Dark Omens: Virtual Booster

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Mechanics | The Pridelands | The Lushwood | Stonefast Mountains | The Valurian Empire | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
At the beginning of your upkeep, if you have 15 or more Rebel and/or Nomad creatures on the battlefield, you win the game.
At the beginning of your upkeep, if you have 15 or more Rebel, and/or Nomad creature cards in your graveyard, you lose the game.
 U 
Enchantment
At the start of your upkeep you may sacrifice a land. If you do, search your library for a basic land card and put it onto the battlefield. Then shuffle your library.
 U 
Creature – Giant
Ettin Brigand cannot be blocked by only one creature.
If Ettin Brigand is unblocked, it gets +1/+1 until end of turn.
4/4
 U 
Creature – Treefolk
{b}{g}, Sacrifice a creature: You gain 3 life.
The darkheart is one of the more dangerous places in the Lushwood. There, the very trees themselves have developed a taste for blood.
2/4
 C 
Instant
Target player discards a card; You gain 2 life.
The Imperial Inquisitors know many ways to extract answers from those in their 'care'.
 C 
Creature – Human Soldier Rebel
Resilient 2 (If a source would deal combat damage to this creature, prevent 2 of that damage)
Many soldiers sided with the rebels rather than fight their own kin.
2/2
 C 
Creature – Human Cleric
{t}, Sacrifice a creature: Add {b} to your mana pool.
"Even in death there is power to be had."
1/1
 C 
Instant
Gravecast {2}{r} (You may play this card from your graveyard by paying {2}{r} and exiling 2 cards from your graveyard)
Deathshock deals 2 damage to any target.
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature has Flying and is a Bird in addition to its other types.
 C 
Creature – Merfolk Druid
{t}: Target land becomes the land type of your choice until end of turn.
The Selachi don't build towns, the Coralshapers grow them.
1/1
 C 
Artifact Creature – Gargoyle
Flying
Shrivel (Damage is dealt to this creature in the form of -1/-1 counters.)
Hastily crafted from the dross of the forges, they were sent into battle unfinished and thus had a tendency to fall apart with prolonged use.
3/3
 C 
Creature – Dwarf Artificer
When Stoneborn Inventor enters the battlefield reveal cards from the top of your library until you reveal an Artifact card. Put that card in your hand and the rest of the revealed cards on the bottom of your library in any order.
1/1
 C 
Land
Reclaimed River enters the battlefield tapped.
{t}: Add {u} to your mana pool.
You may play Reclaimed River from your graveyard.
 C 
Creature – Elf Warrior
The sentinels are the front line of defence against both the Valurians and the Intaki.
2/3
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Zombie
2/2

Freedom or Death (rare)
Morphic Nature (uncommon)
Ettin Brigand (uncommon)
Darkheart Willow (uncommon)
Put to the Question (common)
Rebel Squad (common)
Death Priest (common)
Deathshock (common)
Form of the Raven (common)
Selachi Coralshaper (common)
Slagheap Gargoyle (common)
Stoneborn Inventor (common)
Reclaimed River (common)
Lushwood Sentinel (common)
Plains (basic)
ZOMBIE (token)