Onar, Titans' Dominions: Virtual Booster

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Mechanics | Skeleton | The Plane of Onar
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Goblin
As long as Gut-Muck Goblin is in your graveyard, whenever a player searches their library, Gut-Muck Goblin deals 3 damage to that player.
Goblins will eat just about anything, remember that when your bowels cry later
1/1
 
 M 
Creature – Rhino Wizard
Apex- At the beginning of your upkeep, if Keeper of the Armory has the greatest power is tied for greatest power among creatures on the battlefield, you may search your library for an aura or equipment, reveal it, and attach it to Keeper of the Armory. Shuffle your library afterward.
4/4
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +X/+X, where X is the enchanted creature's converted mana cost and "as long as this creature's power is 4 or less, it has deathtouch. As long as this creature's power is 5 or greater, it has trample."
 U 
Sorcery
Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Destroy target tapped creature. If Ruthless Killing is Overwhelming, you may destroy any target creature or planeswalker instead.
 U 
Instant
Until end of turn, up to one target creature gains hexproof, up to one target creature gains vigilance, up to one target creature gains flying, up to one target creature gains indestructible, up to one target creature gains deathtouch, and up to one target creature gains trample.
Each head has a purpose.
 C 
Instant
The next time a card would leave a graveyard this turn, exile that card instead. If a creature card was exiled this way, create 2/2 Black zombie token. Otherwise, that card's controller loses 2 life and you gain 2 life.
"Life and death is a circle, so please don't spellcraft straight lines."
 C 
Instant
Destroy target creature with flying. If you destroyed a creature with a converted mana cost of six or greater this way, draw a card.
"It is better to fly than walk. Even death is better than walking."- Niyoro, Last of the Sphinx Kings
 C 
Instant
Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Deal 3 damage to any target. If Lance of Lightning is Overwhelming, deal 5 damage to any target instead.
Even natural phenomena are larger and more destructive on Onar.
 C 
Creature – Elemental
Whenever you have seven or more mana, sacrifice Sounds of the Slough.
When Sounds of the Slough dies, up to one target creature gets -5/-5 until end of turn.
4/4
 C 
Creature – Humam
First strike
As long as Mo-Naho Infected has dealt combat damage to a player this turn, it has calcify {w}. ({w}, Exile this creature: Create a Statue artifact token with "{t}: Add {c}.")
Krakens know better than to errantly touch the Mo-Naho coral. Humans on the other hand...
1/2
 C 
Creature – Merfolk
{4}{u}{u}, Sacrifice Beaching Merfolk: Put target creature on the top of its owner's library.
Merfolk will fight to the death, trying to drag enemies onto land so that their enemies will die as sure as they will.
1/3
 C 
Enchantment
Whenever a non-creature source you control deals damage to an opponent, target creature you control gains Passion until end of turn. (Whenever this creature deals combat damage to a player add {c}. Until end of turn, you don't lose this mana as steps and phases end.)
 C 
Land
Kikkit Icebergs enters the battlefield tapped.
{t}: Add {w} or {u}.
Sacrifice Kikkit Icebergs: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn.
 C 
Creature – Sphinx Wizard
Flying
Calcify {u}{u} ({u}{u}, Exile this creature: Create a Statue artifact token with "{t}: Add {c}.")
Some sphinx become lost in their thoughts that they forgo food and water and petrify their own bodies.
2/4
Mountain
 
 B 
Basic Land – Mountain

Gut-Muck Goblin (uncommon, foil)
Keeper of the Armory (mythic)
Concentrate Growth (uncommon)
Ruthless Killing (uncommon)
Drenth's Assignments (uncommon)
Jendayi's Botched Lesson (common)
Oversized Body (common)
Lance of Lightning (common)
Sounds of the Slough (common)
Mo-Naho Infected (common)
Beaching Merfolk (common)
Murmurings to Fervor (common)
Kikkit Icebergs (common)
Pensive Sphinx (common)
Mountain (basic)