Onar, Titans' Dominions: Virtual Booster

Onar, Titans' Dominions: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | The Plane of Onar
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Rhino Wizard
Apex- At the beginning of your upkeep, if Keeper of the Armory has the greatest power is tied for greatest power among creatures on the battlefield, you may search your library for an aura or equipment, reveal it, and attach it to Keeper of the Armory. Shuffle your library afterward.
4/4
 U 
Land
Unending Fields enter the battlefield tapped.
{t}: Add {w}.
{9}{w}: Put a Plains from your hand onto the battlefield and Unending Fields becomes a 4/4 white elemental until end of turn. It's still a land.
 U 
Artifact – Equipment
Equipped creature gets +3/+3 and gains trample.
Equip {4}
Bare-clawed a dragon can tear through stone and steel. With that carbide addition, nothing is safe.
 U 
Enchantment
Whenever you cast a creature spell with a converted mana cost of six or greater, you may destroy target artifact, creature, or planeswalker.
Destroy the apple of their eye and they'll have to look at you instead.
 C 
Creature – Treefolk Warrior
If a tree crushes you in the forest and no one is around to bear witness, do you scream?
13/13
 C 
Sorcery
Target creature gains vigilance until end of turn.

Untap target land.
When Drenth approached Yaina again, the hydra did not recoil. There was no fear in any of many, many eyes.
 C 
Creature – Crocodile Warlock
At the beginning of your upkeep, as long as you control a creature with a converted mana cost of six or greater, each opponent mills two cards.
3/4
 C 
Instant
Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Target creature gets -4/-0 until end of turn. If Humbling Stormwind is Overwhelming, target creature's power becomes 0 until end of turn instead.
 C 
Sorcery
Destroy target creature or enchantment you don't control.

Until end of turn, up to one target creature you control gains Passion (Whenever this creature deals combat damage to a player add {c}. Until end of turn, you don't lose this mana as steps and phases end.)
To insult spurs fury and retaliation.
 C 
Creature – Bird Scout
When Towerneck Moa enters the battlefield, creatures you control get +0/+1 until end of turn.
"Clear skies, clear fields. We can relax for now."
2/5
 C 
Instant
Deal 2 damage divided as you chose among any number of creatures. Until end of turn, those creatures can't block.
As the jaws break the arms bone, they also hold the limbs taught, the victim unable to escape.
 C 
Creature – Goblin
Haste
Sacrifice Gobbled Goblin: Target creature gains haste until end of turn.
Something always runs faster, but never faster than its bowel movements.
2/1
 C 
Instant
Until end of turn, target creature gets +1/+3, gains lifelink, and "this creature can block any number of creatures."
 C 
Land
Saatalit Lush Valleys enters the battlefield tapped.
{t}: Add {r}or {g}.Sacrifice Saatalit Lush Valleys: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn.
Island
 
 B 
Basic Land – Island

Keeper of the Armory (mythic)
Unending Fields (uncommon)
Tyrant's Claw Enamel (uncommon)
Violent Entrance (uncommon)
Great-Trunk Hammerarm (common)
Unfaltering (common)
Pezuyá Delirium Mage (common)
Humbling Stormwind (common)
Display of Dominance (common)
Towerneck Moa (common)
Cerberus Bite (common)
Gobbled Goblin (common)
Bathe in Vitality (common)
Saatalit Lush Valleys (common)
Island (basic)