Innistrad++: Virtual Booster
Innistrad++: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
When The Watch of Doom enters the battlefield, destroy all non-Watch enchantments.
It is always night. |
Night time creatures have an upkeep cost of .
|
At the beginning of your upkeep, Risky Business deals 2 damage to each opponent.
At the end of each player's turn, each player loses 1 life.
|
Return all night time permanents to their owner's hands.
|
|
On your turn, it is neither night nor day and double-face cards are 2/2 green Wolves.
|
When Frozen in Time enters the battlefield, choose day or night.
Enchanted creature considers the time to be that choice. |
Flying
Whenever the time changes, transform all Wimps at random. 1/1
: Deal 1 damage to target player.
Whenever the time changes, transform all Wimps at random. 1/1
|
Snarling Wolf gets +2/+2 during the day.
1/1
|
Day: Target player sacrifices a creature.
Night: Target player sacrifices two creatures. |
Day: Put two +1/+1 counters on target double-faced creature.
Night: Target creature gains Trample until end of turn. |
This turn and the next are days.
|
Whenever two days follow consecutively, you may put a +1/+1 counter on Sea Snake.
Whenever two nights follow consecutively, put a -1/-1 counter on Sea Snake. 2/2
|
First strike
0/1
Deathtouch
0/1
|
|
The Watch of Doom
(rare)
No Evil
(uncommon)
Risky Business
(uncommon)
Tick the Minutes
(uncommon)
The City of Nowhere
(common)
Restless Sleep
(common)
Frozen in Time
(common)
Too Hot
(common)
Snarling Wolf
(common)
Nightfall
(common)
Daybreak
(common)
Chime the Hours
(common)
Sea Snake
(common)
Frontline Soldier
(common)
Island
(basic)