Onar, Titans' Dominions: Virtual Booster

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Mechanics | Skeleton | The Plane of Onar
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Double the power and toughness of each creature you control until end of turn. If Horde of Fury is overwhelming, creatures you control gain trample until end of turn.
 U 
Creature – Bunyip Rogue
When Fens Stalker enters the battlefield, destroy up to one target creature with a converted mana cost of two or less. That creature's controller loses 1 life.
The humans pointed their sticks and the bunyip as it idly swallowed the strongest and boldest amongst them and hungrily looked for a second serving.
4/6
 U 
Instant
Exile all attacking and blocking creatures. Return those creatures to the battlefield under their owner's control at the beginning of the next endstep.
"Southern Ganonkh is just mountains. If I fight there, I could die. And then, who'd care for my family?"- Anjip, Lammasu Dawn Devotee
 U 
Creature – Giant Citizen
At the beginning of each player's upkeep, if that player has a life total greater than their starting life total, create a 1/1 white Livestock token.
4/4
 C 
Creature – Bird Scout
When Towerneck Moa enters the battlefield, creatures you control get +0/+1 until end of turn.
"Clear skies, clear fields. We can relax for now."
2/5
 C 
Creature – Elemental
Whenever an instant or sorcery deals damage to an opponent, you may sacrifice Incineration Elemental. If you do, Incineration Elemental deals 3 damage to that opponent.
4/3
 C 
Instant
Target creature gets +3/+3 and gains trample and hexproof until end of turn.
"I hate working with food."- Maatuni
 C 
Creature – Salamander
When Marsh Mudwrangler enters the battlefield, add {b} for each Swamp in your graveyard.
The good salamander bites leave the creatures clinging for hours. The bad ones take off a finger or arm, size depending.
3/2
 C 
Creature – Treefolk Druid
Hexproof
Sacrifice Sataalit Enchantress: Enchantments you control gain Hexproof until end of turn.
The Druids of Sataalit protect the valley's ancient magics with their lives.
2/3
 C 
Sorcery
Overwhelm (As you cast this spell, you may tap a creature you control with a converted mana cost of six or greater. If you do, this becomes Overwhelming.)
Each opponent loses 5 life and you gain 5 life. If Taxing Harvest is Overwhelming, each opponent discards a card at random and you may return target creature from your graveyard to your hand.
 C 
Land
Uyongel Ashen Field enters the battlefield tapped.
{t}: Add {r} or {w}.Sacrifice Uyongel Ashen Field: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn.
 C 
Instant
Cast Overspell only if you control a spell with a converted mana cost of six or greater.

Counter target spell with a converted mana cost of six or greater.
"I wasn't finished speaking."- Tehi, World Titan
 C 
Enchantment
At the beginning of your upkeep, you may sacrifice a creature. If you do, up to one target Swamp adds an additional {b} until end of turn.
"The bacteria and fungi so often invisible to the eye do more for our world than any creature that's spoken ever will."-Sarjin, Hellkite Sage
 C 
Instant
Until end of turn, target creature gets +1/+3, gains lifelink, and "this creature can block any number of creatures."
Swamp
 
 B 
Basic Land – Swamp

Horde of Fury (rare)
Fens Stalker (uncommon)
Hesitation of War (uncommon)
Prosperous Breeder (uncommon)
Towerneck Moa (common)
Incineration Elemental (common)
Maatuni's Gilded Hammer (common)
Marsh Mudwrangler (common)
Sataalit Enchantress (common)
Taxing Harvest (common)
Uyongel Ashen Field (common)
Overspell (common)
Corpse Flowers (common)
Bathe in Vitality (common)
Swamp (basic)