Onar, Titans' Dominions: Virtual Booster
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| Mechanics | Skeleton | The Plane of Onar |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Create a 1/1 white livestock token. X must be equal to the number of creatures you control.Magical, invisible barriers in the Lijara plains keep the giant's food secure and placated.
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Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Create X 1/1 white Livestock tokens, where X is the number lands you don't control. If Graze in Foreign Fields is Overwhelming, you also gain 1 life for each Livestock created this way. |
When Foreteller of Destruction enters the battlefield, exile the top card of your library. Until end of turn, you may play that card. If the card exiled this way has a converted mana cost of six or greater, you may play that card until the end of your next turn isntead.
1/2
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Apex- At the beginning of your upkeep, if Deepsleep Baku has the greatest power or is tied for the greatest power among creatures on the battlefield, target opponent discards a card.
The Baku eat nightmares, and often someone living is the nightmare.
5/6
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Enchant artifact
You control enchanted artifact. If the enchanted artifact would add mana, you may have it add that much mana instead.Islands settled by sphinxes are covered in trinkets, and much a threat as vanity.
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Dream-Starved has menace as long as an opponent has no cards in their hand.
With no nightmares to eat, a Baku will starve. And those who starve are desperate and deadly.
4/2
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Saatalit Lush Valleys enters the battlefield tapped.
: Add or .Sacrifice Saatalit Lush Valleys: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn. |
Passion (Whenever this creature deals combat damage to a player add
. Until end of turn, you don't lose this mana as steps and phases end.)
Sacrifice Cliff Snapper: Add and target creature gains Passion until end of turn.Even the simplest creatures can become overcome with emotion.
2/2
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Enchant creature
Whenever another creature dies, enchanted creature gains Calcify ( , Exile this creature: Create a Statue artifact token with " : Add .") until end of turn. |
Target creature gains vigilance until end of turn.
Untap target land. When Drenth approached Yaina again, the hydra did not recoil. There was no fear in any of many, many eyes.
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Whenever a non-creature source you control deals damage to an opponent, target creature you control gains Passion until end of turn. (Whenever this creature deals combat damage to a player add
. Until end of turn, you don't lose this mana as steps and phases end.) |
Until end of turn, target creature gets +1/+3, gains lifelink, and "this creature can block any number of creatures."
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Draw five cards.
Drenth found himself creating head after head dedicated to research and applying theory.
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Return target nonland permanent to its owner's hand. If that permanent had a converted mana cost of six or greater, its controller mills three cards.
Storms over Lowa'e are strong enough to throw even the most skilled fliers like ragdolls.
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Captive Livestock
(uncommon, foil)
Graze in Foreign Fields
(rare)
Foreteller of Destruction
(uncommon)
Deepsleep Baku
(uncommon)
Sphinx's Snatching
(uncommon)
Dream-Starved
(common)
Saatalit Lush Valleys
(common)
Cliff Snapper
(common)
Sink in Peat
(common)
Unfaltering
(common)
Murmurings to Fervor
(common)
Bathe in Vitality
(common)
Rigorous Study
(common)
Galeforce Push
(common)
Swamp
(basic)

: Create a 1/1 white livestock token. X must be equal to the number of creatures you control.





: Add
.Sacrifice Saatalit Lush Valleys: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn.
. Until end of turn, you don't lose this mana as steps and phases end.)