Onar, Titans' Dominions: Virtual Booster

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Mechanics | Skeleton | The Plane of Onar
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 for each Forest you control and gains "At the beginning of your endstep, if this creature has the greatest power or is tied for the greatest power of creatures on the battlefield, you may put a creature from your hand onto the battlefield tapped."
 U 
Land
Unending Sea enters the battlefield tapped.
{t}: Add {u}.
{9}{u}: Put an Island from your hand onto the battlefield and Unending Sea becomes a 4/4 blue Elemental until end of turn. It's still a land.
 U 
Sorcery
Destroy target artifact. Then, if you control an artifact with the same name, you may draw two cards.
In the fragments of the calcified, Mekati discovered how the coral's infection worked. However, Mekati didn't destroy his own statue garden.
 U 
Creature – Giant Artist
Flash
When Chesscrafter enters the battlefield, the Calcify costs of permanents you control become {O} until end of turn.
His artisanal chesspieces are highly sought after.
5/8
 C 
Creature – Treefolk Warrior
If a tree crushes you in the forest and no one is around to bear witness, do you scream?
13/13
 C 
Sorcery
Deal 5 damage to target player. If you gained life this turn, Angel's Fire deals 7 damage to that player instead.
Flame offers the salvation needed for one's sins.
 C 
Creature – Insect Druid
{t}: Untap target land. If you control a creature with a converted mana cost of six or greater, you may untap an additional target land.
If the mortals Yaina conditioned had a concept of gods, they would view Yaina as such.
1/2
 C 
Creature – Turtle Monk
When Hardshell Ascetic enters the battlefield, draw a card.
Calcify {2}{u} ({2}{u}, Exile this creature: Create a Statue artifact token with "{t}: Add {c}.")
Age doesn't always grant wisdom, but it gives one time to discipline themself.
1/4
 C 
Land
Mea'ho Oceanic Vents enters the battlefield tapped.
{t}: Add {u} or {r}.
Sacrifice Mea'ho Oceanic Vents: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn.
 C 
Creature – Elemental
Defender
{4}{u}: Target creature gains flying until end of turn.
"Make it through the storm? You'll be lucky if the winds don't toss you like a dry leaf."
0/4
 C 
Creature – Seal
Hexproof
{t}: Draw a card, then discard a card.
The best swimmers in the oceans, seals often steal from Mekati's students attending the Oceanic Arcanist Academy.
2/2
 C 
Sorcery
Target creature you control gets +1/+0 and gains menace until end of turn.

Draw a card.
"Even I learn from Sarjin's wisdom, though I may have to wait a several hours."- Mekati, headmaster of Oceanic Arcanic Academy
 C 
Creature – Imp
Flying
Needlemouth Imp can't block.
"Sure they're easier to swat, but their bite is worse. Plus, some carry diseases."- Tinghik, of the Frozen Cliffs
2/1
 C 
Instant
Until end of turn, target creature gets +1/+3, gains lifelink, and "this creature can block any number of creatures."
Plains
 
 B 
Basic Land – Plains

Mantle of the Old Growths (rare)
Unending Sea (uncommon)
Reveal in Pieces (uncommon)
Chesscrafter (uncommon)
Great-Trunk Hammerarm (common)
Angel's Fire (common)
Root Warden (common)
Hardshell Ascetic (common)
Mea'ho Oceanic Vents (common)
Wave-Crash Winds (common)
Playful Seal (common)
Sarjin's Anecdote (common)
Needlemouth Imp (common)
Bathe in Vitality (common)
Plains (basic)