Battlebox Unlimited: Virtual Booster

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Mechanics
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Exile the top two cards of your library. Until end of turn, you may play those cards.
Adamant — If at least three red mana was spent to cast this spell, it deals X damage to two target creature, where X is the total converted mana cost of the exiled cards.
 U 
Instant
Each player mills two cards. For each creature card put into a graveyard this way, return up to one creature card from your graveyard to your hand.
{u}{u}{b}{b}, Exile Ritual Harvest from your graveyard: Put up to one target creature card with converted mana cost 4 or less from a graveyard onto the battlefield under your control.
 U 
Creature – Kor Soldier Ally
First strike
When Allied Commando enters the battlefield, if {r} was spent to cast it, create a 1/1 Goblin Ally token with haste. Then, if {w} was spent to cast it, up to two target creatures each get +1/+1 until end of turn.
3/3
 U 
Creature – Djinn Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Salvage (As this enters the battlefield, you may exile a card from your graveyard. If the card was white, this enters with a vigilance counter. If it was blue, a flying counter, black a deathtouch counter, red a haste counter, and green a +1/+1 counter.)
1/2
 C 
Creature – Elemental Soldier
Minimorph {u} (You may cast this card face down as a 2/2 creature that enters the battlefield with a -1/-1 counter on it for {2}. Turn it face up and remove up to one -1/-1 counter from it at any time for its minimorph cost.)
When At'chot Sentinel is turned face up or dies, tap target creature. It doesn't untap during its controller's next untap step.
2/3
 C 
Instant
Target creature gets +3/+1 and gains "If this creature leaves the battlefield, draw a card" until end of turn.
 C 
Creature – Human Knight
Flying
Siphon (When this enters the battlefield, you may put a -1/-1 counter on a creature you control.)
When Seventh-Cloud Skyknight siphons a creature, target creature gets +1/+1 and gains flying until end of turn.
2/2
 C 
Creature – Kor Soldier
Flash
When Ivory Irregular enters the battlefield, choose one —
• Target creature gets +1/+1 until end of turn.
• Create a 1/1 white Soldier creature token.
2/2
 C 
Creature – Human Warrior
Zealous Janissary has first strike as long as it's attacking.
Raid — Zealous Janissary enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn.
2/1
 C 
Creature – Plant Shaman
Trample
When Deepwood Diviner enters the battlefield, choose one —
• Destroy up to one target artifact or enchantment.
• Put a +1/+1 counter on target creature.
2/2
 C 
Creature – Cat Soldier
Minimorph {1}{w} (You may cast this card face down as a 2/2 creature that enters the battlefield with a -1/-1 counter on it for {2}. Turn it face up and remove up to one -1/-1 counter from it at any time for its minimorph cost.)
When Stirring Sergeant is turned face up or dies, create a 1/1 white Soldier creature token.
3/2
 C 
Instant
Draw two cards, then discard a card. Put a flying counter on up to one target creature.
 C 
Instant
Put a deathtouch counter on target creature. Draw a card.
 C 
Sorcery
Up to one target creature gets +1/+1 until end of turn. Put a menace counter on it. Exile the top card of your library. You may play that card this turn.
 C 
Creature – Viashino Artificer
When Firework Tinkerer enters the battlefield, choose one —
• Exile the top card of your library. You may play that card this turn.
• Target creature can't block this turn.
2/1

Flourishing Firestorm (rare)
Ritual Harvest (uncommon)
Allied Commando (uncommon)
Traveling Scholar (uncommon)
At'chot Sentinel (common)
Boughed Embrace (common)
Seventh-Cloud Skyknight (common)
Ivory Irregular (common)
Zealous Janissary (common)
Deepwood Diviner (common)
Stirring Sergeant (common)
Lofty Inspiration (common)
Equinox Ritual (common)
Territorial Growl (common)
Firework Tinkerer (common)