Onar, Titans' Dominions: Virtual Booster

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Mechanics | Skeleton | The Plane of Onar
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Sorcery
Return all nonland permanents to their owner's hands.
Until end of turn, instants and sorceries you cast cost {x} less, where X is the number of cards returned to your hand this way.
To control the waves is to control devastation, one that spellcaster is not free from.
 U 
Sorcery
Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Choose one. If Flame of Life Eternal is Overwhelming, choose both and you may return a creature that died this turn from your graveyard to your hand.
•Deal 3 damage to target creature.
•Gain 5 life.
 U 
Creature – Giant Warrior Citizen
Whenever Battle Shepherd deals combat damage to a player, you may pay {2}{w}. If you do, create a 1/1 White Livestock token.
"Unleash the cows!"
3/4
 U 
Instant
Add {r}{r}{r}{r}{r}{r}{r}{r}.
The Ganonkh Mountains natural formation allows sound to echo from the western end all the way to the eastern side of the range.
 C 
Sorcery
Draw five cards.
Drenth found himself creating head after head dedicated to research and applying theory.
 C 
Creature – Humam
First strike
As long as Mo-Naho Infected has dealt combat damage to a player this turn, it has calcify {w}. ({w}, Exile this creature: Create a Statue artifact token with "{t}: Add {c}.")
Krakens know better than to errantly touch the Mo-Naho coral. Humans on the other hand...
1/2
 C 
Instant
Prevent all noncombat damage that would be dealt to you and permanents you control this turn.

Draw a card.
Fire needs room to spread, and a giant's foot takes up a lot of room.
 C 
Artifact – Equipment
Equipped creature gets +2/+2 if the creature has a converted mana cost of four or five. If the equipped creature has a converted mana cost of six or greater, the equipped creature gets 3/+3 instead.
Equip {2}
 C 
Creature – Elk Shaman
{3}{g},{t}: Draw a card. Activate this ability only if you control the creature with the greatest power or tied for greatest power on the battlefield.
4/4
 C 
Creature – Manticore Warrior
Whenever you cast an instant or sorcery spell, Lashtail Marauder gains first strike and reach until end of turn.
The Lashtail tribe cut down dragons and sphinxes alike, keeping their skies pleasant and clear.
4/4
 C 
Creature – Imp
Flying
Needlemouth Imp can't block.
"Sure they're easier to swat, but their bite is worse. Plus, some carry diseases."- Tinghik, of the Frozen Cliffs
2/1
 C 
Creature – Goblin
{t}, Sacrifice Firebelly Goblin: Deal 1 damage to target creature and add {r}.
Across the multiverse, goblins are often by larger, more intelligent monsters. At least on Onar, goblins are not alone in this regard.
1/1
 C 
Land
Timma Salt Marshes enters the battlefield tapped.
{t}: Add {u} or {b}
Sacrifice Timma Salt Marshes: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn.
 C 
Creature – Nightmare
Menace
Sacrifice Delicious Nightmare: Gain 3 life.
The cruelest fate a dream can have is becoming real, for the Baku are kinder hunters when they only need hunt in dreams.
2/2
Swamp
 
 B 
Basic Land – Swamp

Colossal Waves (mythic)
Flame of Life Eternal (uncommon)
Battle Shepherd (uncommon)
Manic Melody (uncommon)
Rigorous Study (common)
Mo-Naho Infected (common)
Smother the Flames (common)
Enormous Armor (common)
Keeper of Pivulaq's Secrets (common)
Lashtail Marauder (common)
Needlemouth Imp (common)
Firebelly Goblin (common)
Timma Salt Marshes (common)
Delicious Nightmare (common)
Swamp (basic)