[ANAGRAM] Carl Sagan: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)
Each other player sacrifices all permanents they control, discards their hands and loses 5 life. |
Reveal the top six cards of your library. You may put any number of Scarecrow permanents from among them onto the battlefield with an additional +1/+1 counter on them. Put the rest into your graveyard.
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Enchant creature
Whenever enchanted creature is dealt noncombat damage, put a -1/-1 counter on it. Enchant creature
Whenever enchanted creature is dealt combat damage, put a +1/+1 counter on it if it survives. |
Fortify
Fortified land has " , : Untap target attacking creature" |
Flash
When Narcoleptic Glitch enters the battlefield, phase out the top ten cards of target player's library. Return them at the beginning of the end step. Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)1/1
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When Galan Stable Boy enters the battlefield, create two 2/2 white Horse creature tokens with Vigilance and 'Whenever Galan Stable Boy crews a Vehicle, that permanent gains Vigilance until end of turn'
1/1
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Target artifact becomes colorless, loses all abilities and has converted mana cost 1 or less for as long as it remains on the battlefield. If it would die, phase it out instead.
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Put two -1/-1 counters on target creature that has been dealt damage this turn.
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Reveal the top card of your library. If it's a Fish creature you may put it into your hand. Repeat this process as many times as you want by paying
each time. |
Lightning Snag deals 2 damage to target creature and 1 damage to it's controller.
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When Canal Garfish enters the battlefield, return up to one target creature to it's owners hand.
2/2
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Flash
When Solipsistic Glitch enters the battlefield, everything phases out. Then, skip your turn. Each other player does the same. When it's your turn again, skip all phases until the one where you cast Solipsistic Glitch and sacrifice it. Continue the game. 0/1
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When Sluggish Narcon enters the battlefield, choose one:
– Target creature gets -1/-0 and cannot attack this turn. – Target creature gets -0/-1 and cannot block this turn. Entwine ![]() (Choose both if you pay the entwine cost.)1/1
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As an additional cost to cast Decoy Theft, sacrifice another Rogue permanent.
Target player discards a card of your choice. You lose 2 life. |
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Missing Brew
(rare)
Pack with Wheat
(uncommon)
Pain Tolerance // Physical Endurance
(uncommon)
Shutterwood Bridge
(uncommon)
Narcoleptic Glitch
(common)
Galan Stable Boy
(common)
Ahn's Scrapping
(common)
Carnal Gas
(common)
Catching Fish
(common)
Lightning Snag
(common)
Canal Garfish
(common)
Solipsistic Glitch
(common)
Sluggish Narcon
(common)
Decoy Theft
(common)
Plains
(basic)


,
: Untap target attacking creature"
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)