CardName: Big Bro Cost: 2WW Type: Creature - Elephant Ally Pow/Tgh: 3/3 Rules Text: Substitute {2}{W} ({2}{W}, Return a blocking creature you control to hand: Put this card onto the battlefield from your hand blocking all creatures the returned creature was blocking.) Lifelink Flavour Text: I heard you were talking trash about my little brother? Set/Rarity: Name That Card Common CardName: Blessing of the Archangel Cost: 1W Type: Sorcery Pow/Tgh: / Rules Text: Target creature gets +2/+1 until end of turn. Target creature gains flying until end of turn. Target creatuer gains first strike until end of turn. Target creature gains vigilance until end of turn. Flavour Text: Set/Rarity: Name That Card Common CardName: Cloud of Potential Cost: 2W Type: Enchantment Pow/Tgh: / Rules Text: A deck can have no more than two cards named Cloud of Potential. Creatures you control have first strike. As long as you control two cards named Cloud of Potential, Cloud of Potential is a 3/3 Elemental enchantment creature. Flavour Text: Set/Rarity: Name That Card Uncommon CardName: Fragile Peace Cost: 3W Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of each players upkeep, that player exiles a creature they control until Fragile Peace leaves the battlefield. When there are no creatures on the battlefield, sacrifice Fragile Peace. Flavour Text: Set/Rarity: Name That Card Rare CardName: Fragment of O-Kagachi Cost: 3W Type: Creature - Spirit Pow/Tgh: 3/3 Rules Text: When another creature you control dies, put a divinity counter on Fragment of O-Kagachi. Remove a divinity counter from Fragment of O-Kagachi: Target creature you control gains indestructible until end of turn. Flavour Text: Set/Rarity: Name That Card Uncommon CardName: Gleam of Victory Cost: 1W Type: Enchantment Pow/Tgh: / Rules Text: Clan--Choose Dromoka or Otujai (For the rest of the game, you must make the same choice when you Clan.) Dormoka - Creatures you control have Skirmish 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Otujai - Creatures you control have Probe (Whenever it becomes blocked, you may untap this creature and remove it from combat.) Flavour Text: Set/Rarity: Name That Card Uncommon CardName: Goblin Physician Cost: 1W Type: Creature - Goblin Shaman Pow/Tgh: 1/1 Rules Text: First strike, lifelink When Goblin Physician deals combat damage, return it to its owner's hand. Flavour Text: Set/Rarity: Name That Card Uncommon CardName: Hoard's Guardian Cost: 2W Type: Creature - Spirit Pow/Tgh: 3/3 Rules Text: As long as Hoard's Guardian is equipped, it has indestructible. Equipment have indestructible as long as they are equipped to Hoard's Guardian. Flavour Text: Set/Rarity: Name That Card Uncommon CardName: Icatian Peacemaker Cost: W Type: Creature - Human Soldier Pow/Tgh: 0/1 Rules Text: Vigilance Creatures your opponents control with power equal to Icatian Peacemaker's toughness can't attack you. {W}{W}: Icatian Peacemaker gets +1/+1 until end of turn. Flavour Text: Set/Rarity: Name That Card Rare CardName: Jealous Firstborn Cost: 2W Type: Creature - Human Noble Pow/Tgh: 3/1 Rules Text: First strike Whenever a player casts their second spell each turn, counter that spell. Flavour Text: Set/Rarity: Name That Card Rare CardName: Keeper of the Rolls Cost: 4W Type: Creature - Human Priest Pow/Tgh: 3/3 Rules Text: Flying If combat damage from Keeper of the Rolls deals lethal damage to a player who has not signed this card, that player signs this card. Keeper of the Rolls gets +1/+1 for each person who has signed this card in that way. Flavour Text: Set/Rarity: Name That Card Mythic CardName: Loreguard Captain Cost: 1WW Type: Creature - Human Soldier Pow/Tgh: 3/3 Rules Text: Flavour Text: “We have reports of multiple tome thieves in this district. Search the area, but summon me before engaging. Those worms occasionally use the grimoires they stole...” Set/Rarity: Name That Card Common CardName: Make Me a Carriage Cost: W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Creature