[ANAGRAM] Carl Sagan: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human
Kult Mob costs {2} less to cast for each creature that died this turn.
Kult Mob's power and toughness are each equal to one plus the number of creature cards in graveyards.
Other players may not exile cards from graveyards.
*/*
 U 
Artifact
{u}, {t}: Create a 1/1 blue Fish creature token. Return that token to your hand after the next time it attacks.
At the beginning of your upkeep, create a Treasure token for each Fish you control.
Lost underwater for ages.
 U 
Creature – Advisor
Whenever Pseudoprincess doesn't have a race type, sacrifice it.
{2}: Pseudoprincess becomes a Human or Horror until end of turn. When it does, you may pay {w/u}{w/u} to exile a nonland permanent. If you do, return it to it's owners control tapped after their next untap step.
1/3
 U 
Creature – Hag Wizard
Whenever you put a land card from your hand onto the battlefield without playing it, target creature gets -2/-0 or -0/-2 until end of turn.
1/3
 C 
Creature – Dryad
When Thin-Branch Dryad dies, reveal the top three cards of your library and put all basic Forests among them onto the battlefield tapped and the rest on the bottom in a random order.
1/1
 C 
Creature – Horror
When Sluggish Narcon enters the battlefield, choose one:
– Target creature gets -1/-0 and cannot attack this turn.
– Target creature gets -0/-1 and cannot block this turn.
Entwine {1}{u/b} (Choose both if you pay the entwine cost.)
1/1
 C 
Artifact Creature – Scarecrow
{3}{u}, {t}, Sacrifice Canal Rags and return two other creatures you control to their owners hands: Put all Island cards in your hand onto the battlefield.
1/2
 C 
Creature – Glitch
Flash
When Solipsistic Glitch enters the battlefield, everything phases out. Then, skip your turn. Each other player does the same. When it's your turn again, skip all phases until the one where you cast Solipsistic Glitch and sacrifice it. Continue the game.
0/1
 C 
Creature – Human
When Galan Stable Boy enters the battlefield, create two 2/2 white Horse creature tokens with Vigilance and 'Whenever Galan Stable Boy crews a Vehicle, that permanent gains Vigilance until end of turn'
1/1
 C 
Instant
Lightning Snag deals 2 damage to target creature and 1 damage to it's controller.
 C 
Sorcery
Reveal the top card of your library. If it's a Fish creature you may put it into your hand. Repeat this process as many times as you want by paying {2/u} each time.
 C 
Tribal Sorcery – Rogue
As an additional cost to cast Decoy Theft, sacrifice another Rogue permanent.

Target player discards a card of your choice. You lose 2 life.
 C 
Creature – Elf Archer Scout
Reach
{1}{g}: Ahn-Woods Huntress gains Shroud until end of turn.
4/3
 C 
Creature – Human
When Canal Garfish enters the battlefield, return up to one target creature to it's owners hand.
2/2
Swamp
 
 B 
Basic Land – Swamp

Kult Mob (rare)
Summoner's Sea-Scepter (uncommon)
Pseudoprincess (uncommon)
Hag of Canals (uncommon)
Thin-Branch Dryad (common)
Sluggish Narcon (common)
Canal Rags (common)
Solipsistic Glitch (common)
Galan Stable Boy (common)
Lightning Snag (common)
Catching Fish (common)
Decoy Theft (common)
Ahn-Woods Huntress (common)
Canal Garfish (common)
Swamp (basic)