Clockwork Wings: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
: Exile target creature you control with flying.
: Return target card exiled with Carrier Zeppelin to the battlefield under its owner's control.
Illus. Phil & Kaja Foglio
4/4
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[Torque] or
: Clockwork Crankgun deals 1 damage to target creature. |
: Target artifact you control becomes a 1/2 creature in addition to its other types until end of turn. 1/1
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Vigilance
The Candon police force is happy to employ ogres, if they can muster enough discipline to stand still and look menacing.
4/4
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Equip (3)
Equipped creature gets +2/+0 and has trample. |
Target creature gets -3/-0 until end of turn. You may sacrifice an artifact. If you do, that creature doesn't untap during its controller's next untap step.
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Flying
: Piston-Wing Bat gets +1/+0 until end of turn. Activate this ability no more than three times each turn.0/1
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Lightning Prairie enters the battlefield tapped.
: Add to your mana pool. : Add [Electrical] to your power pool. |
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Shower of Sparks deals 1 damage to target creature and 1 damage to target player.
In a world with lots of home-made flying machines piloted by mad scientists, sensible folk stay indoors.
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: Add [Chemical] to your power pool.[Chemical]: Target player loses 1 life. 1/1
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Exile any number of target cards from a single graveyard.
Draw a card. |
Target creature gets +2/+2 until end of turn. You may sacrifice an artifact. If you do, that creature gains trample until end of turn.
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Flying
![]() , Sacrifice Daredevil Pilot: Destroy target artifact or enchantment.2/2
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: Target creature gets +1/+0 until end of turn.
: Target creature gets +0/+1 until end of turn. |
Illus. Miggs69
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1/1
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Carrier Zeppelin
(rare)
Clockwork Crankgun
(uncommon)
Apprentice Animator
(uncommon)
Gruff Sentinel
(uncommon)
Inertial Bludgeon
(common)
Blue Trick
(common)
Piston-Wing Bat
(common)
Lightning Prairie
(common)
Shower of Sparks
(common)
Acolyte of Alchemy
(common)
Midnight Scavenging
(common)
Green Trick
(common)
Daredevil Pilot
(common)
Alloy Toothscale
(common)
Swamp
(basic)
Thrull
(token)
: Exile target creature you control with flying.
: Target artifact you control becomes a 1/2 creature in addition to its other types until end of turn.