or Vehicle Unless it is crewed, enchanted permanent is a Vehicle artifact (it's no longer a creature) with Crew 5 (Tap any number of creatures you control with total power 5 or more: This Vehicle becomes an artifact creature until end of turn.) Flavour Text: Set/Rarity: Name That Card Uncommon CardName: Outpost Armsmaster Cost: 2W Type: Creature - Kor Soldier Pow/Tgh: 0/6 Rules Text: Lifelink At the beginning of your pre-combat main step, add {C}{C}{C} to your mana pool. You may use this mana only to equip Outpost Armsmaster. Flavour Text: Set/Rarity: Name That Card Uncommon CardName: Path of Blossoms Cost: 3W Type: Sorcery Pow/Tgh: / Rules Text: Clan--Choose Mortal or Kami. (Choose Mortal or Kami. For the rest of the game, you must make the same choice when you Clan.) Mortal--Gain 7 life. Destroy up to one target artifact or enchantment. Kami--Create three 1/1 colorless Spirit creature tokens. Flavour Text: Set/Rarity: Name That Card Uncommon CardName: Purifying Spirit Cost: 2W Type: Creature - Spirit Pow/Tgh: 2/2 Rules Text: Flying When Purifying Spirit deals combat damage to a player, that plyer exiles two cards from their graveyard. Flavour Text: Set/Rarity: Name That Card Common CardName: Scion of Loftfield Cost: WWW Type: Creature - Kor Noble Pow/Tgh: 3/3 Rules Text: Other creatures you control get +1/+1. Flavour Text: Set/Rarity: Name That Card Rare CardName: Siege Angel Cost: 22/W Type: Artifact Creature - Construct Pow/Tgh: 2/2 Rules Text: Whenever you cast your second spell in a turn, create a colorless Scrip artifact token. {1}{2/R}, Sacrifice two artifacts: Siege Angel gets +2/+2 until end of turn. Flavour Text: Set/Rarity: Name That Card Common CardName: Sunsword Underdog Cost: 2W Type: Creature - Kithkin Knight Pow/Tgh: 2/2 Rules Text: Skirmish 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Flavour Text: Set/Rarity: Name That Card Common CardName: Wall of Berries Cost: 1W Type: Creature - Plant Wall Pow/Tgh: 0/6 Rules Text: Defender Harvest (You may have Wall of Berries enter the battlefield tapped.) When Wall of Berries enters the battlefield tapped, gain 2 life. Flavour Text: Set/Rarity: Name That Card Common CardName: Adept of the Mirror Cost: 2UU Type: Creature - Human Wizard Pow/Tgh: 2/5 Rules Text: Hexproof Tap five untapped creatures named Adept of the Mirror: Create a 10/10 blue Awakened Reflection creature token with flying. Flavour Text: Set/Rarity: Name That Card Uncommon CardName: Bristling Walrus Cost: 1U Type: Creature - Seal Pow/Tgh: 2/2 Rules Text: Flavour Text: "It's napping by our camp because it doesn't fear you. Maybe think about that before stabbing this two ton monster?" --Yorba Zekidotter, Reef Pirate Set/Rarity: Name That Card Common CardName: Century Wisdom Cost: 5UUU Type: Sorcery Pow/Tgh: / Rules Text: Shuffle all nonland permanents you own into your library. Draw one hundred cards. (If you can't, you lose the game.) Flavour Text: Set/Rarity: Name That Card Mythic CardName: Discreet Intruder Cost: U Type: Creature - Human Rogue Pow/Tgh: 1/2 Rules Text: Hexproof Probe (Whenever Discreet Intruder becomes blocked, you may untap Discreet Intruder and remove it from combat.) Flavour Text: Set/Rarity: Name That Card Common CardName: Enfeebler Mage Cost: 2U Type: Creature - Human Wizard Pow/Tgh: 3/2 Rules Text: {1}, {T}, Sacrifice a creature: You may reveal a card named Weakness that you own from outside the game, and put it into your hand. Flavour Text: Set/Rarity: Name That Card Uncommon CardName: Fractal Framework Cost: 2U Type: Enchantment Pow/Tgh: / Rules Text: You may have Fractal Framework enter the battlefield as a copy of any enchantment on the battlefield. Flavour Text: "I can do this all day." Set/Rarity: Name That Card None CardName: Glimpse of Eternity Cost: 1U Type: Sorcery Pow/Tgh: / Rules Text: If you have fewer cards than seven in your hand, draw cards equal to the difference, then discard a number of cards equal to what you drew. Flavour