Dark Omens: Virtual Booster

Dark Omens: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | The Pridelands | The Lushwood | Stonefast Mountains | The Valurian Empire | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Nomad Shaman
{w}{w}: Tap target creature.
She channels the spirits of the waste, showing her victims true suffering.
1/1
 U 
Creature – Minotaur Rebel
Resilient 1 (If a source would deal combat damage to this creature, prevent 1 of that damage)
2/3
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/+3.
At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.
 U 
Creature – Cat Soldier Scout
{1}{w}{b}: Tap target untapped Cat or Rebel creature, it gets -1/-1 until end of turn. Activate this ability no more than twice each turn.
The fourth pride willingly accepted slavery rather than risk destruction. Now, they hunt their own kind for reward.
Illus. nightrhino at deviant ART
2/2
 C 
Sorcery
Forgespark deals 1 damage to target creature or player.
You may search your library for an artifact card with converted mana cost 1 or less, reveal it and put it in your hand. Then shuffle your library.
 C 
Instant
Choose one –
● Target creature has Haste until end of turn.
● Forge Charm deals 1 damage to target creature or player.
● Destroy target equipment.
 C 
Creature – Goblin
When Goblin Mineblaster dies it deals 1 damage to target creature.
The theory of a time-delay fuse is lost on Goblins.
1/1
 C 
Creature – Shark
Shark Companion cannot attack unless defending player controls an Island.
Many Selachi share a primal link with the sharks of Aerikal.
3/3
 C 
Creature – Merfolk Druid
{u}, {t}: Tap target creature, it doesn't untap during its controller's next untap step.
1/1
 C 
Creature – Human Soldier Rebel
Resilient 2 (If a source would deal combat damage to this creature, prevent 2 of that damage)
Many soldiers sided with the rebels rather than fight their own kin.
2/2
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
If equipped creature is a Zombie, it has Swampwalk.
Equip {1}
 C 
Creature – Bat
Flying
Gravecast {1}{b}{b} (You may play this card from your graveyard by paying {1}{b}{b} and exiling 2 cards from your graveyard)
Discard Diseased Bat: target creature gets -1/-1 until end of turn.
1/1
 C 
Creature – Minotaur Soldier
Vigilance
{r}{r}: Tren Shock Troop gets +2/-2 until end of turn.
Use this ability no more than once per turn.
3/5
 C 
Enchantment – Aura
When Whipsilk Aura enters the battlefield, draw a card.
Enchant Creature
Enchanted creature has reach. (It can block creatures with flying.)
Island
 
 B 
Basic Land – Island
 T 
Creature – Insect Drone
1/1

Waste Shaman (rare)
Defiant Minotaur (uncommon)
Dark Mutation (uncommon)
Fourth Pride Traitor (uncommon)
Forgespark (common)
Forge Charm (common)
Goblin Mineblaster (common)
Shark Companion (common)
Tanglekelp Tender (common)
Rebel Squad (common)
Minion Helm (common)
Diseased Bat (common)
Tren Shock Troop (common)
Whipsilk Aura (common)
Island (basic)
INSECT DRONE (token)