Onar, Titans' Dominions: Virtual Booster

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Mechanics | Skeleton | The Plane of Onar
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Wurm Berserker
Flash, haste
You may cast Quickclear Wurm for {0} if you have twenty or more mana.
What does she fear that makes her slither with such speed?
10/10
 U 
Sorcery
Each player sacrifices the creature they control with the greatest power or tied for the greatest power.
Tehi had long known that one day he would die. Knowing when he'd sink to the ocean's deaths was hard part.
 U 
Creature – Hydra Scout
Whenever a creature dies, Drenth's Surveyor gains deathtouch until end of turn.
Whenever a creature becomes the target of a spell or ability, Drenth's Surveyor gains hexproof until end of turn.
Whenever a creature enters the battlefield, Drenth's Surveyor gains trample until end of turn.
7/7
 U 
Creature – Kraken Wizard
Flash
When Spell Sprayer enters the battlefield, copy target instant or sorcery spell with a converted mana cost of six or greater. You may choose new targets for the copy.
3/1
 C 
Land
Tekowa Tide Pools enters the battlefield tapped.
{t}: Add {g} or {u}.
Sacrifice Tekowa Tide Pools: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gains Passion (Whenever this creature deals combat damage to a player add {c}. Until end of turn, you don't lose this mana as steps and phases end.)
"When I spill blood yet while retaining my own, I can savor the sunset and air in a unique, unrepeatable way."- Drenth
 C 
Instant
Prevent all noncombat damage that would be dealt to you and permanents you control this turn.

Draw a card.
Fire needs room to spread, and a giant's foot takes up a lot of room.
 C 
Instant
Destroy target creature with flying. If you destroyed a creature with a converted mana cost of six or greater this way, draw a card.
"It is better to fly than walk. Even death is better than walking."- Niyoro, Last of the Sphinx Kings
 C 
Creature – Antelope
{3}{w}: Untap target creature you control and it gains first strike until end of turn.
One antelope's bleat can alert not only their whole herd, but any other potential prey within a mile.
1/3
 C 
Enchantment – Aura
Enchant creature
Whenever another creature dies, enchanted creature gains Calcify {b} ({b}, Exile this creature: Create a Statue artifact token with "{t}: Add {c}.") until end of turn.
 C 
Creature – Elemental
Defender
{4}{u}: Target creature gains flying until end of turn.
"Make it through the storm? You'll be lucky if the winds don't toss you like a dry leaf."
0/4
 C 
Enchantment – Aura
Enchant creature
At the beginning of your upkeep, enchanted creature's controller loses life equal to the enchanted's creature's power.
"How taxing is the price of glory? Can you even pay the fee?" Sarjin, Hellkite Sage
 C 
Enchantment
Whenever a non-creature source you control deals damage to an opponent, target creature you control gains Passion until end of turn. (Whenever this creature deals combat damage to a player add {c}. Until end of turn, you don't lose this mana as steps and phases end.)
 C 
Enchantment – Aura
Enchant creature
Whenever you cast a spell, tap the enchanted creature. If you cast a spell with a converted mana cost of six or greater, the enchanted creature loses all abilities until end of turn.
Swamp
 
 B 
Basic Land – Swamp

Quickclear Wurm (rare)
Past One's Prime (uncommon)
Drenth's Surveyor (uncommon)
Spell Sprayer (uncommon)
Tekowa Tide Pools (common)
Zeal of Survival (common)
Smother the Flames (common)
Oversized Body (common)
Gawathi Antelope (common)
Sink in Peat (common)
Wave-Crash Winds (common)
Price of Greatness (common)
Murmurings to Fervor (common)
Muddling Distraction (common)
Swamp (basic)