Glyfts: Rules for Glyfts

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Mechanics | Rules for Glyfts | Creature Deck | Sorcery Deck

Components

The Glyfts game comes with two decks of cards – one deck of hex-shaped Creature cards and one deck of rectangular-shaped Sorcery cards. Also included are two six-sided dice (D6) and this instruction booklet. No board is required.

Creature Cards

Each Creature Card has the following elements (as seen on the example below): ­

­((Top Messenger))

Sorcery Cards

There are six types of Sorcery Cards. ­

Setup

At the beginning of the game, the two decks of cards should be shuffled separately. The Creature cards are first dealt in equal numbers to all players (2-4 per game) so that all Creature cards are distributed. Next, each player is dealt seven Sorcery cards. The remaining Sorcery cards are placed on the table in the Sorcery Deck so that each player can draw a card at the beginning of that player’s turn.

Prior to the first round of the game, each player selects two of his or her Creatures and places them in the Combat Circle. Each player then rolls a D6. The player who rolled highest goes first. Play continues clockwise around the group.

Playing the Game

At the beginning of each player’s turn, that player (the active player) draws the top card from the Sorcery Deck. That player can then place up to two cards face-down below Creatures that are under that player’s control in the Combat Circle.

The active player may then designate any of his or her Creatures as attacking opponents’ Creatures. Each battle includes only one pair of Creatures; they cannot team up to attack or defend. Battles are acted out sequentially.

First, all Sorcery Cards that have been under the combating Creatures are revealed. All cards activate simultaneously. For example, if the defending player’s card grants the power to capture opponent’s Creature but the attacking player’s card cancels all special abilities, then the card canceling special abilities would stop the card’s effect of capturing the Creature. The abilities of the cards are described at the end of the rules.

For each pair of combating Creatures, the attacking player roles one D6 and adds that number to the Attack of the Creature. The defending player roles a D6 and adds that number to the Health of the Creature being attacked. If the final Attack value of one Creature is greater than the final Health value of the other Creature, the latter Creature is captured. If both Creatures would be able to capture the other, the battle is a stalemate and neither is captured.

After the combat phase is complete, the active player may try to summon an additional Creature to the Combat Circle. The active player selects a Creature from his or her reserve. The player may play any number of Glyft cards of the same affiliation as the Creature being summoned; each Glyft card reduces the Roll cost for the Creature by 1. Once the Creature has been chosen and all Glyft cards played, the player rolls a D6. If the roll is equal to or greater than the Roll cost, that Creature has been successfully summoned. The active player places the newly summoned Creature in the Combat Circle.

Once the player has attempted to summon a Creature to the Combat Circle (whether successfully or not), that player’s turn is completed. Play continues to the next player until the game is over.

Winning or Losing

If a player no longer has any Creatures in either the player’s reserve or in the Combat Circle, that player is eliminated from the game. A player may win the game in one of two ways. The first player to collect ten Skill points from captured Creatures wins the game. Alternatively, if only one player remains in the game, that player wins the game.

Standard Abilities

Although the cards summarize the abilities and specialties provided by the cards, this list provides a greater explanation of these attributes: ­

Credits

The following people made this game possible.

Game Concept: Noah Garon

Artwork: Noah Garon and Jon Garon

Rules and Design: Noah Garon and Avery Garon

Instructions: Jon Garon

Copyright

Glyfts ©2012 Noah Garon. All rights reserved.

Find Out More

For more information about this game or our other great games, check out our web sites at:

https://www.thegamecrafter.com/games/glyfts

https://www.thegamecrafter.com/designers/garon-s-games

Updated on 26 Aug 2012 by dude1818