[FEATURE] Zones: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, : Untap all creatures you control, they get +X/+X until end of turn, where X is the number of creatures you control. They gain Haste, Trample and Indestructible until end of turn.
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Untap target permanent you control
Academia – If you own three or more instant and/or sorcery cards in exile, instead untap all permanents you control. Exile Academic Expulsion. |
Look at the top five cards of your library. You may put a Soldier or Knight from among them into your hand. Put the rest on the bottom in a random order.
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Exile target creature
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Draw a card.
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As an additional cost to cast Rummage through Loot, discard a card.
Draw a card. |
Creatures you control get +1/+1 until end of turn.
Addendum – If you cast this spell during your main phase, draw a card. |
Undergrowth – You gain 1 life for each creature card in your graveyard.
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As an additional cost to cast Natural Gain, tap an untapped creature you control.
Draw a card. |
Exile target creature card from a graveyard. You gain 2 life.
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Return target creature card with converted mana cost 2 or less from your graveyard to your hand.
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Target player mills three cards.
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Cast Graveburn only if a creature died this turn
Graveburn deals 4 damage to target player. |
Draw a card. You lose 2 life.
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Hydra's Head
(mythic)
Academic Expulsion
(uncommon)
Commune with Duty
(uncommon)
Banishment from Providence
(uncommon)
Insightful Practice
(common)
Rummage through Loot
(common)
Tactical Charge
(common)
Temple Grapevines
(common)
Natural Gain
(common)
Absolution of the Damned
(common)
Raise Flesh and Bones
(common)
Induced Insanity
(common)
Graveburn
(common)
Sacrifice for Strength
(common)
Forest
(basic)