Onar, Titans' Dominions: Virtual Booster

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Mechanics | Skeleton | The Plane of Onar
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever you lose unspent mana at the end of each phase, Jealous Torment deals X damage to target creature or planeswalker, where X is the amount of unspent mana that you last.
"Envy need not be passive- it's chains can lashed upon one's enemies if one knows what they're doing."- Garguyng, Black-Ash Faithful
 U 
Creature – Giant Advisor
Vigilance
Apex- At the beginning of each opponent's upkeep, if Monotone Negotiator has the greatest power or is tied for the greatest power among creatures on the battlefield, target creature gains defender until end of turn.
4/8
 U 
Creature – Antelope
Whenever an artifact you don't control becomes tapped, choose one —
• Gain 3 life.
• Marble Crasher deals 1 damage to the artifact's controller.
3/1
 U 
Artifact
{t}: Add two mana of any color combination. This mana can only be spent to cast a spell with a converted mana cost of six or greater.
The ostentatious make monuments to themselves. These sculptures' most optimistic future will be a decoration in someone else's domain, as time will erode the likeness's memory from history.
 C 
Creature – Imp
Flying
Needlemouth Imp can't block.
"Sure they're easier to swat, but their bite is worse. Plus, some carry diseases."- Tinghik, of the Frozen Cliffs
2/1
 C 
Land
Timma Salt Marshes enters the battlefield tapped.
{t}: Add {u} or {b}
Sacrifice Timma Salt Marshes: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn.
 C 
Sorcery
Until end of turn, target creature gains first strike, trample, and Passion (Whenever this creature deals combat damage to a player add {c}. Until end of turn, you don't lose this mana as steps and phases end.).
Strength of the body is nothing without strength of the spirit.
 C 
Creature – Turtle Monk
When Hardshell Ascetic enters the battlefield, draw a card.
Calcify {2}{u} ({2}{u}, Exile this creature: Create a Statue artifact token with "{t}: Add {c}.")
Age doesn't always grant wisdom, but it gives one time to discipline themself.
1/4
 C 
Instant
Until end of turn, target creature gets +1/+3, gains lifelink, and "this creature can block any number of creatures."
 C 
Sorcery
Target creature gains vigilance until end of turn.

Untap target land.
When Drenth approached Yaina again, the hydra did not recoil. There was no fear in any of many, many eyes.
 C 
Creature – Cyclops Warrior Child
Haste, first strike
Club-Rush Youth can't block.
Some children dream as big as their eye can see.
2/2
 C 
Creature – Rhino Cleric
Calcify {w} ({w}, Exile this creature: Create a Statue artifact token with "{t}: Add {c}.")
When Priest of Stone Prayer calcifies, target creature you control gets +0/+4 until end of turn.
2/4
 C 
Sorcery
Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Target opponent discards a card. If Disconsolate is Overwhelming, target opponent reveals their hand instead. You choose a nonland card from it. That player discards that card.
 C 
Creature – Elf
Sacrifice Hearty Breakfast: Up to one target creature gains indestructible until end of turn.
All-natural, no growth spells, forest-raised elf.
1/1
Plains
 
 B 
Basic Land – Plains

Jealous Torment (rare)
Monotone Negotiator (uncommon)
Marble Crasher (uncommon)
Monument of Vanity (uncommon)
Needlemouth Imp (common)
Timma Salt Marshes (common)
Psych Up (common)
Hardshell Ascetic (common)
Bathe in Vitality (common)
Unfaltering (common)
Club-Rush Youth (common)
Priest of Stone Prayer (common)
Disconsolate (common)
Hearty Breakfast (common)
Plains (basic)