Onar, Titans' Dominions: Virtual Booster
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| Mechanics | Skeleton | The Plane of Onar |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Towerneck Moa enters the battlefield, creatures you control get +0/+1 until end of turn.
"Clear skies, clear fields. We can relax for now."
2/5
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Enchant land
Enchanted land gains ![]() , : You gain life equal to your amount of mana.Giants don't grind bones to make bread, but they sure do need a lot of wheat.
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Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Choose one. If Flame of Life Eternal is Overwhelming, choose both and you may return a creature that died this turn from your graveyard to your hand. •Deal 3 damage to target creature. •Gain 5 life. |
Flash
When Spell Sprayer enters the battlefield, copy target instant or sorcery spell with a converted mana cost of six or greater. You may choose new targets for the copy. 3/1
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: Add two mana of any color combination. This mana can only be spent to cast a spell with a converted mana cost of six or greater.The ostentatious make monuments to themselves. These sculptures' most optimistic future will be a decoration in someone else's domain, as time will erode the likeness's memory from history.
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Passion (Whenever this creature deals combat damage to a player add
. Until end of turn, you don't lose this mana as steps and phases end.)
Loyal Spaniel can't attack alone. Man's best friend favor dragons on Onar.
2/2
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Jemoge Bramblegrounds enters the battlefield tapped.
: Add or
Sacrifice Jemoge Bramblegrounds: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn. |
Enchant creature
Enchanted creature gains Passion (Whenever this creature deals combat damage to a player add . Until end of turn, you don't lose this mana as steps and phases end.)"When I spill blood yet while retaining my own, I can savor the sunset and air in a unique, unrepeatable way."- Drenth
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Until end of turn, double the toughness of creatures you control.
Size is strength, intelligence, and magical skill on Onar. The bigger the adversary, the more challenging they are.
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At the beginning of your upkeep, you may sacrifice a creature. If you do, up to one target Swamp adds an additional
until end of turn."The bacteria and fungi so often invisible to the eye do more for our world than any creature that's spoken ever will."-Sarjin, Hellkite Sage
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Whenever a non-creature source you control deals damage to an opponent, target creature you control gains Passion until end of turn. (Whenever this creature deals combat damage to a player add
. Until end of turn, you don't lose this mana as steps and phases end.) |
Prevent all noncombat damage that would be dealt to you and permanents you control this turn.
Draw a card. Fire needs room to spread, and a giant's foot takes up a lot of room.
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Deal 5 damage to target player. If you gained life this turn, Angel's Fire deals 7 damage to that player instead.
Flame offers the salvation needed for one's sins.
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Draw five cards.
Drenth found himself creating head after head dedicated to research and applying theory.
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Towerneck Moa
(common, foil)
Bounty of Endless Grain
(rare)
Flame of Life Eternal
(uncommon)
Spell Sprayer
(uncommon)
Monument of Vanity
(uncommon)
Loyal Spaniel
(common)
Jemoge Bramblegrounds
(common)
Zeal of Survival
(common)
Insurmountable Size
(common)
Corpse Flowers
(common)
Murmurings to Fervor
(common)
Smother the Flames
(common)
Angel's Fire
(common)
Rigorous Study
(common)
Forest
(basic)



: You gain life equal to your amount of mana.

. Until end of turn, you don't lose this mana as steps and phases end.)
or