CardName: Keep of Kantin Cost: Type: Legendary Land Pow/Tgh: / Rules Text: {T}: Add {C}. {T}: Put two Treasure tokens into play. Keep of Kantin deals 3 damage to you. Flavour Text: Reaping the benefits of the Moltenflumes comes with its own cost. Set/Rarity: [Tribute] Nurbrak Rare CardName: Caldera Camel Cost: 2W Type: Creature - Camel Pow/Tgh: 3/3 Rules Text: Caldera Camel has first strike as long as you control a Mountain or there is a Mountain card in your graveyard. Flavour Text: Set/Rarity: [Tribute] Nurbrak Common CardName: Citadel Scribe Cost: 3W Type: Creature - Kor Citizen Pow/Tgh: 3/2 Rules Text: When Citadel Scribe enters the battlefield, you gain 1 life and draw a card. Flavour Text: Set/Rarity: [Tribute] Nurbrak Common CardName: Flint-Suit Armorer Cost: 1W Type: Creature - Human Artificer Pow/Tgh: 2/1 Rules Text: Vigilance Burning point 1 (If a source would deal exactly 1 damage to this creature, that source deals that damage to its controller instead.) {2}{W}, {T}: Another target attacking or blocking creature gets +X/+X until end of turn, where X is the number of artifacts you control. Flavour Text: A gleaming machine of well-ordered stone gears encases him. Set/Rarity: [Tribute] Nurbrak Uncommon CardName: Glow with Vitality Cost: 2W Type: Sorcery Pow/Tgh: / Rules Text: Put a +1/+1 counter on each of up to three target creatures. You gain 3 life. Flavour Text: Set/Rarity: [Tribute] Nurbrak Common CardName: Lost in the Mines Cost: 1W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature can't attack or block unless its controller caused a cataclysm this turn. Flavour Text: Set/Rarity: [Tribute] Nurbrak Common CardName: Luxurious Citadel Cost: 3W Type: Artifact Creature - Wall Pow/Tgh: 0/5 Rules Text: Defender (This creature can't attack.) When Luxurious Citadel enters the battlefield, create a 2/2 Citizen creature token that’s all colors. Flavour Text: Safe spaces are created for the mine owners, who don't pay much heed to the blisters of the miners. Set/Rarity: [Tribute] Nurbrak Common CardName: Obsidian Home Guard Cost: W Type: Creature - Kor Soldier Pow/Tgh: 1/2 Rules Text: Burning point 2 (If a source would deal exactly 2 damage to this creature, that source deals that damage to its controller instead.) Flavour Text: "May my mace be as a ray of fiery light and my shield as a beautiful mirror." – From an Uya-Zatik military prayer Set/Rarity: [Tribute] Nurbrak Common CardName: Radiant Roc Cost: 3WW Type: Artifact Creature - Bird Pow/Tgh: 3/3 Rules Text: Flying (This creature can't be blocked except by creatures with flying or reach.) Reflood white (Whenever another white creature or a Plains you control leaves the battlefield, put a +1/+1 counter on this creature.) Flavour Text: Set/Rarity: [Tribute] Nurbrak Common CardName: Sky Barge Cost: 3WW Type: Artifact - Vehicle Pow/Tgh: 4/4 Rules Text: Flying, lifelink When Sky Barge enters the battlefield, create a 2/2 Citizen creature token that is all colors. Crew 2 Flavour Text: Affluent citizens don't travel the same unstable ground routes as the Moltenflume workforce. Set/Rarity: [Tribute] Nurbrak Uncommon CardName: Trench Tactics Cost: W Type: Instant Pow/Tgh: / Rules Text: Cataclysm (You may sacrifice a land in addition to paying this spell's mana cost.) Prevent all combat damage that would be dealt to target creature this turn. Put Trench Tactics to your hand as it resolves if it caused a cataclysm. Flavour Text: Set/Rarity: [Tribute] Nurbrak Common CardName: Whitemane Lion Cost: 1W Type: Creature - Cat Pow/Tgh: 2/2 Rules Text: Flash (You may cast this spell any time you could cast an instant.) When Whitemane Lion enters the battlefield, return a creature you control to its owner’s hand. Flavour Text: Its white fur hides it against the steam jets in its hunting grounds. Set/Rarity: [Tribute] Nurbrak Common CardName: Deprive Cost: UU Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast this spell, return a land you control to its owner’s hand. Counter