Onar, Titans' Dominions: Virtual Booster
| Onar, Titans' Dominions: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | The Plane of Onar |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Double the power and toughness of each creature you control until end of turn. If Horde of Fury is overwhelming, creatures you control gain trample until end of turn. |
Whenever a creature you control is dealt damage, it gains Calcify
until end of turn. ( , Exile this creature: Create a Statue artifact token with " : Add .")The oceans' bottoms are littered with skeletons, ecosystems, of those who tried to outwit Tehi and take his mantle.
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Deal 1 damage to any target.
Whenever a creature with a power of six or greater enters the battlefield under your control, you may return Phoenix Flame Eternal from your graveyard to your hand. |
When Bogman enters the battlefield, draw a card.
When Bogman dies, target up to one target Swamp you control taps for an additional until end of turn.Scavengers of the swamps, what scavengers them?
2/1
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Calcify
( , Exile this creature: Create a Statue artifact token with " : Add .")Hiding among the coral is why many living in the ocean fail to reach maturity.
1/1
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Saatalit Lush Valleys enters the battlefield tapped.
: Add or .Sacrifice Saatalit Lush Valleys: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn. |
Destroy target creature with flying. If you destroyed a creature with a converted mana cost of six or greater this way, draw a card.
"It is better to fly than walk. Even death is better than walking."- Niyoro, Last of the Sphinx Kings
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As long as you control a legendary green creature, Yaina's Snipers gets +1/+1 and has reach.
Arrows made for bows sized for elves, though tiny, are still dangerous when they reign down in dozens from Yaina's branches.
2/1
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Passion (Whenever this creature deals combat damage to a player add
. Until end of turn, you don't lose this mana as steps and phases end.)
Sacrifice Cliff Snapper: Add and target creature gains Passion until end of turn.Even the simplest creatures can become overcome with emotion.
2/2
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Prevent all noncombat damage that would be dealt to you and permanents you control this turn.
Draw a card. Fire needs room to spread, and a giant's foot takes up a lot of room.
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Defender
At the beginning of your endstep, if Irate Crafter was dealt damage this turn, Irate Crafter deals 2 damage to up to one target player. "It was a long day of stonework. Can you please, please shut up?"
5/7
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Dream-Starved has menace as long as an opponent has no cards in their hand.
With no nightmares to eat, a Baku will starve. And those who starve are desperate and deadly.
4/2
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Gain 10 life.
Draw a card. When Drenth was young, a lost gralion chased him through the Kaaltuni woods. No matter how many times a lone head bit the gralion, the cat rose again and pursued chase.
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Enchant creature
Whenever you cast a spell, tap the enchanted creature. If you cast a spell with a converted mana cost of six or greater, the enchanted creature loses all abilities until end of turn. |
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Horde of Fury
(rare)
Challengers' Remains
(uncommon)
Phoenix Flame Eternal
(uncommon)
Bogman
(uncommon)
Wave-Chased
(common)
Saatalit Lush Valleys
(common)
Oversized Body
(common)
Yaina's Snipers
(common)
Cliff Snapper
(common)
Smother the Flames
(common)
Irate Crafter
(common)
Dream-Starved
(common)
Get Back Up
(common)
Muddling Distraction
(common)
Island
(basic)




until end of turn. (
: Add
.")


