CardName: Captain's Regalia Cost: 2W Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +2/+2 and has "Other creatures you control get +1/+1." Vehicles you control have vigilance. Equip {1}{W} Flavour Text: Set/Rarity: [Tribute] Azshanir Rare CardName: Find Harbor Cost: 1W Type: Instant Pow/Tgh: / Rules Text: Exile target artifact or creature until end of turn. Flavour Text: Set/Rarity: [Tribute] Azshanir Common CardName: Harbor Guard Cost: 2W Type: Creature - Human Soldier Pow/Tgh: 2/3 Rules Text: {W}, {T}: Tap target artifact. Flavour Text: Set/Rarity: [Tribute] Azshanir Common CardName: Lay Anchor Cost: 2W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant artifact or creature As long as enchanted permanent is a creature, it can't attack or block. {2}, Sacrifice Lay Anchor: Draw a card. Flavour Text: Set/Rarity: [Tribute] Azshanir Common CardName: Lost Shipmate Cost: 1W Type: Creature - Spirit Soldier Pow/Tgh: 2/1 Rules Text: Flying (This creature can't be blocked except by creatures with flying or reach.) Flavour Text: Set/Rarity: [Tribute] Azshanir Common CardName: Mainmast Lookout Cost: 3W Type: Creature - Human Scout Pow/Tgh: 1/2 Rules Text: Mainmast Lookout can block only creatures with flying. Whenever a creature without flying attacks you, untap all other creatures you control. Flavour Text: Set/Rarity: [Tribute] Azshanir Common CardName: Man the Ship Cost: 1W Type: Instant Pow/Tgh: / Rules Text: Untap target artifact you control. Create a 1/1 white Soldier creature token for each point of crew it has. Flavour Text: Set/Rarity: [Tribute] Azshanir Uncommon CardName: Miraculous Voyage Cost: W Type: Enchantment Pow/Tgh: / Rules Text: Flash When Miraculous Voyage enters the battlefield, scry 2. {2}{W}, Sacrifice Miraculous Voyage: You may reveal the top card of your library. If you do, you gain life equal to its toughness. Either way, draw a card. Flavour Text: Set/Rarity: [Tribute] Azshanir Common CardName: Navy's Headhunter Cost: 3W Type: Creature - Human Soldier Pow/Tgh: 3/2 Rules Text: [Swampwalk] Protection from Pirates (This creature can't be blocked, targeted, dealt damage, or enchanted by anything Pirates.) Flavour Text: Wretched hives of scum and villany are his hunting grounds. Set/Rarity: [Tribute] Azshanir Common CardName: Coral Cylix Cost: 2U Type: Artifact - Treasure Pow/Tgh: / Rules Text: When Coral Cylix enters the battlefield or is buried, draw a card. {T}, Sacrifice Coral Cylix: Add one mana of any color. Flavour Text: Mystics of the waves use artfully crafted implements during their ceremonies. Those fetch a good price with collectors not at all interested in the spiritual significance. Set/Rarity: [Tribute] Azshanir Common CardName: Encrust Cost: 1UU Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant artifact or creature Enchanted permanent doesn’t untap during its controller’s untap step and its activated abilities can’t be activated. Flavour Text: Set/Rarity: [Tribute] Azshanir Common CardName: Merfolk Looter Cost: 1U Type: Creature - Merfolk Rogue Pow/Tgh: / Rules Text: {T}: Draw a card, then discard a card. Flavour Text: Merfolk despise the pirates as intruders into their maritime realm, but their methods are strikingly similar. Set/Rarity: [Tribute] Azshanir Uncommon CardName: Navy Dowser Cost: 1U Type: Creature - Human Wizard Pow/Tgh: 1/3 Rules Text: When Navy Dowser enters the battlefield, scry 2. Flavour Text: Set/Rarity: [Tribute] Azshanir Common CardName: Ocean Serpent Cost: 4UU Type: Creature - Serpent Pow/Tgh: 7/7 Rules Text: Ocean Serpent