target spell. Flavour Text: The Moltenflumes and the Grand Circuit are the blood vessels and nerve system of Nurbrak. And the Grand Engineer controls who has access to both - and who doesn't. Set/Rarity: [Tribute] Nurbrak Common CardName: Guardian of Kantin Cost: 3U Type: Creature - Octopus Pow/Tgh: 2/2 Rules Text: Reflood blue (Whenever another blue creature or a Island you control leaves the battlefield, put a +1/+1 counter on this creature.) Spells that target Guardian of Kantin cost {2} more to cast. Flavour Text: "Monsters suddenly bursting out of geysers?" Andlak sputtered. "What's next, can they strangle you from afar?" Set/Rarity: [Tribute] Nurbrak Common CardName: Igneous Circuit Cost: 1UU Type: Artifact Pow/Tgh: / Rules Text: {T}: Add {C}{C}. Spend this mana only to cast spells with cataclysm. When you spend this mana in this way, return that spell card to its owner's hand as it resolves if it caused a cataclysm. {T}: Until end of turn, artifacts you control are lands in addition to their other types and vice-versa. Flavour Text: Connecting city to factory to mineral vein via the Moltenflumes. Set/Rarity: [Tribute] Nurbrak Uncommon CardName: Kantin Kraken Cost: 5U Type: Creature - Kraken Pow/Tgh: 5/5 Rules Text: Kantin Kraken has hexproof as long as you control a Forest or there is a Forest card in your graveyard. Flavour Text: Set/Rarity: [Tribute] Nurbrak Common CardName: Kantinid Springswimmer Cost: 1U Type: Creature - Merfolk Scout Pow/Tgh: 2/1 Rules Text: When Kantinid Springswimmer dies, scry 2. Flavour Text: It's small wonder that the Keep of Kantin is so wealthy when the Moltenflumes line the bottom of its hot springs with gold. Set/Rarity: [Tribute] Nurbrak Common CardName: Maintenance Drone Cost: 2U Type: Artifact Creature - Drone Pow/Tgh: 2/2 Rules Text: Flying When Maintenance Drone enters the battlefield, draw a card. Then discard a card unless you control another artifact. Flavour Text: Set/Rarity: [Tribute] Nurbrak Common CardName: Routine Maintenance Cost: 3UU Type: Sorcery Pow/Tgh: / Rules Text: Exile up to one target artifact you control and up to one target artifact card from your graveyard. Put one of the exiled cards onto the battlefield and the other card into your hand. Flavour Text: Thermal pumps that have to endure the heat of the Moltenflumes need regular replacement. Set/Rarity: [Tribute] Nurbrak Uncommon CardName: Skyfin Pioneer Cost: 2U Type: Creature - Merfolk Artificer Pow/Tgh: 2/1 Rules Text: Flying (This creature can't be blocked except by creatures with flying or reach.) When Skyfin Pioneer enters the battlefield, put a flying counter on target creature. Flavour Text: In the citadels overflowing with the wonders the charged aether provides, avant-garde designers are pleased to share their handiwork. Set/Rarity: [Tribute] Nurbrak Common CardName: Storm Sculptor Cost: 3U Type: Creature - Merfolk Wizard Pow/Tgh: 3/2 Rules Text: Storm Sculptor can’t be blocked. When Storm Sculptor enters the battlefield, return a creature you control to its owner’s hand. Flavour Text: Thermal updrafts over lava vents keep the Sootwall in constant turmoil. Nowhere better to travel if you want to stay unseen. Set/Rarity: [Tribute] Nurbrak Common CardName: Vent Blast Cost: 2UU Type: Instant Pow/Tgh: / Rules Text: Cataclysm (You may sacrifice a land in addition to paying this spell's mana cost.) Tap up to three target creatures. If this spell caused a cataclysm, those creatures don't untap during their controllers' next untap steps. Flavour Text: Set/Rarity: [Tribute] Nurbrak Common CardName: Ancient Skelesaur Cost: 4BB Type: Creature - Dinosaur Skeleton Pow/Tgh: 6/5 Rules Text: Ancient Skelesaur can't block. {3}, Sacrifice another creature: Tap Ancient Skelesaur. It gains indestructible until end of turn. Flavour Text: "Death finds a way." Set/Rarity: [Tribute] Nurbrak Common CardName: Badland Skelesaur Cost: 3B Type: Creature - Dinosaur Skeleton Pow/Tgh: 2/5 Rules Text: Badland Skelesaur has lifelink as long