Onar, Titans' Dominions: Virtual Booster
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| Mechanics | Skeleton | The Plane of Onar |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you cast an instant or sorcery spell, Lashtail Marauder gains first strike and reach until end of turn.
The Lashtail tribe cut down dragons and sphinxes alike, keeping their skies pleasant and clear.
4/4
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Whenever you lose unspent mana at the end of each phase, Jealous Torment deals X damage to target creature or planeswalker, where X is the amount of unspent mana that you last.
"Envy need not be passive- it's chains can lashed upon one's enemies if one knows what they're doing."- Garguyng, Black-Ash Faithful
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When Foreteller of Destruction enters the battlefield, exile the top card of your library. Until end of turn, you may play that card. If the card exiled this way has a converted mana cost of six or greater, you may play that card until the end of your next turn isntead.
1/2
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Apex- At the beginning of your upkeep, if Decomposition Sage has the greatest power or is tied for the greatest power among creatures on the battlefield, you may exile target creature card from a graveyard. If you do, create two 1/1 green saproling tokens.
7/7
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Flying
When Skyborne Cartographer enters the battlefield, search your library for a basic plains and a basic forest and reveal them. Add those cards to your hand. There are no complete maps of Onar for even the longest-lived beings cannot traverse the entire plane.
4/4
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Flying
Needlemouth Imp can't block. "Sure they're easier to swat, but their bite is worse. Plus, some carry diseases."- Tinghik, of the Frozen Cliffs
2/1
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Hexproof
Sacrifice Sataalit Enchantress: Enchantments you control gain Hexproof until end of turn. The Druids of Sataalit protect the valley's ancient magics with their lives.
2/3
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Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Target opponent discards a card. If Disconsolate is Overwhelming, target opponent reveals their hand instead. You choose a nonland card from it. That player discards that card. |
Exile up to two target creatures with a power of four or greater.
It's rare and truely terrifying sight when Nyworwa raises her sword.
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Passion (Whenever this creature deals combat damage to a player add
. Until end of turn, you don't lose this mana as steps and phases end.)The Dorkhar Ogres stay at the bottoms of Ganonkh's mountains, driven down by the dragons.
3/5
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Until end of turn, target creature gets +1/+3, gains lifelink, and "this creature can block any number of creatures."
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When Agyip Naturalist enters the battlefield, choose 1
•Draw a card •Return target land from your graveyard to the battlefield. "I have slithered through every inch of snow and permafrost. I know this continent, past, present, and future."
7/7
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Jemoge Bramblegrounds enters the battlefield tapped.
: Add or
Sacrifice Jemoge Bramblegrounds: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn. |
Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Each opponent mills seven cards. If Pitiful Mind is Overwhelming, each opponent mills nine cards instead. |
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Lashtail Marauder
(common, foil)
Jealous Torment
(rare)
Foreteller of Destruction
(uncommon)
Decomposition Sage
(uncommon)
Skyborne Cartographer
(uncommon)
Needlemouth Imp
(common)
Sataalit Enchantress
(common)
Disconsolate
(common)
Obliterate Antagonists
(common)
Dust-Covered Marauder
(common)
Bathe in Vitality
(common)
Agyip Naturalist
(common)
Jemoge Bramblegrounds
(common)
Pitiful Mind
(common)
Island
(basic)








. Until end of turn, you don't lose this mana as steps and phases end.)
: Add 