Onar, Titans' Dominions: Virtual Booster
| Onar, Titans' Dominions: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | The Plane of Onar |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature or planeswalker
Double all damage that would be dealt to the enchanted permanent. Drenth recalled a spot on Yaina's body she had always protected. The hydra knew where he had to strike.
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Enchant land
Enchanted land gains ![]() , : You gain life equal to your amount of mana.Giants don't grind bones to make bread, but they sure do need a lot of wheat.
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Enchant creature
At the beginning of your combat phase, double the enchanted creature's power until the next mainphase. |
Unending Slough enters the battlefield tapped.
: Add .
![]() : Put a Swamp from your hand onto the battlefield and Unending Slough becomes a 4/4 black Elemental until end of turn. It's still a land. |
Enchant creature
As Oceanskin enters the battlefield choose one — •Enchanted creature is a 0/4 elemental with defender. •Enchanted creature is a 3/5 elemental with flying. |
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Deathtouch
When Pus Cap enters the battlefield, another target creature gains deathtouch until end of turn. Pus Cap mushrooms are as deadly as they are displeasing to look at.
1/3
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Enchant creature
Enchanted creature gets +2/+3 and gains first strike and vigilance. None of his kin nor any other vagabond ever stole an animal from Wejaru.
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Passion (Whenever this creature deals combat damage to a player add
. Until end of turn, you don't lose this mana as steps and phases end.)The Dorkhar Ogres stay at the bottoms of Ganonkh's mountains, driven down by the dragons.
3/5
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Enchant creature
Enchanted creature gets +2/+0 and gains gains "Sacrifice this creature: Add ![]() ![]() ![]() "."World Titan Unkyang burned so brightly and quickly that their ashes added mountains to the Bangtar range." -Sarjin's lecture on self-control, self-actualization, and self-immolation.
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Tekowa Tide Pools enters the battlefield tapped.
: Add or .
Sacrifice Tekowa Tide Pools: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn. |
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Defender
![]() : Target creature gains flying until end of turn."Make it through the storm? You'll be lucky if the winds don't toss you like a dry leaf."
0/4
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Enchant creature
Whenever you cast a spell, tap the enchanted creature. If you cast a spell with a converted mana cost of six or greater, the enchanted creature loses all abilities until end of turn. |
Gain control of target creature or artifact until end of turn. Untap that permanent. If you gained control of an artifact this way, becomes a 2/2 golem with haste until end of turn. Otherwise, it gains haste until end of turn.
Bataarn and Ganyar's barking echoes down from Ganonkh, causing chaos all around.
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Gain 10 life.
Draw a card. When Drenth was young, a lost gralion chased him through the Kaaltuni woods. No matter how many times a lone head bit the gralion, the cat rose again and pursued chase.
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Soft Spot
(common, foil)
Bounty of Endless Grain
(rare)
Crashing Power.
(uncommon)
Unending Slough
(uncommon)
Oceanskin
(uncommon)
Pus Cap
(common)
Watcher's Duty
(common)
Dust-Covered Marauder
(common)
Touch of the Pyre
(common)
Tekowa Tide Pools
(common)
Wave-Crash Winds
(common)
Muddling Distraction
(common)
Bend to Battle
(common)
Get Back Up
(common)
Island
(basic)



: You gain life equal to your amount of mana.
.



. Until end of turn, you don't lose this mana as steps and phases end.)