[ANAGRAM] Carl Sagan: Virtual Booster

[ANAGRAM] Carl Sagan: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Glitch
Flash
When Narcoleptic Glitch enters the battlefield, phase out the top ten cards of target player's library. Return them at the beginning of the end step.
Evoke {2/u} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
1/1
 
 R 
Creature – Glitch
During your postcombat main phase each turn, choose a creature that attacked this turn that you don't control and pay {x}, where X is a number less than or equal to the creature's power. That creature becomes a 0/1 Foo token and it's controller phases out the top X cards of their library face-down.
2/2
 U 
Sorcery
Reveal the top six cards of your library. You may put any number of Scarecrow permanents from among them onto the battlefield with an additional +1/+1 counter on them. Put the rest into your graveyard.
 U 
Creature – Hag Wizard
Whenever you put a land card from your hand onto the battlefield without playing it, target creature gets -2/-0 or -0/-2 until end of turn.
1/3
 U 
Enchantment – Aura
Enchant creature
Whenever enchanted creature is dealt noncombat damage, put a -1/-1 counter on it.
Physical Endurance
{2}{w/g}
 
 U 
Enchantment – Aura
Enchant creature
Whenever enchanted creature is dealt combat damage, put a +1/+1 counter on it if it survives.
 C 
Creature – Human
When Canal Garfish enters the battlefield, return up to one target creature to it's owners hand.
2/2
 C 
Creature – Elf Archer Scout
Reach
{1}{g}: Ahn-Woods Huntress gains Shroud until end of turn.
4/3
 C 
Sorcery
Reveal the top card of your library. If it's a Fish creature you may put it into your hand. Repeat this process as many times as you want by paying {2/u} each time.
 C 
Creature – Glitch
Flash
When Narcoleptic Glitch enters the battlefield, phase out the top ten cards of target player's library. Return them at the beginning of the end step.
Evoke {2/u} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
1/1
 C 
Creature – Horror
When Algae Narcon enters the battlefield, counter target creature spell or return a land to it's owners hand.
Evoke {3}{u} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
1/1
 C 
Creature – Hag
Flash
When Carnal Hag enters the battlefield, you draw a card and lose 1 life.
2/1
 C 
Creature – Ouphe
Cannot be countered, Flash
If {r} was spent to cast Nagging Rascal, it gets +2/+0. Otherwise, it gets +0/+2.
0/1
 C 
Creature – Glitch
Flash
When Solipsistic Glitch enters the battlefield, everything phases out. Then, skip your turn. Each other player does the same. When it's your turn again, skip all phases until the one where you cast Solipsistic Glitch and sacrifice it. Continue the game.
0/1
 C 
Creature – Dryad
When Thin-Branch Dryad dies, reveal the top three cards of your library and put all basic Forests among them onto the battlefield tapped and the rest on the bottom in a random order.
1/1
Island
 
 B 
Basic Land – Island

Narcoleptic Glitch (common, foil)
Caretaker of the Universe (rare)
Pack with Wheat (uncommon)
Hag of Canals (uncommon)
Pain Tolerance // Physical Endurance (uncommon)
Canal Garfish (common)
Ahn-Woods Huntress (common)
Catching Fish (common)
Narcoleptic Glitch (common)
Algae Narcon (common)
Carnal Hag (common)
Nagging Rascal (common)
Solipsistic Glitch (common)
Thin-Branch Dryad (common)
Island (basic)