Clockwork Wings: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Artifact Creature – Juggernaut
Flying
When Floating Fortress becomes blocked by one or more creatures, destroy one of those creatures.
Baron von Striechfiss's imposing fortress brings terror to all who see it looming in the sky.
Illus. Jesper Ejsing
10/10
 U 
Artifact – Equipment
Equip {1}
[Electrical] or {1}{w}: The next 1 damage that would be dealt to equipped creature is dealt to target creature instead. Add [Radiation] to your power pool.
 U 
Artifact Creature – Construct
[Chemical] or {1}{g}: Rodent-Run Automaton gets +2/+0 until end of turn. Add [Torque] to your power pool.
2/4
 U 
Creature – Goblin Artificer
Sacrifice five artifacts: Reckless Fuser deals 5 damage to target creature or player.
"They always say don't play with fire, but where's the fun in that?"
3/2
 C 
Instant
Destroy target nonartifact creature. You gain 3 life.
"There are a great many malefactions one can construct from the skull of a noble person. A skull like this? Not so much."
Illus. zephyrchef
 C 
Creature – Human Aviator
Flying
{2}{w}, Sacrifice Daredevil Pilot: Destroy target artifact or enchantment.
2/2
 C 
Artifact – Equipment
Equip (3)
Equipped creature gets +2/+0 and has trample.
 C 
Creature – Human Rogue
Backstab – When Swiftstab Streetpad blocks or becomes blocked by a creature, Swiftstab Streetpad deals 1 damage to that creature.
Illus. David Palumbo
2/1
 C 
Instant
Target creature gets -3/-0 until end of turn. You may sacrifice an artifact. If you do, that creature doesn't untap during its controller's next untap step.
 C 
Artifact
{t}: Add [Chemical] to your power pool.
[Chemical]: Add {b} or {g} to your mana pool. Amber-Preserved Relic deals 1 damage to you.
 C 
Instant
Target creature gets +2/+0 until end of turn. You may sacrifice an artifact. If you do, that creature gains first strike until end of turn.
 C 
Creature – Troll Shaman
Reach, defender
{1}{g}, {t}: You gain 2 life.
Farhold's guardians protect their own.
1/2
 C 
Artifact Creature – Construct
[Electrical]: Target creature gets +2/+0 until end of turn.
2/2
 C 
Artifact – Equipment
Equip {1}
Equipped creature has first strike and haste.
 
 B 
Basic Land – Island
Illus. Alex Broeckel
 T 
Creature – Citizen
0/1

Floating Fortress (mythic)
Refractive Cagemail (uncommon)
Rodent-Run Automaton (uncommon)
Reckless Fuser (uncommon)
Extract the Skull (common)
Daredevil Pilot (common)
Inertial Bludgeon (common)
Swiftstab Streetpad (common)
Blue Trick (common)
Amber-Preserved Relic (common)
Red Trick (common)
Soulbreather Recluse (common)
Voltaic Shamble Engine (common)
Spring-Propelled Trident (common)
Island (basic)
Citizen (token)