Relics of Tasimar: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Whenever you draw a card, put a charge counter on Resonating Relic.
When you cast a spell, if Resonating Relic has 10 or more charge counters on it, Resonating Relic deals 1 damage to any target. |
At the beginning of each upkeep, if you lost life last turn, gain 1 life.
Vigilance 4/4
|
You may only cast Succumb if you have the lowest life total among all players.
Destroy target creature. |
As an additional cost to cast Knowledge through Pain, pay X life.
Scry X, then draw 2 cards. |
Instigate deals 1 damage to target creature or player.
Draw a card. |
First Strike
2/3
|
Target creature gets -3/-3 until end of turn.
Ritual – If you lost life this turn, Scry 2. |
Flying, First Strike
1/1
|
Whenever Humbled Cleric blocks, put a +1/+1 counter on Humbled Cleric and gain 1 life.
0/3
|
Vigilance, Reach.
1/5
|
Ritual – Whenever Violent Altarist attacks, if you lost life this turn, you may destroy target artifact.
4/3
|
When Cunning Adventurer attacks, if you control a artifact, Cunning Adventurer gets +1/+0 and Scry 1.
1/3
|
Target player draws 2 cards and loses 2 life.
|
Target creature you control gets +3/+1 and haste until end of turn.
|
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Resonating Relic
(rare)
Bloodtithe Reclaimer
(uncommon)
Succumb
(uncommon)
Knowledge through Pain
(uncommon)
Instigate
(common)
Ceremonial Bodyguard
(common)
Bloodtithe Reaping
(common)
Trained Falcon
(common)
Humbled Cleric
(common)
Sprawling Spider
(common)
Violent Altarist
(common)
Cunning Adventurer
(common)
Sign in Blood
(common)
Surging Bloodlust
(common)
Forest
(basic)