Onar, Titans' Dominions: Virtual Booster
| Onar, Titans' Dominions: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | The Plane of Onar |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Prevent all combat damage that would be dealt this turn. Add an amount of green mana equal to the amount of damage prevented this way. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.
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Return all lands that were put into your graveyard this turn to your hand. Then, gain 1 life for each land return this way.
Druids on Onar know the futility of trying to control nature's structures.
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Equipped creature gets +3/+3 and gains trample.
Equip ![]() Bare-clawed a dragon can tear through stone and steel. With that carbide addition, nothing is safe.
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Whenever Battle Shepherd deals combat damage to a player, you may pay
![]() . If you do, create a 1/1 White Livestock token."Unleash the cows!"
3/4
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Flying
"Our stories are as fleeting as the stories of clouds. Today, the clouds tell of rain."
3/8
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Trample
When Ruin Scout dies, destroy target artifact or enchantment. In her last moments, Yaina was able to unmake the fake world layer Drenth created. But the damage was done, and Drenth's real heads snapped every one of her branches or bit off every one of her roots.
2/2
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Kikkit Icebergs enters the battlefield tapped.
: Add or .
Sacrifice Kikkit Icebergs: Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Activate this ability only if you cast a spell with converted mana cost 6 or greater this turn. |
Defender
![]() : Target creature gains flying until end of turn."Make it through the storm? You'll be lucky if the winds don't toss you like a dry leaf."
0/4
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When Mystic Whiskers enters the battlefield, look at the top at the top four cards of your library. You may reveal an enchantment from among them and add it to your hand. Put the other cards on the bottom of your library in any order.
3/1
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Until end of turn, target creature gains first strike, trample, and Passion (Whenever this creature deals combat damage to a player add
. Until end of turn, you don't lose this mana as steps and phases end.).Strength of the body is nothing without strength of the spirit.
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Gain control of target creature or artifact until end of turn. Untap that permanent. If you gained control of an artifact this way, becomes a 2/2 golem with haste until end of turn. Otherwise, it gains haste until end of turn.
Bataarn and Ganyar's barking echoes down from Ganonkh, causing chaos all around.
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Enchant creature
Whenever another creature dies, enchanted creature gains Calcify ( , Exile this creature: Create a Statue artifact token with " : Add .") until end of turn. |
Draw five cards.
Drenth found himself creating head after head dedicated to research and applying theory.
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Enchant creature
Enchanted creature gets +2/+0 and gains gains "Sacrifice this creature: Add ![]() ![]() ![]() "."World Titan Unkyang burned so brightly and quickly that their ashes added mountains to the Bangtar range." -Sarjin's lecture on self-control, self-actualization, and self-immolation.
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Yaina's Avocado
(rare)
Haven Unconquerable
(uncommon)
Tyrant's Claw Enamel
(uncommon)
Battle Shepherd
(uncommon)
Chronicler of the Clouds
(common)
Ruin Scout
(common)
Kikkit Icebergs
(common)
Wave-Crash Winds
(common)
Mystic Whiskers
(common)
Psych Up
(common)
Bend to Battle
(common)
Sink in Peat
(common)
Rigorous Study
(common)
Touch of the Pyre
(common)
Forest
(basic)






: Add
.
. Until end of turn, you don't lose this mana as steps and phases end.).