[JOJO] Phantom Blood: Virtual Booster
[JOJO] Phantom Blood: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
You could alternatively have a booster in the usual rarity pattern.
Equip
Whenever equipped creature becomes the target of a spell or ability an opponent controls, it deals 1 damage to each creature that player controls. |
Indestructible
Other Legendary creatures you control get +1/+1. 4/5
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Your Ally creature spells cost less to cast.
2/3
|
Tornado Overdrive costs more to cast for each target beyond the first.
Exile any number of target creatures with power less than the greatest power among creatures you control. |
Space Ripper Stingy Eyes cannot be countered.
Target player discards a card. Draw a card. |
Destroy target basic land. If an Island is destroyed this way you may pay to draw X cards.
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Multikicker –
Create a 2/2 black Zombie creature token. Then, repeat this process for each time Sire Zombies was kicked. |
: Look at the top card of your library. If it's a Ripple spell, put it into your hand.
1/3
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Equip
Whenever equipped creature attacks, exile the top three cards of your library and cast copies of each spell exiled this way. |
Enchant creature
You control enchanted creature and it must be blocked if able. Whenever an opponent casts two or more spells in a turn, sacrifice Hypnotized by Evil. |
, : Destroy target creature. Put a +1/+1 counter on Jack the Ripper.
3/2
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Choose one:
– Tap target non-Vampire creature. – Counter target Ripple spell. The controller of the chosen target cannot cast nonpermanent spells this turn. |
At the beginning of your end step, put a Balance counter on Cup of Wine.
At the beginning of your upkeep, if there are three or more Balance counters on Cup of Wine, sacrifice it and search your library for a Ripple card and put that card into your hand. |
Choose one or both:
– Thunder Cross Split Attack deals 6 damage to target creature. – Target creature gains Indestructible this turn. |
At the beginning of your upkeep, if your opponent controls a legendary creature, you may discard your hand. If you do, destroy that creature, draw four cards and transform Dio Brando the Invader.
2/2
Dio Brando, Pure Evil cannot be dealt damage by spells with a lower converted mana cost.
Whenever another creature dies, you may pay , where X is it's converted mana cost. If you do, create a token that is a copy of it except it's a black Zombie in addition to it's other colors and types. 4/5
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Flying (This creature can't be blocked except by creatures with flying or reach.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.) 6/6
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Speedwagon's Saw Hat
(uncommon)
Jonathan Joestar
(mythic)
Robert Speedwagon
(rare)
Tornado Overdrive
(uncommon)
Space Ripper Stingy Eyes
(uncommon)
Underwater Turquoise Blue Overdrive
(rare)
Sire Zombies
(uncommon)
Tonpetty
(uncommon)
Luck and Pluck
(rare)
Hypnotized by Evil
(uncommon)
Jack the Ripper
(uncommon)
Freeze Blood
(uncommon)
Cup of Wine
(common)
Thunder Cross Split Attack
(uncommon)
Dio Brando the Invader
(mythic)
Vampire
(token)