[ANAGRAM] Carl Sagan: Virtual Booster

[ANAGRAM] Carl Sagan: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Hag Wizard
Kicker {x}{x}
When Mistress of the Damned enters the battlefield, if it was kicked, create an X/X artifact Vehicle token with Crew X and "Whenever this token attacks, create X 2/2 black Zombie creatures tokens tapped and attacking"
Whenever you cast another Hag spell, you may pay {1}{b} to create a 2/2 black Zombie creature token.
2/2
 U 
Creature – Assorted-Barbarians
When Rage Clans enters the battlefield, choose one:
– Destroy target land or artifact
– It deals 4 damage to target creature or player.
Evoke {2}{r} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
3/1
 U 
Artifact – Vehicle
Crew 4
Vigilance and whenever it attacks you may untap target creature that crewed it.
4/4
 U 
Sorcery
Put X -1/-1 counters on target creature with Flying or that dealt combat damage to you this turn, where X is it's power.
 C 
Creature – Glitch
Flash
When Narcoleptic Glitch enters the battlefield, phase out the top ten cards of target player's library. Return them at the beginning of the end step.
Evoke {2/u} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
1/1
 C 
Creature – Glitch
Kicker – {1}{c}
{t}: Add {c}{g}. If Shutterwood Glitch was kicked, target permanent phases out.
Ages ago, when Azgar first struck down on Ahn's woods, he was defeated. In the process, Ahn's mending magic didn't stitch up certain branches perfectly. Now, whenever lightning strikes these Shutterwood Giants, there is a glitch.
2/2
 C 
Creature – Dryad
When Thin-Branch Dryad dies, reveal the top three cards of your library and put all basic Forests among them onto the battlefield tapped and the rest on the bottom in a random order.
1/1
 C 
Creature – Horror
When Sluggish Narcon enters the battlefield, choose one:
– Target creature gets -1/-0 and cannot attack this turn.
– Target creature gets -0/-1 and cannot block this turn.
Entwine {1}{u/b} (Choose both if you pay the entwine cost.)
1/1
 C 
Tribal Sorcery – Rogue
As an additional cost to cast Decoy Theft, sacrifice another Rogue permanent.

Target player discards a card of your choice. You lose 2 life.
 C 
Artifact Creature – Scarecrow
{3}{u}, {t}, Sacrifice Canal Rags and return two other creatures you control to their owners hands: Put all Island cards in your hand onto the battlefield.
1/2
 C 
Instant
Target artifact becomes colorless, loses all abilities and has converted mana cost 1 or less for as long as it remains on the battlefield. If it would die, phase it out instead.
 C 
Creature – Horror
When Algae Narcon enters the battlefield, counter target creature spell or return a land to it's owners hand.
Evoke {3}{u} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
1/1
 C 
Creature – Fish
When Seafloor Garfish enters the battlefield, if you cast it for {2}, create a 0/4 blue Sand creature token with Defender that doesn't heal.
1/1
 C 
Creature – Human
When Galan Stable Boy enters the battlefield, create two 2/2 white Horse creature tokens with Vigilance and 'Whenever Galan Stable Boy crews a Vehicle, that permanent gains Vigilance until end of turn'
1/1
Forest
 
 B 
Basic Land – Forest

Mistress of the Damned (rare)
Rage Clans (uncommon)
Galan Carriage (uncommon)
Windsickness (uncommon)
Narcoleptic Glitch (common)
Shutterwood Glitch (common)
Thin-Branch Dryad (common)
Sluggish Narcon (common)
Decoy Theft (common)
Canal Rags (common)
Ahn's Scrapping (common)
Algae Narcon (common)
Seafloor Garfish (common)
Galan Stable Boy (common)
Forest (basic)