Onar, Titans' Dominions: Virtual Booster

Onar, Titans' Dominions: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | The Plane of Onar
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura
Enchant creature
Enchanted creature gains "Calcify {u} ({u}, Exile this creature: Create a Statue artifact token with "{t}: Add {c}.")" and "When this creature becomes Calcified, create token copy of Mo-Naho Coral attached to target creature you control.
 U 
Enchantment – Aura
Enchant artifact
You control enchanted artifact. If the enchanted artifact would add mana, you may have it add that much {u} mana instead.
Islands settled by sphinxes are covered in trinkets, and much a threat as vanity.
 U 
Enchantment
Whenever a creature you control dies, you may untap target land you control.
A whole ecosystem can grow from a single corpse.
 U 
Sorcery
Return all lands that were put into your graveyard this turn to your hand. Then, gain 1 life for each land return this way.
Druids on Onar know the futility of trying to control nature's structures.
 C 
Creature – Insect Druid
{t}: Untap target land. If you control a creature with a converted mana cost of six or greater, you may untap an additional target land.
If the mortals Yaina conditioned had a concept of gods, they would view Yaina as such.
1/2
 C 
Instant
Until end of turn, double the toughness of creatures you control.
Size is strength, intelligence, and magical skill on Onar. The bigger the adversary, the more challenging they are.
 C 
Creature – Salamander
When Marsh Mudwrangler enters the battlefield, add {b} for each Swamp in your graveyard.
The good salamander bites leave the creatures clinging for hours. The bad ones take off a finger or arm, size depending.
3/2
 C 
Instant
Cast Overspell only if you control a spell with a converted mana cost of six or greater.

Counter target spell with a converted mana cost of six or greater.
"I wasn't finished speaking."- Tehi, World Titan
 C 
Sorcery
Gain control of target creature or artifact until end of turn. Untap that permanent. If you gained control of an artifact this way, becomes a 2/2 golem with haste until end of turn. Otherwise, it gains haste until end of turn.
Bataarn and Ganyar's barking echoes down from Ganonkh, causing chaos all around.
 C 
Instant
Target creature gets +3/+3 and gains trample and hexproof until end of turn.
"I hate working with food."- Maatuni
 C 
Instant
Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Deal 3 damage to any target. If Lance of Lightning is Overwhelming, deal 5 damage to any target instead.
Even natural phenomena are larger and more destructive on Onar.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+3 and gains first strike and vigilance.
None of his kin nor any other vagabond ever stole an animal from Wejaru.
 C 
Creature – Elemental
Defender
{4}{u}: Target creature gains flying until end of turn.
"Make it through the storm? You'll be lucky if the winds don't toss you like a dry leaf."
0/4
 C 
Land
Saatalit Lush Valleys enters the battlefield tapped.
{t}: Add {r}or {g}.Sacrifice Saatalit Lush Valleys: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn.
Swamp
 
 B 
Basic Land – Swamp

Mo-Naho Coral (rare)
Sphinx's Snatching (uncommon)
Fertilize the Soil (uncommon)
Haven Unconquerable (uncommon)
Root Warden (common)
Insurmountable Size (common)
Marsh Mudwrangler (common)
Overspell (common)
Bend to Battle (common)
Maatuni's Gilded Hammer (common)
Lance of Lightning (common)
Watcher's Duty (common)
Wave-Crash Winds (common)
Saatalit Lush Valleys (common)
Swamp (basic)