Onar, Titans' Dominions: Virtual Booster

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Mechanics | Skeleton | The Plane of Onar
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 for each Mountain you control and gains "At the beginning of your endstep, if this creature has the greatest power or is tied for the greatest power of creatures on the battlefield, exile a sorcery card from your graveyard, then cast a copy of it without paying its mana cost."
 U 
Instant
Destroy target creature. If a creature with a converted mana cost of six or greater was destroyed this way, gain 5 life. If a legendary creature was destroyed this way, draw a card.
In that moment of Drenth's victory over Yaina, all of Onar were aware of the shift in power.
 U 
Creature – Antelope
Whenever an artifact you don't control becomes tapped, choose one —
• Gain 3 life.
• Marble Crasher deals 1 damage to the artifact's controller.
3/1
 U 
Instant
Exile all attacking and blocking creatures. Return those creatures to the battlefield under their owner's control at the beginning of the next endstep.
"Southern Ganonkh is just mountains. If I fight there, I could die. And then, who'd care for my family?"- Anjip, Lammasu Dawn Devotee
 C 
Creature – Elf
When Trunk-Marker Elf enters the battlefield, if you control a basic Forest, draw a card.
"A hunter knows their home, even the most simple hunters. Yaina my prey, are you ready?" -Drenth
2/2
 C 
Land
Saatalit Lush Valleys enters the battlefield tapped.
{t}: Add {r}or {g}.Sacrifice Saatalit Lush Valleys: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn.
 C 
Instant
Destroy target creature with flying. If you destroyed a creature with a converted mana cost of six or greater this way, draw a card.
"It is better to fly than walk. Even death is better than walking."- Niyoro, Last of the Sphinx Kings
 C 
Creature – Elemental
Whenever you have seven or more mana, sacrifice Sounds of the Slough.
When Sounds of the Slough dies, up to one target creature gets -5/-5 until end of turn.
4/4
 C 
Creature – Rhino Cleric
When Stonehide Priestess enters the battlefield, gain 1 life for each artifact and enchantment you control.
Calcify {w} ({w}, Exile this creature: Create a Statue artifact token with "{t}: Add {c}.")
2/5
 C 
Creature – Lamassu Citizen
Flying
When Cloudy Ferryman enters the battlefield, target creature you control gains flying until end of turn.
Lamassu farmers drive clouds across the grasslands. All the responsibility of land-based agriculture, but with tools as light as air.
1/3
 C 
Creature – Turtle Monk
When Hardshell Ascetic enters the battlefield, draw a card.
Calcify {2}{u} ({2}{u}, Exile this creature: Create a Statue artifact token with "{t}: Add {c}.")
Age doesn't always grant wisdom, but it gives one time to discipline themself.
1/4
 C 
Creature – Surrakar
Whenever you draw your second card each turn, Shore Roamer gains Calcify {u} ({u}, Exile this creature: Create a Statue artifact token with "{t}: Add {c}.") until end of turn.
Lake Sääksa's shores are swarmed by small scavengers waiting for carcasses of the lake's leviathans and krakens to wash ashore.
1/2
 C 
Creature – Salamander
When Marsh Mudwrangler enters the battlefield, add {b} for each Swamp in your graveyard.
The good salamander bites leave the creatures clinging for hours. The bad ones take off a finger or arm, size depending.
3/2
 C 
Enchantment – Aura
Enchant creature or planeswalker
Double all damage that would be dealt to the enchanted permanent.
Drenth recalled a spot on Yaina's body she had always protected. The hydra knew where he had to strike.
Swamp
 
 B 
Basic Land – Swamp

Mantle of the Summits (rare)
World Titan's Fall (uncommon)
Marble Crasher (uncommon)
Hesitation of War (uncommon)
Trunk-Marker Elf (common)
Saatalit Lush Valleys (common)
Oversized Body (common)
Sounds of the Slough (common)
Stonehide Priestess (common)
Cloudy Ferryman (common)
Hardshell Ascetic (common)
Shore Roamer (common)
Marsh Mudwrangler (common)
Soft Spot (common)
Swamp (basic)