Text: The moment the djinni granted her wish for the knowledge Hamli sought, she knew she should have wished for memory. Set/Rarity: Name That Card Uncommon CardName: Imitate Cost: U Type: Instant Pow/Tgh: / Rules Text: Copy target activated ability. You may choose new targets for the copy. (Mana abilities can't be targeted.) Flavour Text: Set/Rarity: Name That Card Common CardName: Magus of Inversion Cost: 1U Type: Creature - Vedalken Wizard Pow/Tgh: 1/3 Rules Text: {R}, {T}: Scry 1. {G}, {T}: Target creature gains flying until end of turn. Flavour Text: "Any beast can be tempered and tamed, providing the right incentive." Set/Rarity: Name That Card Uncommon CardName: Noseferatu Cost: 2U Type: Creature - Vampire Pow/Tgh: 3/1 Rules Text: Exile Noseferatu from your graveyard, put a finger on the side of your nose and hold it there: Each player may draw a card, except for the last person to hold a finger to the side of their nose. Flavour Text: "I don't get it." --Cyrano de Bergerac Set/Rarity: Name That Card Common CardName: Phantasm of Agnosia Cost: 3U Type: Creature - Illusion Pow/Tgh: 3/3 Rules Text: Phantasm of Agnosia can't block or be blocked. As Phantasm of Agnosia enters the battlfield, choose a card type.(Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.) Phantasm of Agnosia has protection from the chosen type. Flavour Text: Set/Rarity: Name That Card Uncommon CardName: Serum Distiller Cost: 2U Type: Creature - Phyrexian Vedalken Wizard Pow/Tgh: 4/4 Rules Text: When Serum Distiller enters the battlefield, draw a card. When Serum Distiller dies, discard two cards. {4}: Target player gains control of Serum Distiller. Activate this ability only when you could cast a sorcery. Flavour Text: Set/Rarity: Name That Card Uncommon CardName: Shocking Revalation Cost: 3UU Type: Sorcery Pow/Tgh: / Rules Text: You may exile three red cards from your hand rather than pay Shocking Revalation's mana cost. Draw three cards. Flavour Text: "Perhaps the other researchers died, not because their work wasn't grounded, but because they themselves weren't grounded?!" Set/Rarity: Name That Card Uncommon CardName: Smell of the Sea Cost: Type: Insant Pow/Tgh: / Rules Text: Madness {0} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) If you control an Island, draw two cards, then discard a card. Flavour Text: Set/Rarity: Name That Card Uncommon CardName: Turtle of Sagely Truths Cost: 5U Type: Creature - Turtle Pow/Tgh: 4/4 Rules Text: When Turtle of Sagely Truths enters the battlefield, untap three islands you control. {3}: Draw a card. Any player may activate this ability, but only when they could cast a sorcery. Flavour Text: Set/Rarity: Name That Card Uncommon CardName: Wheels Within Wheels Cost: 1U Type: Enchantment Pow/Tgh: / Rules Text: {1}{U}: Draw a card, then exile a card from your hand face down. You may look at cards exiled by cards named Wheels Within Wheels. Sacrifice Wheels Within Wheels, {5}{U}{U}: Put three cards exiled by a card named Wheels Within Wheels into your hand. Flavour Text: Set/Rarity: Name That Card Uncommon CardName: Blood Servant Cost: 2B Type: Creature - Homunculus Pow/Tgh: 3/2 Rules Text: Absorb 2 (If a source would deal damage to a Blood Servant, prevent 2 of that damage.) Whenever damage to Blood Servant is prevented, lose 2 life. Flavour Text: "Occasionally, I forget and wring the pipsqueak's neck. I can still feel the bruises from last week." --Lim-Dûl, the Necromancer Set/Rarity: Name That Card Uncommon CardName: Chittering Horizon Cost: 2B Type: Creature - Instect Pow/Tgh: 1/1 Rules Text: At the beginning of your upkeep, transform Chittering Horizon. Flavour Text: Back side: CardName: Bloodfeast Storm Cost: Type: Creature - Insect Pow/Tgh: 3/3 Rules Text: At the beginning of your upkeep, transform Bloodfeast Storm, then put a +1/+1 counter on it. Flavour Text: Set/Rarity: Name That Card Common CardName: Contemplate Mortality Cost: X Type: Sorcery Pow/Tgh: / Rules Text: X is equal to your