[ANAGRAM] Carl Sagan: Virtual Booster

[ANAGRAM] Carl Sagan: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Vehicle
Crew 6
Whenever Glitched-Engine Sandrail is crewed, search your library for a card and put it into your hand, then discard a card at random and don't forget to shuffle.
Whenever Glitched-Engine Sandrail deals combat damage to a player, flip a coin. If it lands on tails, Glitched-Engine Sandrail deals 4 damage to you.
5/4
 U 
Artifact
{u}, {t}: Create a 1/1 blue Fish creature token. Return that token to your hand after the next time it attacks.
At the beginning of your upkeep, create a Treasure token for each Fish you control.
Lost underwater for ages.
 U 
Sorcery
Kicker – {2}

Draw a card. If Cliffside Analysis was kicked, draw two cards instead.

Discard a card.
 U 
Sorcery
Put X -1/-1 counters on target creature with Flying or that dealt combat damage to you this turn, where X is it's power.
 C 
Creature – Dryad
When Thin-Branch Dryad dies, reveal the top three cards of your library and put all basic Forests among them onto the battlefield tapped and the rest on the bottom in a random order.
1/1
 C 
Creature – Glitch
Flash
When Narcoleptic Glitch enters the battlefield, phase out the top ten cards of target player's library. Return them at the beginning of the end step.
Evoke {2/u} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
1/1
 C 
Creature – Horror
When Algae Narcon enters the battlefield, counter target creature spell or return a land to it's owners hand.
Evoke {3}{u} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
1/1
 C 
Artifact Creature – Scarecrow
{3}{u}, {t}, Sacrifice Canal Rags and return two other creatures you control to their owners hands: Put all Island cards in your hand onto the battlefield.
1/2
 C 
Creature – Glitch
Flash
When Solipsistic Glitch enters the battlefield, everything phases out. Then, skip your turn. Each other player does the same. When it's your turn again, skip all phases until the one where you cast Solipsistic Glitch and sacrifice it. Continue the game.
0/1
 C 
Tribal Sorcery – Rogue
As an additional cost to cast Decoy Theft, sacrifice another Rogue permanent.

Target player discards a card of your choice. You lose 2 life.
 C 
Creature – Human Knight
First Strike
{2}{w}: Galan Knight gains Lifelink until end of turn.
2/2
 C 
Creature – Fish
When Seafloor Garfish enters the battlefield, if you cast it for {2}, create a 0/4 blue Sand creature token with Defender that doesn't heal.
1/1
 C 
Creature – Ouphe
Cannot be countered, Flash
If {r} was spent to cast Nagging Rascal, it gets +2/+0. Otherwise, it gets +0/+2.
0/1
 C 
Creature – Human
When Galan Stable Boy enters the battlefield, create two 2/2 white Horse creature tokens with Vigilance and 'Whenever Galan Stable Boy crews a Vehicle, that permanent gains Vigilance until end of turn'
1/1
Swamp
 
 B 
Basic Land – Swamp

Glitched-Engine Sandrail (rare)
Summoner's Sea-Scepter (uncommon)
Cliffside Analysis (uncommon)
Windsickness (uncommon)
Thin-Branch Dryad (common)
Narcoleptic Glitch (common)
Algae Narcon (common)
Canal Rags (common)
Solipsistic Glitch (common)
Decoy Theft (common)
Galan Knight (common)
Seafloor Garfish (common)
Nagging Rascal (common)
Galan Stable Boy (common)
Swamp (basic)