as you control a Plains or there is a Plains card in your graveyard. Flavour Text: Set/Rarity: [Tribute] Nurbrak Common CardName: Coal Horror Cost: 3B Type: Creature - Elemental Horror Pow/Tgh: 3/3 Rules Text: Menace Burning point 2 (If a source would deal exactly 2 damage to this creature, that source deals that damage to its controller instead.) Flavour Text: Going into the mines by herself was her first mistake. When a black shape approached Azin from the deeper sections, she resorted to pyromancy. That was her last mistake. Set/Rarity: [Tribute] Nurbrak Common CardName: Draw from the Rubble Cost: B Type: Sorcery Pow/Tgh: / Rules Text: Return target creature card from your graveyard to your hand. Create a tapped Treasure token. Flavour Text: Salvage teams will focus on retrieving wounded first and foremost, but won't turn away from securing lost aether crystals they find in the process. Set/Rarity: [Tribute] Nurbrak Common CardName: Infernal Knowledge Cost: 2BB Type: Instant Pow/Tgh: / Rules Text: Draw a card. You lose life equal to the number of cards you've drawn this turn. You may repeat this process any number of times. Flavour Text: Some truths are like a suitcase without a handle. Too uncomfortable to bear, too valuable to drop. Set/Rarity: [Tribute] Nurbrak Uncommon CardName: Insatiate Tunneling Cost: 3B Type: Instant Pow/Tgh: / Rules Text: Cataclysm (You may sacrifice a land in addition to paying this spell's mana cost.) Draw two cards. You lose 2 life unless this spell has caused a cataclysm. Flavour Text: Set/Rarity: [Tribute] Nurbrak Common CardName: Marauding Skelesaur Cost: 2B Type: Creature - Dinosaur Skeleton Pow/Tgh: 3/2 Rules Text: {1}, Sacrifice another creature: Marauding Skelesaur gains deathtouch until end of turn. Flavour Text: "Hunted by empty bones" -Yeemien expression meaning "consistently unlucky" Set/Rarity: [Tribute] Nurbrak Common CardName: Mine Raider Cost: 2B Type: Creature - Goblin Warrior Pow/Tgh: 1/2 Rules Text: When Mine Raider enters the battlefield or dies, create a 1/1 red Goblin creature token. Flavour Text: The bounties of the mines are so plentiful, they attract large raiding parties, that nevertheless are only able to carry away a pittance. Set/Rarity: [Tribute] Nurbrak Common CardName: Mire Gorgon Cost: 2BB Type: Creature - Gorgon Pow/Tgh: 2/3 Rules Text: Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever you sacrifice a land, creatures your opponents control get -1/-1 until end of turn. Flavour Text: "If they don't like it, why don't they leave?" Set/Rarity: [Tribute] Nurbrak Uncommon CardName: Scarab Swarm Cost: 3B Type: Creature - Insect Pow/Tgh: 3/2 Rules Text: Scarab Swarm can't block. Reflood black (Whenever another black creature or a Swamp you control leaves the battlefield, put a +1/+1 counter on this creature.) Flavour Text: Minutes after the disaster no survivors could be retrieved as the incident site was flooded by chitinous black bodies. Set/Rarity: [Tribute] Nurbrak Common CardName: Sootbreather Cost: B Type: Creature - Aetherborn Warlock Pow/Tgh: 1/1 Rules Text: When Sootbreather dies, put a +1/+1 counter on target creature you control. Flavour Text: Set/Rarity: [Tribute] Nurbrak Common CardName: Wingfeaster Cost: 4BB Type: Creature - Bat Pow/Tgh: 4/2 Rules Text: Flying, menace Flavour Text: The ash-covered skies of Nurbrak are ideal for its bats, who've grown to hunt birds and livestock. Set/Rarity: [Tribute] Nurbrak Common CardName: Aether Charge Cost: R Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Whenever a creature enters the battlefield, you may attach Aether Charge to it. Enchanted creature gets +1/+0 and has haste. Flavour Text: Moving through lava-infused aether leaves summoned creatures a bit 'fired up'. Set/Rarity: [Tribute] Nurbrak Common CardName: Blastwave Engineer Cost: 2R Type: Creature - Dwarf Wizard Pow/Tgh: 1/3 Rules Text: Burning point 1 (If a source would deal exactly 1 damage to this creature, that source deals that damage to