[ANAGRAM] Carl Sagan: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Horror
Indestructible and Protection from spells without exactly one target.
Spells with exactly one target can only target Gasla, the Always Ordinary. When they do, that spell's controller exiles the top card of their library. You may cast that card this turn, and may spend mana as though it were mana of any color to do so. The spell gains "Draw a card".
0/13
 U 
Artifact – Vehicle
Crew 4
Vigilance and whenever it attacks you may untap target creature that crewed it.
4/4
 U 
Creature – Dryad Druid
{t}: Add {g}
{t}: Add {g} for each card named Ahn's Handmaiden in your hand, graveyard or on the battlefield.
The very forces of nature and vitality
2/2
 U 
Creature – Human Cleric
{1}{w}, {t}: You gain 1 life for each life you've gained this turn. Then, you may pay {2} to untap this.
Clerics you control have "{1}{w}, {t}: You gain 1 life for each life you've gained this turn"
2/3
 C 
Creature – Human
When Galan Stable Boy enters the battlefield, create two 2/2 white Horse creature tokens with Vigilance and 'Whenever Galan Stable Boy crews a Vehicle, that permanent gains Vigilance until end of turn'
1/1
 C 
Sorcery
Reveal the top card of your library. If it's a Fish creature you may put it into your hand. Repeat this process as many times as you want by paying {2/u} each time.
 C 
Creature – Horror
When Algae Narcon enters the battlefield, counter target creature spell or return a land to it's owners hand.
Evoke {3}{u} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
1/1
 C 
Instant
Put two -1/-1 counters on target creature that has been dealt damage this turn.
 C 
Creature – Horror
When Sluggish Narcon enters the battlefield, choose one:
– Target creature gets -1/-0 and cannot attack this turn.
– Target creature gets -0/-1 and cannot block this turn.
Entwine {1}{u/b} (Choose both if you pay the entwine cost.)
1/1
 C 
Creature – Glitch
Kicker – {1}{c}
{t}: Add {c}{g}. If Shutterwood Glitch was kicked, target permanent phases out.
Ages ago, when Azgar first struck down on Ahn's woods, he was defeated. In the process, Ahn's mending magic didn't stitch up certain branches perfectly. Now, whenever lightning strikes these Shutterwood Giants, there is a glitch.
2/2
 C 
Creature – Elf Archer Scout
Reach
{1}{g}: Ahn-Woods Huntress gains Shroud until end of turn.
4/3
 C 
Creature – Human
When Canal Garfish enters the battlefield, return up to one target creature to it's owners hand.
2/2
 C 
Instant
Lightning Snag deals 2 damage to target creature and 1 damage to it's controller.
 C 
Tribal Sorcery – Rogue
As an additional cost to cast Decoy Theft, sacrifice another Rogue permanent.

Target player discards a card of your choice. You lose 2 life.
Island
 
 B 
Basic Land – Island

Gasla, the Always Ordinary (mythic)
Galan Carriage (uncommon)
Ahn's Handmaiden (uncommon)
Choir Priest (uncommon)
Galan Stable Boy (common)
Catching Fish (common)
Algae Narcon (common)
Carnal Gas (common)
Sluggish Narcon (common)
Shutterwood Glitch (common)
Ahn-Woods Huntress (common)
Canal Garfish (common)
Lightning Snag (common)
Decoy Theft (common)
Island (basic)