Steam: Setting, Themes, Mechanics

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Mechanics | Setting, Themes, Mechanics

The idea is that a powerful dwarven planeswalker and master artificer discovered a plane of metal, much like Phyrexia and/or Mirrodin. The only inhabitants of this plane were little automatons which seeming served no purpose. Through further investigation he discovered that each of the little automatons formed larger automatons, and that those formed even larger automatons. Suddenly he realized that the entire plane was actually an enormous machine. He relayed this news to the dwarven nations across the planes and they began a great migration to this machine-plane, leaving their ancient mountain homes permanently.

Artifacts

Going with Steamflogger Boss from Future Sight, the idea of assembling contraptions has entranced many players.

Each creature in this set is going to be an artifact.

Mechanics

Assemble [cardtype]: (To assemble, search your library for [cardtype], reveal it, and put it onto the battlefield.)

All cards capable of assembling something, assemble Contraptions, which are an artifact subtype.

Fortify: ({x}: Attach to a land you control. Attach only as a sorcery.)

Attaches a fortification to a land, which does different things whenever the land is tapped.

Equip: ({x}: Attach to a creature you control. Attach only as a sorcery.)

Plenty of Equipment in this set. Most of it is colored.

Updated on 15 Apr 2012 by DrugsForRobots