can't attack unless defending player controls an Island. Flavour Text: Set/Rarity: [Tribute] Azshanir Common CardName: Reclaim the Treasure Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Tap target creature. Then, if that creature was a Pirate, draw two cards. Flavour Text: Set/Rarity: [Tribute] Azshanir Common CardName: Riccolo, Captain of the _Merrianne_ Cost: 2UU Type: Legendary Creature - Human Pirate Pow/Tgh: 2/2 Rules Text: [Islandwalk] Other creatures you control with islandwalk get +1/+1 and have lifelink. Flavour Text: Set/Rarity: [Tribute] Azshanir Rare CardName: Salvaging Expedition Cost: 1U Type: Enchantment Pow/Tgh: / Rules Text: Sink (Whenever a card is discarded, exile it instead.) When Salvaging Expedition enters the battlefield, scry 1, draw a card, then discard a card. {1}{U}: Return target sunken Treasure card to its owner's hand. Flavour Text: Set/Rarity: [Tribute] Azshanir Common CardName: Sojourner of the Depths Cost: 3U Type: Creature - Merfolk Warlock Pow/Tgh: 2/3 Rules Text: Sink (Whenever a card is discarded, exile it instead.) When Sojourner of the Depths enters the battlefield, draw a card, then discard a card. Kraken, Leviathan, Octopus and/or Serpent spells you cast cost {1} less to cast. Flavour Text: Set/Rarity: [Tribute] Azshanir Common CardName: Bilge Rat Cost: BB Type: Creature - Rat Pow/Tgh: 2/1 Rules Text: Sink (Whenever a card is discarded, exile it instead.) Flavour Text: Set/Rarity: [Tribute] Azshanir Common CardName: Derelict Schooner Cost: 2B Type: Artifact - Vehicle Pow/Tgh: 4/3 Rules Text: Menace (This creature can't be blocked except by two or more creatures.) Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) Flavour Text: "Tattered sails, cracked hull... I'm wary of the unholy force which keeps these ships afloat." – Commander Whitefoot Set/Rarity: [Tribute] Azshanir Common CardName: Doomed Deckhand Cost: B Type: Creature - Elf Pirate Pow/Tgh: 1/1 Rules Text: {B}, Exile Doomed Deckhand from your graveyard: Create a 1/1 white and black Spirit creature token with flying. Activate this ability only any time you could cast a sorcery. Flavour Text: Set/Rarity: [Tribute] Azshanir Common CardName: Gore-Skewer Raider Cost: 4B Type: Creature - Ogre Pirate Pow/Tgh: 3/4 Rules Text: Lifelink (Damage dealt by this creature also causes you to gain that much life.) As long as you have discarded a card or sacrificed a permanent this turn, Gore-Skewer Raider gets +1/+1. Flavour Text: Set/Rarity: [Tribute] Azshanir Common CardName: Hell-Bent Buccaneer Cost: 3B Type: Creature - Ogre Pirate Pow/Tgh: 4/3 Rules Text: Sink (Whenever a card is discarded, exile it instead.) {2}{B}, Discard a card: Create two Treasure tokens. Flavour Text: Barrels and beds they tossed into the sea to make room for chests of ill-gotten gold. Only the casks of rum were left in place. Set/Rarity: [Tribute] Azshanir Uncommon CardName: High-Sea Butcher Cost: 2B Type: Creature - Human Pirate Pow/Tgh: 3/1 Rules Text: Menace When High-Sea Butcher enters the battlefield, you may sacrifice a creature. If you do, draw two cards and lose 2 life. Flavour Text: Set/Rarity: [Tribute] Azshanir Common CardName: Skeleton Captain Cost: 1B Type: Creature - Skeleton Pirate Pow/Tgh: 1/1 Rules Text: {B}, {T}: Regenerate target Pirate. Flavour Text: Set/Rarity: [Tribute] Azshanir Common CardName: Skeleton Crew Cost: 3B Type: Creature - Skeleton Pirate Pow/Tgh: 3/3 Rules Text: You may cast Skeleton Crew from your graveyard by sacrificing a Treasure in addition to paying its other costs. Flavour Text: