Clockwork Wings: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elemental Avatar
Avatar of Dissolution gets +1/+1 for each artifact card in a graveyard.
(3): Destroy target artifact.
There are some forces in Worldname that want the machines smashed and abandoned.
5/5
 U 
Artifact Creature – Thopter
Flying
Whenever damage is dealt to Autocorrecting Tilt-Rotor, for each damage dealt, draw two cards then discard a card.
Keeping it in the air is a constant source of inspiration.
Illus. Alex Jenyon
2/2
 U 
Artifact – Equipment
Equip {2}
Equipped creature has Deathtrap 2 (When this creature dies, it deals 2 damage to target creature or player.).
 U 
Creature – Merfolk Artificer
{1}, {t}: Look at the top 3 cards of your library. You may reveal an artifact card from among them and put that card into your hand. Put the rest on the bottom of your library in any order.
2/1
 C 
Creature – Human Aviator
Flying
Whenever you cast an artifact creature spell with flying, Fickle Pilot gets +2/+2 until end of turn and you gain 2 life.
He considers his thopter terribly dull, and covets whatever model is newly released.
1/1
 C 
Artifact Creature – Shamble
Flying
Glintwing Junction gets +1/+0 as long as you control an Equipment.
Glintwing Junction gets +1/+0 as long as you control a Connector.
Even the wings are themselves sockets to attach to other devices.
0/1
 C 
Sorcery
Draw a card, return up to one target creature card from your graveyard to your hand, and lose 2 life.
"Sure, the aristocrats wouldn't approve. As long as our projects succeed, who cares?"
 C 
Sorcery
Put two 1/1 white Policeman creature tokens with Collaborate onto the battlefield. (When either attacks, another target attacking creature gets +1/+1 until end of turn.)
 C 
Artifact
{t}: Target creature gets +1/+0 until end of turn.
{t}: Target creature gets +0/+1 until end of turn.
 C 
Creature – Human Cleric
{t}: Add [Chemical] to your power pool.
[Chemical]: Target player loses 1 life.
1/1
 C 
Instant
Target creature gets +2/+0 until end of turn. You may sacrifice an artifact. If you do, that creature gains first strike until end of turn.
 C 
Creature – Troll Shaman
Reach, defender
{1}{g}, {t}: You gain 2 life.
Farhold's guardians protect their own.
1/2
 C 
Artifact Creature – Policeman
{t}: Look at the top card of your library.
The city of Candon is lit by self-contained gaslamps that patrol the most busy streets.
Illus. James Ng
1/1
 C 
Artifact Creature – Cat
Roaring Leosimile can't be blocked by creatures with power 1 or less.
Certain guilds of mechanicians hold annual faunasimile contests. Leosimile are always found near the top of the ranks.
Illus. Kevin Hays
4/4
 
 B 
Basic Land – Plains
Illus. Sergey Skachkov
 T 
Creature – Policeman
Collaborate (When this creature attacks, another target attacking creature gets +1/+1 until end of turn.)
1/1

Avatar of Dissolution (rare)
Autocorrecting Tilt-Rotor (uncommon)
Striechfiss Armour (uncommon)
Merfolk Watchmaker (uncommon)
Fickle Pilot (common)
Glintwing Junction (common)
Scandalous Scheme (common)
Police Investigation (common)
Alloy Toothscale (common)
Acolyte of Alchemy (common)
Red Trick (common)
Soulbreather Recluse (common)
Walking Gaslamp (common)
Roaring Leosimile (common)
Plains (basic)
Policeman (token)