Onar, Titans' Dominions: Virtual Booster
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| Mechanics | Skeleton | The Plane of Onar |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature
Enchanted creature gets +1/+1 for each Island you control and gains "At the beginning of your endstep, if this creature has the greatest power or is tied for the greatest power of creatures on the battlefield, each opponents mills the top 15 cards of their library." |
Trample
Sacrifice a creature: Until end of turn Epicurean Priestess gets +1/+1 and gains Passion (Whenever this creature deals combat damage to a player add . Until end of turn, you don't lose this mana as steps and phases end.).Only through her stomach does she feel her connection to higher powers.
6/6
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Vigilance
Apex- At the beginning of each opponent's upkeep, if Monotone Negotiator has the greatest power or is tied for the greatest power among creatures on the battlefield, target creature gains defender until end of turn. 4/8
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Apex- As long as Meditating Agshî has the greatest or tied for greatest power, Meditating Agshî can't be blocked.
In the depths of Lowa'e she feels the vibrations of everything around her and knows where they are and when to bite.
4/4
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Return target nonland permanent to its owner's hand. If that permanent had a converted mana cost of six or greater, its controller mills three cards.
Storms over Lowa'e are strong enough to throw even the most skilled fliers like ragdolls.
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Deal 5 damage to target player. If you gained life this turn, Angel's Fire deals 7 damage to that player instead.
Flame offers the salvation needed for one's sins.
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Destroy target creature with flying. If you destroyed a creature with a converted mana cost of six or greater this way, draw a card.
"It is better to fly than walk. Even death is better than walking."- Niyoro, Last of the Sphinx Kings
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Timma Salt Marshes enters the battlefield tapped.
: Add or
Sacrifice Timma Salt Marshes: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn. |
Whenever you draw your second card each turn, Shore Roamer gains Calcify
( , Exile this creature: Create a Statue artifact token with " : Add .") until end of turn.Lake Sääksa's shores are swarmed by small scavengers waiting for carcasses of the lake's leviathans and krakens to wash ashore.
1/2
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Until end of turn, target creature gets +1/+3, gains lifelink, and "this creature can block any number of creatures."
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When Trunk-Marker Elf enters the battlefield, if you control a basic Forest, draw a card.
"A hunter knows their home, even the most simple hunters. Yaina my prey, are you ready?" -Drenth
2/2
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Target creature you control gets +1/+0 and gains menace until end of turn.
Draw a card. "Even I learn from Sarjin's wisdom, though I may have to wait a several hours."- Mekati, headmaster of Oceanic Arcanic Academy
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Cast Overspell only if you control a spell with a converted mana cost of six or greater.
Counter target spell with a converted mana cost of six or greater. "I wasn't finished speaking."- Tehi, World Titan
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Dream-Starved has menace as long as an opponent has no cards in their hand.
With no nightmares to eat, a Baku will starve. And those who starve are desperate and deadly.
4/2
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Mantle of the Oceans
(rare)
Epicurean Priestess
(uncommon)
Monotone Negotiator
(uncommon)
Meditating Agshî
(uncommon)
Galeforce Push
(common)
Angel's Fire
(common)
Oversized Body
(common)
Timma Salt Marshes
(common)
Shore Roamer
(common)
Bathe in Vitality
(common)
Trunk-Marker Elf
(common)
Sarjin's Anecdote
(common)
Overspell
(common)
Dream-Starved
(common)
Swamp
(basic)




. Until end of turn, you don't lose this mana as steps and phases end.).


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