Libelone: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Wizard
When Fireworks Engingeer enters the battlefield, create a 0/1 colorless Eye token.
Eyes you control have "{1}{r},{t}: The next instant or sorcery spell you cast gains "Deal 3 damage to any target."
1/3
 U 
Instant
Switch target creature's power and toughness until end of turn. Then, if that creature has a power of four or greater, it loses all abilities until end of turn.
All that form for such little function.
 U 
Creature – Bat
Flying
Creature spells you cast with flying cost {1} less.
Thousands of bats find homes in the spires on Nanzandi.
3/1
{b}
 
 U 
Instant
Cast Elegy only if a creature you control died this turn.

Exile the top card of each opponents' library. Then gain life equal to the converted mana cost of card exiled this way.
 C 
Artifact
At the beginning of your upkeep, gain 1 life.
{3},{t}: Untap target creature.
It's not uncommon for the fountain's admirers to be struck by an errant spout of water.
 C 
Artifact
{1},{t}: Target creature with a toughness of 1 can't be blocked until end of turn.
Dorcia knew that if they chased her onto the tightrope that her pursuers would fall to her death as sure as she would.
 C 
Instant
Collaborate (As you cast this spell you may tap any number of untapped creatures you control.)
Exile target creature and an additional target creature for each creature that collaborated. Then, return all creatures exile this way to the battlefield tapped, under their owner's control.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 and gains flying and defender.
Marcello thought it would be funny to climb Nanzandi and pose like a gargoyle. The real humor was that Marcello had forgotten a plan to get back down.
 C 
Creature – Drake
Flying
Aerial floats are usually kept aloft by leashing several drakes to the float.
1/4
 C 
Creature – Cat
When Pouncing Alleycat enters the battlefield, tap up to one target creature with power 1 or less.
There's no toys for alleycats to play with, none that aren't living.
2/1
 C 
Creature – Human Actor
When Stressed Columbina enters the battlefield choose 1:
•Lose 2 life and draw a card.
•Target creature gets +1/+1 and gains lifelink until end of turn.
Courageousness and gossip are only a matter of one's placement.
1/2
 C 
Enchantment
Whenever you cast a sorcery spell, creatures you control gain haste until end of turn.
"Wait, you didn't mean literal thunder?"-Vito the Thief
 C 
Creature – Snake
{1}{g}: Daggerfang Viper gets +1/+0 and gains deathtouch until end of turn.
The vipers often disguise themselves as branches. People bitten often think that they've only scraped themselves on debris.
1/2
 C 
Creature – Viashino Dancer
When Compulsive Breakdancer enters the battlefield exile the top card of your library. Until end of turn, you may play that card. If it's a sorcery. It costs {2} less to cast.
Carnivale is constant life for some, not set by any calendar dates.
2/1
Mountain
 
 B 
Basic Land – Mountain

Fireworks Engingeer (rare)
Brutalist Appearance (uncommon)
Bats of Nanzandi (uncommon)
Elegy (uncommon)
Ansucci Plaza Fountain (common)
Tightrope (common)
Wrong Turn (common)
Cathedral Ledgehome (common)
Parade Drake (common)
Pouncing Alleycat (common)
Stressed Columbina (common)
Steal the Thunder (common)
Daggerfang Viper (common)
Compulsive Breakdancer (common)
Mountain (basic)