Onar, Titans' Dominions: Virtual Booster
| Onar, Titans' Dominions: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | The Plane of Onar |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Apex- As long as Crowned Antlers has the greatest power or is tied for greatest power among creatures on the battlefield, Crowned Antlers is indestructible.
Moose warriors are arrogant, though few find that arrogance unjustified.
3/2
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Enchant creature
Enchanted creature gets +1/+1 for each Plains you control and gains "At the beginning of your endstep, if this creature has the greatest power or is tied for the greatest power of creatures on the battlefield, gain 20 life." |
Destroy target creature. If a creature with a converted mana cost of six or greater was destroyed this way, gain 5 life. If a legendary creature was destroyed this way, draw a card.
In that moment of Drenth's victory over Yaina, all of Onar were aware of the shift in power.
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: Change a target of target green spell or ability you don't control to Ill-Witted Adversary.Many have tried to take Yaina's title of World Titan, and none have succeeded.
6/6
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Whenever a creature you control is dealt damage, it gains Calcify
until end of turn. ( , Exile this creature: Create a Statue artifact token with " : Add .")The oceans' bottoms are littered with skeletons, ecosystems, of those who tried to outwit Tehi and take his mantle.
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Put a land that could add
from your graveyard onto the battlefield. Then, return a land you control to its owner's hand.The untrained eye cannot tell the trees apart.
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When Feral Human enters the battlefield, target creature with a converted mana cost of six or greater gets -2/-2 until end of turn.
"That one looks diseased. I wouldn't eat if it I were you." -Saamvili, Bunyip Dreadbringer
2/1
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Apex- As long as Crowned Antlers has the greatest power or is tied for greatest power among creatures on the battlefield, Crowned Antlers is indestructible.
Moose warriors are arrogant, though few find that arrogance unjustified.
3/2
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Defender
Whenever you tap an artifact for mana, Maelstrom Sentinel loses defender until end of turn. "Congrats on surviving the whirlpool. I hope you have enough oxygen left in your lungs for me."
3/6
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Passion (Whenever this creature deals combat damage to a player add
. Until end of turn, you don't lose this mana as steps and phases end.)The Dorkhar Ogres stay at the bottoms of Ganonkh's mountains, driven down by the dragons.
3/5
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Whenever you have seven or more mana, sacrifice Sounds of the Slough.
When Sounds of the Slough dies, up to one target creature gets -5/-5 until end of turn. 4/4
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Flying
When Cloudy Ferryman enters the battlefield, target creature you control gains flying until end of turn. Lamassu farmers drive clouds across the grasslands. All the responsibility of land-based agriculture, but with tools as light as air.
1/3
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Saatalit Lush Valleys enters the battlefield tapped.
: Add or .Sacrifice Saatalit Lush Valleys: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn. |
Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Target creature gets -4/-0 until end of turn. If Humbling Stormwind is Overwhelming, target creature's power becomes 0 until end of turn instead. |
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Crowned Antlers
(common, foil)
Mantle of the Grasslands
(rare)
World Titan's Fall
(uncommon)
Ill-Witted Adversary
(uncommon)
Challengers' Remains
(uncommon)
Vast of the Woods
(common)
Feral Human
(common)
Crowned Antlers
(common)
Maelstrom Sentinel
(common)
Dust-Covered Marauder
(common)
Sounds of the Slough
(common)
Cloudy Ferryman
(common)
Saatalit Lush Valleys
(common)
Humbling Stormwind
(common)
Mountain
(basic)







until end of turn. (
: Add
.")