[ANAGRAM] Carl Sagan: Virtual Booster

[ANAGRAM] Carl Sagan: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Fish
(X cannot be 0)
When Garfish School enters the battlefield, put X target creatures on top of their owners libraries.
4/4
 U 
Creature – Plant Army
When Agar Clans enters the battlefield, put an Agar counter on up to two target noncreature nonenchantment permanents.
{3}{r/g}, {t}: Destroy target permanent with an Agar counter on it.
4/3
 U 
Enchantment – Aura
Enchant creature
Whenever enchanted creature is dealt noncombat damage, put a -1/-1 counter on it.
Physical Endurance
{2}{w/g}
 
 U 
Enchantment – Aura
Enchant creature
Whenever enchanted creature is dealt combat damage, put a +1/+1 counter on it if it survives.
 U 
Creature – Horror Advisor
When Gala Narcon enters the battlefield, exile target creature with converted mana cost 3 or less until it's controller loses life or pays {3}.
The Narcons have used their sleep inducement to sneak their way into Galan parliament.
3/2
 C 
Creature – Ouphe
Cannot be countered, Flash
If {r} was spent to cast Nagging Rascal, it gets +2/+0. Otherwise, it gets +0/+2.
0/1
 C 
Creature – Glitch
Flash
When Solipsistic Glitch enters the battlefield, everything phases out. Then, skip your turn. Each other player does the same. When it's your turn again, skip all phases until the one where you cast Solipsistic Glitch and sacrifice it. Continue the game.
0/1
 C 
Creature – Elf Archer Scout
Reach
{1}{g}: Ahn-Woods Huntress gains Shroud until end of turn.
4/3
 C 
Creature – Fish
When Seafloor Garfish enters the battlefield, if you cast it for {2}, create a 0/4 blue Sand creature token with Defender that doesn't heal.
1/1
 C 
Creature – Human
When Galan Stable Boy enters the battlefield, create two 2/2 white Horse creature tokens with Vigilance and 'Whenever Galan Stable Boy crews a Vehicle, that permanent gains Vigilance until end of turn'
1/1
 C 
Instant
Target artifact becomes colorless, loses all abilities and has converted mana cost 1 or less for as long as it remains on the battlefield. If it would die, phase it out instead.
 C 
Creature – Human Knight
First Strike
{2}{w}: Galan Knight gains Lifelink until end of turn.
2/2
 C 
Artifact Creature – Scarecrow
{3}{u}, {t}, Sacrifice Canal Rags and return two other creatures you control to their owners hands: Put all Island cards in your hand onto the battlefield.
1/2
 C 
Instant
Put two -1/-1 counters on target creature that has been dealt damage this turn.
 C 
Tribal Sorcery – Rogue
As an additional cost to cast Decoy Theft, sacrifice another Rogue permanent.

Target player discards a card of your choice. You lose 2 life.
Island
 
 B 
Basic Land – Island

Garfish School (rare)
Agar Clans (uncommon)
Pain Tolerance // Physical Endurance (uncommon)
Gala Narcon (uncommon)
Nagging Rascal (common)
Solipsistic Glitch (common)
Ahn-Woods Huntress (common)
Seafloor Garfish (common)
Galan Stable Boy (common)
Ahn's Scrapping (common)
Galan Knight (common)
Canal Rags (common)
Carnal Gas (common)
Decoy Theft (common)
Island (basic)