Fall of Empires: Virtual Booster

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Mechanics | Skeleton | Fall of Empires (FOE) | Story | Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
Illus. Sandara
 U 
Sorcery
All creatures get -2/-2 until end of turn.

Whenever a creature an opponent controls dies this turn, each opponent loses 1 life and you gain 1 life.
Illus. ChrisCold
 U 
Enchantment

Creatures you control have haste.

Whenever a nontoken creature you control with one or more counters on it dies, put a +1/+1 counter on each other creature you control.
"None can be free while any suffer the yoke. The struggle for freedom unites us all."
—Warlord Khatha
Illus. Adrian Smith
 U 
Artifact – Equipment

Equipped creature gets +1/+1 and has vigilance.

Whenever equipped creature deals combat damage to a player, untap up to one other target creature you control.

Equip {2}
Illus. Dave Holland
 C 
Instant
Target creature gets +3/+3 and gains trample until end of turn if it has one or more counters on it. Otherwise, put a +1/+1 counter on it.
Illus. Jon McCoy
 C 
Creature – Insect Warrior
Trample

{3}{g}: Bladed Wildwasp gets +3/+3 until end of turn.
Illus. Meewtoo
2/2
 C 
Land
Scoured Barrens enters the battlefield tapped.

When Scoured Barrens enters the battlefield, you gain 1 life.

{t}: Add {w} or {b}.
Illus. Kevin Hou
 C 
Sorcery
Target creature gets +1/+1, haste, and menace until end of turn.

"I will never be bound again, so long as I live!"
Illus. Lane Brown
 C 
Instant
Tap target creature. It doesn't untap during its controller's next untap step.

Draw a card.
Illus. Derek Cracco
 C 
Sorcery
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

“Most people believe magic is nothing more than an illusion. Why change their minds?”
Illus. Caravaggio
 C 
Creature – Human Wizard
{t}: Add {u}. Spend this mana only to cast an instant, sorcery, or Wizard spell.

Students at the Elementalist Academy are first taught a few flashy, impressive-looking spells to make them feel powerful. That feeling never lasts long.
Illus. Josh Calloway
1/3
 C 
Creature – Human Soldier
Vigilance

Imperial Nightwatch costs {1} less to cast if you control one or more Treasures.

"Stay inside, peasant, or you'll soon be staying in the mines."
Illus. John Brian Casacop
3/6
 
 C 
Basic Land – Island
Illus. John Magne Lisondra
 C 
Creature – Specter Cleric
{1}{b}, {t}: Target player loses 2 life. Activate this ability only if a creature died this turn.

"Worry not. I'll make sure your soul stays warm for all eternity..."
Illus. Svetlin Velinov
2/3
Island
 
 B 
Basic Land – Island

Branching Evolution (rare)
Assimilate (uncommon)
Khatha's Teachings (uncommon)
Twin Relics (uncommon)
Trained Assault (common)
Bladed Wildwasp (common)
Scoured Barrens (common)
Khatha's Escape (common)
Awe of Wisdom (common)
Sleight of Hand (common)
Apprentice Arcanist (common)
Imperial Nightwatch (common)
Island (common)
Keeper of the Lantern (common)
Island (basic)