Onar, Titans' Dominions: Virtual Booster
| Onar, Titans' Dominions: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | The Plane of Onar |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Apex- As long as Abyssal Archmage has the greatest or tied for greatest power among creatures on the battlefield, counter the first spell each opponent casts during their own turn.
7/7
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Vigilance
Apex- At the beginning of each opponent's upkeep, if Monotone Negotiator has the greatest power or is tied for the greatest power among creatures on the battlefield, target creature gains defender until end of turn. 4/8
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: Change a target of target green spell or ability you don't control to Ill-Witted Adversary.Many have tried to take Yaina's title of World Titan, and none have succeeded.
6/6
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Apex- At the beginning of your upkeep, if Fear Eater has the greatest power or is tied for greatest power among creatures on the battlefield, you may exile target creature, artifact, or enchantment.
8/8
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Passion (Whenever this creature deals combat damage to a player add
. Until end of turn, you don't lose this mana as steps and phases end.)
Sacrifice Cliff Snapper: Add and target creature gains Passion until end of turn.Even the simplest creatures can become overcome with emotion.
2/2
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At the beginning of your upkeep, as long as you control a creature with a converted mana cost of six or greater, each opponent mills two cards.
3/4
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Calcify
( , Exile this creature: Create a Statue artifact token with " : Add .")Stone spears are the peak of human technology on Onar.
2/1
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Target creature you control gets +1/+0 and gains menace until end of turn.
Draw a card. "Even I learn from Sarjin's wisdom, though I may have to wait a several hours."- Mekati, headmaster of Oceanic Arcanic Academy
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Kikkit Icebergs enters the battlefield tapped.
: Add or .
Sacrifice Kikkit Icebergs: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn. |
Dream-Starved has menace as long as an opponent has no cards in their hand.
With no nightmares to eat, a Baku will starve. And those who starve are desperate and deadly.
4/2
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Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Each opponent mills seven cards. If Pitiful Mind is Overwhelming, each opponent mills nine cards instead. |
Destroy target creature with flying. If you destroyed a creature with a converted mana cost of six or greater this way, draw a card.
"It is better to fly than walk. Even death is better than walking."- Niyoro, Last of the Sphinx Kings
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Hexproof
Sacrifice Sataalit Enchantress: Enchantments you control gain Hexproof until end of turn. The Druids of Sataalit protect the valley's ancient magics with their lives.
2/3
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Calcify
( , Exile this creature: Create a Statue artifact token with " : Add .")
When Priest of Stone Prayer calcifies, target creature you control gets +0/+4 until end of turn. 2/4
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Abyssal Archmage
(rare)
Monotone Negotiator
(uncommon)
Ill-Witted Adversary
(uncommon)
Fear Eater
(uncommon)
Cliff Snapper
(common)
Pezuyá Delirium Mage
(common)
Gawathi Hunter
(common)
Sarjin's Anecdote
(common)
Kikkit Icebergs
(common)
Dream-Starved
(common)
Pitiful Mind
(common)
Oversized Body
(common)
Sataalit Enchantress
(common)
Priest of Stone Prayer
(common)
Plains
(basic)






. Until end of turn, you don't lose this mana as steps and phases end.)

: Add 