its controller instead.) {1}{R}, {T}: Blastwave Engineer deals 1 damage to any target. Flavour Text: "Time to show 'em a friendly Yeemien welcome." Set/Rarity: [Tribute] Nurbrak Common CardName: Caldera Chameleon Cost: 2R Type: Creature - Lizard Pow/Tgh: 4/2 Rules Text: {1}{G}: Caldera Chameleon becomes colorless or the colors of your choice until end of turn. Flavour Text: Set/Rarity: [Tribute] Nurbrak Common CardName: Crimson Hell Duelist Cost: 2R Type: Creature - Elemental Warrior Pow/Tgh: 3/1 Rules Text: Burning point 1 (If a source would deal exactly 1 damage to this creature, that source deals that damage to its controller instead.) {R}: Crimson Hell Duelist gains haste until end of turn. Flavour Text: "The Crimson Hell" is only one of Yeemi's nicknames. The highland fort is also called "Bastard Child of the Sun" and "Cravenhome." Set/Rarity: [Tribute] Nurbrak Common CardName: Crush Cost: R Type: Instant Pow/Tgh: / Rules Text: Destroy target noncreature artifact. Flavour Text: "Smashing your enemy's burrowship will take a fee but I'll do weapons and jewelry for no charge." –Lerent Rockpalm, task mage Set/Rarity: [Tribute] Nurbrak Common CardName: Earthen Chains Cost: 1R Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature When Earthen Chains enters or leaves the battlefield, it deals 1 damage to enchanted creature's controller. Enchanted creature loses flying and can't block. Flavour Text: "Good mages pull weapons from the Moltenflumes. Great ones can get all kinds of other tools." –Lerent Rockpalm, task mage Set/Rarity: [Tribute] Nurbrak Common CardName: Explosives Bazaar Cost: 3R Type: Sorcery Pow/Tgh: / Rules Text: Cataclysm (You may sacrifice a land in addition to paying this spell's mana cost.) Destroy target artifact or land. If this spell caused a cataclysm, that permanent's controller sacrifices another artifact or land. Flavour Text: "This is dangerous business. Not something to make light of. So not one word about a 'blowout sale.'" –Lerent Rockpalm, task mage Set/Rarity: [Tribute] Nurbrak Uncommon CardName: Fire Vent Keeper Cost: 1R Type: Creature - Elemental Shaman Pow/Tgh: 2/2 Rules Text: {7}, {T}, Sacrifice Fire Vent Keeper, Sacrifice a land: Fire Vent Keeper deals 2 damage to each creature your opponents control. Flavour Text: Some feel the funneling of the aether is a violation of Nurbrak's own will and are willing to give their lives to undo the crime. Set/Rarity: [Tribute] Nurbrak Common CardName: Flintblade Fencer Cost: R Type: Creature - Elemental Warrior Pow/Tgh: 1/2 Rules Text: {R}: Flintblade Fencer gets +1/-1 until end of turn. Flavour Text: Set/Rarity: [Tribute] Nurbrak Common CardName: Goblin Charm Cost: R Type: Sorcery Pow/Tgh: / Rules Text: Choose one – • Target creature can't block this turn. • Target creature gets +1/+0 and gains haste until end of turn. • Create a 1/1 red Goblin creature token. Flavour Text: No one knows if the smears are a warning, an invitation, or something worse. Set/Rarity: [Tribute] Nurbrak Common CardName: Hellion Burst Cost: 3RR Type: Sorcery Pow/Tgh: / Rules Text: Cataclysm (You may sacrifice a land in addition to paying this spell's mana cost.) Create a 4/4 red Hellion creature token with haste. Sacrifice it at the beginning of the next end step unless this spell caused a cataclysm. Flavour Text: "You can't spell disaster without 'hellion'." –Turk, Goblin Poet Set/Rarity: [Tribute] Nurbrak Common CardName: Highland Hellion Cost: 3RR Type: Creature - Hellion Pow/Tgh: 5/4 Rules Text: Highland Hellion has flying as long as you control a Island or there is a Island card in your graveyard. Flavour Text: From the cliffs they protect, it looks like they could fly when they jump into the ocean below. Set/Rarity: [Tribute] Nurbrak Common CardName: Magnifier Task Mage Cost: 1R Type: Creature - Dwarf Wizard Pow/Tgh: 0/2 Rules Text: Other creatures with power 2 or less you control have haste. {1}{R}, {T}: Target creature with power 2 or less you control gets +2/+0 and