Evolve, gain life whenever it evolves
Creature mana dork
Creature Evolve, trample
Creature vigilance, reforge, gain life equal to its toughness when it ETBs and dies
Creature ETB effect, pay additional cost to blow up an artifact or enchantment
Creature Evolve, medium, +1/+1 counter ability
Creature 0/X, toughness is equal to the number of artifacts???
Enchantment Aura, trample, small buff
Enchantment Aura, land, 'gift of paradise'
Enchantment Aura, artifact, sacrifice the artifact on upkeep unless cost
Enchantment Aura, ETB fight, medium buff
Instant +1/+1 counters, grant vigilance ueot, white flashback
Instant Pump, Giant Growth-lite
Instant Gain life and draw, WU flashback
Sorcery Destroy target enchantment or creature with flying, black flashback
Sorcery Fight, red flashback
Sorcery Destroy target artifact or enchantment
Sorcery AAA exile artifacts in graveyard, put three +1/+1 counters on target creature
Artifact Vehicle
Artifact Search for land
Artifact Creature Modular, death trigger
Creature Reforge, small, trample and vigilance if reforged
Creature Evolve, medium, additional evolve on deaths
Creature Evolve, create a token when it evolves
Enchantment Aura, Large buff, trample, vigilance, reach
Enchantment Creatures you control have trample, draw a card whenever one or more +1/+1 counters are placed on a creature you control
Instant Pump and Fight, RW flashback
Instant Naturalize + card advantage, flashback
Sorcery Mass +1/+1 counter dispersal, flashback
Artifact Equipment
Artifact Creature Modular, '2B, Remove a counter: Target player loses 2 life.' Legendary
Artifact Creature Creatures you control get +0/+2, Activated ability for white: target creature deals damage equal to its toughness rather than its power ueot
Creature Reforge, payoff
Creature 'Gyre Sage', 'Renegade Krasis' combo, evolve
Enchantment Creatures you control with a +1/+1 counter can be tapped for mana
Enchantment Creatures you control have evolve, remove a counter to... do something
Instant Each creature you control with a +1/+1 counter gains hexproof and indestructible ueot, choose target creature, each of those creatures punches that creature
Sorcery Mass Board Pump, Flashback
Sorcery Artifact Board-Wipe
Artifact Creature
Creature
Enchantment
Artifact Creature Azorius
Artifact Creature Dimir
Artifact Creature Selesnya
Artifact Creature Orzhov
Creature Rakdos
Creature Gruul
Creature Boros
Creature Simic
Artifact Izzet, Vehicle
Artifact Creature Azorius, Draft, legend
Artifact Creature Dimir, Draft, legend
Artifact Creature Selesnya, Draft, legend
Artifact Creature Orzhov, Draft, legend
Artifact Creature Izzet, Draft, legend
Artifact Creature Golgari
Creature Rakdos, Draft, legend
Creature Gruul, Draft, legend
Creature Boros, Draft, legend
Creature Simic, Draft, legend
Creature Izzet
Creature Golgari, Draft, legend
Creature Golgari
Enchantment Azorius
Instant Dimir
Instant Orzhov
Instant Izzet
Sorcery Rakdos
Sorcery Simic
Artifact Rakdos, 'Tergrids Lantern' style effect
Artifact Gruul, Vehicle
Artifact Boros, Equipment
Artifact Creature Azorius
Artifact Creature Golgari
Artifact Creature Dimir
Artifact Creature Selesnya
Artifact Creature Orzhov
Artifact Creature Izzet
Instant Azorius
Instant Dimir
Instant Rakdos
Instant Gruul
Instant Selesnya
Instant Orzhov
Instant Izzet
Instant Golgari
Instant Boros
Instant Simic
Artifact Five
Creature Gruul
Creature Selesnya
Creature Boros
Creature Simic
Enchantment Orzhov
Planeswalker Abzan
Planeswalker Rakdos
Planeswalker Azorius
Planeswalker Temur
Artifact Equipment
Artifact Ramp, Search
Artifact Creature
Artifact Equipment
Artifact Vehicle
Artifact Creature
Artifact Creature
Artifact Creature
Artifact Equipment
Artifact Vehicle
Artifact Artifice Charge Counters, Multiple uses for counters
Artifact Creature
Artifact Creature
Artifact Creature
Evolving Wilds
Artifact-Love
Azorius-Artifact Land
Dimir-Artifact Land
Rakdos-Artifact Land
Gruul-Artifact Land
Selesnya-Artifact Land
Orzhov-Artifact Land
Izzet-Artifact Land
Golgari-Artifact Land
Boros-Artifact Land
Simic-Artifact Land
Artifact-Love
White Artifact Ability
Blue Artifact Ability
Black Artifact Ability
Red Artifact Ability
Green Artifact Ability
Artifact Love Land
Artifact Hate Land