Onar, Titans' Dominions: Virtual Booster
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| Mechanics | Skeleton | The Plane of Onar |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures you control get +1/+1 until end of turn.
Until end of turn, as long as you control a creature with first strike, each other creature you control gains first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. |
Apex- At the beginning of your upkeep, if Decomposition Sage has the greatest power or is tied for the greatest power among creatures on the battlefield, you may exile target creature card from a graveyard. If you do, create two 1/1 green saproling tokens.
7/7
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Flying
When Psychic Bully enters the battlefield, draw a card and tap up to one target creature. "Since World Titan Otiwu stole the mantle away from Hittikim, the Sphinx Kings have been bitter the title rests in the ocean and not the skies."- Sarjin's lecture on Ocean Histories
3/3
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Flying
When Spiteflame Dragon enters the battlefield, destroy target artifact or target land. When a dragon's greed can't be sated, spiteful destruction becomes their next goal.
6/3
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Enchant creature or planeswalker
Double all damage that would be dealt to the enchanted permanent. Drenth recalled a spot on Yaina's body she had always protected. The hydra knew where he had to strike.
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Enchant creature
Enchanted creature gets +2/+3 and gains first strike and vigilance. None of his kin nor any other vagabond ever stole an animal from Wejaru.
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Timma Salt Marshes enters the battlefield tapped.
: Add or
Sacrifice Timma Salt Marshes: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn. |
Until end of turn, target creature gets +1/+3, gains lifelink, and "this creature can block any number of creatures."
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Target creature gets +3/+3 and gains trample and hexproof until end of turn.
"I hate working with food."- Maatuni
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Put a land that could add
from your graveyard onto the battlefield. Then, return a land you control to its owner's hand.The untrained eye cannot tell the trees apart.
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Flying
Needlemouth Imp can't block. "Sure they're easier to swat, but their bite is worse. Plus, some carry diseases."- Tinghik, of the Frozen Cliffs
2/1
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Apex- At the beginning of your upkeep if Whirlpool Twist Student has the greatest power or is tied for greatest power among creatures on the battlefield, you may tap target creature. That creature doesn't untap during its controller's next untap step.
6/6
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Whenever you have seven or more mana, sacrifice Sounds of the Slough.
When Sounds of the Slough dies, up to one target creature gets -5/-5 until end of turn. 4/4
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Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Target creature gets -4/-0 until end of turn. If Humbling Stormwind is Overwhelming, target creature's power becomes 0 until end of turn instead. |
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Nyworwa's Tactics
(rare)
Decomposition Sage
(uncommon)
Psychic Bully
(uncommon)
Spiteflame Dragon
(uncommon)
Soft Spot
(common)
Watcher's Duty
(common)
Timma Salt Marshes
(common)
Bathe in Vitality
(common)
Maatuni's Gilded Hammer
(common)
Vast of the Woods
(common)
Needlemouth Imp
(common)
Whirlpool Twist Student
(common)
Sounds of the Slough
(common)
Humbling Stormwind
(common)
Plains
(basic)







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