Clockwork Wings: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Horror
At the beginning of your upkeep, any player may discard a card at random. If nobody does, Distorted Nightmare gets +2/+2 until end of turn.
"The dreamthing still tormented me after I awoke. I willingly gave up part of my mind for the bliss of a day's ignorance."
2/2
 U 
Instant
Counter target spell. Put a 1/1 Thopter artifact creature token with flying onto the battlefield.
"...And so, Your Excellency, I'm sure you'll agree that our project is far more worthy of funding than those buffoons. Yours faithfully, &c &c."
 U 
Artifact – Equipment
Equip {3}
Equipped creature gets +1/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a colour with it.)
 U 
Creature – Elf Shaman
{t}: Target artifact you control becomes a 1/2 creature in addition to its other types until end of turn.
1/1
 C 
Artifact – Connector
Connect {2} ({2}: Attach to target artifact you control. Connect only as a sorcery.)
Whenever connected artifact becomes tapped, tap Calistronic Galvaniser. If you do, put a +1/+1 counter on target creature.
 C 
Creature – Troll Warrior
Defender
{r}, {t}: Axewatch Recluse deals 1 damage to target player.
The trolls of Farhold are notoriously unwelcoming to outsiders.
2/2
 C 
Creature – Human Aviator
Flying
Whenever you cast an artifact creature spell with flying, Fickle Pilot gets +2/+2 until end of turn and you gain 2 life.
He considers his thopter terribly dull, and covets whatever model is newly released.
1/1
 C 
Artifact Creature – Shamble
Flying
Glintwing Junction gets +1/+0 as long as you control an Equipment.
Glintwing Junction gets +1/+0 as long as you control a Connector.
Even the wings are themselves sockets to attach to other devices.
0/1
 C 
Artifact – Equipment
Equip {2}
Equipped creature gets +1/+2 and has reach.
 C 
Creature – Merfolk Pirate
Flying
When Surveilling Skyscout dies, you may draw a card.
1/1
 C 
Creature – Goblin Artificer
{t}: Add [Electrical] to your power pool.
[Electrical]: Draw a card, then discard a card at random.
1/2
 C 
Sorcery
Put a 1/1 Thopter artifact creature token with flying onto the battlefield.
 C 
Land
Contaminated Wastes enters the battlefield tapped.
{t}: Add {b} to your mana pool.
{t}: Add [Radiation] to your power pool.
 C 
Instant
Target creature gets +2/+2 until end of turn. You may sacrifice an artifact. If you do, that creature gains trample until end of turn.
 
 B 
Basic Land – Forest
Illus. Roberto Robert
 T 
Creature – Minion
Deathtrap 2 (When this creature dies, it deals 2 damage to target creature or player.)
1/1

Distorted Nightmare (rare)
Divert Resources (uncommon)
Terrorcoil Gauntlets (uncommon)
Apprentice Animator (uncommon)
Calistronic Galvaniser (common)
Axewatch Recluse (common)
Fickle Pilot (common)
Glintwing Junction (common)
Skystretch Cabling (common)
Surveilling Skyscout (common)
Galvanic Mindfuser (common)
Aerodynamic Insight (common)
Contaminated Wastes (common)
Green Trick (common)
Forest (basic)
Minion (token)