Dark Omens: Virtual Booster
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| Mechanics | The Pridelands | The Lushwood | Stonefast Mountains | The Valurian Empire | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one –
● Target player discards a card. ● Exile up to 3 cards from target player's graveyard. ● Target creature has Deathtouch until end of turn. |
Other Merfolk you control get +1/+1.
Tap two merfolk you control: Untap target Merfolk. 2/2
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Vigilance
Hearthguard gets +1/+0 as long as you control a Mountain. Hearthguard gets +0/+1 as long as you control an Island. 2/2
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Artifact spells cost you
less to cast.
, Sacrifice an artifact: Search your library for an artifact card, reveal it, and put it in your hand. Then shuffle your library. Activate this ability only once each turn. |
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Reach
Protection from Insects Originally bred for their silk, the elves found another use for the spinners in the face of the Intaki encroachment.
2/4
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Pay 1 life: Regenerate Deathless One.
2/2
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Vigilance
![]() : Tren Shock Troop gets +2/-2 until end of turn.
Use this ability no more than once per turn. 3/5
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Choose one –
● Untap up to two target creatures you control. ● Tap target creature, it doesn't untap during its controller's next untap phase. |
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Reclaimed Mire enters the battlefield tapped.
: Add to your mana pool.
You may play Reclaimed Mire from your graveyard. |
Gravecast
![]() (You may play this card from your graveyard by paying ![]() and exiling 2 cards from your graveyard)
Return target creature card in your graveyard to your hand. |
Choose one –
● Tap target creature. ● Gain 2 life. ● Destroy target aura. |
Flying
Shrivel (Damage is dealt to this creature in the form of -1/-1 counters.) Hastily crafted from the dross of the forges, they were sent into battle unfinished and thus had a tendency to fall apart with prolonged use.
3/3
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When Whipsilk Aura enters the battlefield, draw a card.
Enchant Creature Enchanted creature has reach. (It can block creatures with flying.) |
Choose one –
● Target creature has Haste until end of turn. ● Forge Charm deals 1 damage to target creature or player. ● Destroy target equipment. |
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2/2
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Grave Charm
(common, foil)
Merfolk Wavemaster
(rare)
Hearthguard
(uncommon)
Fruits of the Forge
(uncommon)
Lushwood Spinner
(uncommon)
Deathless One
(common)
Tren Shock Troop
(common)
Harness the Currents
(common)
Reclaimed Mire
(common)
Graveborn Summons
(common)
Halo Charm
(common)
Slagheap Gargoyle
(common)
Whipsilk Aura
(common)
Forge Charm
(common)
Mountain
(basic)
ZOMBIE
(token)





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