Clockwork Wings: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your upkeep, any player may discard a card at random. If nobody does, Distorted Nightmare gets +2/+2 until end of turn.
"The dreamthing still tormented me after I awoke. I willingly gave up part of my mind for the bliss of a day's ignorance."
2/2
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Enchant artifact
Enchanted artifact is a creature with power and toughness each equal to its converted mana cost. "No longer are you thrall to your creator. Be free, and for the first time, do what you truly wish."
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Equip
![]() Whenever equipped creature deals damage, you may draw a card. |
Flying, double strike
He drops out of the sky, then loops back for more.
1/1
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Enchant permanent
Enchanted permanent doesn't untap during its controller's untap step. |
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated. |
Flying
Glintwing Junction gets +1/+0 as long as you control an Equipment. Glintwing Junction gets +1/+0 as long as you control a Connector. Even the wings are themselves sockets to attach to other devices.
0/1
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Equip
Equipped creature has first strike and haste. |
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Flying
Brass Crow doesn't untap during your untap step. At the beginning of your upkeep, you may pay . If you do, untap Brass Crow.
Illus. James Corbett
2/1
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Haste
: Target creature gains haste until end of turn."How can you just sit there when there's so much to experience?"
1/1
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Reach
[Steam]: Venting Pipewalker deals 1 damage to target creature blocking or blocked by Venting Pipewalker. 2/3
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Search your library for a basic land card and put it onto the battlefield tapped. If you control an artifact, you may search your library for another basic land card, reveal it, and put it into your hand. Then shuffle your library.
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Direct the Explosion deals 4 damage to target creature or player. If that creature is an artifact creature, draw a card.
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: Add [Chemical] to your power pool.[Chemical]: Target player loses 1 life. 1/1
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Illus. Roberto Robert
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Collaborate (When this creature attacks, another target attacking creature gets +1/+1 until end of turn.)
1/1
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Distorted Nightmare
(rare)
Bestow Freedom
(uncommon)
Cerebrocharge Saddle
(uncommon)
Aerobatic Pilot
(uncommon)
Binding
(common)
Arrest
(common)
Glintwing Junction
(common)
Spring-Propelled Trident
(common)
Brass Crow
(common)
Contagious Enthusiast
(common)
Venting Pipewalker
(common)
Expansion
(common)
Direct the Explosion
(common)
Acolyte of Alchemy
(common)
Mountain
(basic)
Policeman
(token)





: Target creature gains haste until end of turn.