Onar, Titans' Dominions: Virtual Booster

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Mechanics | Skeleton | The Plane of Onar
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura
Enchant land
Enchanted land gains {2}{w},{t}: You gain life equal to your amount of mana.
Giants don't grind bones to make bread, but they sure do need a lot of wheat.
 U 
Artifact – Equipment
Equipped creature gets +3/+3 and gains trample.
Equip {4}
Bare-clawed a dragon can tear through stone and steel. With that carbide addition, nothing is safe.
 U 
Sorcery
Each player sacrifices a creature. Then, draw a card for each creature that was sacrificed this way.
Large or small, anatomy follows the same rough structure among vertebrates.
{1}{w}
 
 U 
Instant
Calcify target creature (Exile that creature and its controller creates a Statue artifact token with "{t}: Add {c}.").
In life Kighuwak cherised all manner of things beautiful. Her sisters kept this in mind when it was her time to pass.
 C 
Creature – Salamander
When Marsh Mudwrangler enters the battlefield, add {b} for each Swamp in your graveyard.
The good salamander bites leave the creatures clinging for hours. The bad ones take off a finger or arm, size depending.
3/2
 C 
Sorcery
Destroy target creature or enchantment you don't control.

Until end of turn, up to one target creature you control gains Passion (Whenever this creature deals combat damage to a player add {c}. Until end of turn, you don't lose this mana as steps and phases end.)
To insult spurs fury and retaliation.
 C 
Creature – Sphinx Wizard
Flying
Calcify {u}{u} ({u}{u}, Exile this creature: Create a Statue artifact token with "{t}: Add {c}.")
Some sphinx become lost in their thoughts that they forgo food and water and petrify their own bodies.
2/4
 C 
Instant
Prevent all noncombat damage that would be dealt to you and permanents you control this turn.

Draw a card.
Fire needs room to spread, and a giant's foot takes up a lot of room.
 C 
Instant
Deal 2 damage divided as you chose among any number of creatures. Until end of turn, those creatures can't block.
As the jaws break the arms bone, they also hold the limbs taught, the victim unable to escape.
 C 
Land
Yaina's Fallen Trunk enters the battlefield tapped.
{t}: Add {b} or {g}
Sacrifice Yaina's Fallen Trunk: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn.
 C 
Creature – Insect Druid
{t}: Untap target land. If you control a creature with a converted mana cost of six or greater, you may untap an additional target land.
If the mortals Yaina conditioned had a concept of gods, they would view Yaina as such.
1/2
 C 
Creature – Humam
First strike
As long as Mo-Naho Infected has dealt combat damage to a player this turn, it has calcify {w}. ({w}, Exile this creature: Create a Statue artifact token with "{t}: Add {c}.")
Krakens know better than to errantly touch the Mo-Naho coral. Humans on the other hand...
1/2
 C 
Creature – Elk Shaman
{3}{g},{t}: Draw a card. Activate this ability only if you control the creature with the greatest power or tied for greatest power on the battlefield.
4/4
 C 
Sorcery
Until end of turn, target creature gains first strike, trample, and Passion (Whenever this creature deals combat damage to a player add {c}. Until end of turn, you don't lose this mana as steps and phases end.).
Strength of the body is nothing without strength of the spirit.
Forest
 
 B 
Basic Land – Forest

Bounty of Endless Grain (rare)
Tyrant's Claw Enamel (uncommon)
Bodily Secrets (uncommon)
Opalize (uncommon)
Marsh Mudwrangler (common)
Display of Dominance (common)
Pensive Sphinx (common)
Smother the Flames (common)
Cerberus Bite (common)
Yaina's Fallen Trunk (common)
Root Warden (common)
Mo-Naho Infected (common)
Keeper of Pivulaq's Secrets (common)
Psych Up (common)
Forest (basic)