Dark Omens: Virtual Booster
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| Mechanics | The Pridelands | The Lushwood | Stonefast Mountains | The Valurian Empire | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Resilient 2 (If a source would deal combat damage to this creature, prevent 2 of that damage)
It has survived in the wastes for centuries, It will likely survive the coming conflict as well.
5/3
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Whenever Selachi Raiders deals combat damage to a player, you may put a non-creature permanent from that player's graveyard onto the battlefield under your control.
2/2
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Creatures you control gain protection from the colour of your choice until end of turn.
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Enchant creature
Enchanted creature gets +1/+1 has First Strike and is a Knight in addition to its other creature types. |
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Reclaimed River enters the battlefield tapped.
: Add to your mana pool.
You may play Reclaimed River from your graveyard. |
Choose one –
● Untap up to two target creatures you control. ● Tap target creature, it doesn't untap during its controller's next untap phase. |
Choose one –
● Regenerate target green creature. ● Untap target permanent. ● Target creature gets +0/+1 and has Reach until end of turn. |
Vigilance
![]() : Tren Shock Troop gets +2/-2 until end of turn.
Use this ability no more than once per turn. 3/5
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Enchant Creature
Enchanted creature loses all abilities and becomes a 2/2 black Zombie. |
Choose one –
● Target land becomes an Island until end of turn. ● Swap target creature's power and toughness until end of turn. ● Counter target spell that targets a Merfolk you control. |
Resilient 1 (If a source would deal combat damage to this creature, prevent 1 of that damage)
2/2
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As long as you control an Island and a Forest, Kelp Stalker is unblockable.
2/2
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Choose one –
● Tap target creature. ● Gain 2 life. ● Destroy target aura. |
Enchant Creature
Enchanted Creature gets +X/-X and attacks each turn if able, where X is equal to its printed Power. |
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2/2
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Resilient Golem
(rare)
Selachi Raiders
(uncommon)
Advance Preparations
(uncommon)
Grant of Knighthood
(uncommon)
Reclaimed River
(common)
Harness the Currents
(common)
Lushwood Charm
(common)
Tren Shock Troop
(common)
Dreadlord's Domination
(common)
Sharktooth Charm
(common)
Ironclad Dwarf
(common)
Kelp Stalker
(common)
Halo Charm
(common)
Berserk Fury
(common)
Plains
(basic)
ZOMBIE
(token)



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