[ANAGRAM] Carl Sagan: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)
Each other player sacrifices all permanents they control, discards their hands and loses 5 life.
 U 
Creature – Elephant
Whenever a player casts an artifact spell or activates a non-mana ability on an artifact, put a +1/+1 counter on Slagscalodon and it gains Trample until end of turn.
4/5
 U 
Sorcery
Reveal the top six cards of your library. You may put any number of Scarecrow permanents from among them onto the battlefield with an additional +1/+1 counter on them. Put the rest into your graveyard.
 U 
Artifact – Vehicle
Crew 4
Vigilance and whenever it attacks you may untap target creature that crewed it.
4/4
 C 
Tribal Sorcery – Rogue
As an additional cost to cast Decoy Theft, sacrifice another Rogue permanent.

Target player discards a card of your choice. You lose 2 life.
 C 
Creature – Human
When Canal Garfish enters the battlefield, return up to one target creature to it's owners hand.
2/2
 C 
Creature – Ouphe
Cannot be countered, Flash
If {r} was spent to cast Nagging Rascal, it gets +2/+0. Otherwise, it gets +0/+2.
0/1
 C 
Instant
Target artifact becomes colorless, loses all abilities and has converted mana cost 1 or less for as long as it remains on the battlefield. If it would die, phase it out instead.
 C 
Creature – Glitch
Flash
When Narcoleptic Glitch enters the battlefield, phase out the top ten cards of target player's library. Return them at the beginning of the end step.
Evoke {2/u} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
1/1
 C 
Instant
Put two -1/-1 counters on target creature that has been dealt damage this turn.
 C 
Creature – Glitch
Kicker – {1}{c}
{t}: Add {c}{g}. If Shutterwood Glitch was kicked, target permanent phases out.
Ages ago, when Azgar first struck down on Ahn's woods, he was defeated. In the process, Ahn's mending magic didn't stitch up certain branches perfectly. Now, whenever lightning strikes these Shutterwood Giants, there is a glitch.
2/2
 C 
Sorcery
Reveal the top card of your library. If it's a Fish creature you may put it into your hand. Repeat this process as many times as you want by paying {2/u} each time.
 C 
Creature – Human Knight
First Strike
{2}{w}: Galan Knight gains Lifelink until end of turn.
2/2
 C 
Creature – Horror
When Sluggish Narcon enters the battlefield, choose one:
– Target creature gets -1/-0 and cannot attack this turn.
– Target creature gets -0/-1 and cannot block this turn.
Entwine {1}{u/b} (Choose both if you pay the entwine cost.)
1/1
Swamp
 
 B 
Basic Land – Swamp

Missing Brew (rare)
Slagscalodon (uncommon)
Pack with Wheat (uncommon)
Galan Carriage (uncommon)
Decoy Theft (common)
Canal Garfish (common)
Nagging Rascal (common)
Ahn's Scrapping (common)
Narcoleptic Glitch (common)
Carnal Gas (common)
Shutterwood Glitch (common)
Catching Fish (common)
Galan Knight (common)
Sluggish Narcon (common)
Swamp (basic)