[ANAGRAM] Carl Sagan: Virtual Booster

[ANAGRAM] Carl Sagan: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Glitch
Flash
When Narcoleptic Glitch enters the battlefield, phase out the top ten cards of target player's library. Return them at the beginning of the end step.
Evoke {2/u} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
1/1
 
 R 
Creature – Fish
(X cannot be 0)
When Garfish School enters the battlefield, put X target creatures on top of their owners libraries.
4/4
 U 
Sorcery
Kicker – {2}

Draw a card. If Cliffside Analysis was kicked, draw two cards instead.

Discard a card.
 U 
Creature – Elemental
{2}{g}: Sandform Widow has base power and toughness 4/5 until end of turn.
{2}{r}: Sandform Widow has base power and toughness 6/3 until end of turn..
She stalks men on the beach, hoping to find her lost love. She forgets that her spirit inhabited the sands when she drowned herself after learning her love took his own life.
2/2
 U 
Creature – Assorted-Barbarians
When Rage Clans enters the battlefield, choose one:
– Destroy target land or artifact
– It deals 4 damage to target creature or player.
Evoke {2}{r} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
3/1
 C 
Creature – Dryad
When Thin-Branch Dryad dies, reveal the top three cards of your library and put all basic Forests among them onto the battlefield tapped and the rest on the bottom in a random order.
1/1
 C 
Creature – Glitch
Flash
When Solipsistic Glitch enters the battlefield, everything phases out. Then, skip your turn. Each other player does the same. When it's your turn again, skip all phases until the one where you cast Solipsistic Glitch and sacrifice it. Continue the game.
0/1
 C 
Instant
Target artifact becomes colorless, loses all abilities and has converted mana cost 1 or less for as long as it remains on the battlefield. If it would die, phase it out instead.
 C 
Creature – Human
When Canal Garfish enters the battlefield, return up to one target creature to it's owners hand.
2/2
 C 
Creature – Horror
When Sluggish Narcon enters the battlefield, choose one:
– Target creature gets -1/-0 and cannot attack this turn.
– Target creature gets -0/-1 and cannot block this turn.
Entwine {1}{u/b} (Choose both if you pay the entwine cost.)
1/1
 C 
Creature – Glitch
Flash
When Narcoleptic Glitch enters the battlefield, phase out the top ten cards of target player's library. Return them at the beginning of the end step.
Evoke {2/u} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
1/1
 C 
Creature – Human
When Galan Stable Boy enters the battlefield, create two 2/2 white Horse creature tokens with Vigilance and 'Whenever Galan Stable Boy crews a Vehicle, that permanent gains Vigilance until end of turn'
1/1
 C 
Sorcery
Reveal the top card of your library. If it's a Fish creature you may put it into your hand. Repeat this process as many times as you want by paying {2/u} each time.
 C 
Instant
Lightning Snag deals 2 damage to target creature and 1 damage to it's controller.
Mountain
 
 B 
Basic Land – Mountain

Narcoleptic Glitch (common, foil)
Garfish School (rare)
Cliffside Analysis (uncommon)
Sandform Widow (uncommon)
Rage Clans (uncommon)
Thin-Branch Dryad (common)
Solipsistic Glitch (common)
Ahn's Scrapping (common)
Canal Garfish (common)
Sluggish Narcon (common)
Narcoleptic Glitch (common)
Galan Stable Boy (common)
Catching Fish (common)
Lightning Snag (common)
Mountain (basic)