Libelone: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Blood-Crazed Baloth enters the battlefield, destroy up to one target land, target creature, target planeswalker, target artifact, and target enchantment.
Many hamlets have been lost to a stray Baloth.
4/4
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Flying
Creature spells you cast with flying cost less.Thousands of bats find homes in the spires on Nanzandi.
3/1
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Flying, defender
: Target Gargoyle gains first strike until end of turn.
: Target Gargoyle gains hexproof until end of turn.2/2
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Flash
Enchant creature Whenever enchanted creature would die, attach Inherited Wardrobe and all other auras attached to enchanted creature to another creature you control. |
Spectacle
![]() (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Target creature gets -6/-6 until end of turn. The eyes broadcast the gruesome murder all through the Carnivale.
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When Compulsive Breakdancer enters the battlefield exile the top card of your library. Until end of turn, you may play that card. If it's a sorcery. It costs
less to cast.Carnivale is constant life for some, not set by any calendar dates.
2/1
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Target creature gets +2/+2 until end of turn.
Visionary- If Formidable Display is the first spell you cast this turn, put two +1/+1 counters on target creature instead. |
When Parade Dancer enters the battlefield, gain 1 life for each creature you control.
Visionary- If Parade Dancer is the first spell you cast this turn, gain 2 life for each creature you control instead. He wasn't part of the parade, but he brought even more life to the procession.
2/3
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Until end of turn prevent all damage that would be dealt to target creature. If that creature would gain a counter this turn, it gains an additional counter.
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Biting Rat can't be blocked as long as you control a creature with a power greater than Biting Rat's power.
As long as people are around to make a mess, the rats will thrive.
1/1
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Equipped creature gets +1/+0 and gains "Whenever an artifact enters the battlefield under your control, equipped creature gets +1/+1 until end of turn."
Equip . |
Flying
Osprey's Shadow can't attack unless you control another creature with flying. They've never wasted a moment of foot.
4/4
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Whenever Form Unraveler collaborates, you may deal 1 damage to any target.
"Art is not beauty, but the intricacy of craft itself. I consider my work closer to anatomy."-Ernesto
2/2
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Reach
Whenever Rope Daredevil collaborates, another target creature you control gains reach until end of turn. A double master of rope tricks and gymnastics.
1/3
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Blood-Crazed Baloth
(rare)
Bats of Nanzandi
(uncommon)
Stonecraft Sentinel
(uncommon)
Inherited Wardrobe
(uncommon)
Sublime Suffering
(common)
Compulsive Breakdancer
(common)
Formidable Display
(common)
Parade Dancer
(common)
Maestro's Deftness
(common)
Biting Rat
(common)
Architect's Notepad
(common)
Osprey's Shadow
(common)
Form Unraveler
(common)
Rope Daredevil
(common)
Island
(basic)




less.

