CardName: Deserted Den Cost: Type: Land - Desert Pow/Tgh: / Rules Text: {t}: Add {g} {t}, Put a backfire counter on Deserted Den: add one mana of any color to your mana pool. (if a card has 3 or more backfire counters on it, destroy it.) Flavour Text: Set/Rarity: Perkinswood None CardName: Dry Ghost Town Cost: Type: Land - Desert Pow/Tgh: / Rules Text: {t}: Add {b} {t}, Put a backfire counter on Dry Ghost Town: add one mana of any color to your mana pool. (if a card has 3 or more backfire counters on it, destroy it.) Flavour Text: Set/Rarity: Perkinswood Uncommon CardName: Desert Wanderer Cost: {1}{W} Type: Creature - Human Nomad Pow/Tgh: 2/2 Rules Text: Sacrifice this creature: target nomad gains indestructible until the beginning of your next upkeep Flavour Text: Set/Rarity: Perkinswood None CardName: Dust-tribe Spiritcaller Cost: {3}{w} Type: Creature - Elf Shaman Pow/Tgh: 1/3 Rules Text: Put a backfire counter on Dust-tribe Spiritcaller: create a 1/1 white spirit creature token with flying. (If a card has 3 or more backfire counters on it, destroy it.) Flavour Text: Set/Rarity: Perkinswood Uncommon CardName: Optimistic Outlook Cost: {2}{W} Type: Enchantment Pow/Tgh: / Rules Text: At the end of each player's turn, that player may draw a card if at least one of their permanents were destroyed by an opponent this turn. Flavour Text: "I pride myself on my ability to bounce back from times of hardship with a smile on my face. This is not a problem at all!" -Rattles Set/Rarity: Perkinswood Uncommon CardName: Rattles, Dry Courier Cost: {1}{w}{w} Type: Legendary Planeswalker - Rattles Pow/Tgh: /5 Rules Text: [+1]: all creatures you control get +0/+2 and vigilance until the end of your turn. [-13]: You get an emblem with "You cannot lose life" Flavour Text: "When I awoke, I remembered only two things. The first was that I still had a package to deliver. The second was that, even though I croaked in the desert heat, I died with a song in my heart." Set/Rarity: Perkinswood Mythic CardName: Sand Generator Cost: {W} Type: Artifact Pow/Tgh: / Rules Text: Whenever you end your turn without playing a land card, if at least one player controls more lands than you, create a colorless desert land token with "{T}: Add {C}" Flavour Text: Set/Rarity: Perkinswood Rare CardName: Singing Cowboys Cost: {1}{w}{W} Type: Creature - Human Gunslinger Pow/Tgh: 0/3 Rules Text: Defender When singing cowboys enters the battlefield, target creature gains +0/+1 and has defender so long as Singing Cowboys remains on the battlefield. a deck can have any number of cards named singing cowboys Flavour Text: "They sure do love their trail songs. Who can blame them?" - Rattles Set/Rarity: Perkinswood Common CardName: Spitoon Smith Cost: {1}{w} Type: Creature - Human Artificer Pow/Tgh: / Rules Text: When Spitoon Smith enters the battlefield, you may search your library for an artifact with an activated ability, reveal it, and add it to your hand. Then shuffle your deck. Flavour Text: Set/Rarity: Perkinswood Rare CardName: Fateseer Witch Cost: {2}{U}{U} Type: Creature - Hag Warlock Pow/Tgh: 3/4 Rules Text: Flying When Fateseer Witch or another Warlock enters the battlefield under your control, you may look at target opponent's hand, and put a card from their hand on top of their library. If you do, search that opponent's library and put a nonland card from their library into that opponent's hand. That opponent shuffles their library. Flavour Text: Set/Rarity: Perkinswood Rare CardName: Hickory Lawson, Sheriff Cost: {2}{U}{U} Type: Legendary Planeswalker - Hickory Pow/Tgh: /3 Rules Text: [+1]: Target creature gains or loses horsemanship until its controller's next upkeep [0]: Tap target creature. It does not untap until its controller's next upkeep. [-6]: You get an emblem with "at the end of each player's upkeep, tap up to three target permanents." Flavour Text: Set/Rarity: Perkinswood Mythic CardName: Protective Instinct Cost: {2}{U} Type: Enchantment Pow/Tgh: / Rules Text: At the end of each player's turn, that player may draw a card if a spell was countered this turn. Flavour Text: "I can't help but get the feeling one of you are going to try something. That's why I must shoot first." -Sheriff Hickory Lawson Set/Rarity: Perkinswood Uncommon CardName: Shoot Down Cost: {2}{U}{U} Type: Instant Pow/Tgh: / Rules Text: You may tap three Gunslingers rather than pay Shoot Down's mana cost. Counter target spell. Flavour Text: Set/Rarity: Perkinswood Common CardName: Afterlife Removed Cost: {1}{B}{B} Type: Sorcery Pow/Tgh: / Rules Text: Put target nonlegendary creature with a toughness of 3 or less from a graveyard into play under your control. Flavour Text: "I looked again after death, and I could not see the finality. Why won't the world let me be certain of anything?" - Glass-Heart Set/Rarity: Perkinswood Common CardName: Bloodletter Witch Cost: {2}{b}{b} Type: Creature - Hag Warlock Pow/Tgh: 3/2 Rules Text: Menace Whenever Bloodletter Witch or another warlock enters the battlefield under your control, You may destroy target nonland permanent you don't control. If you do, search that opponent's library and place a nonland permanent onto that opponent's battlefield. That opponent shuffles their library. Flavour Text: Set/Rarity: Perkinswood Rare CardName: Confusion and Worry Cost: {2}{B} Type: Enchantment Pow/Tgh: / Rules Text: At the end of each player's turn, that player may draw a card if a creature was sacrificed this turn. Flavour Text: "I appear in places I do not know, and I am threatened my the same familiar people. Where is my family? Where is my home?" -Glass-Heart Set/Rarity: Perkinswood Uncommon CardName: Glass-Heart, Black-Lunged Cost: {3}{B}{B} Type: Legendary Planeswalker - Glass-Heart Pow/Tgh: /4 Rules Text: [+1]: Place a backfire counter on target creature [-2]: Draw a card for each backfire counter on target opponent's permanents. [-7]: You get an emblem with "Backfire counters can only be removed from permanents with three backfire counters on them." Flavour Text: Set/Rarity: Perkinswood Mythic CardName: Hellraiser Devil Cost: {3}{b}{b}{b} Type: Creature - Zombie Devil Pow/Tgh: 4/4 Rules Text: Haste, Trample When you cast Hellraiser Devil, return all permanents in target player's graveyard to the battlefield under your control. Flavour Text: Set/Rarity: Perkinswood Rare CardName: Smoke Break Cost: {1}{b} Type: Instant Pow/Tgh: / Rules Text: Choose one: - Destroy target creature with a backfire counter on it - Remove all backfire counters from target permanent Flavour Text: Set/Rarity: Perkinswood Common CardName: Curse of the Cannibal Cost: {2}{R} Type: Enchantment - Aura Curse Pow/Tgh: / Rules Text: Enchant Player At the beginning of enchanted player's upkeep, that player may sacrifice a creature. If they do, they gain 5 life. If they do not, they lose 5 life. Flavour Text: Flesh is an easily acquired taste. Set/Rarity: Perkinswood Uncommon CardName: Empty the Chamber Cost: {8}{R} Type: Instant Pow/Tgh: / Rules Text: Empty the Chamber deals 3 damage to any target. Copy this effect 5 times. You may choose new targets for the copy. Flavour Text: Set/Rarity: Perkinswood Rare CardName: Flesh-Eater, Haunted One Cost: {1}{R}{R} Type: Legendary Planeswalker - Flesh-Eater Pow/Tgh: /2 Rules Text: [+2]: Sacrifice a creature you control: you gain 2 life [+0]: Create a 1/2 red ghost creature token with "when this creature enters the battlefield, it deals 1 damage to its controller" [-6]: create a token that's a copy of target creature in your graveyard, except it's a ghost in addition to its other types. Flavour Text: Set/Rarity: Perkinswood Mythic CardName: Forbidden Desire Cost: {2}{R} Type: Enchantment Pow/Tgh: / Rules Text: At the end of each player's turn, that player may draw a card if they had a creature deal damage to an opponent this turn. Flavour Text: "Not one of you understand. The taste of flesh is worth every piece of my soul, and every soul that now speaks to me." -Flesh-Eater Set/Rarity: Perkinswood Uncommon CardName: Quick Draw Cost: {2}{r} Type: Instant Pow/Tgh: / Rules Text: This spell costs {2} less if you control a gunslinger. Choose one: - Quick Draw does 2 damage to any target. - Discard a card: Draw 2 cards Flavour Text: Set/Rarity: Perkinswood Common CardName: Shock Cost: {r} Type: Instant Pow/Tgh: / Rules Text: Shock does 2 damage to any target Flavour Text: Because everyone expects a bullet to come out of a gun. Set/Rarity: Perkinswood Common CardName: Stakes Raiser Cost: {R} Type: Creature - Human Gunslinger Pow/Tgh: 1/1 Rules Text: {T}: Redo one coin flip. If you lose the flip, sacrifice Stakes Raiser. Flavour Text: Set/Rarity: Perkinswood Common CardName: Vicious Killer Cost: {1}{R} Type: Creature - Human Gunslinger Pow/Tgh: 2/2 Rules Text: Flavour Text: Many consider the lawlessness of the badlands the makings of the perfect killing grounds. Set/Rarity: Perkinswood Common CardName: Deductive Reasoning Cost: {2}{G} Type: Enchantment Pow/Tgh: / Rules Text: At the end of eacb player's turn, that player may draw a card if a permanent with a converted mana cost of at least 4 came into play this turn. Flavour Text: "Does anyone else find it odd that the five of us always manage to find each other, no matter where we go?" - Doctor Glumvale Set/Rarity: Perkinswood Uncommon CardName: Doctor Glumvale, Poison Drinker Cost: {3}{G}{G} Type: Legendary Planeswalker - Glumvale Pow/Tgh: /2 Rules Text: [+1]: Target creature gains your choice of a +1/+1 counter or Trample until end of turn. [+0]: Target creature loses a keyword ability of your choice until end of turn. [-5]: You get an emblem with "At the beginning of your upkeep, put a +1/+1 counter on each creature you control." Flavour Text: Set/Rarity: Perkinswood Mythic CardName: Duel at Sundown Cost: {1}{G} Type: Instant Pow/Tgh: / Rules Text: Suspend 2-{0} (Rather than cast this card from your hand, you may pay {0} and exile it with 2 time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Target creature fights another target creature you control. Flavour Text: Set/Rarity: Perkinswood Common CardName: Fleshmorpher Witch Cost: {2}{G}{G} Type: Creature - Hag Warlock Pow/Tgh: 2/5 Rules Text: Reach, rifling (This creature can block creatures with horsemanship)] When Fleshmorpher Witch or another warlock enters the battlefield under your control, you may put a +1/+1 counter on all creatures you control. If you do, put a +1/+1 counter on target creature an opponent controls. Flavour Text: Set/Rarity: Perkinswood Rare CardName: Seasoned Rifleman Cost: {1}{G} Type: Creature - Human Gunslinger Pow/Tgh: 2/2 Rules Text: Rifling (This creature can block creatures with horsemanship) Flavour Text: Set/Rarity: Perkinswood Common CardName: Tumbling Elemental Cost: {1}{G} Type: Creature - Plant Elemental Pow/Tgh: 1/4 Rules Text: