[ANAGRAM] Carl Sagan: Virtual Booster

[ANAGRAM] Carl Sagan: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Vehicle
Crew 6
Whenever Glitched-Engine Sandrail is crewed, search your library for a card and put it into your hand, then discard a card at random and don't forget to shuffle.
Whenever Glitched-Engine Sandrail deals combat damage to a player, flip a coin. If it lands on tails, Glitched-Engine Sandrail deals 4 damage to you.
5/4
 
 R 
Creature – Hag Wizard
Kicker {x}{x}
When Mistress of the Damned enters the battlefield, if it was kicked, create an X/X artifact Vehicle token with Crew X and "Whenever this token attacks, create X 2/2 black Zombie creatures tokens tapped and attacking"
Whenever you cast another Hag spell, you may pay {1}{b} to create a 2/2 black Zombie creature token.
2/2
 U 
Creature – Dryad Druid
{t}: Add {g}
{t}: Add {g} for each card named Ahn's Handmaiden in your hand, graveyard or on the battlefield.
The very forces of nature and vitality
2/2
 U 
Sorcery
Kicker – {2}

Draw a card. If Cliffside Analysis was kicked, draw two cards instead.

Discard a card.
 U 
Artifact
{u}, {t}: Create a 1/1 blue Fish creature token. Return that token to your hand after the next time it attacks.
At the beginning of your upkeep, create a Treasure token for each Fish you control.
Lost underwater for ages.
 C 
Creature – Elf Archer Scout
Reach
{1}{g}: Ahn-Woods Huntress gains Shroud until end of turn.
4/3
 C 
Creature – Dryad
When Thin-Branch Dryad dies, reveal the top three cards of your library and put all basic Forests among them onto the battlefield tapped and the rest on the bottom in a random order.
1/1
 C 
Instant
Put two -1/-1 counters on target creature that has been dealt damage this turn.
 C 
Creature – Fish
When Seafloor Garfish enters the battlefield, if you cast it for {2}, create a 0/4 blue Sand creature token with Defender that doesn't heal.
1/1
 C 
Artifact Creature – Scarecrow
{3}{u}, {t}, Sacrifice Canal Rags and return two other creatures you control to their owners hands: Put all Island cards in your hand onto the battlefield.
1/2
 C 
Creature – Glitch
Kicker – {1}{c}
{t}: Add {c}{g}. If Shutterwood Glitch was kicked, target permanent phases out.
Ages ago, when Azgar first struck down on Ahn's woods, he was defeated. In the process, Ahn's mending magic didn't stitch up certain branches perfectly. Now, whenever lightning strikes these Shutterwood Giants, there is a glitch.
2/2
 C 
Creature – Glitch
Flash
When Narcoleptic Glitch enters the battlefield, phase out the top ten cards of target player's library. Return them at the beginning of the end step.
Evoke {2/u} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
1/1
 C 
Tribal Sorcery – Rogue
As an additional cost to cast Decoy Theft, sacrifice another Rogue permanent.

Target player discards a card of your choice. You lose 2 life.
 C 
Creature – Human
When Galan Stable Boy enters the battlefield, create two 2/2 white Horse creature tokens with Vigilance and 'Whenever Galan Stable Boy crews a Vehicle, that permanent gains Vigilance until end of turn'
1/1
Plains
 
 B 
Basic Land – Plains

Glitched-Engine Sandrail (rare, foil)
Mistress of the Damned (rare)
Ahn's Handmaiden (uncommon)
Cliffside Analysis (uncommon)
Summoner's Sea-Scepter (uncommon)
Ahn-Woods Huntress (common)
Thin-Branch Dryad (common)
Carnal Gas (common)
Seafloor Garfish (common)
Canal Rags (common)
Shutterwood Glitch (common)
Narcoleptic Glitch (common)
Decoy Theft (common)
Galan Stable Boy (common)
Plains (basic)