[ANAGRAM] Carl Sagan: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Horror
When Sluggish Narcon enters the battlefield, choose one:
– Target creature gets -1/-0 and cannot attack this turn.
– Target creature gets -0/-1 and cannot block this turn.
Entwine {1}{u/b} (Choose both if you pay the entwine cost.)
1/1
 
 R 
Artifact Creature – Scarecrow
Sandbag Elemental enters the battlefield with X +1/+1 counters, where X is twice the amount of damage you have prevented this turn.
{x}{x}{w/g}, Reveal Sandbag Elemental from your hand: Prevent the next X damage that would be dealt to target creature. Activate this ability only once per turn.
It's expression of self is to let itself feel.
0/0
 U 
Creature – Horror Advisor
When Gala Narcon enters the battlefield, exile target creature with converted mana cost 3 or less until it's controller loses life or pays {3}.
The Narcons have used their sleep inducement to sneak their way into Galan parliament.
3/2
 U 
Creature – Dryad Druid
{t}: Add {g}
{t}: Add {g} for each card named Ahn's Handmaiden in your hand, graveyard or on the battlefield.
The very forces of nature and vitality
2/2
 U 
Creature – Elephant
Whenever a player casts an artifact spell or activates a non-mana ability on an artifact, put a +1/+1 counter on Slagscalodon and it gains Trample until end of turn.
4/5
 C 
Instant
Put two -1/-1 counters on target creature that has been dealt damage this turn.
 C 
Instant
Lightning Snag deals 2 damage to target creature and 1 damage to it's controller.
 C 
Creature – Elf Archer Scout
Reach
{1}{g}: Ahn-Woods Huntress gains Shroud until end of turn.
4/3
 C 
Sorcery
Reveal the top card of your library. If it's a Fish creature you may put it into your hand. Repeat this process as many times as you want by paying {2/u} each time.
 C 
Creature – Ouphe
Cannot be countered, Flash
If {r} was spent to cast Nagging Rascal, it gets +2/+0. Otherwise, it gets +0/+2.
0/1
 C 
Creature – Fish
When Seafloor Garfish enters the battlefield, if you cast it for {2}, create a 0/4 blue Sand creature token with Defender that doesn't heal.
1/1
 C 
Creature – Horror
When Algae Narcon enters the battlefield, counter target creature spell or return a land to it's owners hand.
Evoke {3}{u} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
1/1
 C 
Creature – Glitch
Flash
When Solipsistic Glitch enters the battlefield, everything phases out. Then, skip your turn. Each other player does the same. When it's your turn again, skip all phases until the one where you cast Solipsistic Glitch and sacrifice it. Continue the game.
0/1
 C 
Artifact Creature – Scarecrow
{3}{u}, {t}, Sacrifice Canal Rags and return two other creatures you control to their owners hands: Put all Island cards in your hand onto the battlefield.
1/2
Swamp
 
 B 
Basic Land – Swamp

Sluggish Narcon (common, foil)
Sandbag Elemental (rare)
Gala Narcon (uncommon)
Ahn's Handmaiden (uncommon)
Slagscalodon (uncommon)
Carnal Gas (common)
Lightning Snag (common)
Ahn-Woods Huntress (common)
Catching Fish (common)
Nagging Rascal (common)
Seafloor Garfish (common)
Algae Narcon (common)
Solipsistic Glitch (common)
Canal Rags (common)
Swamp (basic)