[ANAGRAM] Carl Sagan: Virtual Booster

[ANAGRAM] Carl Sagan: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Elf Archer Scout
Reach
{1}{g}: Ahn-Woods Huntress gains Shroud until end of turn.
4/3
 
 R 
Legendary Artifact
Whenever an artifact enters the battlefield under your control, draw a card.
{1}{2/u}, {t}: Return target artifact to it's owners hand. They cannot play that spell this turn.
 U 
Artifact
When Canal Bell enters the battlefield, return target creature or land to it's owners hand.
{1}{2/u}, {t}: Return target creature to it's owners hand. Then, you may pay {1}{2/u} to untap this artifact.
Whenever Canal Bell becomes untapped, return up to one target land that entered the battlefield this turn to it's owners hand.
 U 
Sorcery
Kicker – {2}

Draw a card. If Cliffside Analysis was kicked, draw two cards instead.

Discard a card.
 U 
Sorcery
Put X -1/-1 counters on target creature with Flying or that dealt combat damage to you this turn, where X is it's power.
 C 
Creature – Human
When Canal Garfish enters the battlefield, return up to one target creature to it's owners hand.
2/2
 C 
Instant
Target artifact becomes colorless, loses all abilities and has converted mana cost 1 or less for as long as it remains on the battlefield. If it would die, phase it out instead.
 C 
Creature – Dryad
When Thin-Branch Dryad dies, reveal the top three cards of your library and put all basic Forests among them onto the battlefield tapped and the rest on the bottom in a random order.
1/1
 C 
Creature – Human Knight
First Strike
{2}{w}: Galan Knight gains Lifelink until end of turn.
2/2
 C 
Sorcery
Reveal the top card of your library. If it's a Fish creature you may put it into your hand. Repeat this process as many times as you want by paying {2/u} each time.
 C 
Creature – Glitch
Flash
When Solipsistic Glitch enters the battlefield, everything phases out. Then, skip your turn. Each other player does the same. When it's your turn again, skip all phases until the one where you cast Solipsistic Glitch and sacrifice it. Continue the game.
0/1
 C 
Creature – Glitch
Flash
When Narcoleptic Glitch enters the battlefield, phase out the top ten cards of target player's library. Return them at the beginning of the end step.
Evoke {2/u} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
1/1
 C 
Instant
Lightning Snag deals 2 damage to target creature and 1 damage to it's controller.
 C 
Creature – Horror
When Sluggish Narcon enters the battlefield, choose one:
– Target creature gets -1/-0 and cannot attack this turn.
– Target creature gets -0/-1 and cannot block this turn.
Entwine {1}{u/b} (Choose both if you pay the entwine cost.)
1/1
Island
 
 B 
Basic Land – Island

Ahn-Woods Huntress (common, foil)
Lost Cane of Vaniish (rare)
Canal Bell (uncommon)
Cliffside Analysis (uncommon)
Windsickness (uncommon)
Canal Garfish (common)
Ahn's Scrapping (common)
Thin-Branch Dryad (common)
Galan Knight (common)
Catching Fish (common)
Solipsistic Glitch (common)
Narcoleptic Glitch (common)
Lightning Snag (common)
Sluggish Narcon (common)
Island (basic)