can't be blocked until end of turn. Flavour Text: "Size, I can give you. Smarts? Consult a professor." Set/Rarity: [Tribute] Nurbrak Uncommon CardName: Pahlavan of Crimson Hell Cost: 2RR Type: Creature - Elemental Knight Pow/Tgh: 4/2 Rules Text: Haste Flavour Text: "Dance on hot embers" –Yeemian expression meaning "death agony" Set/Rarity: [Tribute] Nurbrak Common CardName: Smoke Hammer Cost: 1R Type: Instant Pow/Tgh: / Rules Text: Cataclysm (You may sacrifice a land in addition to paying this spell's mana cost.) Smoke Hammer deals 4 damage to target creature. Then it deals 3 damage to you unless it caused a cataclysm. Flavour Text: "Depending on the tack of the wind, this might be easy or it might not be pleasant." –Lerent Rockpalm, task mage Set/Rarity: [Tribute] Nurbrak Common CardName: Vengeful Flamekin Cost: 2RR Type: Creature - Elemental Shaman Pow/Tgh: 2/2 Rules Text: Burning point 0 (If a source would deal exactly 0 damage to this creature, that source deals that damage to its controller instead.) Whenever a player casts a spell, increase Vengeful Flamekin's Burning Point value by 1 until end of turn. Whenever a source would deal damage to its controller, it deals double that damage to that player instead. Flavour Text: Set/Rarity: [Tribute] Nurbrak Rare CardName: Bayou Beetle Cost: 1G Type: Creature - Insect Pow/Tgh: 2/2 Rules Text: Bayou Beetle has deathtouch as long as you control a Swamp or there is a Swamp card in your graveyard. Flavour Text: They lay their nests in their prey. Set/Rarity: [Tribute] Nurbrak Common CardName: Crystal Cutter Cost: 1G Type: Creature - Elf Artificer Pow/Tgh: 2/1 Rules Text: When Crystal Cutter enters the battlefield, create a tapped Treasure token. Flavour Text: Aether infused with magma eventually crystalizes and becomes a handy raw material for elven mana batteries. Set/Rarity: [Tribute] Nurbrak Common CardName: Grove Guardian Cost: 3G Type: Creature - Cat Pow/Tgh: 4/3 Rules Text: {1}{W}: Grove Guardian gains first strike until end of turn. Activate only during your turn. Flavour Text: Wellspring willows grow in small groups, protected by fearsome beasts energized by their invigorating emanations. Set/Rarity: [Tribute] Nurbrak Common CardName: Hydra Yearling Cost: 4G Type: Creature - Hydra Pow/Tgh: 4/4 Rules Text: {3}{G}: Put a +1/+1 counter on Hydra Yearling. Flavour Text: Set/Rarity: [Tribute] Nurbrak Common CardName: Land's Bounty Cost: 2G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant land When Land's Bounty enters the battlefield, you may put target card from your graveyard on top of your library. Enchanted land has "{T}: Add two mana of any color." Flavour Text: Set/Rarity: [Tribute] Nurbrak Common CardName: Might to Break the Earth Cost: 1G Type: Sorcery Pow/Tgh: / Rules Text: Cataclysm (You may sacrifice a land in addition to paying this spell's mana cost.) Target creature gets +3/+3 until end of turn. If this spell has caused a cataclysm, that creature gets +6/+6 until end of turn instead. Flavour Text: Set/Rarity: [Tribute] Nurbrak Common CardName: Restoration Golem Cost: 4GG Type: Artifact Creature - Golem Pow/Tgh: 6/4 Rules Text: When Restoration Golem enters the battlefield, choose up to two target land card from your graveyard. Return one of them to your hand and the other one to the battlefield. Flavour Text: "Unstable aether can devastate tracts of lands, but the things we create with its power can bring them back better." –Esforn of the Menders Set/Rarity: [Tribute] Nurbrak Common CardName: Ruin Ibex Cost: 2G Type: Creature - Goat Pow/Tgh: 2/1 Rules Text: Trample Reflood green (Whenever another green creature or a Forest you control leaves the battlefield, put a +1/+1 counter on this creature.) Flavour Text: When disaster strikes, it is only a matter of time before new wildlife fills in the vacated fissure. Set/Rarity: [Tribute] Nurbrak Common CardName: Unbound Growth Cost: G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature {1}{G}: Put a +1/+1 counter