Onar, Titans' Dominions: Virtual Booster

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Mechanics | Skeleton | The Plane of Onar
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Wurm Berserker
Flash, haste
You may cast Quickclear Wurm for {0} if you have twenty or more mana.
What does she fear that makes her slither with such speed?
10/10
 U 
Land
Unending Woodland enters the battlefield tapped.
{t}: Add {g}.
{9}{g}: Put a Forest from your hand onto the battlefield and Unending Woodland becomes a 4/4 green Elemental until end of turn. It's still a land.
 U 
Creature – Bunyip Druid
Apex- At the beginning of your upkeep, if Decomposition Sage has the greatest power or is tied for the greatest power among creatures on the battlefield, you may exile target creature card from a graveyard. If you do, create two 1/1 green saproling tokens.
7/7
 U 
Enchantment
Whenever a creature you control dies, you may untap target land you control.
A whole ecosystem can grow from a single corpse.
 C 
Creature – Ogre Warrior
Passion (Whenever this creature deals combat damage to a player add {c}. Until end of turn, you don't lose this mana as steps and phases end.)
The Dorkhar Ogres stay at the bottoms of Ganonkh's mountains, driven down by the dragons.
3/5
 C 
Creature – Elephant Beast Warrior
Dream-Starved has menace as long as an opponent has no cards in their hand.
With no nightmares to eat, a Baku will starve. And those who starve are desperate and deadly.
4/2
 C 
Instant
Until end of turn, target creature gets +1/+3, gains lifelink, and "this creature can block any number of creatures."
 C 
Creature – Elk Warrior Noble
Apex- As long as Crowned Antlers has the greatest power or is tied for greatest power among creatures on the battlefield, Crowned Antlers is indestructible.
Moose warriors are arrogant, though few find that arrogance unjustified.
3/2
 C 
Creature – Goblin
Haste
Sacrifice Gobbled Goblin: Target creature gains haste until end of turn.
Something always runs faster, but never faster than its bowel movements.
2/1
 C 
Enchantment
At the beginning of your upkeep, you may sacrifice a creature. If you do, up to one target Swamp adds an additional {b} until end of turn.
"The bacteria and fungi so often invisible to the eye do more for our world than any creature that's spoken ever will."-Sarjin, Hellkite Sage
 C 
Land
Pezuyá Golden Fens enters the battlefield tapped.
{t}: Add {b} or {w}.Sacrifice Pezuyá Golden Fens: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn.
 C 
Creature – Rhino Cleric
Calcify {w} ({w}, Exile this creature: Create a Statue artifact token with "{t}: Add {c}.")
When Priest of Stone Prayer calcifies, target creature you control gets +0/+4 until end of turn.
2/4
 C 
Creature – Turtle Monk
When Hardshell Ascetic enters the battlefield, draw a card.
Calcify {2}{u} ({2}{u}, Exile this creature: Create a Statue artifact token with "{t}: Add {c}.")
Age doesn't always grant wisdom, but it gives one time to discipline themself.
1/4
 C 
Creature – Treefolk Druid
Hexproof
Sacrifice Sataalit Enchantress: Enchantments you control gain Hexproof until end of turn.
The Druids of Sataalit protect the valley's ancient magics with their lives.
2/3
Plains
 
 B 
Basic Land – Plains

Quickclear Wurm (rare)
Unending Woodland (uncommon)
Decomposition Sage (uncommon)
Fertilize the Soil (uncommon)
Dust-Covered Marauder (common)
Dream-Starved (common)
Bathe in Vitality (common)
Crowned Antlers (common)
Gobbled Goblin (common)
Corpse Flowers (common)
Pezuyá Golden Fens (common)
Priest of Stone Prayer (common)
Hardshell Ascetic (common)
Sataalit Enchantress (common)
Plains (basic)