[ANAGRAM] Carl Sagan: Virtual Booster

[ANAGRAM] Carl Sagan: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Reveal the top card of your library. If it's a Fish creature you may put it into your hand. Repeat this process as many times as you want by paying {2/u} each time.
 
 R 
Land
Caves of Azgar enters the battlefield tapped
{t}: Add {c}.
{t}: Add {b} only if a player lost life or cards this turn.
{2/b}, {t}: Target player loses 1 life for each creature card they've discarded this turn.
 U 
Creature – Hag Wizard
Whenever you put a land card from your hand onto the battlefield without playing it, target creature gets -2/-0 or -0/-2 until end of turn.
1/3
 U 
Creature – Plant Army
When Agar Clans enters the battlefield, put an Agar counter on up to two target noncreature nonenchantment permanents.
{3}{r/g}, {t}: Destroy target permanent with an Agar counter on it.
4/3
 U 
Sorcery
Kicker – {2}

Draw a card. If Cliffside Analysis was kicked, draw two cards instead.

Discard a card.
 C 
Instant
Put two -1/-1 counters on target creature that has been dealt damage this turn.
 C 
Tribal Sorcery – Rogue
As an additional cost to cast Decoy Theft, sacrifice another Rogue permanent.

Target player discards a card of your choice. You lose 2 life.
 C 
Creature – Human Knight
First Strike
{2}{w}: Galan Knight gains Lifelink until end of turn.
2/2
 C 
Instant
Target artifact becomes colorless, loses all abilities and has converted mana cost 1 or less for as long as it remains on the battlefield. If it would die, phase it out instead.
 C 
Creature – Horror
When Sluggish Narcon enters the battlefield, choose one:
– Target creature gets -1/-0 and cannot attack this turn.
– Target creature gets -0/-1 and cannot block this turn.
Entwine {1}{u/b} (Choose both if you pay the entwine cost.)
1/1
 C 
Creature – Glitch
Flash
When Solipsistic Glitch enters the battlefield, everything phases out. Then, skip your turn. Each other player does the same. When it's your turn again, skip all phases until the one where you cast Solipsistic Glitch and sacrifice it. Continue the game.
0/1
 C 
Creature – Horror
When Algae Narcon enters the battlefield, counter target creature spell or return a land to it's owners hand.
Evoke {3}{u} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
1/1
 C 
Sorcery
Reveal the top card of your library. If it's a Fish creature you may put it into your hand. Repeat this process as many times as you want by paying {2/u} each time.
 C 
Creature – Glitch
Flash
When Narcoleptic Glitch enters the battlefield, phase out the top ten cards of target player's library. Return them at the beginning of the end step.
Evoke {2/u} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
1/1
Plains
 
 B 
Basic Land – Plains

Catching Fish (common, foil)
Caves of Azgar (rare)
Hag of Canals (uncommon)
Agar Clans (uncommon)
Cliffside Analysis (uncommon)
Carnal Gas (common)
Decoy Theft (common)
Galan Knight (common)
Ahn's Scrapping (common)
Sluggish Narcon (common)
Solipsistic Glitch (common)
Algae Narcon (common)
Catching Fish (common)
Narcoleptic Glitch (common)
Plains (basic)