on enchanted creature. Flavour Text: Set/Rarity: [Tribute] Nurbrak Uncommon CardName: Wellspring Hammer Cost: 2G Type: Artifact - Equipment Pow/Tgh: / Rules Text: When Wellspring Hammer enters the battlefield, put two +1/+1 counters on target creature you control. Equipped creature gets +2/+2. Equip {4} Flavour Text: Even without touching its handle, you can feel it radiating power. Set/Rarity: [Tribute] Nurbrak Common CardName: Calamitous Terravore Cost: 1RG Type: Creature - Lhurgoyf Pow/Tgh: */* Rules Text: Cataclysm Calamitous Terravore’s power and toughness are each equal to the number of land cards in all graveyards. When Calamitous Terravore enters the battlefield, if it caused a cataclysm, it fights up to one target creature an opponent controls. Flavour Text: Scavengers rushing to disaster sites come in all sizes. Terravores are part scavenger and part disaster themselves. Set/Rarity: [Tribute] Nurbrak Rare CardName: Radiant Plasma Cost: 4 Type: Artifact Creature - Elemental Pow/Tgh: 2/2 Rules Text: As Radiant Plasma enters the battlefield, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender. {2}: Radiant Plasma becomes all colors until end of turn. You may return it to its owner's hand. Flavour Text: Everyone sees a different creature, but all stand in awe of it. Set/Rarity: [Tribute] Nurbrak Common CardName: Shard of Obsidian Cost: 2 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +2/+0. Whenever one or more land cards are put into your graveyard from anywhere, attach Shard of Obsidian to target creature you control. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) Flavour Text: Set/Rarity: [Tribute] Nurbrak Common CardName: Forest Cost: Type: Basic Land - Forest Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: [Tribute] Nurbrak Basic CardName: Hot Spring Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {U}. Hot Spring deals 1 damage to you. When Hot Spring is put into a graveyard from anywhere, scry 1. Flavour Text: Set/Rarity: [Tribute] Nurbrak Common CardName: Island Cost: Type: Basic Land - Island Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: [Tribute] Nurbrak Basic CardName: Mountain Cost: Type: Basic Land - Mountain Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: [Tribute] Nurbrak Basic CardName: Plains Cost: Type: Basic Land - Plains Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: [Tribute] Nurbrak Basic CardName: Smoke Hearth Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {R}. Smoke Hearth deals 1 damage to you. When Smoke Hearth is put into a graveyard from anywhere, it deals 1 damage to any target. Flavour Text: "I know of a fine inn up ahead if burnt meals are okay with you." -Lerent Rockpalm, task mage Set/Rarity: [Tribute] Nurbrak Common CardName: Swamp Cost: Type: Basic Land - Swamp Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: [Tribute] Nurbrak Basic CardName: Wellspring Grove Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {G}. Wellspring Grove deals 1 damage to you. When Wellspring Grove is put into a graveyard from anywhere, put a vigilance counter on target creature you control. Flavour Text: Set/Rarity: [Tribute] Nurbrak Common CardName: Citizen Cost: Type: Token Creature - Citizen Pow/Tgh: 2/2 Rules Text: (This creature is all colors.) Flavour Text: Set/Rarity: [Tribute] Nurbrak Token CardName: Golem Cost: Type: Token Artifact Creature - Golem Pow/Tgh: 3/3 Rules Text: Flavour Text: Set/Rarity: [Tribute] Nurbrak Token CardName: Goblin Cost: Type: Token Creature - Goblin Pow/Tgh: 1/1 Rules Text: Flavour Text: Set/Rarity: [Tribute] Nurbrak Token CardName: Hellion Cost: Type: Token Creature - Hellion Pow/Tgh: 4/4 Rules Text: Haste (This creature can attack and {T} as soon as it comes under your control.) Flavour Text: Set/Rarity: [Tribute] Nurbrak Token CardName: Treasure Cost: Type: Token Artifact - Treasure Pow/Tgh: / Rules Text: {T}, Sacrifice this artifact: Add one mana of any color. Flavour Text: Set/Rarity: [Tribute] Nurbrak Token