Defender Whenever this creature is damaged, create a token that is a copy of this creature. Flavour Text: The Danger City Agricultural Committee has found getting rid of these pests impossible. All attempts at removing the Tumbles have resulted in them coming back in greater numbers. Set/Rarity: Perkinswood Common CardName: Life Roulette Cost: {4}{B}{R} Type: Legendary Enchantment Pow/Tgh: / Rules Text: At the turn player's upkeep, that player flips three coins. If each coin flip's result is tails, they lose the game. Flavour Text: Set/Rarity: Perkinswood Mythic CardName: Man of the House Cost: {U}{B}{R} Type: Legendary Creature - Human Noble Pow/Tgh: 0/2 Rules Text: Whenever a player wins a coin flip, draw a card. Flavour Text: They say the house always wins in the end. Set/Rarity: Perkinswood Rare CardName: Vernon Wulfrey, Gunsmith Adept Cost: {2}{W}{B}{R} Type: Legendary Creature - Human Artificer Pow/Tgh: 1/5 Rules Text: Rifling When you activate the ability of an artifact you control, if it isn't a mana ability, you may have that ability trigger an additional time. Flavour Text: Set/Rarity: Perkinswood Mythic CardName: The Commissioned Curse Cost: {U}{B}{G} Type: Legendary Enchantment - Aura Curse Pow/Tgh: / Rules Text: Enchant Player All creatures enchanted player controls are goaded, and must attack a planeswalker if able. If enchanted player casts a spell that can target a planeswalker, that spell must target a planeswalker. Flavour Text: Set/Rarity: Perkinswood Mythic CardName: The Greatest Man Cost: {c}{W}{U}{B}{R}{G} Type: Legendary Creature - Human God Pow/Tgh: 3/4 Rules Text: When this card is put anywhere from play because of an effect or attack from an opponent's card, put it back into play transformed. Other Humans you control have indestructible Flavour Text: "Our homes were taken from us by tyrants who hunger for both magic and power. I will personally assure our new ones are free from such." Back side: CardName: Perkins Cost: Type: Legendary Planeswalker - Perkins Pow/Tgh: /5 Rules Text: [+1]: Exile target permanent you control. you may play that card without paying its mana cost any time you could play an instant. [-10]: put all permanents from every graveyard and exile into play under your control. every creature played this way gains haste and indestructible until end of turn. Flavour Text: Hell's unknowing creator, conqueror, ruler and prisoner. Set/Rarity: Perkinswood Mythic CardName: Deputy Milligen Cost: {w}{U} Type: Legendary Creature - Human Gunslinger Pow/Tgh: 1/1 Rules Text: Horsemanship Creatures you control with horsemanship get +1/+1. Flavour Text: "He ain't exactly tough, smart, or talented, but he sure does know how to calm a horse." -Sherrif Hickory Lawson Set/Rarity: Perkinswood Uncommon CardName: Granny Witch-Eyes Cost: {2}{U}{B} Type: Legendary Creature - Human Wizard Pow/Tgh: 2/3 Rules Text: {1}{B}: Target player reveals their hand to you. Place a backfire counter on Granny Witch-Eyes. {U}{U}: Counter target spell. Place a backfire counter on Granny Witch-Eyes (if a card has 3 or more backfire counters on it, destroy it.) Flavour Text: Set/Rarity: Perkinswood Uncommon CardName: Smiling Caldwell Cost: {2}{b}{r} Type: Legendary Creature - Zombie Devil Pow/Tgh: 0/4 Rules Text: {R/B}: Target nonland permanent's controller flips a coin. If tails, that permanent is returned to its owner's hands. Place a backfire counter on Smiling Caldwell. Flavour Text: "Shoot, man, I know he means no harm, but every time I turn my back, there he is. Everytime I take a look at his face, I wanna run and scream in terror." Set/Rarity: Perkinswood Uncommon CardName: Eyes of Stormcloud Rage Cost: {3}{R}{G} Type: Legendary Creature - Elf Warrior Pow/Tgh: 2/3 Rules Text: Eyes of Stormcloud Rage gets +2/+1 for each Human, Beast, Devil, or Gunslinger he fights this turn. Whenever you cast an instant or sorcery spell, you may have this creature fight target creature Flavour Text: Set/Rarity: Perkinswood Uncommon CardName: Pip, Statuesque Gravewatcher Cost: {1}{b}{g} Type: Legendary Creature - Dog Wall Pow/Tgh: 5/5 Rules Text: Defender Whenever a creature enters the battlefield from the graveyard, put a backfire counter on Pip, Statuesque Gravewatcher. Instead of dying from having three backfire counters, this creature loses Defender. Flavour Text: "Poor mutt lost his only friend. Did you know animals could make deals with devils?" Set/Rarity: Perkinswood Uncommon CardName: Chief Shining Fingers Cost: {3}{U}{r} Type: Legendary Creature - Elf Wizard Pow/Tgh: 2/3 Rules Text: Place a backfire counter on this creature: You may cast target instant or sorcery spell in your hand with converted mana cost of 3 or less without paying its mana cost. Flavour Text: Set/Rarity: Perkinswood Uncommon CardName: Steak Razor Cost: {1} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +1/+1 Equip {1} Flavour Text: "You may laugh now, but I saw a guy take on two bandits at once with this thing. True story," Set/Rarity: Perkinswood Common CardName: Wulfrey Manor Cost: Type: Legendary Artifact Land Pow/Tgh: / Rules Text: {t}: Add {c} {3}, {t}: Flip a coin. if you win the flip, return target creature to its owner's hand. If you lose the flip, target opponent creates a 1/1 white spirit creature token with flying Flavour Text: Set/Rarity: Perkinswood Uncommon CardName: Wulfrey Rifle Cost: {3} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature has +1/+1 and Rifling. {1}, {t}: Flip a coin. if you win the flip, Wulfrey Rifle deals 1 damage to any target Equip {2} Equip Gunslinger {0} Flavour Text: Set/Rarity: Perkinswood None CardName: Dead Heat Badlands Cost: Type: Land - Desert Pow/Tgh: / Rules Text: {T}: add {R} {T}, Sacrifice an untapped desert: add {R}{R}{r} Flavour Text: Set/Rarity: Perkinswood Common CardName: Fleeting Oasis Cost: Type: Land - Desert Pow/Tgh: / Rules Text: {t}: Add {u} {t}, Put a backfire counter on Fleeting Oasis: add one mana of any color to your mana pool. (if a card has 3 or more backfire counters on it, destroy it.) Flavour Text: Set/Rarity: Perkinswood Uncommon CardName: Gold-Dry Dunes Cost: Type: Land - Desert Pow/Tgh: / Rules Text: {t}: Add {w} {t}, Put a backfire counter on Gold-Dry Dunes: add one mana of any color to your mana pool. (if a card has 3 or more backfire counters on it, destroy it.) Flavour Text: Set/Rarity: Perkinswood Uncommon CardName: Shootout Aftermath Cost: Type: Land - Desert Pow/Tgh: / Rules Text: {t}: Add {r} {t}, Put a backfire counter on Shootout Aftermath: add one mana of any color to your mana pool. (if a card has 3 or more backfire counters on it, destroy it.) Flavour Text: Set/Rarity: Perkinswood Uncommon CardName: Sustaining Aquifer Cost: Type: Land - Desert Pow/Tgh: / Rules Text: {T}: add {U} {T}, Sacrifice an untapped desert: add {U}{U}{U} Flavour Text: Set/Rarity: Perkinswood Common CardName: Traveler's Graveyard Cost: Type: Land - Desert Pow/Tgh: / Rules Text: {T}: add {b} {T}, Sacrifice an untapped desert: add {b}{b}{B} Flavour Text: Set/Rarity: Perkinswood Common CardName: Tumbleweed Bloom Cost: Type: Land - Desert Pow/Tgh: / Rules Text: {T}: add {g} {T}, Sacrifice an untapped desert: add {g}{G}{G} Flavour Text: Set/Rarity: Perkinswood Common