Set/Rarity: [Tribute] Azshanir Uncommon CardName: Vicious Hell-Fin Cost: 2B Type: Creature - Devil Shark Pow/Tgh: 2/2 Rules Text: {B}, Put a sunken creature card into its owner's graveyard: Vicious Hell-Fin gets +2/+2 and gains menace until end of turn. You gain 2 life. Flavour Text: Set/Rarity: [Tribute] Azshanir Common CardName: Boarding Brigand Cost: 1R Type: Creature - Human Pirate Pow/Tgh: 2/2 Rules Text: Whenever Boarding Brigand attacks, if you control an artifact, Boarding Brigand gets +1/+0 and gains first strike until end of turn. Flavour Text: Set/Rarity: [Tribute] Azshanir Common CardName: Eager Bountyhunter Cost: 2R Type: Creature - Human Mercenary Pow/Tgh: 2/3 Rules Text: Haste Eager Bountyhunter attacks each turn if able. Flavour Text: Equal parts willing to kill and unwilling to die. Set/Rarity: [Tribute] Azshanir Common CardName: Flamebrand Raider Cost: R Type: Creature - Human Pirate Pow/Tgh: 1/1 Rules Text: Haste When Flamebrand Raider dies, it deals 1 damage to each opponent. Flavour Text: Set/Rarity: [Tribute] Azshanir Common CardName: Gilded Phoenix Down Cost: 2R Type: Artifact - Treasure Pow/Tgh: / Rules Text: At the beginning of your precombat main phase, add {R}. {T}, Sacrifice Gilded Phoenix Down: Add one mana of any color. Flavour Text: Set/Rarity: [Tribute] Azshanir Uncommon CardName: Greedy Salt-Hoof Cost: 3R Type: Creature - Noggle Pirate Pow/Tgh: 3/1 Rules Text: When Greedy Salt-Hoof enters the battlefield, you may discard a card. If you discard a card this way or control an artifact, draw a card. Flavour Text: Set/Rarity: [Tribute] Azshanir Common CardName: Improvised Strike Cost: 1R Type: Instant Pow/Tgh: / Rules Text: Target creature gets +2/+0. You may discard a card. If you do, draw a card. Flavour Text: Set/Rarity: [Tribute] Azshanir Common CardName: Mutinous Incitement Cost: 2RR Type: Sorcery Pow/Tgh: / Rules Text: Gain control of target creature until end of turn. Untap it, and it gains haste, islandwalk, and gets +1/+0 until end of turn. Flavour Text: Set/Rarity: [Tribute] Azshanir Common CardName: Rock the Boat Cost: 2R Type: Sorcery Pow/Tgh: / Rules Text: Creatures can't block this turn. Flavour Text: Set/Rarity: [Tribute] Azshanir Common CardName: Volcanic Upburst Cost: 2R Type: Sorcery Pow/Tgh: / Rules Text: Kicker - Sacrifice an island Volcanic Upburst deals 2 damage to each creature and player. If you paid the kicker cost, instead it deals 4 damage to each creature and player. Flavour Text: Set/Rarity: [Tribute] Azshanir Uncommon CardName: Ancestral Markings Cost: 2G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +2/+2 for each enchantment you control. Flavour Text: Set/Rarity: [Tribute] Azshanir Uncommon CardName: Call of the Whalesong Cost: 1G Type: Sorcery Pow/Tgh: / Rules Text: Create a 2/2 green Dog Fish creature token. If you control six or more creatures, create a 6/6 white Whale creature token instead. Flavour Text: Set/Rarity: [Tribute] Azshanir Common CardName: Claim a Territory Cost: 3G Type: Sorcery Pow/Tgh: / Rules Text: Draw a card. You may return up to one land card from your graveyard to your hand. You may play an additional land this turn. Flavour Text: Set/Rarity: [Tribute] Azshanir Common CardName: Colonial Transport Cost: 3G Type: Artifact - Vehicle Pow/Tgh: 4/5 Rules Text: When Colonial Transport enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) Flavour Text: Set/Rarity: [Tribute] Azshanir Common CardName: Curse of the Hounded Cost: 2GG Type: Enchantment - Curse Pow/Tgh: / Rules Text: Enchant player At the