[ANAGRAM] Carl Sagan: Virtual Booster

[ANAGRAM] Carl Sagan: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human
Kult Mob costs {2} less to cast for each creature that died this turn.
Kult Mob's power and toughness are each equal to one plus the number of creature cards in graveyards.
Other players may not exile cards from graveyards.
*/*
 U 
Artifact – Fortification
Fortify {3}
Fortified land has "{1}, {t}: Untap target attacking creature"
 U 
Enchantment – Aura
Enchant creature
Whenever enchanted creature is dealt noncombat damage, put a -1/-1 counter on it.
Physical Endurance
{2}{w/g}
 
 U 
Enchantment – Aura
Enchant creature
Whenever enchanted creature is dealt combat damage, put a +1/+1 counter on it if it survives.
 U 
Creature – Assorted-Barbarians
When Rage Clans enters the battlefield, choose one:
– Destroy target land or artifact
– It deals 4 damage to target creature or player.
Evoke {2}{r} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
3/1
 C 
Instant
Lightning Snag deals 2 damage to target creature and 1 damage to it's controller.
 C 
Tribal Sorcery – Rogue
As an additional cost to cast Decoy Theft, sacrifice another Rogue permanent.

Target player discards a card of your choice. You lose 2 life.
 C 
Instant
Target artifact becomes colorless, loses all abilities and has converted mana cost 1 or less for as long as it remains on the battlefield. If it would die, phase it out instead.
 C 
Creature – Ouphe
Cannot be countered, Flash
If {r} was spent to cast Nagging Rascal, it gets +2/+0. Otherwise, it gets +0/+2.
0/1
 C 
Sorcery
Reveal the top card of your library. If it's a Fish creature you may put it into your hand. Repeat this process as many times as you want by paying {2/u} each time.
 C 
Creature – Dryad
When Thin-Branch Dryad dies, reveal the top three cards of your library and put all basic Forests among them onto the battlefield tapped and the rest on the bottom in a random order.
1/1
 C 
Creature – Glitch
Flash
When Solipsistic Glitch enters the battlefield, everything phases out. Then, skip your turn. Each other player does the same. When it's your turn again, skip all phases until the one where you cast Solipsistic Glitch and sacrifice it. Continue the game.
0/1
 C 
Creature – Human
When Canal Garfish enters the battlefield, return up to one target creature to it's owners hand.
2/2
 C 
Creature – Human
When Galan Stable Boy enters the battlefield, create two 2/2 white Horse creature tokens with Vigilance and 'Whenever Galan Stable Boy crews a Vehicle, that permanent gains Vigilance until end of turn'
1/1
 C 
Artifact Creature – Scarecrow
{3}{u}, {t}, Sacrifice Canal Rags and return two other creatures you control to their owners hands: Put all Island cards in your hand onto the battlefield.
1/2
Plains
 
 B 
Basic Land – Plains

Kult Mob (rare)
Shutterwood Bridge (uncommon)
Pain Tolerance // Physical Endurance (uncommon)
Rage Clans (uncommon)
Lightning Snag (common)
Decoy Theft (common)
Ahn's Scrapping (common)
Nagging Rascal (common)
Catching Fish (common)
Thin-Branch Dryad (common)
Solipsistic Glitch (common)
Canal Garfish (common)
Galan Stable Boy (common)
Canal Rags (common)
Plains (basic)