Onar, Titans' Dominions: Virtual Booster

Onar, Titans' Dominions: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | The Plane of Onar
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Double the power and toughness of each creature you control until end of turn. If Horde of Fury is overwhelming, creatures you control gain trample until end of turn.
 U 
Sorcery
Return all lands that were put into your graveyard this turn to your hand. Then, gain 1 life for each land return this way.
Druids on Onar know the futility of trying to control nature's structures.
 U 
Creature – Surrakar
{t}, Sacrifice Murk Diver: Until end of turn, target creature you control gains indestructible and [[Passion (Whenever this creature deals combat damage to a player add {c}. Until end of turn, you don't lose this mana as steps and phases end.)]]. Activate this ability only when you could cast a sorcery.
0/3
 U 
Creature – Ogre Shaman
When Foreteller of Destruction enters the battlefield, exile the top card of your library. Until end of turn, you may play that card. If the card exiled this way has a converted mana cost of six or greater, you may play that card until the end of your next turn isntead.
1/2
 C 
Creature – Elf Scout
Trample
When Ruin Scout dies, destroy target artifact or enchantment.
In her last moments, Yaina was able to unmake the fake world layer Drenth created. But the damage was done, and Drenth's real heads snapped every one of her branches or bit off every one of her roots.
2/2
 C 
Sorcery
Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Each opponent loses 5 life and you gain 5 life. If Taxing Harvest is Overwhelming, each opponent discards a card at random and you may return target creature from your graveyard to your hand.
 C 
Creature – Imp
Flying
Needlemouth Imp can't block.
"Sure they're easier to swat, but their bite is worse. Plus, some carry diseases."- Tinghik, of the Frozen Cliffs
2/1
 C 
Creature – Giant Citizen
Defender
At the beginning of your endstep, if Irate Crafter was dealt damage this turn, Irate Crafter deals 2 damage to up to one target player.
"It was a long day of stonework. Can you please, please shut up?"
5/7
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+0 and gains gains "Sacrifice this creature: Add {r}{r}{r}{r}".
"World Titan Unkyang burned so brightly and quickly that their ashes added mountains to the Bangtar range." -Sarjin's lecture on self-control, self-actualization, and self-immolation.
 C 
Land
Jemoge Bramblegrounds enters the battlefield tapped.
{t}: Add {g} or {w}
Sacrifice Jemoge Bramblegrounds: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn.
 C 
Sorcery
Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Target opponent discards a card. If Disconsolate is Overwhelming, target opponent reveals their hand instead. You choose a nonland card from it. That player discards that card.
 C 
Enchantment – Aura
Enchant creature
Whenever you cast a spell, tap the enchanted creature. If you cast a spell with a converted mana cost of six or greater, the enchanted creature loses all abilities until end of turn.
 C 
Creature – Cat Wizard
When Mystic Whiskers enters the battlefield, look at the top at the top four cards of your library. You may reveal an enchantment from among them and add it to your hand. Put the other cards on the bottom of your library in any order.
3/1
 C 
Instant
Prevent all noncombat damage that would be dealt to you and permanents you control this turn.

Draw a card.
Fire needs room to spread, and a giant's foot takes up a lot of room.
Island
 
 B 
Basic Land – Island

Horde of Fury (rare)
Haven Unconquerable (uncommon)
Murk Diver (uncommon)
Foreteller of Destruction (uncommon)
Ruin Scout (common)
Taxing Harvest (common)
Needlemouth Imp (common)
Irate Crafter (common)
Touch of the Pyre (common)
Jemoge Bramblegrounds (common)
Disconsolate (common)
Muddling Distraction (common)
Mystic Whiskers (common)
Smother the Flames (common)
Island (basic)