Innistrad++: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your upkeep, choose day or night. On your turn, it is that time.
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Gain control of target artifact. Untap it. Destroy it the next time two nights follow consecutively.
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Return all night time permanents to their owner's hands.
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At the beginning of your upkeep, Risky Business deals 2 damage to each opponent.
At the end of each player's turn, each player loses 1 life.
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Day: Target player sacrifices a creature.
Night: Target player sacrifices two creatures. |
: Flip a coin. If you win, transform enchanted creature and it deals 1 damage to its controller. |
Flying
Whenever the time changes, transform all Wimps at random. 1/1
: Deal 1 damage to target player.
Whenever the time changes, transform all Wimps at random. 1/1
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: Attacking creatures get -1/-0 until end of turn.0/1
Battle cry
2/2
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Whenever you gain life, you may untap a creature you control.
Whenever you lose life, you may have target player discard a card.
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On your turn, it is neither night nor day and double-face cards are 2/2 green Wolves.
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This turn and the next are days.
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When Frozen in Time enters the battlefield, choose day or night.
Enchanted creature considers the time to be that choice. |
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Snarling Wolf gets +2/+2 during the day.
1/1
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Careful Measurements
(rare)
Scattershrapnel
(uncommon)
Tick the Minutes
(uncommon)
Risky Business
(uncommon)
Nightfall
(common)
Burr
(common)
Too Hot
(common)
Spitbug
(common)
Reap the Rewards
(common)
Restless Sleep
(common)
Chime the Hours
(common)
Frozen in Time
(common)
The City of Nowhere
(common)
Snarling Wolf
(common)
Island
(basic)





: Deal 1 damage to target player.
