Onar, Titans' Dominions: Virtual Booster

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Mechanics | Skeleton | The Plane of Onar
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Double the power and toughness of each creature you control until end of turn. If Horde of Fury is overwhelming, creatures you control gain trample until end of turn.
 U 
Instant
Destroy target artifact.

Until end of turn, up to one target creature you control gains Passion (Whenever this creature deals combat damage to a player add {c}. Until end of turn, you don't lose this mana as steps and phases end.).
 U 
Enchantment
{2}{r}: Creatures you control get +1/+0 and gain haste until end of turn.
"Words are but vibrations, all one needs to do correctly add emphasis to add weight."Sarjin, Hellkite Sage
{u}{b}
 
 U 
Creature – Surrakar
When Bogman enters the battlefield, draw a card.
When Bogman dies, target up to one target Swamp you control taps for an additional {b} until end of turn.
Scavengers of the swamps, what scavengers them?
2/1
 C 
Sorcery
Put a land that could add {g} from your graveyard onto the battlefield. Then, return a land you control to its owner's hand.
The untrained eye cannot tell the trees apart.
 C 
Creature – Goblin
Haste
Sacrifice Gobbled Goblin: Target creature gains haste until end of turn.
Something always runs faster, but never faster than its bowel movements.
2/1
 C 
Creature – Elephant Beast Warrior
Dream-Starved has menace as long as an opponent has no cards in their hand.
With no nightmares to eat, a Baku will starve. And those who starve are desperate and deadly.
4/2
 C 
Sorcery
Destroy target artifact or enchantment. If a token was destroyed this way, you may draw a card.
Destruction is just a force, and any force can be channeled through discipline.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+0 and gains gains "Sacrifice this creature: Add {r}{r}{r}{r}".
"World Titan Unkyang burned so brightly and quickly that their ashes added mountains to the Bangtar range." -Sarjin's lecture on self-control, self-actualization, and self-immolation.
 C 
Creature – Salamander
When Marsh Mudwrangler enters the battlefield, add {b} for each Swamp in your graveyard.
The good salamander bites leave the creatures clinging for hours. The bad ones take off a finger or arm, size depending.
3/2
 C 
Land
Yaina's Fallen Trunk enters the battlefield tapped.
{t}: Add {b} or {g}
Sacrifice Yaina's Fallen Trunk: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn.
 C 
Creature – Cyclops Warrior Child
Haste, first strike
Club-Rush Youth can't block.
Some children dream as big as their eye can see.
2/2
 C 
Sorcery
Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Each opponent mills seven cards. If Pitiful Mind is Overwhelming, each opponent mills nine cards instead.
 C 
Creature – Bird Scout
When Towerneck Moa enters the battlefield, creatures you control get +0/+1 until end of turn.
"Clear skies, clear fields. We can relax for now."
2/5
Island
 
 B 
Basic Land – Island

Horde of Fury (rare)
Embittered Crush (uncommon)
Magmatic Tongue (uncommon)
Bogman (uncommon)
Vast of the Woods (common)
Gobbled Goblin (common)
Dream-Starved (common)
Dispelling Shove (common)
Touch of the Pyre (common)
Marsh Mudwrangler (common)
Yaina's Fallen Trunk (common)
Club-Rush Youth (common)
Pitiful Mind (common)
Towerneck Moa (common)
Island (basic)