Onar, Titans' Dominions: Virtual Booster

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Mechanics | Skeleton | The Plane of Onar
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Shapeshifter
Flash
Infected Shapeshifter enters the battlefield as a copy of any creature on the battlefield except it gains "At the beginning of your endstep, Calcify This creature. (Exile this creature: Create a Statue artifact token with "{t}: Add {c})"
0/0
 U 
Sorcery
Return all lands that were put into your graveyard this turn to your hand. Then, gain 1 life for each land return this way.
Druids on Onar know the futility of trying to control nature's structures.
 U 
Instant
Target untapped creature you control's power and toughness become equal to the power and toughness of target creature an opponent controls. That creature gains defender until end of turn.
 U 
Instant
Add {r}{r}{r}{r}{r}{r}{r}{r}.
The Ganonkh Mountains natural formation allows sound to echo from the western end all the way to the eastern side of the range.
 C 
Creature – Crocodile Warlock
At the beginning of your upkeep, as long as you control a creature with a converted mana cost of six or greater, each opponent mills two cards.
3/4
 C 
Enchantment – Aura
Enchant creature
Whenever you cast a spell, tap the enchanted creature. If you cast a spell with a converted mana cost of six or greater, the enchanted creature loses all abilities until end of turn.
 C 
Creature – Treefolk Druid
Hexproof
Sacrifice Sataalit Enchantress: Enchantments you control gain Hexproof until end of turn.
The Druids of Sataalit protect the valley's ancient magics with their lives.
2/3
 C 
Creature – Cat Wizard
When Mystic Whiskers enters the battlefield, look at the top at the top four cards of your library. You may reveal an enchantment from among them and add it to your hand. Put the other cards on the bottom of your library in any order.
3/1
 C 
Creature – Cyclops Warrior Child
Haste, first strike
Club-Rush Youth can't block.
Some children dream as big as their eye can see.
2/2
 C 
Sorcery
Destroy target artifact or enchantment. If a token was destroyed this way, you may draw a card.
Destruction is just a force, and any force can be channeled through discipline.
 C 
Creature – Dog
Passion (Whenever this creature deals combat damage to a player add {c}. Until end of turn, you don't lose this mana as steps and phases end.)
Loyal Spaniel can't attack alone.
Man's best friend favor dragons on Onar.
2/2
 C 
Sorcery
Destroy target creature or enchantment you don't control.

Until end of turn, up to one target creature you control gains Passion (Whenever this creature deals combat damage to a player add {c}. Until end of turn, you don't lose this mana as steps and phases end.)
To insult spurs fury and retaliation.
 C 
Creature – Treefolk Warrior
If a tree crushes you in the forest and no one is around to bear witness, do you scream?
13/13
 C 
Land
Pezuyá Golden Fens enters the battlefield tapped.
{t}: Add {b} or {w}.Sacrifice Pezuyá Golden Fens: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn.
Swamp
 
 B 
Basic Land – Swamp

Infected Shapeshifter (rare)
Haven Unconquerable (uncommon)
Mekati's Mirror (uncommon)
Manic Melody (uncommon)
Pezuyá Delirium Mage (common)
Muddling Distraction (common)
Sataalit Enchantress (common)
Mystic Whiskers (common)
Club-Rush Youth (common)
Dispelling Shove (common)
Loyal Spaniel (common)
Display of Dominance (common)
Great-Trunk Hammerarm (common)
Pezuyá Golden Fens (common)
Swamp (basic)