Onar, Titans' Dominions: Virtual Booster

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Mechanics | Skeleton | The Plane of Onar
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Reveal the top two cards of each player's library. You may cast the two spells revealed this way with the highest CMCs without paying their mana costs. Exile all other cards revealed this way.
Octopuses reach for knowledge as often as they do their prey.
 U 
Sorcery
Return all lands that were put into your graveyard this turn to your hand. Then, gain 1 life for each land return this way.
Druids on Onar know the futility of trying to control nature's structures.
 U 
Enchantment – Aura
Enchant creature
As Oceanskin enters the battlefield choose one —
•Enchanted creature is a 0/4 elemental with defender.
•Enchanted creature is a 3/5 elemental with flying.
 U 
Enchantment
Whenever an opponent casts a spell with a converted mana cost of five or less, that player discards a card.
"That power is a responsibility. Don't you fear that responsibility? Let me take that fear away from you."-World Titan Miyoc
 C 
Land
Tekowa Tide Pools enters the battlefield tapped.
{t}: Add {g} or {u}.
Sacrifice Tekowa Tide Pools: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn.
 C 
Instant
Prevent all noncombat damage that would be dealt to you and permanents you control this turn.

Draw a card.
Fire needs room to spread, and a giant's foot takes up a lot of room.
 C 
Creature – Insect Druid
{t}: Untap target land. If you control a creature with a converted mana cost of six or greater, you may untap an additional target land.
If the mortals Yaina conditioned had a concept of gods, they would view Yaina as such.
1/2
 C 
Creature – Elk Shaman
{3}{g},{t}: Draw a card. Activate this ability only if you control the creature with the greatest power or tied for greatest power on the battlefield.
4/4
 C 
Creature – Cyclops Warrior Child
Haste, first strike
Club-Rush Youth can't block.
Some children dream as big as their eye can see.
2/2
 C 
Enchantment
Whenever a non-creature source you control deals damage to an opponent, target creature you control gains Passion until end of turn. (Whenever this creature deals combat damage to a player add {c}. Until end of turn, you don't lose this mana as steps and phases end.)
 C 
Sorcery
Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Each opponent mills seven cards. If Pitiful Mind is Overwhelming, each opponent mills nine cards instead.
 C 
Creature – Lamassu Citizen
Flying
When Cloudy Ferryman enters the battlefield, target creature you control gains flying until end of turn.
Lamassu farmers drive clouds across the grasslands. All the responsibility of land-based agriculture, but with tools as light as air.
1/3
 C 
Creature – Lizard Skeleton
Whenever you cast a spell with a converted mana cost of six or greater, return Shambling Megalania from your graveyard to your hand.
"A return without a sense of duty- no passion to fulfill. Abhorrent."-Paulina.
8/8
 C 
Sorcery
Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Target opponent discards a card. If Disconsolate is Overwhelming, target opponent reveals their hand instead. You choose a nonland card from it. That player discards that card.
Swamp
 
 B 
Basic Land – Swamp

Octopus's Grasp (rare)
Haven Unconquerable (uncommon)
Oceanskin (uncommon)
Miyoc's Feast (uncommon)
Tekowa Tide Pools (common)
Smother the Flames (common)
Root Warden (common)
Keeper of Pivulaq's Secrets (common)
Club-Rush Youth (common)
Murmurings to Fervor (common)
Pitiful Mind (common)
Cloudy Ferryman (common)
Shambling Megalania (common)
Disconsolate (common)
Swamp (basic)