Dark Omens: Virtual Booster
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| Mechanics | The Pridelands | The Lushwood | Stonefast Mountains | The Valurian Empire | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature
Tap enchanted creature, it doesn't untap during its controller's untap phase. |
Other Dwarf creatures you control get +1/+1 and have Resilient 1 (If a source would deal combat damage to it, prevent 1 of that damage).
2/2
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Resilient 1 (If a source would deal combat damage to this creature, prevent 1 of that damage)
"I have survived the wastes themselves, you are but a gnat in comparison."
3/2
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![]() : Target spell that targets a Merfolk creature you control, targets Selachi War Turtle instead.Using similar magics to the coralshapers, the Warshapers turn giant turtles into mobile forts by shaping their shells.
2/5
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Enchant Creature
Enchanted creature gets +1/+1 and has Shroud. |
The sentinels are the front line of defence against both the Valurians and the Intaki.
2/3
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Choose one –
● Target creature has Haste until end of turn. ● Forge Charm deals 1 damage to target creature or player. ● Destroy target equipment. |
Untap all creatures you control. Cat creatures you control get +1/+1 and gain First Strike until end of turn.
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Enchant Creature
Enchanted Creature gets +X/-X and attacks each turn if able, where X is equal to its printed Power. |
Target creature you control gains Resilient 3 (If a source would deal combat damage to it, prevent 3 of that damage) until end of turn.
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Reclaimed Peak enters the battlefield tapped.
: Add to your mana pool
You may play Reclaimed Peak from your graveyard. |
Exile target spell cast from a graveyard.
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Choose one –
● Regenerate target green creature. ● Untap target permanent. ● Target creature gets +0/+1 and has Reach until end of turn. |
Vigilance
![]() : Tren Shock Troop gets +2/-2 until end of turn.
Use this ability no more than once per turn. 3/5
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1/1
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Crushing Depths
(uncommon, foil)
Stoneborn Clanlord
(rare)
Sendari Wastewalker
(uncommon)
Selachi War Turtle
(uncommon)
Shroud of Nature
(uncommon)
Lushwood Sentinel
(common)
Forge Charm
(common)
Call to Battle
(common)
Berserk Fury
(common)
Hold Fast
(common)
Reclaimed Peak
(common)
Mana Rift
(common)
Lushwood Charm
(common)
Tren Shock Troop
(common)
Forest
(basic)
INSECT DRONE
(token)




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