life total as you cast this spell. As long as you control a swamp, draw four cards. Flavour Text: Set/Rarity: Name That Card Uncommon CardName: Cultist of the Fallen Angel Cost: 3B Type: Creature - Human Warlock Pow/Tgh: 4/4 Rules Text: At the beginning of your upkeep, lose 2 life. When you have seven or less life, transform NTC #038. Flavour Text: Back side: CardName: An Angel Reborn Cost: Type: Creature - Angel Horror Pow/Tgh: 5/5 Rules Text: Lifelink Flavour Text: Set/Rarity: Name That Card Uncommon CardName: Grave Beckoning Cost: Type: Sorcery Pow/Tgh: / Rules Text: Cycling {2} Flashback {3}{B} Target player discards two cards. Flavour Text: Due to his suffering, Malzok no longer questioned whether the spell was too dark for his enemies. Set/Rarity: Name That Card Uncommon CardName: Harbinger of the Long Night Cost: 1B Type: Creature - Scarecrow Warlock Pow/Tgh: 2/2 Rules Text: Harvest - You may have Harbinger of the Long Night enter the battlefield tapped. If you do, each player creates a colorless Scrip artifact token. At the beginning of your upkeep, Each player who controls an artifact loses 1 life. Flavour Text: Set/Rarity: Name That Card Uncommon CardName: Hypnotic Split Cost: 2B Type: Sorcery Pow/Tgh: / Rules Text: Kicker {3}{B} Rebound Target opponent discards a card. If this spell was kicked, create a 5/5 black Construct artifact creature token that enters the battlefield with a number of -1/-1 counters on it equal to the number of cards in that opponent's hand. Flavour Text: Set/Rarity: Name That Card Uncommon CardName: Ob Nixilis's Persecution Cost: 3B Type: Enchantment Pow/Tgh: / Rules Text: Skip your draw step. Whenever a player draws a card, they lose 2 life. Sacrifice Ob Nixilis's Persecution: Draw a card. Flavour Text: Set/Rarity: Name That Card Rare CardName: Resonant Shriek Cost: 3B Type: Sorcery Pow/Tgh: / Rules Text: Kicker {1}{B} Destroy target creature. If this spell was kicked, destroy target enchantment an opponent controls. Flavour Text: Set/Rarity: Name That Card Common CardName: Scar-Taker Cost: 3BB Type: Creature - Aetherborn Mercenary Pow/Tgh: 4/5 Rules Text: When Scar-Taker enters the battlefield, create two Brand tokens. (They are artifacts with "{2}, {T}, Sacrifice this artifact: Put a -1/-1 counter on target creature. Activate this ability when you could cast a sorcery.") At the end of turn, if you put a -1/-1 counter on Scar-Taker, draw a card and exile up to one target card in an opponent's graveyard. Flavour Text: Set/Rarity: Name That Card Uncommon CardName: Shadow of Malediction Cost: 4BB Type: Creature - Demon Incarnation Pow/Tgh: 4/2 Rules Text: Substitute {2}{b} ({2}{b}, Return a blocking creature you control to hand: Put this card onto the battlefield from your hand blocking all creatures the returned creature was blocking.) When Shadow of Malediction enters the battlefield, create three brand tokens. (They are artifacts with "{2}, {t}, Sacrifice this artifact: Put a -1/-1 counter on target creature.") Flavour Text: Set/Rarity: Name That Card Uncommon CardName: Tenacious Twin Cost: 2B Type: Creature - Human Rogue Pow/Tgh: 2/3 Rules Text: A deck can have no more than two cards named Tenacious Twin. When Tenacious Twin enters the battlefield, search your library and/or graveyard for a card named Tenacious Twin, reveal it and put it in your hand. If you searched your library this way, shuffle it. {2}{U}: Return Tenacious Twin to its owner's hand. Flavour Text: Set/Rarity: Name That Card Uncommon CardName: Truth or Dare Cost: 2BB Type: Sorcery Pow/Tgh: / Rules Text: Each player secretly chooses a number, then reveals those numbers. The player or players with the highest chosen number draws cards equal to their chosen number. Then those players lose life equal to the combined total of all chosen numbers. Flavour Text: Set/Rarity: Name That Card Mythic CardName: Unsealing Imp Cost: 2B Type: Creature - Imp Pow/Tgh: 4/5 Rules Text: When Unsealing Imp enters the battlefield, fateseal 