Libelone: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Demon
Flying
At the beginning of your upkeep, each opponent who has more life than you loses 3 life. Then, each opponent who has more cards in their hand than your discards a card. Then, each opponent who has more creatures than you sacrifices a creature.
5/5
 U 
Sorcery
Collaborate (As you cast this spell you may tap any number of untapped creatures you control.)

Draw two cards. Then, draw an additional card for each creature that collaborated.
 U 
Sorcery
Reveal the top five cards of your library. Separate them into two piles at random. Add one pile to your hand, then lose 1 life for each card added to your hand this way. Exile the other pile. You may cast cards exiled this way until end of turn.
 U 
Creature – Vampire
At beginning your upkeep, you may mill a card. If a creature was milled this way, put a +1/+1 counter on Blood-Drunk Glutton.
Only a true death can cut her off.
2/2
 C 
Creature – Human Athlete
Reach
Whenever Rope Daredevil collaborates, another target creature you control gains reach until end of turn.
A double master of rope tricks and gymnastics.
1/3
 C 
Artifact – Equipment
Equipped creature gets +2/+2 and gains vigilance.
Equip {3}
"Don't stop until the potential criminal stops."
"But what if they stop moving?"
"Then they've stopped."
 C 
Creature – Human Noble
Whenever an opponent casts a spell during combat, Lord of Tantrums deals 1 damage to that player.
"Stop interrupting me!"
1/2
 C 
Sorcery
Target player loses 1 life for each creature they control.
Visionary- If Confusion in the Villa is the first spell you've cast this turn, target player loses 2 life for each creature they control instead.
When everyone tells a secret of a nameless person, someone is bound to be hurt.
 C 
Creature – Drake
Flying
Aerial floats are usually kept aloft by leashing several drakes to the float.
1/4
 C 
Creature – Wolf Actor
When Furry Co-Star enters the battlefield, target creature you control gets +3/+3 until end of turn.
"It's really the wolf who kept us watching the film."-Elena, Vision Critic
4/4
 C 
Instant
Target creature gets +1/+0 and gains lifelink and indestructible until end of turn.
To taste the vampire's blood one could nearly see the whole history of the theater itself.
 C 
Instant
Target creature gets +1/+3 until end of turn. If that creature is an artist, it gains lifelink and flying until end of turn.
Alessandra's mind was moving far beyond the scope of earthly constraints.
 C 
Sorcery
Collaborate (As you cast this spell you may tap any number of untapped creatures you control.)
Add {r}{r}{r}{r} to your mana pool. Then add {r} for each creature that collaborated.
 C 
Creature – Human Knight
Maestro {1}{w} (Whenever this creature becomes the target of a spell or ability, if it's not a Maestro, you may pay {1}{w}. If you do, put a +1/+1 on it and it becomes a Maestro.)
Foppish Jouster has first strike as long as Foppish Jouster is a Maestro.
1/3
Forest
 
 B 
Basic Land – Forest

Equalizer Demon (rare)
Jazzy Swing (uncommon)
Night at the Opera (uncommon)
Blood-Drunk Glutton (uncommon)
Rope Daredevil (common)
Trudarno Club (common)
Lord of Tantrums (common)
Confusion in the Villa (common)
Parade Drake (common)
Furry Co-Star (common)
Sip From Eternity (common)
Sudden Inspiration (common)
Communal Indulgence (common)
Foppish Jouster (common)
Forest (basic)