[ANAGRAM] Carl Sagan: Virtual Booster

[ANAGRAM] Carl Sagan: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Horror Cleric
Creatures opponents control enter the battlefield with an additional -1/-1 counter on them.
Azgar's Dementia cannot be blocked by creatures with -1/-1 counters on them.
His pain, his creation and his lover.
3/3
 U 
Creature – Hag
{1}{b}, {t}: Target player mills two cards and loses 2 life.
{3}{b}, {t}: Target player discards two cards and loses 2 life.
She kidnaps babies from their cradles and sings them lullabies. Once their bloody cries have ceased, she puts them in her cauldron.
3/3
 U 
Creature – Horror Advisor
When Gala Narcon enters the battlefield, exile target creature with converted mana cost 3 or less until it's controller loses life or pays {3}.
The Narcons have used their sleep inducement to sneak their way into Galan parliament.
3/2
 U 
Sorcery
Reveal the top six cards of your library. You may put any number of Scarecrow permanents from among them onto the battlefield with an additional +1/+1 counter on them. Put the rest into your graveyard.
 C 
Creature – Human
When Canal Garfish enters the battlefield, return up to one target creature to it's owners hand.
2/2
 C 
Creature – Glitch
Flash
When Solipsistic Glitch enters the battlefield, everything phases out. Then, skip your turn. Each other player does the same. When it's your turn again, skip all phases until the one where you cast Solipsistic Glitch and sacrifice it. Continue the game.
0/1
 C 
Instant
Lightning Snag deals 2 damage to target creature and 1 damage to it's controller.
 C 
Creature – Human Knight
First Strike
{2}{w}: Galan Knight gains Lifelink until end of turn.
2/2
 C 
Sorcery
Reveal the top card of your library. If it's a Fish creature you may put it into your hand. Repeat this process as many times as you want by paying {2/u} each time.
 C 
Instant
Target artifact becomes colorless, loses all abilities and has converted mana cost 1 or less for as long as it remains on the battlefield. If it would die, phase it out instead.
 C 
Tribal Sorcery – Rogue
As an additional cost to cast Decoy Theft, sacrifice another Rogue permanent.

Target player discards a card of your choice. You lose 2 life.
 C 
Creature – Dryad
When Thin-Branch Dryad dies, reveal the top three cards of your library and put all basic Forests among them onto the battlefield tapped and the rest on the bottom in a random order.
1/1
 C 
Creature – Ouphe
Cannot be countered, Flash
If {r} was spent to cast Nagging Rascal, it gets +2/+0. Otherwise, it gets +0/+2.
0/1
 C 
Creature – Glitch
Flash
When Narcoleptic Glitch enters the battlefield, phase out the top ten cards of target player's library. Return them at the beginning of the end step.
Evoke {2/u} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
1/1
Swamp
 
 B 
Basic Land – Swamp

Azgar's Dementia (rare)
Scarred-Throat Hag (uncommon)
Gala Narcon (uncommon)
Pack with Wheat (uncommon)
Canal Garfish (common)
Solipsistic Glitch (common)
Lightning Snag (common)
Galan Knight (common)
Catching Fish (common)
Ahn's Scrapping (common)
Decoy Theft (common)
Thin-Branch Dryad (common)
Nagging Rascal (common)
Narcoleptic Glitch (common)
Swamp (basic)