[ANAGRAM] Carl Sagan: Virtual Booster

[ANAGRAM] Carl Sagan: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Caves of Azgar enters the battlefield tapped
{t}: Add {c}.
{t}: Add {b} only if a player lost life or cards this turn.
{2/b}, {t}: Target player loses 1 life for each creature card they've discarded this turn.
 U 
Creature – Elf Cleric
Creatures you control enter the battlefield with an additional +1/+1 counter on them.
3/3
 U 
Legendary Creature – Bird
Defender
{2}{u}: Bellrobyn gains Flying and loses Defender until end of turn.
Ahn's personal pet whom she uses to keep an eye on the outside world while her people mature
4/4
 U 
Creature – Hag
{1}{b}, {t}: Target player mills two cards and loses 2 life.
{3}{b}, {t}: Target player discards two cards and loses 2 life.
She kidnaps babies from their cradles and sings them lullabies. Once their bloody cries have ceased, she puts them in her cauldron.
3/3
 C 
Creature – Glitch
Kicker – {1}{c}
{t}: Add {c}{g}. If Shutterwood Glitch was kicked, target permanent phases out.
Ages ago, when Azgar first struck down on Ahn's woods, he was defeated. In the process, Ahn's mending magic didn't stitch up certain branches perfectly. Now, whenever lightning strikes these Shutterwood Giants, there is a glitch.
2/2
 C 
Creature – Glitch
Flash
When Narcoleptic Glitch enters the battlefield, phase out the top ten cards of target player's library. Return them at the beginning of the end step.
Evoke {2/u} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
1/1
 C 
Creature – Human Knight
First Strike
{2}{w}: Galan Knight gains Lifelink until end of turn.
2/2
 C 
Creature – Hag
Flash
When Carnal Hag enters the battlefield, you draw a card and lose 1 life.
2/1
 C 
Creature – Horror
When Sluggish Narcon enters the battlefield, choose one:
– Target creature gets -1/-0 and cannot attack this turn.
– Target creature gets -0/-1 and cannot block this turn.
Entwine {1}{u/b} (Choose both if you pay the entwine cost.)
1/1
 C 
Instant
Target artifact becomes colorless, loses all abilities and has converted mana cost 1 or less for as long as it remains on the battlefield. If it would die, phase it out instead.
 C 
Instant
Put two -1/-1 counters on target creature that has been dealt damage this turn.
 C 
Creature – Human
When Galan Stable Boy enters the battlefield, create two 2/2 white Horse creature tokens with Vigilance and 'Whenever Galan Stable Boy crews a Vehicle, that permanent gains Vigilance until end of turn'
1/1
 C 
Artifact Creature – Scarecrow
{3}{u}, {t}, Sacrifice Canal Rags and return two other creatures you control to their owners hands: Put all Island cards in your hand onto the battlefield.
1/2
 C 
Creature – Glitch
Flash
When Solipsistic Glitch enters the battlefield, everything phases out. Then, skip your turn. Each other player does the same. When it's your turn again, skip all phases until the one where you cast Solipsistic Glitch and sacrifice it. Continue the game.
0/1
Swamp
 
 B 
Basic Land – Swamp

Caves of Azgar (rare)
Archdruid of Birth (uncommon)
Bellrobyn (uncommon)
Scarred-Throat Hag (uncommon)
Shutterwood Glitch (common)
Narcoleptic Glitch (common)
Galan Knight (common)
Carnal Hag (common)
Sluggish Narcon (common)
Ahn's Scrapping (common)
Carnal Gas (common)
Galan Stable Boy (common)
Canal Rags (common)
Solipsistic Glitch (common)
Swamp (basic)