Dark Omens: Virtual Booster

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Mechanics | The Pridelands | The Lushwood | Stonefast Mountains | The Valurian Empire | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Goblin Advisor
Whenever a Goblin you control becomes blocked, it gets +1/+1 and gains First Strike until end of turn.
The rare Goblin actually knows what it's doing.
2/2
 U 
Creature – Turtle
{1}{u}: Target spell that targets a Merfolk creature you control, targets Selachi War Turtle instead.
Using similar magics to the coralshapers, the Warshapers turn giant turtles into mobile forts by shaping their shells.
2/5
 U 
Creature – Human Soldier
{t}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Imperial Guard Elite instead.
2/5
 U 
Enchantment
Whenever a creature an opponent controls attacks you, exile it unless its controller pays {1}.
Return all creatures exiled in this way to the battlefield tapped at the end of the combat phase.
 C 
Creature – Minotaur Soldier
Vigilance
{r}{r}: Tren Shock Troop gets +2/-2 until end of turn.
Use this ability no more than once per turn.
3/5
 C 
Creature – Treefolk
Sacrifice Darkheart Sapling: You gain 3 life.
Few Saplings survive to maturity in the darkheart as they are preyed upon by their own elders.
1/3
 C 
Instant
Choose one –
● Tap target creature.
● Gain 2 life.
● Destroy target aura.
 C 
Instant
Choose one –
● Target player discards a card.
● Exile up to 3 cards from target player's graveyard.
● Target creature has Deathtouch until end of turn.
 C 
Creature – Merfolk Scout
As long as you control an Island and a Forest, Kelp Stalker is unblockable.
2/2
 C 
Sorcery
Put an X/X red Giant creature token onto the battlefield.
The news of the sack of Stonefast spread far and wide amongst the peaks, luring Giants from far and wide with the promise of plunder.
 C 
Instant
Choose one –
● Regenerate target green creature.
● Untap target permanent.
● Target creature gets +0/+1 and has Reach until end of turn.
 C 
Land
Reclaimed Mire enters the battlefield tapped.
{t}: Add {b} to your mana pool.
You may play Reclaimed Mire from your graveyard.
 C 
Instant
Choose one –
● Target land becomes an Island until end of turn.
● Swap target creature's power and toughness until end of turn.
● Counter target spell that targets a Merfolk you control.
 C 
Creature – Goblin
When Goblin Mineblaster dies it deals 1 damage to target creature.
The theory of a time-delay fuse is lost on Goblins.
1/1
Plains
 
 B 
Basic Land – Plains
 T 
ArtifactCreature – Dwarf Golem
2/2

Goblin Tactician (rare)
Selachi War Turtle (uncommon)
Imperial Guard Elite (uncommon)
Martial Law (uncommon)
Tren Shock Troop (common)
Darkheart Sapling (common)
Halo Charm (common)
Grave Charm (common)
Kelp Stalker (common)
Call of Plunder (common)
Lushwood Charm (common)
Reclaimed Mire (common)
Sharktooth Charm (common)
Goblin Mineblaster (common)
Plains (basic)
DWARF GOLEM (token)