The Dark Sea: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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No more rares or mythics
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No more uncommons
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No more uncommons
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No more uncommons
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Haste
As Lightning Brute enters the battlefield, you may call the storm. If you do, it enters the battlefield with a +1/+1 counter. (To call the storm, either sacrifice a creature or discard a card.) 2/2
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When Benthic Abomination enters the battlefield, tap each other creature you control.
4/4
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Put target creature on top of its owner’s library.
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Whenever you discard a card, Runeshelled Crab gets +1/+1 until end of turn.
1/1
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When Seaguide Seer enters the battlefield, if there are one or more enchantment cards in your graveyard, draw a card.
2/3
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3/1
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When Seaside Coroner enters the battlefield you may exile a creature card from your graveyard. If you do, investigate.
2/2
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Haunt (When this dies, you may exile it haunting target creature.)
Famed Swashbuckler and the creature it haunts have menace. 2/3
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Vigilance
Crew 2 4/4
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When Seabed Archaeologist enters the battlefield, investigate.
2/4
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Prevent all combat damage that would be dealt this turn.
Put the top card of your library into your graveyard for each attacking creature. |
Lightning Brute
(common)
Benthic Abomination
(common)
Griptide
(common)
Runeshelled Crab
(common)
Seaguide Seer
(common)
Coastal Raider
(common)
Seaside Coroner
(common)
Famed Swashbuckler
(common)
Lookout Craft
(common)
Seabed Archaeologist
(common)
Eye of the Storm
(common)


