[ANAGRAM] Carl Sagan: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Sorcery
Kicker – {2}

Draw a card. If Cliffside Analysis was kicked, draw two cards instead.

Discard a card.
 
 R 
Artifact Creature – Scarecrow
Sandbag Elemental enters the battlefield with X +1/+1 counters, where X is twice the amount of damage you have prevented this turn.
{x}{x}{w/g}, Reveal Sandbag Elemental from your hand: Prevent the next X damage that would be dealt to target creature. Activate this ability only once per turn.
It's expression of self is to let itself feel.
0/0
 U 
Creature – Hag Wizard
Whenever you put a land card from your hand onto the battlefield without playing it, target creature gets -2/-0 or -0/-2 until end of turn.
1/3
 U 
Creature – Insect
{t}, Sacrifice Gnarlbug or another creature: Look at the top two cards of your library and put one into your hand and the other into your graveyard.
1/1
 U 
Creature – Hag
{1}{b}, {t}: Target player mills two cards and loses 2 life.
{3}{b}, {t}: Target player discards two cards and loses 2 life.
She kidnaps babies from their cradles and sings them lullabies. Once their bloody cries have ceased, she puts them in her cauldron.
3/3
 C 
Creature – Glitch
Flash
When Narcoleptic Glitch enters the battlefield, phase out the top ten cards of target player's library. Return them at the beginning of the end step.
Evoke {2/u} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
1/1
 C 
Creature – Ouphe
Cannot be countered, Flash
If {r} was spent to cast Nagging Rascal, it gets +2/+0. Otherwise, it gets +0/+2.
0/1
 C 
Creature – Human
When Galan Stable Boy enters the battlefield, create two 2/2 white Horse creature tokens with Vigilance and 'Whenever Galan Stable Boy crews a Vehicle, that permanent gains Vigilance until end of turn'
1/1
 C 
Creature – Horror
When Algae Narcon enters the battlefield, counter target creature spell or return a land to it's owners hand.
Evoke {3}{u} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
1/1
 C 
Sorcery
Reveal the top card of your library. If it's a Fish creature you may put it into your hand. Repeat this process as many times as you want by paying {2/u} each time.
 C 
Instant
Target artifact becomes colorless, loses all abilities and has converted mana cost 1 or less for as long as it remains on the battlefield. If it would die, phase it out instead.
 C 
Creature – Elf Archer Scout
Reach
{1}{g}: Ahn-Woods Huntress gains Shroud until end of turn.
4/3
 C 
Tribal Sorcery – Rogue
As an additional cost to cast Decoy Theft, sacrifice another Rogue permanent.

Target player discards a card of your choice. You lose 2 life.
 C 
Creature – Glitch
Flash
When Solipsistic Glitch enters the battlefield, everything phases out. Then, skip your turn. Each other player does the same. When it's your turn again, skip all phases until the one where you cast Solipsistic Glitch and sacrifice it. Continue the game.
0/1
Forest
 
 B 
Basic Land – Forest

Cliffside Analysis (uncommon, foil)
Sandbag Elemental (rare)
Hag of Canals (uncommon)
Gnarlbug (uncommon)
Scarred-Throat Hag (uncommon)
Narcoleptic Glitch (common)
Nagging Rascal (common)
Galan Stable Boy (common)
Algae Narcon (common)
Catching Fish (common)
Ahn's Scrapping (common)
Ahn-Woods Huntress (common)
Decoy Theft (common)
Solipsistic Glitch (common)
Forest (basic)