1, then the player you fatesealed draws a card. (To fateseal 1, look at the top card of an opponent's library, then you may put that card on the bottom of that library.) Flavour Text: Set/Rarity: Name That Card Uncommon CardName: Bring Low Cost: 1R Type: Instant Pow/Tgh: / Rules Text: Deal 5 damage to target flying creature or planeswalker. Flavour Text: Set/Rarity: Name That Card Common CardName: Crystal Cannonade Cost: 2R Type: Artifact Creature - Golem Pow/Tgh: 4/4 Rules Text: Crystal Cannonade enters the battlefield with three charge counters on it. Crystal Cannonade can't attack or block unless a counter was removed from it this turn. Remove a charge counter from Crystal Cannonade: Crystal Cannonade gains your choice of menace, trample or reach until end of turn. Flavour Text: Set/Rarity: Name That Card Uncommon CardName: Exchange Program Cost: 2R Type: Enchantment Pow/Tgh: / Rules Text: Phasing When Exchange Program phases out, you may have target opponent gain control of target creature you own. When Exchange Program phases in, gain control of target creature you own controlled by an opponent. If you do, put three +1/+1 counters on that creature and it gains haste until end of turn. Flavour Text: Set/Rarity: Name That Card Rare CardName: Hell of Arrows Cost: 1RR Type: Sorcery Pow/Tgh: / Rules Text: Hell of Arrows deals 3 damage to every target. Flavour Text: As the Benalish army sacrificed their flesh to the arrows all around him, Valyen whispered, "I've gone to a hell of arrows." Set/Rarity: Name That Card Uncommon CardName: Hellfyre Gambit Cost: 1R Type: Sorcery Pow/Tgh: / Rules Text: Choose one, then flip a coin. If you win the flip, repeat this process -- • If a sorcery you control would deal damage this turn, it deals that much damage plus one. • Deal 1 damage to each creature. • Deal 2 damage to each opponent. • Deal 3 damage to each planeswalker. Flavour Text: Set/Rarity: Name That Card Uncommon CardName: Pyrrhic Survival Cost: 3R Type: Instant Pow/Tgh: / Rules Text: Exile Pyrrhic Survival, then restart the game, leaving in exile all cards named Pyrrhic Survival. Your life total becomes 1. Flavour Text: Set/Rarity: Name That Card Mythic CardName: Quantum Flames Cost: X Type: Sorcery Pow/Tgh: / Rules Text: X is the number of creatures on the battlefield as you cast this spell. As long as you control a Mountain, Quantum Flames deals X damage to each creature and opponent. Flavour Text: Set/Rarity: Name That Card Rare CardName: Reckless Overclock Cost: R Type: Sorcery Pow/Tgh: / Rules Text: Destroy target artifact. If that artifact is indestructible, it deals 5 damage to its controller. Flavour Text: Set/Rarity: Name That Card Common CardName: Smoldering Grudges Cost: 6R Type: Sorcery Pow/Tgh: / Rules Text: Delve (Each card you exile from your graveyard while casting this spell pays for 1.) You may cast sorceries exiled by Smoldering Grudges until the end of turn. Flavour Text: Set/Rarity: Name That Card Rare CardName: Switch Horses Cost: 1R Type: Sorcery Pow/Tgh: / Rules Text: Exchange control of target creature you control and target creature you don't control until end of turn. Untap those creatures. They gain haste until end of turn. Flavour Text: Horses tend to follow the lead of their riders. Magic saddles are sometimes more discerning. Set/Rarity: Name That Card Uncommon CardName: Twin Ballista Cost: 1R Type: Enchantment Pow/Tgh: / Rules Text: Replica - When Twin Ballista enters the battlefield, if it's not a token, create a token copy of it. {R}, Sacrifice Twin Ballista: Deal 2 damage to target creature or planeswalker. Flavour Text: Set/Rarity: Name That Card Common CardName: Battle Hymn Cost: 4G Type: Sorcery Pow/Tgh: / Rules Text: Chorus 4 (As it resolves, exile this spell with four verse counters on it. At the beginning of your upkeep, remove a verse counter. When the last counter is removed, put Battle Hymn in your graveyard.) At the beginning of your combat step, put a +1/+1 counter on