Clockwork Wings: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Enchantment – Aura
Enchant creature
Enchanted creature has +2/+2.
Whenever enchanted creature blocks or becomes blocked by a creature, it deals 2 damage to that creature.
 
 M 
Artifact – Equipment
Equip {6}
Equipped creature gets +6/+6 and has flying, first strike, vigilance, trample, haste, and protection from black and from red.
 U 
Creature – Human Advisor
Deathtrap 5 (When this creature dies, it deals 5 damage to target creature or player.)
Baron von Striechfiss takes precautions for if negotiations turn sour.
1/1
 U 
Artifact Creature – Zeppelin
Flying, vigilance
3/2
 U 
Artifact Creature – Thopter
Flying
Whenever damage is dealt to Autocorrecting Tilt-Rotor, for each damage dealt, draw two cards then discard a card.
Keeping it in the air is a constant source of inspiration.
Illus. Alex Jenyon
2/2
 C 
Sorcery
Target player draws a card, then discards two cards.
 C 
Creature – Elf Artificer
{t}: Add [Torque] to your power pool.
[Torque]: Target creature gets +1/+1 until end of turn.
1/1
 C 
Creature – Troll Shaman
Reach, defender
{1}{g}, {t}: You gain 2 life.
Farhold's guardians protect their own.
1/2
 C 
Artifact Creature – Shamble
{t}: Prevent the next 1 damage that would be dealt to target artifact creature this turn.
{t}, Sacrifice Repair Shamble: Regenerate target artifact creature.
1/1
 C 
Creature – Human Policeman
First strike, reach
1/3
 C 
Artifact Creature – Policeman
{t}: Look at the top card of your library.
The city of Candon is lit by self-contained gaslamps that patrol the most busy streets.
Illus. James Ng
1/1
 C 
Artifact Creature – Shamble
Flying
Glintwing Junction gets +1/+0 as long as you control an Equipment.
Glintwing Junction gets +1/+0 as long as you control a Connector.
Even the wings are themselves sockets to attach to other devices.
0/1
 C 
Creature – Merfolk Pirate
Flying
When Surveilling Skyscout dies, you may draw a card.
1/1
 C 
Creature – Human Artificer
{t}: Add [Steam] to your power pool.
[Steam]: Target creature gains flying until end of turn.
1/1
 
 B 
Basic Land – Swamp
Illus. Vyse @Arcadian Art
 T 
Creature – Thrull
1/1

Vicious Grifting (uncommon, foil)
Chromer Battlegear (mythic)
Baron's Emissary (uncommon)
Long-Haul Blimp (uncommon)
Autocorrecting Tilt-Rotor (uncommon)
Suppress Ideas (common)
Gyromancer (common)
Soulbreather Recluse (common)
Repair Shamble (common)
Eagle-Eye Watchman (common)
Walking Gaslamp (common)
Glintwing Junction (common)
Surveilling Skyscout (common)
Smythehold Levitator (common)
Swamp (basic)
Thrull (token)