[ANAGRAM] Carl Sagan: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Horror
Indestructible and Protection from spells without exactly one target.
Spells with exactly one target can only target Gasla, the Always Ordinary. When they do, that spell's controller exiles the top card of their library. You may cast that card this turn, and may spend mana as though it were mana of any color to do so. The spell gains "Draw a card".
0/13
 U 
Creature – Plant Army
When Agar Clans enters the battlefield, put an Agar counter on up to two target noncreature nonenchantment permanents.
{3}{r/g}, {t}: Destroy target permanent with an Agar counter on it.
4/3
 U 
Enchantment – Aura
Enchant creature
Whenever enchanted creature is dealt noncombat damage, put a -1/-1 counter on it.
Physical Endurance
{2}{w/g}
 
 U 
Enchantment – Aura
Enchant creature
Whenever enchanted creature is dealt combat damage, put a +1/+1 counter on it if it survives.
 U 
Sorcery
Put X -1/-1 counters on target creature with Flying or that dealt combat damage to you this turn, where X is it's power.
 C 
Creature – Glitch
Flash
When Narcoleptic Glitch enters the battlefield, phase out the top ten cards of target player's library. Return them at the beginning of the end step.
Evoke {2/u} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
1/1
 C 
Creature – Hag
Flash
When Carnal Hag enters the battlefield, you draw a card and lose 1 life.
2/1
 C 
Creature – Dryad
When Thin-Branch Dryad dies, reveal the top three cards of your library and put all basic Forests among them onto the battlefield tapped and the rest on the bottom in a random order.
1/1
 C 
Sorcery
Reveal the top card of your library. If it's a Fish creature you may put it into your hand. Repeat this process as many times as you want by paying {2/u} each time.
 C 
Instant
Lightning Snag deals 2 damage to target creature and 1 damage to it's controller.
 C 
Creature – Elf Archer Scout
Reach
{1}{g}: Ahn-Woods Huntress gains Shroud until end of turn.
4/3
 C 
Creature – Horror
When Sluggish Narcon enters the battlefield, choose one:
– Target creature gets -1/-0 and cannot attack this turn.
– Target creature gets -0/-1 and cannot block this turn.
Entwine {1}{u/b} (Choose both if you pay the entwine cost.)
1/1
 C 
Creature – Glitch
Flash
When Solipsistic Glitch enters the battlefield, everything phases out. Then, skip your turn. Each other player does the same. When it's your turn again, skip all phases until the one where you cast Solipsistic Glitch and sacrifice it. Continue the game.
0/1
 C 
Creature – Human Knight
First Strike
{2}{w}: Galan Knight gains Lifelink until end of turn.
2/2
 C 
Creature – Human
When Canal Garfish enters the battlefield, return up to one target creature to it's owners hand.
2/2
Mountain
 
 B 
Basic Land – Mountain

Gasla, the Always Ordinary (mythic)
Agar Clans (uncommon)
Pain Tolerance // Physical Endurance (uncommon)
Windsickness (uncommon)
Narcoleptic Glitch (common)
Carnal Hag (common)
Thin-Branch Dryad (common)
Catching Fish (common)
Lightning Snag (common)
Ahn-Woods Huntress (common)
Sluggish Narcon (common)
Solipsistic Glitch (common)
Galan Knight (common)
Canal Garfish (common)
Mountain (basic)