Onar, Titans' Dominions: Virtual Booster

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Mechanics | Skeleton | The Plane of Onar
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Dragon Shaman
Flying
At the beginning of your upkeep, each player discards their hand and draws seven cards.
Sarjin's amassed an immateiral horde: stories, reports, and studies. None of her kin have neither the greed, nor foolishness to try and steal her intellectual treasures.
6/6
 U 
Enchantment
Whenever a creature you control is dealt damage, it gains Calcify {1} until end of turn. ({1}, Exile this creature: Create a Statue artifact token with "{t}: Add {c}.")
The oceans' bottoms are littered with skeletons, ecosystems, of those who tried to outwit Tehi and take his mantle.
 U 
Instant
Destroy target creature. If a creature with a converted mana cost of six or greater was destroyed this way, gain 5 life. If a legendary creature was destroyed this way, draw a card.
In that moment of Drenth's victory over Yaina, all of Onar were aware of the shift in power.
 U 
Creature – Dragon Berserker
Flying
When Spiteflame Dragon enters the battlefield, destroy target artifact or target land.
When a dragon's greed can't be sated, spiteful destruction becomes their next goal.
6/3
 C 
Creature – Elk Shaman
{3}{g},{t}: Draw a card. Activate this ability only if you control the creature with the greatest power or tied for greatest power on the battlefield.
4/4
 C 
Land
Timma Salt Marshes enters the battlefield tapped.
{t}: Add {u} or {b}
Sacrifice Timma Salt Marshes: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn.
 C 
Sorcery
Exile up to two target creatures with a power of four or greater.
It's rare and truely terrifying sight when Nyworwa raises her sword.
 C 
Creature – Human
When Feral Human enters the battlefield, target creature with a converted mana cost of six or greater gets -2/-2 until end of turn.
"That one looks diseased. I wouldn't eat if it I were you." -Saamvili, Bunyip Dreadbringer
2/1
 C 
Creature – Elf
As long as you control a legendary green creature, Yaina's Snipers gets +1/+1 and has reach.
Arrows made for bows sized for elves, though tiny, are still dangerous when they reign down in dozens from Yaina's branches.
2/1
 C 
Sorcery
Destroy target artifact or enchantment. If a token was destroyed this way, you may draw a card.
Destruction is just a force, and any force can be channeled through discipline.
 C 
Sorcery
Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Each opponent mills seven cards. If Pitiful Mind is Overwhelming, each opponent mills nine cards instead.
 C 
Creature – Elemental
Defender
{4}{u}: Target creature gains flying until end of turn.
"Make it through the storm? You'll be lucky if the winds don't toss you like a dry leaf."
0/4
 C 
Creature – Manticore Warrior
Whenever you cast an instant or sorcery spell, Lashtail Marauder gains first strike and reach until end of turn.
The Lashtail tribe cut down dragons and sphinxes alike, keeping their skies pleasant and clear.
4/4
 C 
Creature – Cyclops Warrior Child
Haste, first strike
Club-Rush Youth can't block.
Some children dream as big as their eye can see.
2/2
Forest
 
 B 
Basic Land – Forest

Sarjin, Hellkite Sage (rare)
Challengers' Remains (uncommon)
World Titan's Fall (uncommon)
Spiteflame Dragon (uncommon)
Keeper of Pivulaq's Secrets (common)
Timma Salt Marshes (common)
Obliterate Antagonists (common)
Feral Human (common)
Yaina's Snipers (common)
Dispelling Shove (common)
Pitiful Mind (common)
Wave-Crash Winds (common)
Lashtail Marauder (common)
Club-Rush Youth (common)
Forest (basic)