beginning of enchanted player's end step, if they didn't cast a spell this turn, sacrifice Curse of the Hounded. When you do, target opponent of that player creates three 2/2 green Dog Fish tokens. Flavour Text: Set/Rarity: [Tribute] Azshanir Common CardName: Ramming Maneuver Cost: 2G Type: Sorcery Pow/Tgh: / Rules Text: Target creature you control gets +1/+1 and gains trample until end of turn. Then it fights target creature you don't control. Excess damage by the creature you control is dealt to the other creature’s controller instead. Flavour Text: Set/Rarity: [Tribute] Azshanir Common CardName: Surging Seal Cost: 2G Type: Creature - Beast Pow/Tgh: 3/2 Rules Text: Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) When Surging Seal enters the battlefield, if Surging Seal was kicked, target creature you control gets +3/+2 until end of turn. Flavour Text: It is an inspiring sight to behold: These lumbering beasts plummet into the waves and turn into a swarm of lightning-fast hunters. Set/Rarity: [Tribute] Azshanir Common CardName: Tropical Familiar Cost: 1G Type: Creature - Bird Familiar Pow/Tgh: 1/1 Rules Text: Flying Tropical Familiar can't attack unless you control an Island. {T}: Add one mana of any color. Flavour Text: Set/Rarity: [Tribute] Azshanir Uncommon CardName: Beached Cost: WU Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant artifact or creature When Beached enters the battlefield, tap enchanted permanent. Enchanted permanent doesn’t untap during its controller’s untap step. Flavour Text: Set/Rarity: [Tribute] Azshanir Common CardName: Eza, Privateer Master Cost: 3WU Type: Legendary Creature - Human Privateer Pow/Tgh: 4/4 Rules Text: [Islandwalk()] When Eza, Privateer Master comes into play or attacks, for each Pirate, tap that creature unless its controller pays {3}. Privateers you control have "Whenever Eza attacks, you may have target Pirate or creature without Islandwalk block it if able this turn" and "Whenever Eza becomes blocked by a Pirate, Eza gets +2/+2 until end of turn". Flavour Text: Set/Rarity: [Tribute] Azshanir Rare CardName: Fleet Captain Cost: WU Type: Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: Vehicles you control get +1/+1. At the beginning of your end step, untap up to one target creature you control. Flavour Text: Set/Rarity: [Tribute] Azshanir Uncommon CardName: Drown Cost: UB Type: Instant Pow/Tgh: / Rules Text: Destroy target creature without islandwalk. Flavour Text: Set/Rarity: [Tribute] Azshanir Common CardName: Gone to Ruin Cost: BR Type: Sorcery Pow/Tgh: / Rules Text: Choose artifact, creature or enchantment. Each opponent sacrifices a permanent of the chosen type. Flavour Text: Set/Rarity: [Tribute] Azshanir Common CardName: Torrid Storm Cost: 1RG Type: Sorcery Pow/Tgh: / Rules Text: Choose one or more — • Torrid Storm deals 3 damage to each creature with flying. • Torrid Storm deals 3 damage to each creature without flying. • Torrid Storm deals 3 damage to each planeswalker and each player. Flavour Text: Set/Rarity: [Tribute] Azshanir Rare CardName: Wreck Cost: RG Type: Instant Pow/Tgh: / Rules Text: Destroy target noncreature, nonland permanent. Flavour Text: "The storm took all. The vessel gone, the cargo lost, the charms unraveled. Only thing left is an unfortunate fool on a slab of rock, to stubborn to die." – from the journal of Robert the Golden Set/Rarity: [Tribute] Azshanir Common CardName: Settle Cost: GW Type: Instant Pow/Tgh: / Rules Text: Create two 1/1 green and white Peasant creature tokens, then you gain 1 