[ANAGRAM] Carl Sagan: Virtual Booster

[ANAGRAM] Carl Sagan: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human
When Galan Stable Boy enters the battlefield, create two 2/2 white Horse creature tokens with Vigilance and 'Whenever Galan Stable Boy crews a Vehicle, that permanent gains Vigilance until end of turn'
1/1
 
 R 
Legendary Creature – Elemental
Vigilance
Whenever you cast a spell, you may pay {2} to create an X/X Sand creature token with Hexproof and power and toughness each equal to the number of spells you've cast this turn plus one.
Whenever you cast your fourth spell each turn, you may sacrifice any number of Sand permanents. For each permanent sacrificed this way, target player exiles the top six cards of their library unless they pay 6 life.
3/4
 U 
Creature – Elf Cleric
Creatures you control enter the battlefield with an additional +1/+1 counter on them.
3/3
 U 
Sorcery
Kicker – {2}

Draw a card. If Cliffside Analysis was kicked, draw two cards instead.

Discard a card.
 U 
Creature – Human Cleric
{1}{w}, {t}: You gain 1 life for each life you've gained this turn. Then, you may pay {2} to untap this.
Clerics you control have "{1}{w}, {t}: You gain 1 life for each life you've gained this turn"
2/3
 C 
Creature – Ouphe
Cannot be countered, Flash
If {r} was spent to cast Nagging Rascal, it gets +2/+0. Otherwise, it gets +0/+2.
0/1
 C 
Instant
Lightning Snag deals 2 damage to target creature and 1 damage to it's controller.
 C 
Creature – Human Knight
First Strike
{2}{w}: Galan Knight gains Lifelink until end of turn.
2/2
 C 
Creature – Elf Archer Scout
Reach
{1}{g}: Ahn-Woods Huntress gains Shroud until end of turn.
4/3
 C 
Instant
Put two -1/-1 counters on target creature that has been dealt damage this turn.
 C 
Creature – Glitch
Flash
When Narcoleptic Glitch enters the battlefield, phase out the top ten cards of target player's library. Return them at the beginning of the end step.
Evoke {2/u} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
1/1
 C 
Sorcery
Reveal the top card of your library. If it's a Fish creature you may put it into your hand. Repeat this process as many times as you want by paying {2/u} each time.
 C 
Creature – Human
When Canal Garfish enters the battlefield, return up to one target creature to it's owners hand.
2/2
 C 
Creature – Glitch
Kicker – {1}{c}
{t}: Add {c}{g}. If Shutterwood Glitch was kicked, target permanent phases out.
Ages ago, when Azgar first struck down on Ahn's woods, he was defeated. In the process, Ahn's mending magic didn't stitch up certain branches perfectly. Now, whenever lightning strikes these Shutterwood Giants, there is a glitch.
2/2
Island
 
 B 
Basic Land – Island

Galan Stable Boy (common, foil)
Queen of Sands (rare)
Archdruid of Birth (uncommon)
Cliffside Analysis (uncommon)
Choir Priest (uncommon)
Nagging Rascal (common)
Lightning Snag (common)
Galan Knight (common)
Ahn-Woods Huntress (common)
Carnal Gas (common)
Narcoleptic Glitch (common)
Catching Fish (common)
Canal Garfish (common)
Shutterwood Glitch (common)
Island (basic)