Clockwork Wings: Virtual Booster

Clockwork Wings: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Mechanic ideas - artifacts | Setting | Proxies for printing | Power sync | Decklists
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Horror
At the beginning of your upkeep, any player may discard a card at random. If nobody does, Distorted Nightmare gets +2/+2 until end of turn.
"The dreamthing still tormented me after I awoke. I willingly gave up part of my mind for the bliss of a day's ignorance."
2/2
 U 
Artifact – Connector
Connect {1} ({1}: Attach to target artifact you control. Connect only as a sorcery.)
Whenever connected artifact becomes tapped or untapped, add {1} to your mana pool.
 U 
Enchantment – Aura
Enchant creature
Hierarchy 2 – As long as you control two or more creatures with lower converted mana cost than enchanted creature, enchanted creature gets +2/+2 and has flying and lifelink.
 U 
Creature – Ogre Policeman
Vigilance
The Candon police force is happy to employ ogres, if they can muster enough discipline to stand still and look menacing.
4/4
 C 
Sorcery
Destroy target artifact or enchantment. Put a +1/+1 counter on target creature.
"Rip out those blades, and the steel plates. We can use those." – Urdil, troll captain
 C 
Artifact – Equipment
Equip (1)
Whenever equipped creature attacks, if you control a creature with flying, equipped creature gains flying and gets +1/+1 until end of turn.
 C 
Creature – Human Policeman
First strike, reach
1/3
 C 
Creature – Human Pirate
Flying
Whenever Fluked Corsair deals combat damage to a player, look at that player's hand.
3/3
 C 
Creature – Human Artificer
{t}: Add [Steam] to your power pool.
[Steam]: Target creature gains flying until end of turn.
1/1
 C 
Instant
Shower of Sparks deals 1 damage to target creature and 1 damage to target player.
In a world with lots of home-made flying machines piloted by mad scientists, sensible folk stay indoors.
 C 
Creature – Human Artificer
Haste
{t}: Target creature gains haste until end of turn.
"How can you just sit there when there's so much to experience?"
1/1
 C 
Land
Noxious Grove enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{t}: Add [Chemical] to your power pool.
 C 
Artifact Creature – Bat
Flying
{2}: Piston-Wing Bat gets +1/+0 until end of turn. Activate this ability no more than three times each turn.
0/1
 C 
Artifact – Equipment
Equip {0}
[Torque] or {2}: Equipped creature gains flying and +1/+0 until end of turn.
Illus. Ayers, 1885
 B 
Basic Land – Mountain
Illus. Roberto Robert
 T 
Creature – Minion
Deathtrap 2 (When this creature dies, it deals 2 damage to target creature or player.)
1/1

Distorted Nightmare (rare)
Ergetric Resonator (uncommon)
Vanity Glider (uncommon)
Gruff Sentinel (uncommon)
Repurpose (common)
Chromesheen Goggles (common)
Eagle-Eye Watchman (common)
Fluked Corsair (common)
Smythehold Levitator (common)
Shower of Sparks (common)
Contagious Enthusiast (common)
Noxious Grove (common)
Piston-Wing Bat (common)
Pedal-Crank Wings (common)
Mountain (basic)
Minion (token)