Onar, Titans' Dominions: Virtual Booster
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| Mechanics | Skeleton | The Plane of Onar |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Each opponent loses 5 life and you gain 5 life. If Taxing Harvest is Overwhelming, each opponent discards a card at random and you may return target creature from your graveyard to your hand. |
Enchant creature
Enchanted creature gets +1/+1 for each Swamp you control and gains "At the beginning of your endstep, if has the greatest power or is tied for the greatest power of creatures on the battlefield, each opponent sacrifices a creature, planeswalker, and enchantment." |
Unending Slough enters the battlefield tapped.
: Add .
![]() : Put a Swamp from your hand onto the battlefield and Unending Slough becomes a 4/4 black Elemental until end of turn. It's still a land. |
Equipped creature gets +3/+3 and gains trample.
Equip ![]() Bare-clawed a dragon can tear through stone and steel. With that carbide addition, nothing is safe.
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Apex- At the beginning of your upkeep, if Fear Eater has the greatest power or is tied for greatest power among creatures on the battlefield, you may exile target creature, artifact, or enchantment.
8/8
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Tekowa Tide Pools enters the battlefield tapped.
: Add or .
Sacrifice Tekowa Tide Pools: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn. |
Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Target opponent discards a card. If Disconsolate is Overwhelming, target opponent reveals their hand instead. You choose a nonland card from it. That player discards that card. |
![]() ![]() , Sacrifice Beaching Merfolk: Put target creature on the top of its owner's library.Merfolk will fight to the death, trying to drag enemies onto land so that their enemies will die as sure as they will.
1/3
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Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Each opponent mills seven cards. If Pitiful Mind is Overwhelming, each opponent mills nine cards instead. |
Passion (Whenever this creature deals combat damage to a player add
. Until end of turn, you don't lose this mana as steps and phases end.)
Sacrifice Cliff Snapper: Add and target creature gains Passion until end of turn.Even the simplest creatures can become overcome with emotion.
2/2
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As an additional cost to cast Whiff of Carrion, exile a creature from your graveyard
Target creature you control gets +2/+1 until end of turn. If you exiled a creature with a converted mana cost of six or greater from your graveyard this way, the targeted creature gains deathtouch until end of turn and you may draw a card. |
Until end of turn, target creature gains first strike, trample, and Passion (Whenever this creature deals combat damage to a player add
. Until end of turn, you don't lose this mana as steps and phases end.).Strength of the body is nothing without strength of the spirit.
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Gain 10 life.
Draw a card. When Drenth was young, a lost gralion chased him through the Kaaltuni woods. No matter how many times a lone head bit the gralion, the cat rose again and pursued chase.
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Hexproof
Sacrifice Sataalit Enchantress: Enchantments you control gain Hexproof until end of turn. The Druids of Sataalit protect the valley's ancient magics with their lives.
2/3
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Taxing Harvest
(common, foil)
Mantle of the Bogs
(rare)
Unending Slough
(uncommon)
Tyrant's Claw Enamel
(uncommon)
Fear Eater
(uncommon)
Tekowa Tide Pools
(common)
Disconsolate
(common)
Beaching Merfolk
(common)
Pitiful Mind
(common)
Cliff Snapper
(common)
Whiff of Carrion
(common)
Psych Up
(common)
Get Back Up
(common)
Sataalit Enchantress
(common)
Island
(basic)



: Add 

or
.


. Until end of turn, you don't lose this mana as steps and phases end.)