Community Mashup Set: Virtual Booster

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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Dragon
Flying
Drachenspuren has +1/+0 for each creature card put into a graveyard from anywhere this turn.
{r}:Put the top card of your deck into your graveyard.
Following a dragon's spoor is not difficult, only foolhardy.
3/3
 
 R 
Legendary Artifact Creature – Zombie
{q},Sacrifice a creature: Add 5 mana of any combination of its colours to your mana pool.
Forever forging.
Sunlight bursting eternal.
From death, Renewal.
5/5
 U 
Enchantment
Sacrifice a creature: Each opponent loses 1 life and you gain 1 life.
{2}, Exile a creature card from your graveyard: Put a 1/1 green Saproling creature token onto the battlefield.
 U 
Creature – Kithkin Knight
When Order of the Golden Berserkers attacks, you may pay {g}. If you do, it gains +X/+0 where X is its power; Sacrifice it at end of turn.
What the? I don't even...
—Lann of Cloverdell
2/2
 U 
Creature – Elemental
When Wildsnout enters the battlefield, you may pay {r}. If you do, it has haste and you must sacrifice it at the end of the turn.

When Wildsnout is blocked, it deals damage equal to its power to the blocking creature's controller.
3/3
 C 
Tribal Instant – Elf
Choose one:
Put a +1/+1 count on target creature, or until end of turn you may sacrifice a creature to add {g} to your mana pool.
Uh huh hu.
Uh huh hu!
Awww yeahhh.
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature has +1/+1
When Blessed Touch enters the battlefield, enchanted creature gains protection from the colour of your choice until end of turn. (This effect does not remove Blessed Touch)
 C 
Creature – Hound
Snarehound exerts all creature it combats.
2/2
 C 
Creature – Sphinx Shaman
When Kahfre, of Esis enters the battlefield, you may search your library for a land you drew mana from to cast it, reveal it, and put it into your hand.
2/2
 C 
Creature – Elephant Illusion
Hex-Poof! (When Phantasmal Elephant becomes the target of a spell or ability, sacrifice it.)
Flashback {1}{u} (While Phantasmal Elephant is in the graveyard, you may pay {1}{u} to place a token copy of Phantasmal Elephant onto the battlefield. If you do, exile Phantasmal Elephant.)
2/2
 C 
Artifact
Whenever a player casts a common spell, you may gain 1 life.
{2}{b}{b}
 
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature has Intimidate, and gets +1/+0 for each Swamp you control.
 C 
Creature
Deathtouch unless a spell has been cast this turn.
Illus. Jean-Marc Denis
2/2
 C 
Instant
Target creature gets +2/+0.
If it has converted mana cost 4 or more, it gets +4/+0 instead.
Survival of the biggest!
Swamp
 
 B 
Basic Land – Swamp

Drachenspuren (rare, foil)
Lota, the Gilded Corpse (rare)
Debitum Naturae (uncommon)
Order of the Golden Berserkers (uncommon)
Wildsnout (uncommon)
Elvish Crotch Thrust (common)
Blessed Touch (common)
Snarehound (common)
Kahfre, of Esis (common)
Phantasmal Elephant (common)
Meteorite (common)
Alpen (common)
Whirling Grue (common)
Giant's Growth (common)
Swamp (basic)