Onar, Titans' Dominions: Virtual Booster

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Mechanics | Skeleton | The Plane of Onar
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Elf
When Elvish Fertilizer enters the battlefield or dies, you may return target forest from your graveyard to your hand.
Unlike other most other humanoids, elves breed fairly quickly. While Wurms bred elves, and Treefolk did the same, just with additional steps.
2/3
 
 M 
Legendary Creature – Treefolk Shaman
Trample, Reach
{t}: Double your amount of mana. You may use this mana to cast spells from your graveyard as if they were in your hand.
The oldest of the World Titans, Yaina can recall the history of the Great Woods of Maípuy Rainforest from a time before history was even a concept.
7/7
 U 
Artifact
{t}: Add two mana of any color combination. This mana can only be spent to cast a spell with a converted mana cost of six or greater.
The ostentatious make monuments to themselves. These sculptures' most optimistic future will be a decoration in someone else's domain, as time will erode the likeness's memory from history.
 U 
Creature – Ogre Shaman
When Foreteller of Destruction enters the battlefield, exile the top card of your library. Until end of turn, you may play that card. If the card exiled this way has a converted mana cost of six or greater, you may play that card until the end of your next turn isntead.
1/2
 U 
Instant
Exile all attacking and blocking creatures. Return those creatures to the battlefield under their owner's control at the beginning of the next endstep.
"Southern Ganonkh is just mountains. If I fight there, I could die. And then, who'd care for my family?"- Anjip, Lammasu Dawn Devotee
 C 
Sorcery
As you cast Secrets Revealed, you may sacrifice an artifact.

Draw a card. If you sacrificed an artifact, draw to cards, then discard a card.
 C 
Creature – Treefolk Druid
Hexproof
Sacrifice Sataalit Enchantress: Enchantments you control gain Hexproof until end of turn.
The Druids of Sataalit protect the valley's ancient magics with their lives.
2/3
 C 
Creature – Crocodile Warlock
At the beginning of your upkeep, as long as you control a creature with a converted mana cost of six or greater, each opponent mills two cards.
3/4
 C 
Creature – Cyclops Warrior Child
Haste, first strike
Club-Rush Youth can't block.
Some children dream as big as their eye can see.
2/2
 C 
Creature – Bird Scout
When Towerneck Moa enters the battlefield, creatures you control get +0/+1 until end of turn.
"Clear skies, clear fields. We can relax for now."
2/5
 C 
Creature – Elephant Beast Warrior
Dream-Starved has menace as long as an opponent has no cards in their hand.
With no nightmares to eat, a Baku will starve. And those who starve are desperate and deadly.
4/2
 C 
Artifact – Equipment
Equipped creature gets +2/+2 if the creature has a converted mana cost of four or five. If the equipped creature has a converted mana cost of six or greater, the equipped creature gets 3/+3 instead.
Equip {2}
 C 
Creature – Elk Shaman
{3}{g},{t}: Draw a card. Activate this ability only if you control the creature with the greatest power or tied for greatest power on the battlefield.
4/4
 C 
Creature – Lamassu Citizen
Flying
When Cloudy Ferryman enters the battlefield, target creature you control gains flying until end of turn.
Lamassu farmers drive clouds across the grasslands. All the responsibility of land-based agriculture, but with tools as light as air.
1/3
Forest
 
 B 
Basic Land – Forest

Elvish Fertilizer (common, foil)
World Titan, Yaina (mythic)
Monument of Vanity (uncommon)
Foreteller of Destruction (uncommon)
Hesitation of War (uncommon)
Secrets Revealed (common)
Sataalit Enchantress (common)
Pezuyá Delirium Mage (common)
Club-Rush Youth (common)
Towerneck Moa (common)
Dream-Starved (common)
Enormous Armor (common)
Keeper of Pivulaq's Secrets (common)
Cloudy Ferryman (common)
Forest (basic)