up to X target creatures, where X is the number of verse counters on Battle Hymn. Flavour Text: Set/Rarity: Name That Card Rare CardName: Budding Thallid Cost: G Type: Creature - Fungus Pow/Tgh: 1/1 Rules Text: Budding Thallid enters the battlefield with a ? counter on it. Remove a ? counter from Budding Thallid: Target creature gets +1/+1 until end of turn. Flavour Text: Set/Rarity: Name That Card Common CardName: Curse of the Bleeding Glade Cost: GG Type: Enchantment Pow/Tgh: / Rules Text: At the end of combat, if exactly one creature you control dealt combat damage to a player, gain 4 life. {X}, Exile X creatures in your graveyard: Create an X/X green Plant creature token. Flavour Text: Set/Rarity: Name That Card Rare CardName: Flickering Warbeast Cost: 3G Type: Creature - Beast Pow/Tgh: 3/4 Rules Text: Trample Equipment and auras attached to Flickering Warbeast have phasing. (At the beginning of your turn, they phase out. Treat them as though they didn't exist until your next turn.) Flickering Warbeast gets +2/+2 for each equipment or aura attached to it. Flavour Text: Set/Rarity: Name That Card Uncommon CardName: Forest Stroll Cost: GG Type: Sorcery Pow/Tgh: / Rules Text: Look at the top two cards of your library. You may reveal any creature or land cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. Flavour Text: Set/Rarity: Name That Card Common CardName: Implacable Ancestors Cost: 4G Type: Creature - Elf Spirit Pow/Tgh: 3/3 Rules Text: Vigilance, indestructible You may have Implacable Ancestors assign its combat damage as though it weren't blocked. Flavour Text: Set/Rarity: Name That Card Rare CardName: Jokulandr Cost: 6GGG Type: Creature - Leviathan Pow/Tgh: 12/12 Rules Text: Flavour Text: In 5721, the Jokulandr shifted its tail in its milleniumsleep. This forced the kingdoms of Forsvollr and Rurnar to renegotiate their borders. Set/Rarity: Name That Card Uncommon CardName: Sungeyser Cost: 6GGG Type: Sorcery Pow/Tgh: / Rules Text: Gain 30 life. Flavour Text: Set/Rarity: Name That Card Mythic CardName: Swarm of Boggarts Cost: 3G Type: Creature - Goblin Pow/Tgh: 3/3 Rules Text: At the beginning of your upkeep, sacrifice a token creature. If you do, put two +1/+1 counters on Swarm of Boggarts. If you can't sacrifice a creature, create a 2/2 green Ouphe Creature token. Flavour Text: Set/Rarity: Name That Card Uncommon CardName: Till Cost: G Type: Sorcery Pow/Tgh: / Rules Text: Reveal cards from the top of your library until you reveal a land card. Put that card in your hand, and the rest into your graveyard. Flavour Text: Set/Rarity: Name That Card Common CardName: Treefort Architect Cost: 2G Type: Creature - Elf Artificer Pow/Tgh: 2/2 Rules Text: Treefolk creatures you control get +0/+2. Other Elf creatures you control get +2/+0. Flavour Text: Set/Rarity: Name That Card Uncommon CardName: ­Agglutinous Mass Cost: 2G Type: Creature - Ooze Pow/Tgh: 2/2 Rules Text: Trample At the beginning of your upkeep, you may Consume 2 a creature you control (Exile that creature until ­Agglutinous Mass leaves the battlefield. ­Agglutinous Mass gets +2/+2 for each creature it consumed.) Flavour Text: Set/Rarity: Name That Card Uncommon CardName: Unending Arbitration Cost: 1WU Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of each player's upkeep, that player draws a card. Each player can't cast more than one spell each turn. Flavour Text: Set/Rarity: Name That Card Rare CardName: Arlinn, Dire Lycan Cost: 1RG Type: Legendary Planeswalker - Arlinn Pow/Tgh: /3 Rules Text: [+3] Until end of turn, Arlinn becomes a 2/2 Wolf creature with haste and menace that's still a planeswalker. Prevent all damage that would be dealt to it this turn. [+2] Put two +1/+1 counters on Arlinn. [-4] Until end of turn, Arlinn becomes a 6/6 wolf berserker creature with menace and trample that's still a planeswalker. Prevent all damage that would be dealt to it this turn. Flavour Text: Set/Rarity: Name That Card Mythic CardName: Chained Giant Cost: