Dark Omens: Virtual Booster

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Mechanics | The Pridelands | The Lushwood | Stonefast Mountains | The Valurian Empire | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Destroy all artifacts. Pulverising Blow deals 1 damage to each player for each artifact destroyed in this way.
The Giants blows were so powerful they became a threat to friend and foe alike.
 U 
Enchantment
Whenever a creature an opponent controls attacks you, exile it unless its controller pays {1}.
Return all creatures exiled in this way to the battlefield tapped at the end of the combat phase.
 U 
Instant
As an additional cost to cast Sticky Bombs, sacrifice a creature you control.
Destroy target artifact, Sticky Bombs deals 5 damage to that artifact's controller.
A typically goblin invention.
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/+3.
At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.
 C 
Instant
Target player discards a card; You gain 2 life.
The Imperial Inquisitors know many ways to extract answers from those in their 'care'.
 C 
Sorcery
Put two 1/1 white Rebel creature tokens with Haste onto the battlefield, sacrifice them at end of turn.
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
If equipped creature is a Zombie, it has Swampwalk.
Equip {1}
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
If equipped creature is an Insect, it has Deathtouch.
Equip {1}
 C 
Creature – Merfolk Druid
{t}: Target land becomes the land type of your choice until end of turn.
The Selachi don't build towns, the Coralshapers grow them.
1/1
 C 
Creature – Dwarf Warrior
Resilient 1 (If a source would deal combat damage to this creature, prevent 1 of that damage)
2/2
 C 
Creature – Elf Druid
{t}: Add {g} to your mana pool.
{g}, {t}, Sacrifice Lushwood Elves: Add one mana of any colour to your mana pool.
0/1
 C 
Creature – Human Minion
Discard a card, Sacrifice Overeager Apprentice: Add {b}{b}{b} to your mana pool.
Slow and steady may not always win the race, but at least it doesn't end up splattered on the walls.
1/2
 C 
Creature – Drake
Flying
{u}: Azimuth Drake loses Flying until end of turn.
2/2
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature loses all abilities and becomes a 2/2 black Zombie.
Mountain
 
 B 
Basic Land – Mountain
 T 
Creature – Beast
3/3

Pulverising Blow (rare)
Martial Law (uncommon)
Sticky Bombs (uncommon)
Dark Mutation (uncommon)
Put to the Question (common)
Rebel Yell (common)
Minion Helm (common)
Mandible Blade (common)
Selachi Coralshaper (common)
Ironclad Dwarf (common)
Lushwood Elves (common)
Overeager Apprentice (common)
Azimuth Drake (common)
Dreadlord's Domination (common)
Mountain (basic)
BEAST (token)