life for each creature you control. Flavour Text: Set/Rarity: [Tribute] Azshanir Common CardName: Carrion Crab Cost: 3B/G Type: Creature - Crab Pow/Tgh: 3/3 Rules Text: When Carrion Crab enters the battlefield, mill four cards, then you gain life equal to the number of creature cards in your graveyard. Flavour Text: Ships of navy and pirate, merchant and mercenary, all of them sink to the same sea floor, ruled by scavengers that do not care about ideologies. Set/Rarity: [Tribute] Azshanir Common CardName: Barnacle Barricade Cost: 2G/U Type: Creature - Plant Pow/Tgh: 1/4 Rules Text: Defender (This creature can't attack.) Whenever Barnacle Barricade blocks an artifact creature, destroy Barnacle Barricade and the creature it's blocking. Flavour Text: Set/Rarity: [Tribute] Azshanir Common CardName: Noggle Swashbuckler Cost: 1U/R Type: Creature - Noggle Pirate Pow/Tgh: 1/3 Rules Text: As long as you have discarded a card this turn, Noggle Swashbuckler gets +1/+0 and can't be blocked. Flavour Text: Set/Rarity: [Tribute] Azshanir Common CardName: Privateer Pugilist Cost: 3R/WR/W Type: Creature - Human Pirate Pow/Tgh: 3/3 Rules Text: First strike Whenever Privateer Pugilist attacks, it deals 1 damage to target creature. Flavour Text: Set/Rarity: [Tribute] Azshanir Common CardName: Lucky Dubloon Cost: 2 Type: Artifact - Treasure Pow/Tgh: / Rules Text: When Lucky Dubloon enters the battlefield, scry 1 and gain 1 life. {T}, Sacrifice Lucky Dubloon: Add one mana of any color. Flavour Text: Set/Rarity: [Tribute] Azshanir Common CardName: Forest Cost: Type: Basic Land - Forest Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: [Tribute] Azshanir Basic CardName: Island Cost: Type: Basic Land - Island Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: [Tribute] Azshanir Basic CardName: Mountain Cost: Type: Basic Land - Mountain Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: [Tribute] Azshanir Basic CardName: Plains Cost: Type: Basic Land - Plains Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: [Tribute] Azshanir Basic CardName: Swamp Cost: Type: Basic Land - Swamp Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: [Tribute] Azshanir Basic CardName: Torrented Dreadreef Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C}. {T}: Add {U} or {B}. Activate this ability only if you control an Island. Flavour Text: Set/Rarity: [Tribute] Azshanir Uncommon CardName: Torrented Grove Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C}. {T}: Add {G} or {U}. Activate this ability only if you control an Island. Flavour Text: Set/Rarity: [Tribute] Azshanir Uncommon CardName: Torrented Volcano Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C}. {T}: Add {U} or {R}. Activate this ability only if you control an Island. Flavour Text: Set/Rarity: [Tribute] Azshanir Uncommon CardName: Whale Cost: Type: Token Creature - Whale Pow/Tgh: 6/6 Rules Text: Flavour Text: Set/Rarity: [Tribute] Azshanir Token CardName: Spirit Cost: Type: Token Creature - Spirit Pow/Tgh: 1/1 Rules Text: Flying (This creature can't be blocked except by creatures with flying or reach.) Flavour Text: Set/Rarity: [Tribute] Azshanir Token CardName: Peasant Cost: Type: Token Creature - Peasant Pow/Tgh: 1/1 Rules Text: Flavour Text: Set/Rarity: [Tribute] Azshanir Token CardName: Dog Fish Cost: Type: Token Creature - Dog Fish Pow/Tgh: 2/2 Rules Text: Flavour Text: Set/Rarity: [Tribute] Azshanir Token CardName: Soldier Cost: Type: Token Creature - Soldier Pow/Tgh: 1/1 Rules Text: Flavour Text: Set/Rarity: [Tribute] Azshanir Token