Dark Omens: Virtual Booster

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Mechanics | The Pridelands | The Lushwood | Stonefast Mountains | The Valurian Empire | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Prevent all combat damage that would be dealt this turn. If {u} was spent to cast Incapacitating Fog, tap all attacking creatures and they don't untap during their controller's next untap phase.
 U 
Creature – Cat Soldier Scout
{1}{w}{b}: Tap target untapped Cat or Rebel creature, it gets -1/-1 until end of turn. Activate this ability no more than twice each turn.
The fourth pride willingly accepted slavery rather than risk destruction. Now, they hunt their own kind for reward.
Illus. nightrhino at deviant ART
2/2
 U 
Artifact Creature – Dwarf Golem
{1}{u}: Untap Stoneborn Simulacrum.
Animated and clad in Illusion, even the statues of honoured ancestors tirelessly joined the defense of Stonefast.
2/2
 U 
Enchantment
Whenever a creature an opponent controls attacks you, exile it unless its controller pays {1}.
Return all creatures exiled in this way to the battlefield tapped at the end of the combat phase.
 C 
Creature – Elf Warrior
The sentinels are the front line of defence against both the Valurians and the Intaki.
2/3
 C 
Artifact Creature – Gargoyle
Flying
Shrivel (Damage is dealt to this creature in the form of -1/-1 counters.)
Hastily crafted from the dross of the forges, they were sent into battle unfinished and thus had a tendency to fall apart with prolonged use.
3/3
 C 
Instant
Choose one –
● Target player discards a card.
● Exile up to 3 cards from target player's graveyard.
● Target creature has Deathtouch until end of turn.
 C 
Enchantment – Aura
When Whipsilk Aura enters the battlefield, draw a card.
Enchant Creature
Enchanted creature has reach. (It can block creatures with flying.)
 C 
Instant
Untap all creatures you control. Cat creatures you control get +1/+1 and gain First Strike until end of turn.
 C 
Instant
Choose one –
● Target creature has Haste until end of turn.
● Forge Charm deals 1 damage to target creature or player.
● Destroy target equipment.
 C 
Sorcery
Put two 1/1 white Rebel creature tokens with Haste onto the battlefield, sacrifice them at end of turn.
 C 
Creature – Serpent
Kelp Serpent can't attack unless defending player controls an Island.
When you control no Islands or Forests, sacrifice Kelp Serpent.
6/6
 C 
Land
Reclaimed Mire enters the battlefield tapped.
{t}: Add {b} to your mana pool.
You may play Reclaimed Mire from your graveyard.
 C 
Creature – Drake
Flying
{u}: Azimuth Drake loses Flying until end of turn.
2/2
Mountain
 
 B 
Basic Land – Mountain
 T 
Creature – Illusion
Flying
When this becomes the target of a spell or ability, sacrifice it.
2/2

Incapacitating Fog (rare)
Fourth Pride Traitor (uncommon)
Stoneborn Simulacrum (uncommon)
Martial Law (uncommon)
Lushwood Sentinel (common)
Slagheap Gargoyle (common)
Grave Charm (common)
Whipsilk Aura (common)
Call to Battle (common)
Forge Charm (common)
Rebel Yell (common)
Kelp Serpent (common)
Reclaimed Mire (common)
Azimuth Drake (common)
Mountain (basic)
ILLUSION (token)