Onar, Titans' Dominions: Virtual Booster

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Mechanics | Skeleton | The Plane of Onar
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 for each Mountain you control and gains "At the beginning of your endstep, if this creature has the greatest power or is tied for the greatest power of creatures on the battlefield, exile a sorcery card from your graveyard, then cast a copy of it without paying its mana cost."
 U 
Creature – Cyclops Monk
Whenever an instant, sorcery, artifact, or enchantment you control deals damage to an opponent, add {c}. Until end of turn, you don't lose that mana as steps and phases end.
Monk of the Furrowed Brow can't attack, block, fight, or be fought.
0/5
 U 
Creature – Giant Citizen
When Wejaru's Stablehand enters the battlefield, create a 1/1 White Livestock token.

Tokens you control have Calcify {1}{w} ({1}{w}, Exile this creature: Create a Statue artifact token with "{t}: Add {c}.").
2/4
 U 
Enchantment
Whenever a creature you control is dealt damage, it gains Calcify {1} until end of turn. ({1}, Exile this creature: Create a Statue artifact token with "{t}: Add {c}.")
The oceans' bottoms are littered with skeletons, ecosystems, of those who tried to outwit Tehi and take his mantle.
 C 
Creature – Goblin
{t}, Sacrifice Firebelly Goblin: Deal 1 damage to target creature and add {r}.
Across the multiverse, goblins are often by larger, more intelligent monsters. At least on Onar, goblins are not alone in this regard.
1/1
 C 
Instant
As an additional cost to cast Whiff of Carrion, exile a creature from your graveyard

Target creature you control gets +2/+1 until end of turn. If you exiled a creature with a converted mana cost of six or greater from your graveyard this way, the targeted creature gains deathtouch until end of turn and you may draw a card.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gains Passion (Whenever this creature deals combat damage to a player add {c}. Until end of turn, you don't lose this mana as steps and phases end.)
"When I spill blood yet while retaining my own, I can savor the sunset and air in a unique, unrepeatable way."- Drenth
 C 
Land
Kikkit Icebergs enters the battlefield tapped.
{t}: Add {w} or {u}.
Sacrifice Kikkit Icebergs: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn.
 C 
Instant
Return target nonland permanent to its owner's hand. If that permanent had a converted mana cost of six or greater, its controller mills three cards.
Storms over Lowa'e are strong enough to throw even the most skilled fliers like ragdolls.
 C 
Sorcery
Destroy target creature or enchantment you don't control.

Until end of turn, up to one target creature you control gains Passion (Whenever this creature deals combat damage to a player add {c}. Until end of turn, you don't lose this mana as steps and phases end.)
To insult spurs fury and retaliation.
 C 
Instant
Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Target creature gets -4/-0 until end of turn. If Humbling Stormwind is Overwhelming, target creature's power becomes 0 until end of turn instead.
 C 
Creature – Salamander
When Marsh Mudwrangler enters the battlefield, add {b} for each Swamp in your graveyard.
The good salamander bites leave the creatures clinging for hours. The bad ones take off a finger or arm, size depending.
3/2
 C 
Creature – Wurm Shaman
When Agyip Naturalist enters the battlefield, choose 1
•Draw a card
•Return target land from your graveyard to the battlefield.
"I have slithered through every inch of snow and permafrost. I know this continent, past, present, and future."
7/7
 C 
Instant
Until end of turn, double the toughness of creatures you control.
Size is strength, intelligence, and magical skill on Onar. The bigger the adversary, the more challenging they are.
Forest
 
 B 
Basic Land – Forest

Mantle of the Summits (rare)
Monk of the Furrowed Brow (uncommon)
Wejaru's Stablehand (uncommon)
Challengers' Remains (uncommon)
Firebelly Goblin (common)
Whiff of Carrion (common)
Zeal of Survival (common)
Kikkit Icebergs (common)
Galeforce Push (common)
Display of Dominance (common)
Humbling Stormwind (common)
Marsh Mudwrangler (common)
Agyip Naturalist (common)
Insurmountable Size (common)
Forest (basic)