RG Type: Creature - Giant Berserker Pow/Tgh: 4/3 Rules Text: Chained Giant enters the battlefield with two defender counters on it. {R}{G}, {T}, Remove a counter from Chained Giant: Chained Giant fights another target creature you control. Activate this ability only when you could cast a sorcery. {T}: Chained Giant fights another target creature. Activate this ability only when you could cast a sorcery and only if there are no counters on Chained Giant. Flavour Text: Set/Rarity: Name That Card Rare CardName: Crashing Shroudling Cost: 1RG Type: Creature - Treefolk Shroudling Pow/Tgh: 4/3 Rules Text: Haste Spells can't be cast on your turn if Crashing Shroudling entered the battlefield this turn. Non-mana abilities can't be activated on your turn if Crashing Shroudling entered the battlefield this turn. Flavour Text: Set/Rarity: Name That Card Rare CardName: Revitalizing Rain Cost: GW Type: Sorcery Pow/Tgh: / Rules Text: Exile up to two target nontoken permanents, then return them to the battlefield under their owner's control. Creatures returned this way gain haste until end of turn. Flavour Text: Set/Rarity: Name That Card Uncommon CardName: Crazed Cyclone Cost: 1UG Type: Creature - Elemental Pow/Tgh: 3/3 Rules Text: {1}{U}: Target creature gains flying until end of turn. Delirium — {3}{G},{T}: Deal 4 damage to target flying creature. Activate this ability only if there are four or more card types among cards in your graveyard. Flavour Text: Set/Rarity: Name That Card Rare CardName: Hypnotoad Cost: 2GU Type: Creature - Frog Pow/Tgh: 4/3 Rules Text: Hypnotoad must be blocked if able. When Hypnotoad becomes blocked by a creature, exchange control of Hypnotoad and up to one target creature that blocked it. (Remove those creatures from combat.) Flavour Text: Set/Rarity: Name That Card Rare CardName: Confounding Warcry Cost: 1RW Type: Instant Pow/Tgh: / Rules Text: Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) If you cast Confounding Warcry from your hand, creatures can't attack this turn. If you cast Confounding Warcry from exile, creatures can't block this turn Flavour Text: Set/Rarity: Name That Card Uncommon CardName: Relaxation Chamber Cost: 2RW Type: Artifact Pow/Tgh: / Rules Text: {T}: Add {C}. All spells and non-mana abilities cost an additional {1} to cast and activate. Flavour Text: Set/Rarity: Name That Card Uncommon CardName: Baloth Blood-Serum Cost: UG/R Type: Instant Pow/Tgh: / Rules Text: Until end of turn, target creature gets -2/-0, then double that creature's power. Draw a card. Flavour Text: Only the strong can benefit from it. Set/Rarity: Name That Card Uncommon CardName: Second Summer Cost: 9URG Type: Sorcery Pow/Tgh: / Rules Text: Affinity for basic lands. Untap all creatures and land you control. After this main phase, there is an additional combat phase followed by an additional main phase. Take an extra turn after this one. Exile Second Summer. Flavour Text: Set/Rarity: Name That Card Mythic CardName: Unbound Anomaly Cost: WUBRG Type: Creature - Elemental Horror Pow/Tgh: 4/4 Rules Text: First strike, vigilance, haste, lifelink, hexproof Flavour Text: Set/Rarity: Name That Card Uncommon CardName: Sarkhan Kills the Bear Cost: 2R/G Type: Legendary Enchantment - Aura Saga Pow/Tgh: / Rules Text: Enchant Creature (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I – Draw a card. II – Put three +1/+1 counters on enchanted creature. III – Enchanted creature fights target creature with the greatest power among creatures all opponents control on the battlefield. (If two or more creatures are tied for greatest power, target any one of them.) Flavour Text: Set/Rarity: Name That Card Uncommon CardName: Autonomous Power Suit Cost: 2 Type: Artifact - Equipment Vehicle Pow/Tgh: 3/3 Rules Text: Equip {2} Crew 2 When Autonomous Power Suit or the creature it's attached to attacks, Autonomous Power Suit deals 1 damage to defending player and all creatures and planeswalkers they control. Flavour Text: