[Tribute] Ahrox: Recent Activity
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Recent updates to [Tribute] Ahrox: (Generated at 2024-05-14 14:55:33)
So weird activated ability only gives on-color abilities but wouldn't be available to just blue or just black otherwise. @.@
Uncommon Sabotage card. I'll try two cycles.
This card wanted to be everything from creating a single token to be a Gisa's Bidding-colorshift. Will want to make some of those.
Top-down design.
New cycle!
Spreading warden color representation.
For the cycle...
Prison guards need some cards, too.
Supporting gang/tokens, etb/flicker, toughness...
Green madness spell. Implying prisoner in-fighting is part of the plan.
Thinking about threshold, but for now a guard creature that uses some self-mill.
I think, this idea might have merit. I don't know whether it fits the setting, but it would with an archetype I wanted to try.
Note: Sabotage cards are allowed to have 2-for-1 effects at common since they can easily be turned around into a 2-for-1 by instant speed removal.
Just a Wall, 'cause a prison has got to have some walls.
Toughness/life gain theme a possibility in green-white.
Prowess might make for some explosive turns with defer, but I'm using the fixed static version of prowess.
Since I want prowess-like synergy though I added the triggered ability.
Lorewise I want to eventually add cards that clarify that magical runes are a popular service by prison tattoo artists on Ahrox.
More madness enabler at common for more aggressive decks.
Another Ainok to establish them in colors.
maybe:
> Even turned mad by confinement an ainok's senses are keen and their teeth deadly.
Madness means discard outlets.
Flavor text reference to illegal dog-fights pending.
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