The Gold Market: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Golem
You can't spend mana to cast this spell.
Each treasure token you sacrifice while casting this spell pays for {1}.
When Arisen Treasury dies, create X treasure tokens where X is Arisen Treasury's toughness.
X/X
 U 
Creature – Vedalken Soldier
As long as Gold Market Guardians is untapped, player's can't activate abilities of lands or artifacts unless they're mana abilities.
{3}, {t}: Artifacts you control are indestructible until end of turn.
2/4
 U 
Creature – Goblin Merchant
{2}: Powder Merchants controller gets a treasure token or a bomb token and another target player gets the token you didn't choose. Any player may activate this ability.
(Bomb tokens are artifacts with "{2}, {t}, Sacrifice this artifact: Deal 2 damage to target creature.")
1/1
 U 
Creature – Vedalken Merchant
When Glass Merchant enters the battlefield, create a treasure token.
{t}, Sacrifice a treasure token: Scry 1 then draw a card.
1/1
 
 
No more commons
 
 
No more commons
 
 
No more commons
 C 
Instant
Deal 3 damage to any target. You get {e}{e}.
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
Plains
 
 B 
Basic Land – Plains

Arisen Treasury (rare)
Gold Market Guardians (uncommon)
Powder Merchant (uncommon)
Glass Merchant (uncommon)
Energy Bolt (common)
Plains (basic)