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Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 R 
Artifact – Equipment
Equipped creature gets +4/+0 has Vigilance and “Whenever equipped creature attacks, create two 110/10/10 white Human Soldier creature units and you gain 2 life.”

Equip {4}
 U 
Artifact
{1}, Sacrifice Vial of Poison: Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

There are worse ways to die, but not many.
 U 
Artifact – Equipment
Equipped creature gets +2/+0 has prowess and “Whenever equipped deals combat damage to a player, you may draw a card. If you do, discard a card.”

Equip {2}
 R 
Artifact – Equipment
Equipped creature has Menace and “At the begging of your upkeep, target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.”

Equip {4}
Plane – Runeterra
You may pay life equal to the converted mana cost of spells you cast.
Whenever you roll {chaos}, exile all permanents target player controls.
Plane – Runeterra
Look at the top five cards of your library. Reveal an enchantment from among them and put it into your hand.
Whenever you roll {chaos}, enchantment creature spells you cast have Bestow. It’s Bestow cost is equal to it’s mana cost.
 U 
Artifact – Equipment
Equipped creature gets +2/+0.

Whenever equipped creature attacks, you may sacrifice Throwing Knife. If you do, Throwing Knife deals 2 damage to any target.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 M 
Legendary Creature – Vastaya
Mage (This creature enters the battlefield with an Spell counter on it. {2}, {t}: This creature deals damage equal to the number of Spell counters on it to target creature you don't control.)
When Ahri enters the battlefield, you may return target enchantment from your graveyard to the battlefield. If it’s an aura, you may attach it to Ahri or another creature you control.
{u}, {t}: Gain control of target creature you don’t control. Put a -1/-1 counter on it. Sacrifice it during your next turn.
"If you'd like to play with me, you'd better be sure you know the game."
3/3
Plane – Runeterra
Whenever an artifact or Artificer enters the battlefield under your control, you may pay {1}. If you do, you get {e}{e}.
Whenever you roll {chaos}, you may pay {e}. If you do, draw a card.
 U 
Artifact
{t}: Mill two cards.

{2}, Exile Perpetual Timepiece: Shuffle any number of target cards from your graveyard into your library.

Do not be so caught up in keeping track of time that you forget to make use of it.
 R 
Artifact
Empowered Autogenerator enters the battlefield tapped.

{t}: Put a charge counter on Empowered Autogenerator. Add X mana of any one color, where X is the number of charge counters on Empowered Autogenerator.

Magic, unlike physics, has no unbreakable laws.
 M 
Legendary Artifact Creature – Scarecrow
Fiddlesticks enters the battlefield tapped. It has hexproof as long as it's tapped.

Whenever a creature you don't control enters the battlefield, you may untap Fiddlesticks and put a +4/+0 counter on it. Fiddlesticks gains deathtouch and cannot be blocked until end of turn.

High above the rotten rows. Cloth and metal. Teeth and crows.
0/2
 R 
Artifact – Equipment
Equipped creature gets +4/+0 and has “At the beginning of your upkeep, you gain {e}. Whenever equipped creature attacks, pay {e}{e}{e}: Equipped creature deals 3 damage to any number target creatures. Tap those creatures.”

Equip {4}
 M 
Legendary Creature – Naga Wizard
Whenever Cassiopeia deals combat damage to a player, you may put a -1/-1 counter on target creature. Whenever a creature with three or more -1/-1 counters on it attacks or blocks, destroy that creature. Return it to the battlefield under your control during your next turn.

"Failure is an elegant poison. Let it seep in."
3/2
 R 
Artifact
Whenever a creature you control dies, put two eyeball counters on Jar of Eyeballs.

{3}, {t}, Remove all eyeball counters from Jar of Eyeballs: Look at the top X cards of your library, where X is the number of eyeball counters removed this way. Put one of them into your hand and the rest on the bottom of your library in any order.

Sunsteel Broadsword (rare)
Vial of Poison (uncommon)
Ionian Steel Saber (uncommon)
Abyssal Mask (rare)
The Void (none)
Targon (none)
Throwing Knife (uncommon)
Ahri, the Nine Tailed Fox (mythic)
Piltover (none)
Perpetual Timepiece (uncommon)
Empowered Autogenerator (rare)
Fiddlesticks, the Ancient Fear (mythic)
Hextech GLP-800 (rare)
Cassiopeia, the Serpent’s Embrace (mythic)
Jar of Eyeballs (rare)