Set/Rarity: Name That Card Rare CardName: Blinkmoth Cloak Cost: 2 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Phasing (At the beginning of your turn, Blinkmoth Cloak phases out. Treat it as though it didn't exist until your next turn.) Equip {1} Equipped creature gets +3/+2. Flavour Text: Set/Rarity: Name That Card Uncommon CardName: Company Store Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: {1}, {T}: Create a colorless Scrip artifact token. Flavour Text: Set/Rarity: Name That Card Uncommon CardName: Contraband Lotus Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: {T}, Sacrifice Contraband Lotus: Add three mana of any one color. Flavour Text: Set/Rarity: Name That Card Rare CardName: Gallivanting Orrery Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: {T}: Exile the top card of your library, face down. {2}: Counter target spell you control. Reveal a random face-down card exiled by Gallivanting Orrery. If that card is a land, put it on the battlefield. Otherwise, you may cast that revealed card without paying its mana cost. Flavour Text: Set/Rarity: Name That Card Mythic CardName: Mana Tank Cost: 1 Type: Artifact Pow/Tgh: / Rules Text: {T}, Sacrifice Mana Tank: Add {C}. {3}: Return Mana Tank from your graveyard to your hand. Flavour Text: Set/Rarity: Name That Card Common CardName: Phoenix Urn Cost: 1 Type: Artifact Pow/Tgh: / Rules Text: {4}, Return Phoenix Urn from your graveyard to your hand: Create a 3/3 red Phoenix creature token with flying. Activate this ability only any time you could cast a sorcery. Flavour Text: Set/Rarity: Name That Card Rare CardName: Saucer of Milk Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: When Saucer of Milk enters the battlefield, draw a card. Whenever an opponent casts an aura, sacrifice Saucer of Milk. If you do, counter that aura. If an opponent would gain control of exactly one permanent you control, they gain control of Saucer of Milk instead. Flavour Text: "May be t' hobs take a saucer o' milk each month so'n they take none o' me kin. I be thinkin' they've a fine collection by now." Set/Rarity: Name That Card Rare CardName: Walking Windmill Cost: 3 Type: Artifact Creature - Construct Pow/Tgh: 2/3 Rules Text: Walking Windmill enters the battlefield with three charge counters on it. When a charge counter is removed from Walking Windmill, it gets +2/+2 until end of turn. Flavour Text: Set/Rarity: Name That Card Common CardName: Wellspring Chalice Cost: 1 Type: Artifact Pow/Tgh: / Rules Text: Wellspring Chalice enters the battlefield tapped. When Wellspring Chalice enters the battlefield, return a land you control to its owner's hand. {T}: Add one mana of any color. Flavour Text: Set/Rarity: Name That Card Uncommon CardName: Artificial Monoculture Cost: Type: Land Pow/Tgh: / Rules Text: Artificial Monoculture enters the battlefield tapped. When Artificial Monoculture enters the battlefield, sacrifice Artificial Monoculture, or exile two other lands you control until Artificial Monoculture leaves the battlefield. {T}: Add {C}{C}{C}{C}. Flavour Text: Set/Rarity: Name That Card Rare CardName: Deepwood Tower Cost: Type: Land Pow/Tgh: / Rules Text: {2}, {T}: Add {B}{G}{W}. Flavour Text: Set/Rarity: Name That Card Rare CardName: Unsettling Ranch Cost: Type: Land Pow/Tgh: / Rules Text: Harvest -- You may have Unsettling Ranch enter the battlefield tapped. If you do, create a Brand token (It's an artifact with "{2}, {T}, Sacrifice this artifact: Put a -1/-1 counter on target creature. Activate this ability when you could cast a sorcery.") {T}: Untap target Swamp or Mountain. Flavour Text: Set/Rarity: Name That Card Rare CardName: Join With Me Cost: Type: Scheme Pow/Tgh: / Rules Text: When you set this scheme in motion, each opponent sacrifices a nonland permanent. Create an X/X colorless Spirit creature token, where X is equal to the combined converted mana cost of all permanents sacrificed in this way. Flavour Text: Set/Rarity: Name That Card Uncommon